Was just browsing through the portraits on the PTR, and saw that there was one extra portrait added in which is labelled as the 'Starcraft Master' portrait:
I know that this is hardly huge news, but was wondering if anyone knew anything more about it? It doesn't give any criteria on how to get it, and the current picture is the 'Aiur Chef' portrait, but yeah, was just curious to know if anyone else knew anything about it (:
EDIT: 'StarCraft Master' is now a portrait available for completing any 25 of the 30 'StarCraft Master' challenges. I have yet to find the custom game on EU, but I'm sure in due time that Blizzard will release it (:
EDIT #2: Starcraft Master is now available on all servers :D Challenges on the whole seem pretty easy, last few are a bit more challenging, but getting 25 isn't too difficult, gl with the portrait all ^^
It's part of a mod, that seems to be in the game since the beginning, a micro mod or something like that (like the challenges). I think someone at reddit posted some screenshots of this mod (for example 4 blinkstalker [you] against 2 sieged siege tanks [AI]).
Looks like it went live today with 1.4.0, still no achievement listed as a requirement. Don't see any new mods (as mentioned above) or anything that would indicate supplemental material that you need to complete to achieve it either. :<
On September 21 2011 05:06 Grokken wrote: Not new at all, it's already in the game and has been for a few months...
The portrait looks like the Aiur Chef portrait, yes, but the name is different and the current portrait is supposedly a placeholder for an additional one that's yet to come. This is new.
Also, here's another screenshot supposedly related to the micro map Blizzard will be releasing. These achievements are not in the ptr, and the person who sent me this has no idea what the source was.
every in game achievement or something sadistic like that... "we at blizzard think that you need more to do for casual time-sink because this game is too hard for the achievement community" etc.
Kinda hope they add icon's for being in Master League or GM. So that when i drop out next season i can just flash something around saying ... "yeah i suck now but i use to be good"
On September 24 2011 17:09 GMonster wrote: Kinda hope they add icon's for being in Master League or GM. So that when i drop out next season i can just flash something around saying ... "yeah i suck now but i use to be good"
they do have achievements worth zero for that you can put in your showcase. They say the league and if you were in the top 50, top 25, and top 8 for team or solo.
On September 24 2011 17:09 GMonster wrote: Kinda hope they add icon's for being in Master League or GM. So that when i drop out next season i can just flash something around saying ... "yeah i suck now but i use to be good"
they do have achievements worth zero for that you can put in your showcase. They say the league and if you were in the top 50, top 25, and top 8 for team or solo.
Indeed, this was already added just as this season began. When a season ends, you get a feat of strength based on the milestone for your solo and best team league at the end of the previous season.
I really want to bump this because I feel this thread has... Unfinished business.
Anyone knows anything new about this? After the latest patch I noticed the Aiur Chef picture on the portrait has been changed to just a blue box. I really do think this is interesting.
On November 12 2011 00:13 ProfileR wrote: I really want to bump this because I feel this thread has... Unfinished business.
Anyone knows anything new about this? After the latest patch I noticed the Aiur Chef picture on the portrait has been changed to just a blue box. I really do think this is interesting.
about the only thing thats changed, though curiosity would like a response from blizzard lol.
On November 12 2011 00:13 ProfileR wrote: I really want to bump this because I feel this thread has... Unfinished business.
Anyone knows anything new about this? After the latest patch I noticed the Aiur Chef picture on the portrait has been changed to just a blue box. I really do think this is interesting.
about the only thing thats changed, though curiosity would like a response from blizzard lol.
The following are my personal thoughts on the mystery portrait:
It would make sense that the portrait relates to the mod mentioned in the video above. It's sounds like a mix of the challenge achievements and an existing custom map, Darglein's Micro Trainer (link to this map's TL thread in the spoiler). It'd be along the same lines as how getting all gold medals in challenge mode gets you the spectre portrait. So, it seems natural that Blizzard would link the portrait to that type of "challenge" with a name like "StarCraft Master". The main questions are: Why put it in now? and Why be so secretive about it?
That's what it used to be, then it went blank for months, now it looks weird. I don't know what it is, something like a three headed Nydus worm or something maybe? Harder to tell with the padlock still over it.
i guess its called the art of trolling ^^ but thats not the only problem with this patch apparently phoenix upgreade is not visible in ladder games too (at least what i saw in some article here - didnt read all stuff there tho) and some problems with apm and eapm too rly weird patch
This map has been available in its unfinished stage for a long time, and it was clearly built in the alpha phases judging by the unit balance. Someone posted how to get to it back when these achievements were first visible on the PTR, but I can't find it so i can't properly credit (sorry awesome dude).
The quick tutorial on how to get there:
Open up the map editor Open -> Campaign tab -> open TSimulator.SC2Map File -> dependencies -> add standard -> check all Test the file (ctrl+F9)
On February 23 2012 00:37 Grovbolle wrote: The high templar one takes forever
I would suggest to modify the high templar hp and energy to some absurd amount to not waste an awful lot of time on that level since it clearly isn't worth the time to beat it.
On February 23 2012 00:37 Grovbolle wrote: The high templar one takes forever
I would suggest to modify the high templar hp and energy to some absurd amount to not waste an awful lot of time on that level since it clearly isn't worth the time to beat it.
You can blink stalkers from the level before and they will remain which is weird, works well if you have a lot of lives ready.
But yeah, waiting for release.
For those who can't go check it out themselves, or aren't clear on how to start old pre-release part-finsihed version, I've covered these points off in a new video here:
On February 23 2012 04:29 ScottishMoo wrote: Yeah, I was just testing that HT level out...
You can blink stalkers from the level before and they will remain which is weird, works well if you have a lot of lives ready.
But yeah, waiting for release.
For those who can't go check it out themselves, or aren't clear on how to start old pre-release part-finsihed version, I've covered these points off in a new video here:
Well, quite strange the way Blizzard handles this. Implementing a black portrait, then releasing it and the achievements belonging to it. In the end it is all about a custom map which is not official available at the moment.
On February 23 2012 22:20 Marinechan wrote: Tried it out (through map editor). It's really, REALLY fun! Just a bit slow when going from stage to stage!
