|
Update 2.6.0 (2016-04-02): New: You can import SALT encoded build strings. Grab some from spawningtool.com and try it out! New: The default builds have been updated for LotV (shamelessly stolen from spawningtool.com) Fix: In-game detection has been updated for Patch 3.1.4
Hey TL,
The past few days I've been working on the successor to Build Order Notebook. Since it has become more than just a build order notebook, I've decided that a new name is in order.
Originally I had planned to not give BON any further development, but the other night I was watching CatZ use a program called SC2 XSplit Scene Switcher. My first thought was "Cool, I bet BON could use something like that", which led to me researching how it works and discoving that R1CH made a cool little application called StarInfo as well. Both of these applications are a large inspiration for the new features of SC2 Scrapbook.
Anyone who used BON previously will likely enjoy SC2 Scrapbook. There are a fair amount of cool new features, and a fair amount of bugfixes too.
To use the overlay, YOU MUST USE WINDOWED MODE. The way this overlay works is the same way there is absolutely no reason to get banned for using it. It's an invisible window, not a DirectX overlay injection.
And of course, no post is complete without pretty screenshots.
Imgur Album Download Source Code on Bitbucket Requires .NET Framework 4.0.
Protips: The move the build overlay, drag the title. To lock the overlay, double click inside the overlay content.
|
Thank you, will try it out.
|
Wow, really really helpful! Thanks alot! I will definitely use it everytime I play until I get the BO's down!
|
|
Would it be difficult to put approximate time stamps on each of the steps? Or somehow highlight the step based on how far the game has progressed?
|
holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl
|
First those race timers and now a ingame buildorder manager, are you guys serious?
|
On November 22 2011 02:10 Glacierz wrote: Would it be difficult to put approximate time stamps on each of the steps? Or somehow highlight the step based on how far the game has progressed?
Probably not. Ideally I want to update the built in builds frequently, but I didn't have the timings available to me for the majority of these. They're all user editable, though.
On November 22 2011 02:15 FMStyles wrote: First those race timers and now a ingame buildorder manager, are you guys serious? The core part of the application is a build order manager. The in game options are entirely that. Options. Not mandatory.
On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl
Unfortunately we're not all blessed with photographic memory like you evidently are.
|
On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl
I'm pretty sure that's not the point of this... I see a lot of utility in using this as a way to optimize certain builds/timings past the beginning 5 minutes.
|
This looks really nice! Good job OP, im sure this will be very useful
|
In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS).
|
On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl
Yeah, keep yourself close minded not to know this is a great practice tool.
Keep the good work, this one is great for all those low league players who can´t do a BO, this will help them a lot improve their game.
|
On November 22 2011 02:18 Veritas. wrote:Show nested quote +On November 22 2011 02:10 Glacierz wrote: Would it be difficult to put approximate time stamps on each of the steps? Or somehow highlight the step based on how far the game has progressed? Probably not. Ideally I want to update the built in builds frequently, but I didn't have the timings available to me for the majority of these. They're all user editable, though. Show nested quote +On November 22 2011 02:15 FMStyles wrote: First those race timers and now a ingame buildorder manager, are you guys serious? The core part of the application is a build order manager. The in game options are entirely that. Options. Not mandatory. Show nested quote +On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl Unfortunately we're not all blessed with photographic memory like you evidently are. I like the idea. From what I take it, if you want to practice a build order you can have it as an overlay on your screen as a reminder? I really dislike learning new build orders myself, it's so obnoxious and I always wish I could speed up the process to the point where I know intuitively what to do. Unfortunately, that requires a fair bit of playing versus the AI to practice builds and such, so it's just not a terribly fun thing to do.
More broadly, I don't see what people's opposition is to these sort of out-of-game aids. Do you really think that any pro ever is going to cheat using this in a competitive match? When that moment arrives we can sort it out and in the meantime can't this be a nice tool to help make the game more fun for the masses?
On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS). The ladder is for playing games. It's the feature in this game designed for letting you just keep playing games against human players, so how else can you practice? (for most players) An aid for memorizing build orders will do the exact same thing as a friend standing next to you helping you with your build. Is that cheating too?
|
On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS).
And the difference between using this instead of notepad is... ?
