Would island maps really be that imbalanced? - Page 14
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TKatzurimata
United States17 Posts
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Forumite
Sweden3280 Posts
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Flix
Belgium114 Posts
On August 30 2011 08:09 TKatzurimata wrote: In my professional Gold opinion, Terran would have the easiest time securing an economy because of the utility that mules and oc's give them. They also have the quickest/cheapest drop of the 3 races. Protoss would come second and with the up and coming shield increase the warp prism would survive about 2 extra shots from vikings or w/e that may stop them from being used right. Zerg would be able to drone hard but their transport costs the most and takes the longest to get out. Once that happens though, whether it be nydus or speedovie drops they would be able level the playing field. After that its in the air and i personally believe that corruptor/muta is best air combo. Yep agree, Terran better for early game (fast drop ships), Zerg better for late game (Nidus, Corrupter, BLs, Mutas) and toss.... Hold on here, I'm not sure how well they would actually do... prisms are kinda weak, getting a probe over to build a pylon and warp in units seems too hard to pull off/easy to defend. Maybe a 20 gateway build, send in mass prisms and warp in like CRAZY so you can try and take them down?? Still not sure what options Toss has. What about a mass carrier with phoenix/void support build?? Or is that just waaaay to expensive to do before you die? | ||
WeddingEpisode
United States355 Posts
For example: Island maps,limited units or money maps, goal-based games (other than simply destroying), etc... games. | ||
Xenomorph
United States137 Posts
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SLTR.Maverick
Canada142 Posts
The way I see it is that it would be shitty for everyone but Terran. Maybe some HOTS updates will make this more viable? | ||
MstrJinbo
United States1251 Posts
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Roynalf
Finland886 Posts
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Cofo
United States1388 Posts
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Genesis128
Norway103 Posts
One of the things which I wonder about is who would have the hardest time loosing air superiority. All early game aside, say that your opponent has full air superiority and any air units you fly outside your own base gets picked off almost immediatly. How would the different races fare then? In the OP poll there is a huge bias towards terrans being the stronger race, but they are the one race that doesn't have any means of getting units across "islands" without dropships (zerg has nydus and protoss has blink & warpin). Well I guess terrans could get across cliffislands with reapers, but I really don't see them winning a game with just reapers. Terrans would then be confined within their own base until they had huge enough viking army to regain air superiority. Basically they have to since they have no other way of winning. | ||
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