On February 23 2012 22:20 Marinechan wrote: Tried it out (through map editor). It's really, REALLY fun! Just a bit slow when going from stage to stage!
They really need to release this Blizzard Mod soon; because when it comes down to Micro I'm game and 30...30 ROUNDS of crazy micro fun is not fun to wait for.
I've seen this as a blue square on my "Change Portrait" since last season, and thought it was something earned by a feat of strength. So, it's a custom game called "Starcraft Master"? Guess that means I won't bother getting it.
Keep in mind that you can actually test the map today in the map editor. Just follow these steps
Open the Starcraft Map Editor File -> Open -> Click the Campaign Tab -> Open TSimulator.SC2Map Next go to File -> Dependencies -> Click Add Standard -> Check all the boxes and click OK. Press CTRL+F9 to test the map.
The map does only contain 15 of the total 30 challanges. good luck getting over round 11 though ;P
Level 11 in the editor is impossible.. but theres a way around it!
You can get past level 11 by using a cheat. I believe it is spacejump#, where '#' is the level number you want to go to. So if you want to skip 11 and go to 12, type in spacejump12. Its all one word, glgl!
On February 29 2012 03:07 Shibb wrote: Level 11 in the editor is impossible.. but theres a way around it!
You can get past level 11 by using a cheat. I believe it is spacejump#, where '#' is the level number you want to go to. So if you want to skip 11 and go to 12, type in spacejump12. Its all one word, glgl!
11 is very easy to do: shows a first hand how to load the map and do the missions. Level 11 just takes FOREVER but highly doable.
As mentioned before, just blink one (or more if you manage) of your stalkers from level 10 over to that platform. Took me about five minutes to wait for shield regen enough to pick off all the red-health marines my HT left off.
On March 03 2012 10:40 skyR wrote: Is that level 12? I don't remember my levels but I'm stuck on infestors vs zealots (fungal death) or w/e.
Fungal once right at start, throw 3 infested terrans (out of range of zealot melee, give them a little room to move), fungal once the last one has worn off, goal is to barely allow them to move, once you can't fungal anymore, throw the last 2 infested terrans out. You also need to focus fire with the infesteds to make sure you get the kill.
If anyone's curious, I found it easiest to skip rounds 21,22,25,29, and 30. The rest are relatively easy if you are just looking to get the achievement/portrait, and don't necessarily care about completing all 30.
On March 03 2012 11:17 c0ldfusion wrote: I'm stuck on banshee kiting lol. Why is it so hard!
Me 2
battle.net latency... without it you can literally just a-leftclick-rightclick with no delay and the banshee will fire and keep flying at full speed with no interruption but meh
On March 03 2012 10:40 skyR wrote: Is that level 12? I don't remember my levels but I'm stuck on infestors vs zealots (fungal death) or w/e.
Fungal once right at start, throw 3 infested terrans (out of range of zealot melee, give them a little room to move), fungal once the last one has worn off, goal is to barely allow them to move, once you can't fungal anymore, throw the last 2 infested terrans out. You also need to focus fire with the infesteds to make sure you get the kill.
hmmm interesting. my technique was to just kite them till i have energy. start with 1 quick fungal, then delay your fungals as much as possible while running in circle.
On March 03 2012 11:58 Strike_ wrote: 12 is impossible T_T 30 too
The stupid fucker medivac wont unload when i want it to...
you have to delay pressing "D" and control your medivac more so its always as close to the tank to pickup as possible so you have a consistent smaller delay.
Can someone elaborate on how they're doing 29? I've been trying to do the thing where you hotkey the left at right marines on one group and run in circles, but the zealots always either get too close to my marines that are running because they try to go to the same point and clump up, or they go after the marine that I'm trying to have shoot them...
On March 03 2012 12:21 corpuscle wrote: Can someone elaborate on how they're doing 29? I've been trying to do the thing where you hotkey the left at right marines on one group and run in circles, but the zealots always either get too close to my marines that are running because they try to go to the same point and clump up, or they go after the marine that I'm trying to have shoot them...
For 29, I had the one marine stay in the middle, and the other 2 run in circles. One was a big circle around the outside, and the other smaller. I micro'd the smaller one more because that was the one the 3rd marine was shooting. The one on the outside, I just made sure I shift-queue'd up wide smooth turns and he was fine. Once the one zealot dies, then it's a 3v1 and you just keep kiting with the one marine.
On March 03 2012 12:33 Yaki wrote: any tip for level 30 pls ?
Hold position the dropship from the start, and learn the rhythm for stalker shots. Right-click the tank to pick up, 'd'-click the ship to drop it. you want all stalkers firing in unison so you load the tank while the shot is in midair. This way you can dodge the shot. It took me about 10 tries, but hold-position on the dropship is VERY important, or it will fly away and screw your micro.
On March 03 2012 12:48 seansye wrote: Thanks for suggestions. Also this whole game would be a bit easier if the TWO BIG BLUE boxes werent such a distraction. maybe just me.
hold position is key for round 30, then u just have to micro properly, I personally click on the tank icon in the dropship to drop it but w/e works for u
On March 03 2012 12:33 Yaki wrote: any tip for level 30 pls ?
Hold position the dropship from the start, and learn the rhythm for stalker shots. Right-click the tank to pick up, 'd'-click the ship to drop it. you want all stalkers firing in unison so you load the tank while the shot is in midair. This way you can dodge the shot. It took me about 10 tries, but hold-position on the dropship is VERY important, or it will fly away and screw your micro.
On March 03 2012 12:48 seansye wrote: Thanks for suggestions. Also this whole game would be a bit easier if the TWO BIG BLUE boxes werent such a distraction. maybe just me.
I think I ticked off some option that makes bnet not tell me about achievements or something ! I heard that its actually only 25 for the achievement and was pretty sure I already had that. But I went and beat two more wondering if 30 minus 5 doesnt equal 25 as much as I thought it did. Turns out I had it already. >_<
Doesn't seem to be any information out just yet on how to complete all the levels. I think level 25 is do-able with tighter control, but 21 is flaky and annoying
On March 03 2012 13:42 SilverBullet wrote: I'm stuck on 21 and 25
Doesn't seem to be any information out just yet on how to complete all the levels. I think level 25 is do-able with tighter control, but 21 is flaky and annoying
Good fun though
25 is make an archon blink with your stalkers to one tank (archon should be just behind the stalkers and position himself between the tank and one marauder) use the phenixes to lift the other tank
make sure the archon and 1 phenix survives and it is actually rather easy.