Having the build in your eyeline rather than having to alt tab or look at a different monitor is considerably easier. Although I'm excited to hear your method of learning a build that doesn't involve looking at it and then doing it.
|
Can you get banned for using this? Because in the past there was a large problem with people getting banned for using a simple RaidCall overlay which allowed people to see who was talking in a VOIP channel. Anyone know about this one?
|
I dont see how this can possibly get you banned. I can just have a piece of note taped on my monitor plus a timer that does same thing...
|
It's less cheat than audio build order thingie anyway.
|
On November 22 2011 02:35 Vinski wrote: Can you get banned for using this? Because in the past there was a large problem with people getting banned for using a simple RaidCall overlay which allowed people to see who was talking in a VOIP channel. Anyone know about this one?
There was a large discussion about this in the previous thread. I seem to recall someone saying RaidCall people got unbanned and it was an error.
The overlays are nothing but an invisible window with text on. Nothing illegal about it.
|
On November 22 2011 02:34 Veritas. wrote:Show nested quote +On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS). And the difference between using this instead of notepad is... ? Having the build in your eyeline rather than having to alt tab or look at a different monitor is considerably easier. Although I'm excited to hear your method of learning a build that doesn't involve looking at it and then doing it. A question to you: have you ever thought about creating a more complete SC2 environment? I've always thought that to properly learn SC2, especially if you intend to be a bit more professional about it, it should be important to reflect on your games, to set goals for future practice sessions and such. In short, you need a professional environment to help you manage these aspects. And while it's possible to just write stuff down in notepad, it seems like there could be a bit of a market for managing software here.
|
On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS).
So you are saying it is cheating if I tape a notecard under my monitor with the same content?
|
I posted a ton of feedback in the thread of the previous version and was a bit sad when, but could understand, you said the utility did what you wanted to and would not get developed further. So I'm once again very excited to see this pop up because it truly has a ton of potential.
|
On November 22 2011 02:40 Grumbels wrote:Show nested quote +On November 22 2011 02:34 Veritas. wrote:On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS). And the difference between using this instead of notepad is... ? Having the build in your eyeline rather than having to alt tab or look at a different monitor is considerably easier. Although I'm excited to hear your method of learning a build that doesn't involve looking at it and then doing it. A question to you: have you ever thought about creating a more complete SC2 environment? I've always thought that to properly learn SC2, especially if you intend to be a bit more professional about it, it should be important to reflect on your games, to set goals for future practice sessions and such. In short, you need a professional environment to help you manage these aspects. And while it's possible to just write stuff down in notepad, it seems like there could be a bit of a market for managing software here. Sounds a lot like something you could do with a calendar, unless I'm underthinking it?
On November 22 2011 02:45 legatus legionis wrote: I posted a ton of feedback in the thread of the previous version and was a bit sad when, but could understand, you said the utility did what you wanted to and would not get developed further. So I'm once again very excited to see this pop up because it truly has a ton of potential.
Unless I can think of more cool shit to add, I want to add unit images, fix the overlay fps issues and maybe make a build database server. Then I'm done. For real this time
|
On November 22 2011 02:54 Veritas. wrote:Show nested quote +On November 22 2011 02:40 Grumbels wrote:On November 22 2011 02:34 Veritas. wrote:On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS). And the difference between using this instead of notepad is... ? Having the build in your eyeline rather than having to alt tab or look at a different monitor is considerably easier. Although I'm excited to hear your method of learning a build that doesn't involve looking at it and then doing it. A question to you: have you ever thought about creating a more complete SC2 environment? I've always thought that to properly learn SC2, especially if you intend to be a bit more professional about it, it should be important to reflect on your games, to set goals for future practice sessions and such. In short, you need a professional environment to help you manage these aspects. And while it's possible to just write stuff down in notepad, it seems like there could be a bit of a market for managing software here. Sounds a lot like something you could do with a calendar, unless I'm underthinking it? Show nested quote +On November 22 2011 02:45 legatus legionis wrote: I posted a ton of feedback in the thread of the previous version and was a bit sad when, but could understand, you said the utility did what you wanted to and would not get developed further. So I'm once again very excited to see this pop up because it truly has a ton of potential. Unless I can think of more cool shit to add, I want to add unit images, fix the overlay fps issues and maybe make a build database server. Then I'm done. For real this time No, like, if you're a professional chess player you'd have computer software that details an incredible amount of builds for you that you can quickly check through. I imagine you can also experiment with moves and such and have chess AIs to test your builds. Now for Starcraft 2, suppose you live in a teamhouse, you're being coached, you're a professional that plays the game every day. Wouldn't it be helpful then to have something similar in scope? A constantly updated list of build orders, with example replays, that you could also overlay on the screen if you wanted to. And this would be shared between the entire teamhouse, coaches could write comments next to it. Part of the program could also be a calendar, a notebook/diary, and so on. So kind of like your program mixed with liquipedia, except not public, but private. I don't know exactly how it should be, but I guess I can imagine it being useful for players or coaches.