Level 30 was a pita. That one level took me almost half an hour. Would have been much easier if you could immediately drop a unit after picking it up... but the bnet delay doesn't let you do that. Have to time the pickup AS WELL as the delay to drop the tank.
edit: wish they only unlocked the portrait after all the levels were completed.
On March 03 2012 13:42 SilverBullet wrote: I'm stuck on 21 and 25
Doesn't seem to be any information out just yet on how to complete all the levels. I think level 25 is do-able with tighter control, but 21 is flaky and annoying
On March 03 2012 11:17 c0ldfusion wrote: I'm stuck on banshee kiting lol. Why is it so hard!
Me 2
I had some trouble on that one too but I think that the last one was the worst, I am really bad at that drop ship micro and I think it took me about 35 minutes to get it finally.
This was pretty funny,I managed to do all of them but 28 and 30 were so hard it took me about an hour to finish them off. The protrait is pretty sweet as well
On March 03 2012 14:36 cozzE wrote: can you get the achievement if you host the map in a Versus A.I game? Doing these micro challenge with 200mus sucks T_T
On March 03 2012 13:42 SilverBullet wrote: I'm stuck on 21 and 25
Doesn't seem to be any information out just yet on how to complete all the levels. I think level 25 is do-able with tighter control, but 21 is flaky and annoying
Good fun though
25 is make an archon blink with your stalkers to one tank (archon should be just behind the stalkers and position himself between the tank and one marauder) use the phenixes to lift the other tank
make sure the archon and 1 phenix survives and it is actually rather easy.
Why did I do it the much harder way? Step 1) Send both phoenix to lift tanks Step 2) F click on both point defense drones with templar group Step 3) Blink in, focus down marauders Step 4) Start morphing archon and rally it in, or learn to shift command up Step 2 properly to include this Step 5) Target vikings after marauders die, hitting raven puts you behind, get good positioning near tanks etc so splash weakens them/can't hit them best judgement blabla. I survived with only my archon alive to finish tank and raven with no distractions.
was a bit of work, but after 2 hrs i got my new pic:p
longest took me the banshee kiting and the 3 marines vs 2 zealots.
25 was rather easy, just do as the previous post says. the phoenix can also survive btw, if you lift the tanks from correct positions the vikings dont attack them. i kept lifting the tanks while my archon was morphing and killed the marauder -> vikings -> tanks with stalkers and then with the archon, while the phoenix' killed the raven.
ps: i did as the previous poster *g* 1. lift tanks 2. feedback pdd 3. morph archon 4. blink in and kill marauder -> vikings -> tanks while lifting tanks 5. your phoenix' should survive for killing the raven, otherwise it will get tough to hit the timelimit
lol, i did 25 without morphing the archon. just feedbacked the pdds, killed the vikings 1 by 1 with my phoenixes, then continuously lifted the tanks, killed the marauders and finished off the tanks. did it with 2sec remaining.
For 25, you can actually kill the vikings before you lift the tanks. Feedback the PDDs first and then take the phoenix and go kill the vikings one at a time. If you go all the way to the side before attacking the viking, you'll be able to kill one viking without the second firing at you and then get the second one after. Then you just lift the tanks and A-move your 3 stalkers + archon and remember to relift the tanks when they fall.
Its a bit tight on time but if you do it pretty smoothly its not much of a problem. You dont have to lose a single unit !
Man level 29 is a bitch. Anyone got any other tips for that one? I tried doing the two circles thing (one small and one large) but my marines are getting hit too much when they turn.
On March 03 2012 16:15 Achaia wrote: Man level 29 is a bitch. Anyone got any other tips for that one? I tried doing the two circles thing (one small and one large) but my marines are getting hit too much when they turn.
Clump the 2 outer marines together, then run them in a circle around the middle marine so that the zealots don't attack that marine.
On March 03 2012 16:15 Achaia wrote: Man level 29 is a bitch. Anyone got any other tips for that one? I tried doing the two circles thing (one small and one large) but my marines are getting hit too much when they turn.
Clump the 2 outer marines together, then run them in a circle around the middle marine so that the zealots don't attack that marine.
How do you clump them together without getting them killed? Any time I try to do that I take way too many hits.
On March 03 2012 16:15 Achaia wrote: Man level 29 is a bitch. Anyone got any other tips for that one? I tried doing the two circles thing (one small and one large) but my marines are getting hit too much when they turn.
Clump the 2 outer marines together, then run them in a circle around the middle marine so that the zealots don't attack that marine.
How do you clump them together without getting them killed? Any time I try to do that I take way too many hits.
Before you start select only the 2 outer ones, after it has started ONLY CLICK ONCE(Anymore and they'll move in box formation) above the center marine running towards the zealots and then after they meet run them directly upwards, after then start spamming right click away from the zealots. When one dies, figure out which marine the zealot is chasing then tell the one it isn't chasing to attack the zealot.
EDIT: Don't make sharp turns, you can get away with one, but anymore and you're setting yourself up to fail.
On March 03 2012 16:15 Achaia wrote: Man level 29 is a bitch. Anyone got any other tips for that one? I tried doing the two circles thing (one small and one large) but my marines are getting hit too much when they turn.
Clump the 2 outer marines together, then run them in a circle around the middle marine so that the zealots don't attack that marine.
How do you clump them together without getting them killed? Any time I try to do that I take way too many hits.
Before you start select only the 2 outer ones, after it has started ONLY CLICK ONCE(Anymore and they'll move in box formation) above the center marine running towards the zealots and then after they meet run them directly upwards, after then start spamming right click away from the zealots. When one dies, figure out which marine the zealot is chasing then tell the one it isn't chasing to attack the zealot.
EDIT: Don't make sharp turns, you can get away with one, but anymore and you're setting yourself up to fail.