|
On November 22 2011 03:03 Grumbels wrote:Show nested quote +On November 22 2011 02:54 Veritas. wrote:On November 22 2011 02:40 Grumbels wrote:On November 22 2011 02:34 Veritas. wrote:On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS). And the difference between using this instead of notepad is... ? Having the build in your eyeline rather than having to alt tab or look at a different monitor is considerably easier. Although I'm excited to hear your method of learning a build that doesn't involve looking at it and then doing it. A question to you: have you ever thought about creating a more complete SC2 environment? I've always thought that to properly learn SC2, especially if you intend to be a bit more professional about it, it should be important to reflect on your games, to set goals for future practice sessions and such. In short, you need a professional environment to help you manage these aspects. And while it's possible to just write stuff down in notepad, it seems like there could be a bit of a market for managing software here. Sounds a lot like something you could do with a calendar, unless I'm underthinking it? On November 22 2011 02:45 legatus legionis wrote: I posted a ton of feedback in the thread of the previous version and was a bit sad when, but could understand, you said the utility did what you wanted to and would not get developed further. So I'm once again very excited to see this pop up because it truly has a ton of potential. Unless I can think of more cool shit to add, I want to add unit images, fix the overlay fps issues and maybe make a build database server. Then I'm done. For real this time No, like, if you're a professional chess player you'd have computer software that details an incredible amount of builds for you that you can quickly check through. I imagine you can also experiment with moves and such and have chess AIs to test your builds. Now for Starcraft 2, suppose you live in a teamhouse, you're being coached, you're a professional that plays the game every day. Wouldn't it be helpful then to have something similar in scope? A constantly updated list of build orders, with example replays, that you could also overlay on the screen if you wanted to. And this would be shared between the entire teamhouse, coaches could write comments next to it. Part of the program could also be a calendar, a notebook/diary, and so on. So kind of like your program mixed with liquipedia, except not public, but private. I don't know exactly how it should be, but I guess I can imagine it being useful for players or coaches.
Seems incredibly niche. Cool idea I suppose, but these things already exist. Albeit in multiple separate programs, but still.
|
Not sure how to get this working. Can have overlay on desktop but doesn't work when i open scii?
|
On November 22 2011 02:29 PiLoKo wrote:Show nested quote +On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl Yeah, keep yourself close minded not to know this is a great practice tool. Keep the good work, this one is great for all those low league players who can´t do a BO, this will help them a lot improve their game.
wait what? you do understand that 'build orders' passed the 15 food supply for any race are not required until high diamond right? if you want to advance from the lower leagues all you need to work on is your macro and decision making. not when i should place something... im high masters and im only now starting to formulate build orders.
good players are not good because of a build order, but because of their decision making and macro ability.
the reason im against applications like this is because they can be used abusively.
|
On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS). And you'd be dead wrong. It is not cheating.
|
I wonder if this would fall under violation of Blizzard's ToS for using third party programs. Maybe not though, since I suppose it's no different than people who follow Artosis' advice and have a little SC2 build order notebook by their computer.
Seems really neat, regardless! Good job on the effort put in.
|
I think that if people make sure to use this as just a learning tool it will be great for nailing down builds when you first start working on one. I just hope people don't get dependent on this!
|
sry dude appreciate your work but this is gay :/ i know many ppl just have it on paper but this takes away all the creativity from the players and theyll just stomp through a BO...
|
On November 22 2011 03:21 Mitchlew wrote: Not sure how to get this working. Can have overlay on desktop but doesn't work when i open scii?