Ah thanks a million! I think I was spam clicking when I tried to bunch the marines up at the beginning so they weren't grouping. It actually is a lot easier to do it this way because when both zealots are running next to each other they screw up one another's pathing.
for level 29: i put the outer marines in a control group, let then first shoot at the 2 zealots while they were approaching, and then run with both marines (not clumped up) in a big circle around the map, the 3rd marine automagically shoots at the zealots and every zealot hunts 1 marine. the bigger the circle the better ofc. tl;dr you dont need to clump up the marines, just put outer ones 2 in 1 group and run big circles.
I think you already found out, but blizzard released news about the Starcraft Master custom game. Quote: "It'll come out in the next few days." Hope this helped :D
I've managed to get to 29/30, I have all the achievements and the portrait, except for the 30/30 obviously. Does anyone have any tips for level 30? I understand you have to pick up the tank to dodge the stalker shots, is there an easy way to do this? I figured out that you can hold position the medivac so it doesn't run away when you go to pick up the tank, but I can't seem to get enough consistancy on the dodging of stalker volleys. Any suggestions?
Really easy way for 25 i did was send the pheonix to kill vikings send ht foward to feedback pdd as there moving foward blink one stalker to tank there hits then move them back morph archon after vikings are dead lift tanks and come in with 2-3 stalkers and archon and easy peasy
On March 03 2012 16:53 Varanice wrote: I've managed to get to 29/30, I have all the achievements and the portrait, except for the 30/30 obviously. Does anyone have any tips for level 30? I understand you have to pick up the tank to dodge the stalker shots, is there an easy way to do this? I figured out that you can hold position the medivac so it doesn't run away when you go to pick up the tank, but I can't seem to get enough consistancy on the dodging of stalker volleys. Any suggestions?
You have to watch the stalker fire carefully. If you go too fast their fire will become random, if you go too fast it will only target the medivac. You have to do it perfectly to where you can pick up the tank and drop it simultaneously. I barely completed it, but my stubborness said it was good enough.
On March 03 2012 16:53 Varanice wrote: I've managed to get to 29/30, I have all the achievements and the portrait, except for the 30/30 obviously. Does anyone have any tips for level 30? I understand you have to pick up the tank to dodge the stalker shots, is there an easy way to do this? I figured out that you can hold position the medivac so it doesn't run away when you go to pick up the tank, but I can't seem to get enough consistancy on the dodging of stalker volleys. Any suggestions?
You have to watch the stalker fire carefully. If you go too fast their fire will become random, if you go too fast it will only target the medivac. You have to do it perfectly to where you can pick up the tank and drop it simultaneously. I barely completed it, but my stubborness said it was good enough.
Ah thanks. I have a fairly good internet (Like 30ms as far as lag goes.), so I think I might be able to pull this off with some practice. I just keep moving the medivac by accident, and then things start getting too fast to fix it. T.T
I beat level 25 extremely easily, for anyone who wanted to know. 1. Morph the HT into an Archon 2. Send the pheonix to lift a tank. (Just make sure only one viking is attacking your pheonix.) 3. Send the archon and blinkstalkers to go pick off the other tank, and then the two marauders. 4. Pick off the second tank 5. Pick off the defenseless air Just make sure that the second tank is constantly being levitated by the pheonix until you take out the other tank and marauders, honestly that's the only mildly difficult thing about this level. I think I finished with about 10 seconds left, so you shouldn't really have much trouble with the time as long as you set your control groups before you start and you morph the archon fairly quickly.
On March 03 2012 16:16 Onlinejaguar wrote: im convinced its lag why i cant do these. still seems to be lag like im playing a multiplayer game.
I did them and Im in NZ, 25, 29 and 30 were really hard.
For 25 my strategy was sac one of the starting stalkers while feedbacking the PDD. Retreat templar and morph archon. When archon is complete, lift tanks and then kill mara with stalker/archon. Relift tanks then kill them off - blink towards second tank if necessary (you want archon to take hits). Its not easy, but it worked.
29 I think stimming a second time is ciritical, and spreading units out when the banes/lings get heavier
30 is just a matter of getting the timing right, with lag t.t
after everyone finished in the nshs house we had a speedrun race. i finished first and sage had to buy me a drink xD (we were 6 ppl and top3 loser had to buy drink for top3 winners :D) won in 26 minutes
On March 03 2012 17:12 MorroW wrote: brag post inc i got the portrait now :D
after everyone finished in the nshs house we had a speedrun race. i finished first and sage had to buy me a drink xD (we were 6 ppl and top3 loser had to buy drink for top3 winners :D) won in 26 minutes
Oh wow, nice. ^^ Did you guys do all 30 levels, or just get the portrait? Do you happen to know how fast the other players did?
On March 03 2012 17:12 MorroW wrote: brag post inc i got the portrait now :D
after everyone finished in the nshs house we had a speedrun race. i finished first and sage had to buy me a drink xD (we were 6 ppl and top3 loser had to buy drink for top3 winners :D) won in 26 minutes
Level 30 was the only real tricky one but that's only because I had never tried that before >< Once I figured out the quickest/easiest way of doing it I had no troubles ^^
For people that are still finishing this up, I've finished my video guide to all the challenges + the extra achievements. The playlist can be found here:
I went and got finished this because I thought that the portrait looked really cool, as soon as I set it as mine I realized that it doesn't really look that good in a small box lol. Was still pretty fun to do so not a waist of time or anything just a little disappointing.
On March 03 2012 17:12 MorroW wrote: brag post inc i got the portrait now :D
after everyone finished in the nshs house we had a speedrun race. i finished first and sage had to buy me a drink xD (we were 6 ppl and top3 loser had to buy drink for top3 winners :D) won in 26 minutes
Oh wow, nice. ^^ Did you guys do all 30 levels, or just get the portrait? Do you happen to know how fast the other players did?
all 30 levels. i dont know their timings but i knwo i sat around waiting and watching them for at least 10-15 min xD it was so intense everyone was screaming when it was 4 players left, cause next to finish would finish the race in top 3 xDDD
On March 03 2012 17:12 MorroW wrote: brag post inc i got the portrait now :D
after everyone finished in the nshs house we had a speedrun race. i finished first and sage had to buy me a drink xD (we were 6 ppl and top3 loser had to buy drink for top3 winners :D) won in 26 minutes
Oh wow, nice. ^^ Did you guys do all 30 levels, or just get the portrait? Do you happen to know how fast the other players did?
all 30 levels. i dont know their timings but i knwo i sat around waiting and watching them for at least 10-15 min xD it was so intense everyone was screaming when it was 4 players left, cause next to finish would finish the race in top 3 xDDD
gratz on winning a drink! 26 minutes is pretty fast °_° tooke me like 35 ~ to get finish 25 for the pic...
Have em all down EXCEPT level 30. Exercise in pure frustration due to how random the stalkers line up to shoot as well as which stalker your tank autofires at. Had to ladder to cool off. Sighhs.
On March 03 2012 19:12 Lunchador wrote: Have em all down EXCEPT level 30. Exercise in pure frustration due to how random the stalkers line up to shoot as well as which stalker your tank autofires at. Had to ladder to cool off. Sighhs.
Once you understand the pattern behind the randomness you will succeed.
Whats all this about australian latency? This is a game local to your own computer, the ping time should not affect it. The AI is being generated from your own CPU, which has a ping time of basically zero.....
On March 03 2012 20:23 CaptainCrush wrote: Whats all this about australian latency? This is a game local to your own computer, the ping time should not affect it. The AI is being generated from your own CPU, which has a ping time of basically zero.....
Actually from watching those videos, Australians certainly have noticeable lag even on this custom match.
On March 03 2012 21:05 Tonttu wrote: Is Blizzard trolling us? Round 28 with ghosts who have Snipe that does 45 damage
I felt the same way about it sadly.
The whole exercise is just a reminder of what was and no longer is .
Too many Banelings made me rage. The fact the Zealots are stupid enough to charge into the banelings once you've split them if you don't hit hold position made me very mad.
On March 03 2012 21:05 Tonttu wrote: Is Blizzard trolling us? Round 28 with ghosts who have Snipe that does 45 damage
I felt the same way about it sadly.
The whole exercise is just a reminder of what was and no longer is .
Too many Banelings made me rage. The fact the Zealots are stupid enough to charge into the banelings once you've split them if you don't hit hold position made me very mad.
Its actually not bad of a level at all
Running through a second time on my other account, i didn't lose a single unit At start, move rines back behind ghosts with 1 move click, then just hold r and click all the banes ggezpz
level 5 on the other hand....2 stalker vs spine? took me like 20 tries t figure out LOL
Very fun, though some were pretty frustrating. I wish there were more realistic ones, only a few were similar to real games like hold position on cannon etc. I'm sad no marine split vs baneling or focus fire tank on banelings for example, or muta micro.
On March 03 2012 21:05 Tonttu wrote: Is Blizzard trolling us? Round 28 with ghosts who have Snipe that does 45 damage
I felt the same way about it sadly.
The whole exercise is just a reminder of what was and no longer is .
Too many Banelings made me rage. The fact the Zealots are stupid enough to charge into the banelings once you've split them if you don't hit hold position made me very mad.
Its actually not bad of alevel at all
Running through on my other account, i didn't lose a single unit
I'm just not quick with splitting my units I don't know why maybe I need a higher mouse sensitivity or something.
By the time I've selected a few of them to move into position the banelings are already splashing over the group that isn't split yet.
even the Marine Split challenge gives you more room to work with even if it's on creep. I know it's doable because I've seen my brother do it in front of me I just can't get the hang of it.
On March 03 2012 21:14 oOOoOphidian wrote: Very fun, though some were pretty frustrating. I wish there were more realistic ones, only a few were similar to real games like hold position on cannon etc. I'm sad no marine split vs baneling or focus fire tank on banelings for example, or muta micro.
I think the already immediate success of this map is going to encourage Blizz to make more. There are literally hundreds of situations they can recreate in challenges like this.
Got all achievements for this. Hardest for me were the infested terran friendly fire one and the last. With huge lag the last one is just fucking hard, I felt lucky to even succeed once. You can't unload immediately after picking up because with lag the tank won't most likely be picked up yet right after your command. You just have to spam Unload and hope for the best :D
Tip for the "whack-a-roach in less than 45s": _ Attack with your three roaches. _ Use pull back micro when one is low health (be careful, bunker has more range than you so you must anticipate a bit) and reattack. Do that for 2 roaches only. _ When the last roach is in red health burrow them all at once. Bunker should be in the red too. _ Wait until the bunker burns down, it should not take long. _ Unburrow and target fire each marine, without any other micro it should be fine.
Edit: Btw 25 is really really easy once you realize that you can just bring forward a templar to feedback a PDD. Shift-pull it back (he will be at red health), bring the other forward and feedback the other PDD. Morph the archon. Then it's basically a big A-move. You can pick up the marauders and blink on top of tanks for the lulz.
29, you don't need stim actually. I just bring all my units at the very bottom of the map at the very start. Then the banelings are closer to each other and easier to target and the lings have less surface area, two birds with one stone and basically gg.
completed it in 1 hour.. Only onces I had difficulties with were Zealot vs banes, infestors vs marine/tank and the last one with tank drop took me some 15 tries to complete. They're all about just finding the correct technique.
Lucky that I play from time to time MorroW's micro race, this wasn't quite as challenging as that one. God that map makes me want to rip out my hair TT
On March 03 2012 21:17 ZenithM wrote: Got all achievements for this. Hardest for me were the infested terran friendly fire one and the last. With huge lag the last one is just fucking hard, I felt lucky to even succeed once. You can't unload immediately after picking up because with lag the tank won't most likely be picked up yet right after your command. You just have to spam Unload and hope for the best :D
Tip for the "whack-a-roach in less than 45s": _ Attack with your three roaches. _ Use pull back micro when one is low health (be careful, bunker has more range than you so you must anticipate a bit) and reattack. Do that for 2 roaches only. _ When the last roach is in red health burrow them all at once. Bunker should be in the red too. _ Wait until the bunker burns down, it should not take long. _ Unburrow and target fire each marine, without any other micro it should be fine.
Edit: Btw 25 is really really easy once you realize that you can just bring forward a templar to feedback a PDD. Shift-pull it back (he will be at red health), bring the other forward and feedback the other PDD. Morph the archon. Then it's basically a big A-move. You can pick up the marauders and blink on top of tanks for the lulz.
29, you don't need stim actually. I just bring all my units at the very bottom of the map at the very start. Then the banelings are closer to each other and easier to target and the lings have less surface area, two birds with one stone and basically gg.
at 25 you can actually rally one hightemplar too feedback both pdd's then go back. Eitherway works though of course.
I was able to get all 30 + achievements on both SEA and US in the sameish number of tries, so if you're having trouble with lag you must be really in the middle of nowhere. Level 30 was a bit interesting, but the worst part is how slow the tank will get dropped sometimes casuing the medivac to take a ton of hits.
On March 03 2012 23:21 greenknight999 wrote: Digging it, just did 25 missions for the portrait. Took me 2 hours to get that far.
30 minutes of which was stuck on level 25, eventually rage skipped to 26 to get the portrait.
The other really hard one was zerglings+banes Vs zerglings+banes.
More plz blizzard, this was epic xD
Polt did it in 30 mins on stream Was that his first try??
ling bane wars are so easy, if you have only a litte zvz experience. u just need to move the lings away and then all 4 banes into the opponents army. u can blow up all his banes and half of his lings with your banes, rest is just a ling vs ling fight with you having double the lings^^
Polt is a progamer, are you really surprised if he beats the game in 30min? there are like 10 missions even i beat the first time
The Banshee level was really tricky for me, but I think a factor was that I was streaming and had some delay. I also did level 30 without hold position and had to take tons of attempts at it because I was being obtuse.
Just created an account to come with a little tip.
If you're having trouble with the later levels due to lag, you can host the game on your own computer. First create a custom game with StarCraft Master, this will download the map to your computer, then exit and go to Single Player and start a game versus A.I, the StarCraft Master map should pop up on that list.
On March 03 2012 16:16 Onlinejaguar wrote: im convinced its lag why i cant do these. still seems to be lag like im playing a multiplayer game.
I did them and Im in NZ, 25, 29 and 30 were really hard.
For 25 my strategy was sac one of the starting stalkers while feedbacking the PDD. Retreat templar and morph archon. When archon is complete, lift tanks and then kill mara with stalker/archon. Relift tanks then kill them off - blink towards second tank if necessary (you want archon to take hits). Its not easy, but it worked.
29 I think stimming a second time is ciritical, and spreading units out when the banes/lings get heavier
30 is just a matter of getting the timing right, with lag t.t
I think #30 is really a bit random, I managed to do it after maybe 20 minutes ^^
The most difficult map was 27 for me, the one with the banshee. But I guess one needs to figure out the hold position micro with the banshee and then just give it a couple of tries. So, move the Banshee away, press hold position, wait till the banshee has fired, and then fly away. You need to fire 20 shots with your banshee, so if you take on average something like two hits by marines you are still fine
#25 I found really simple. Just feedback the two pd drones with one ht, then focus fire the first viking, then the second, lift both tanks and move in with your stalkers.
The map is great, however, I would find it even better if some more realistic micro situations would have been included.
# 29 is the one with the banelings and the snipe? Just move everything to the bottom of the map and then forget your marines. Just focus on sniping the banes quick enough.
On March 04 2012 00:35 C[h]ili wrote: #25 I found really simple. Just feedback the two pd drones with one ht, then focus fire the first viking, then the second, lift both tanks and move in with your stalkers.
Man I never thought of that, I just graviton beam on tanks first, then feedback pd drones and then que archon, then move in with stalkers and position them as close as possible, then graviton again on tanks (since it wears off) and then blink close neough to tanks so they wont shoot and then kill the vikings who land with archon/rest of stalkers. I think I overthought this one lol.
28 is the one with the sniping. i didnt move the units, i sniped the first 3 banes, then stimmed once, then sniped all the other banes.
29 is 3 marines vs 2 zealots. did anyone do it with 2 circles on each side of the center marine? i guess that woul look awesome^^. i just made my rounds with 2 marines followed by 2 zealots around the third marine.
and i had the craziest way to beat #25. lift left tank+marauder, feedback both pdds + morph archon, blink to the right tank, focuss the marauder, lift again, blink to the other tank, kill rest with like 1s left :D then i watched a yt video and i facepalmed because it would be so easy if done like they do it :D
considering that, how many zerg challenges are there? roaches vs bunker, hydras vs zealots, ling bane wars, burrowed lings, fungals, maybe one or two others, but all i all not that much.
On March 04 2012 01:02 Zeon0 wrote: considering that, how many zerg challenges are there? roaches vs bunker, hydras vs zealots, ling bane wars, burrowed lings, fungals, maybe one or two others, but all i all not that much.
seems like zerg is underrepresented
Well, obviously they are.. there's less micro involved in zerg units in the beginning.
there are some nice things in the single player challenges, like lings vs immortal or hydras+infestors vs voidrays. i could think of some possibilities as well: a muta micro challenge: something like mutas vs 1thor + some marines, where u have to magicbox then focus. kiting with broods?^^ ling bane vs tanks+marines (a move with lings, move with banes)
for 25 I feedbacked both pdd at cone with two tempalrs, backed up and morfed the archon, lifted both tancs, with the archon and stlakers kills boith marauders, lift the tancas again, kill them both, kill both vikings
just feedback pdds and run back with 1 or 2 hts (use shift), morph an archon, a click archon stalkers in, blink in while lifting the phoenixes. try to stay near the tanks so they dmg themselves.
i did the first 26 lvls in 25-30 minutes.
its a shame to say, but i needed like 8 tries with the burrowed zerglings to kill the marines. Why? i tried to flank them and burrowmicro single zerglings :D Didnt come up with the idea to just unborrow under the marines and a click LOL.
I got all the achievements about an hour after they released the mod, except that godamn one that tells me to kill a bunker and 4 marines in less than 45 seconds >.<
i noticed a funny think in the roach burrow one: i burrow roach#1, then the bunker focussed #2 and #3, like 3 marines shot on one roach, and the last one on the other. didnt know that was possible, but it definitly happened^^
Terran micro ones were definitely the hardest one for me... as a terran player... ...
Oh, and I liked the ones where you killed 20 T supply with a Protoss spellcaster in four mouse clicks and 18T supply with a Zerg spellcaster in eight mouse clicks...
I finished all 30 rounds and found out that you only need 25 rounds to get the portrait, i feel like such an idiot, especially because the last 4 rounds took me an additional hour, they were so freaking hard and took longer than the rest combined...
If they are gonna make a portrait for it, they should make it so you have to pass all 30 rounds, would make it feel more rewarding and me feel less like an idiot =P.
Also, I have more respect for IM_MVP than ever... I did not know that precision gliding shots with banshees were so hard.
Completed on my first account and couldn't change the portait . went and got the portrait on my 2nd account . couldn't change either.. anyone else can't change their portrait?
On March 04 2012 01:39 MVTaylor wrote: Terran micro ones were definitely the hardest one for me... as a terran player... ...
Oh, and I liked the ones where you killed 20 T supply with a Protoss spellcaster in four clicks and 18T supply with a Zerg spellcaster in eight...
so true some friends of mine, who arent used to terran micro had huge problems kiting the banshee, or killing the 2 cloaked banshees and even in the various marine/zealot rounds ^^
After about 70 tries of doing level 30 online, I decided to try it offline because of the Drop command lag. I got it 2 attempts later, but I didn't get the achievement for doing it in single-player, so that's really frustrating.
On March 04 2012 02:07 ThatGuy89 wrote: fucking banshee kiting one and 3 marines vs 2 zealots are both impossible rest were easy
any help for these 2?
2 zealot kiting is easy if you let the middle marine stand still, and just move the other two around in a circle while the marine standing still does damage.
If you circle right, you'll sort of do 2 overlapping circles with one zealot chasing each marine. Kind of easy once you figure it out.
Banshee is hard I thought, I made it only after spam clicking move then attack moving in the same direction for one shot (before moving again), and only attacking when I was on top of the screen where the pathing made it easier to get shots off.
On March 04 2012 02:07 ThatGuy89 wrote: fucking banshee kiting one and 3 marines vs 2 zealots are both impossible rest were easy
any help for these 2?
Banshee --> you can't fly too far from the marines, because if you do the banshee won't perform the gliding shot or w/e its called. So you have to stay the right distance. Use hold position instead of stop.
Zealot v. Marine --> Take one and shift click a giant circle that so that its 2 marines vs. 1 zealot, then dance the 2nd marine around as the third one kills that zealot.
3 marines vs 2 zealots is the same as the first, just try to get 2 zealots behind 2 marines and circle around the 3rd marine. (you can also try to make 2 speperate circles with 2 marines, but then its way harder)
banshee: move, hit h or s till the banshee shots, move again. then repeat^^. u must stop at the right distance to the marine (marine have 5 range, banshee 6). u must make 20 shots, but the marines can hit u 23 times till u tie, so u have 1 freeshot for every shot u make.
On March 04 2012 02:28 HyunA wrote: i can't do the fungal one ._.
fungal one is pretty easy.
Fungal straight away to hit all zealots. Then throw down 4 IT close to your infestors, make sure that 2 come from each infestor. Have them on the same control group, but make sure 2 are close to one and 2 close to the other, if you get what i mean. Then you have 4 IT and 3 more fungals to kill them. As long as you hit every zealot each time, you can overlap the fungals and you'll be fine
On March 04 2012 02:28 HyunA wrote: i can't do the fungal one ._.
fungal one is pretty easy.
Fungal straight away to hit all zealots. Then throw down 4 IT close to your infestors, make sure that 2 come from each infestor. Have them on the same control group, but make sure 2 are close to one and 2 close to the other, if you get what i mean. Then you have 4 IT and 3 more fungals to kill them. As long as you hit every zealot each time, you can overlap the fungals and you'll be fine
On March 04 2012 01:31 Zeon0 wrote: i noticed a funny think in the roach burrow one: i burrow roach#1, then the bunker focussed #2 and #3, but like 3 marines shot on one, 1 on the other. didnt know that was possible, but it definitly happened^^
That's a confirmed myth in the latest episode of sc2 mythbusters, I think
except i know ive seen bunkers shoot at multiple targets before?
On March 04 2012 02:28 HyunA wrote: i can't do the fungal one ._.
fungal one is pretty easy.
Fungal straight away to hit all zealots. Then throw down 4 IT close to your infestors, make sure that 2 come from each infestor. Have them on the same control group, but make sure 2 are close to one and 2 close to the other, if you get what i mean. Then you have 4 IT and 3 more fungals to kill them. As long as you hit every zealot each time, you can overlap the fungals and you'll be fine
thanks man i'll try it right away
the funal 1 is explained perfectly by the in game tip
On March 04 2012 02:32 Werezerg wrote: oh i used attack move on the banshee vs rine one... maybe that´s the reason why it was soo hard for me, dunno. it was by far the hardest for me.
i found it 100x easier when i use hold position to stop instead of stop, if you werent at range 6 when you tap stop the banshee will fly at the marines and take dmg, but with hold if you are too far it will just stop rather than spin around to shoot, really makes it easier
On March 04 2012 02:07 ThatGuy89 wrote: fucking banshee kiting one and 3 marines vs 2 zealots are both impossible rest were easy
any help for these 2?
you HAVE to run the 2 side marines up and together to the top, past the zealots then start a fairly small circle. due to the way the stupid ai is programmed the zealots arent actually a moving, they are targetting, so they push each other out the way so even though you are kiting in a circle they never catch up. any other method of kiting is basically impossible, been in beta for a year, still didnt notice huge ai problems gg blizz x)
Anyone else find the snipe one easy? I moved all the units back, sniped the banelings and didn't stim the marines, did it first try. Silver level micro ftw!
On March 04 2012 01:31 Zeon0 wrote: i noticed a funny think in the roach burrow one: i burrow roach#1, then the bunker focussed #2 and #3, but like 3 marines shot on one, 1 on the other. didnt know that was possible, but it definitly happened^^
That's a confirmed myth in the latest episode of sc2 mythbusters, I think
except i know ive seen bunkers shoot at multiple targets before?
What's your point?
that it is possible to get screwed over by rng?
On March 04 2012 02:46 Mackem wrote: Anyone else find the snipe one easy? I moved all the units back, sniped the banelings and didn't stim the marines, did it first try. Silver level micro ftw!
i found it really hard until i moved the ghosts back too. for some reason i thought having the ghosts further forward would help, but the range is so retarded on snip + helps deal with reaction times +bnet lag, than moving all your units back really helps get snipes off easily. first time i moved all the units back i did it, had failed miserably till then
On March 04 2012 02:46 Mackem wrote: Anyone else find the snipe one easy? I moved all the units back, sniped the banelings and didn't stim the marines, did it first try. Silver level micro ftw!
It's not as much about the micro as about "knowing" the tips that make each different level easier. Snipe one is easy if you hold R and put everything in the back. By the way, am I the only one on level 30 whose medivac sometimes doesn't drop? Is this because of lag or something? Really annoying since it messes the tempo t;t
On March 04 2012 02:46 Mackem wrote: Anyone else find the snipe one easy? I moved all the units back, sniped the banelings and didn't stim the marines, did it first try. Silver level micro ftw!
It's not as much about the micro as about "knowing" the tips that make each different level easier. Snipe one is easy if you hold R and put everything in the back. By the way, am I the only one on level 30 whose medivac sometimes doesn't drop? Is this because of lag or something? Really annoying since it messes the tempo t;t
You're not alone + It gets a bit hard when suddenly there is 1-2 stalkers shooting medivac and only 1 the tank itself..
On March 04 2012 03:08 Huragius wrote: Was kinda interesting to win all 30 challenges. Blizzard should make this type of UMS instead of Aiur Chef and Gem game lol.
yea wtf is aiur chef about? i played that once and just thought fuck this
gem game is awesome though, i paid to have that on my 360 xD
the 3 marine vs 2 zealot and tankdrop were hardest
PS: I think the portrait shouldve been for the full 30 rounds. I just checked by the playhem channel and like 20 people in there already have it. ~ cant feel special like that ~
Did all except the infestor vs tank/marine on like 2-3 tries, I cant seem to get that one right, havent even killed a single tank and my best try is all marins and both tanks full hp >.<
On March 04 2012 04:44 Nihilnovi wrote: Did all except the infestor vs tank/marine on like 2-3 tries, I cant seem to get that one right, havent even killed a single tank and my best try is all marins and both tanks full hp >.<
The marines stand something like this:
O O O O O
you have to shoot the IT at 3 marines (where) the X is to get max amount of damage.
O O X O O O
You should have enough energy left to pop one IT on each tank so they bomb themselves (or even one more maybe wich you can shoot between the tanks so noone can hit it)
On March 04 2012 04:56 Wintex wrote: This is retarded... This map has this sick delay on my part. Fungal Death is totally impossible due to this T.T
You'll have to learn how to do it before calling this map "retarded". Do you use Infested Terran ? You have to. Imaginary Delay has nothing to do with your failures.
On March 04 2012 04:44 Nihilnovi wrote: Did all except the infestor vs tank/marine on like 2-3 tries, I cant seem to get that one right, havent even killed a single tank and my best try is all marins and both tanks full hp >.<
Make sure each infested terrain you spawn is hit by 2 tank shots. Spawn 1 at a time for maximum friendly fire effect. So 6 infested terrans should take out 2 groups of marines. The remaining infestor's energy should be used to kill tanks.
On March 04 2012 04:44 Nihilnovi wrote: Did all except the infestor vs tank/marine on like 2-3 tries, I cant seem to get that one right, havent even killed a single tank and my best try is all marins and both tanks full hp >.<
The marines stand something like this:
O O O O O
you have to shoot the IT at 3 marines (where) the X is to get max amount of damage.
O O X O O O
You should have enough energy left to pop one IT on each tank so they bomb themselves (or even one more maybe wich you can shoot between the tanks so noone can hit it)
Yeah I was doing exactly this, however if you do it on the right side first it fails since the left-side marines do enough damage so you dont get double tank hits, did it on the left side first and worked like a charm, thanks =)
all in all these were really easy. Even 30 didn't take more than 10 minutes to memorize the rythm of loading/unloading the tank.
then again, my frame of reference for "impossible achievement" is something like the "veni vidi vici" challenge in VVVVVV (took me at least an hour to do that one puzzle).
Easy as hell. There were 3 hard ones the zealot split the friendly fire and the last one. Friendly fire was hard only because I had a hard time finding the spot inbetween tanks and I kept missing it by a few pixels xD Soo I tapped a piece of papper over the part of the screen I had to spawn my infested terran on xd
A trick to remember for the friendly fire one is that once you're out of energy your infestor can tank 2 tank shots while your final ITs kill the tanks.
The colossus vs zergling one used to be so much harder. There used to be 54 lings. 27 is too easy. For 30 you are supposed to hold the medivac, at least that is what some dude told me who had finished it, couldnt get it, but my micro isnt that good.
On March 04 2012 05:33 thezanursic wrote: Easy as hell. There were 3 hard ones the zealot split the friendly fire and the last one. Friendly fire was hard only because I had a hard time finding the spot inbetween tanks and I kept missing it by a few pixels xD Soo I tapped a piece of papper over the part of the screen I had to spawn my infested terran on xd
So... it was easy as hell...but u needed to use a PAPER ON THE SCREEN to pass a level O.o
jkjk ^^
That infestor level is retarded, is not hard, is just so annoying to hit the wrong pixel lol.
Also the "Insane micro" or something level with P vs T, is so stupidly easy, and in 1v1 when you face 1-1-1 is so stupidly insane micro needed vs 1a rines
For everyone stuggling at the infestor terran lvl with sige tank shit. I suppose you can kill the marines, but have problesm with killing the tanks. What you can do as well is just pop the infested terrans touching the tanks. X is infested terran
XTank TankX Or just do them on the inside like this TankX XTank
Make sure you dont cast them at the same time but give it like half a second to throw them at the 2 tanks. Otherwise they just kill both of the infested terrans.