You must be running Windowed Mode.
|
On November 22 2011 03:35 stormfoxSC wrote:I wonder if this would fall under violation of Blizzard's ToS for using third party programs. Maybe not though, since I suppose it's no different than people who follow Artosis' advice and have a little SC2 build order notebook by their computer. Seems really neat, regardless! Good job on the effort put in.
First of all, the term you're looking for is Terms of Use, not Terms of Service.
and no... it doesnt. http://us.blizzard.com/en-us/company/about/termsofuse.html
|
On November 22 2011 03:48 Damwing wrote: sry dude appreciate your work but this is gay :/ i know many ppl just have it on paper but this takes away all the creativity from the players and theyll just stomp through a BO...
Unless you're in the top 1% you've pretty much got no business trying to be creative. Even then, do you think pros just do it live 100% of the time?
|
This is actually pretty useful for off-racing (or learning a new race). It's hard to remember BO's first thing and its a pain in the ass to actually alt-tab back and fourth to make sure you got the BO down.
|
I don't understand why people are saying this is cheating. I regularly use a second monitor with a build order notepad and an overlay is roughly the same thing except placed in a more convenient location.
Even with notes it is difficult to time out a build order to perfection, the only thing that gets you there is practice with it. If you have to read the build order as you're executing, you're not executing at the highest level.
|
On November 22 2011 03:55 Veritas. wrote:Show nested quote +On November 22 2011 03:48 Damwing wrote: sry dude appreciate your work but this is gay :/ i know many ppl just have it on paper but this takes away all the creativity from the players and theyll just stomp through a BO...
Unless you're in the top 1% you've pretty much got no business trying to be creative. Even then, do you think pros just do it live 100% of the time? I don't think that's true. You're definitely not going to come up with a new brilliant build order that has its place in the current meta-game, but you can definitely throw off your opponent if you know a minimum what you're doing. I actually think you have a better chance of winning by trying a creative strategy with well-defined objectives rather than blindly following a BO and not knowing how to follow it up.
|
On November 22 2011 03:23 CptCutter wrote: good players are not good because of a build order, but because of their decision making and macro ability.
I disagree. There are clearly pro replays with extremely well timed builds designed to counter a particular strategy up to the nearest seconds. These builds have been practiced and optimized by the pro players who spent hundreds of hours perfecting it, and the quicker people adopt to them, the quicker sc2 evolves. Like you said, this is very beneficial for the pro-wannabes, don't see anything wrong with that.
|
On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl
Shut up. Seriously. Obviously no one is going to use this during ladder games or there fucking retarded. These things have been around since bw and you can continue to respond like so but you just fill the community with more shit. Please do us all a favor and just stop it. Obviously for lower end players it helps to have a build order written down. Having it on screen is a stretch but who cares. You obviously are butt hurt about bronze - gold people getting better. :S
|
I always have new/Bo's I'm not comfortable with on my second screen when I play, this is no big deal, and it certainly isnt anything new. I'm not sure why everyone is getting so excited.
The BO itself in general isnt that usefull anyway, even assuming you could follow it perfectly, it doesnt mean you understand the BO or what your trying to achieve; its like doing a reactor helion opening and keeping them in your base.
Understanding the BO is much more important than excecuting it perfectly, once you understand the BO, nailing it down is the next step. What am I supposed to do? Learn every single Build Order by heart before playing? Play twice the amount of games to learn it under the pretence that looking at a BO while playing is cheating? Doing the build and having something to help you along in the game is incredibly usefull.
I doubt this gives any significant advantage in any league anyway, good people are good enough to not need it, and bad people will fudge something up anyway, having the BO right there can actually be quite the distraction.
More-over I've seen pros alt-tab out to notepad files with BO's on them during ladder games.
|
On November 22 2011 04:18 buzzkill568 wrote:Show nested quote +On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl Shut up. Seriously. Obviously no one is going to use this during ladder games or there fucking retarded. These things have been around since bw and you can continue to respond like so but you just fill the community with more shit. Please do us all a favor and just stop it. Obviously for lower end players it helps to have a build order written down. Having it on screen is a stretch but who cares. You obviously are butt hurt about bronze - gold people getting better. :S if they need all that programs 2 get better i doubt they get better and i couldnt care less about if they get better or not.
|
ppl who are hating on this are obviously trolls that never try to practice new builds and just prolly are noobs..
this program saves time, instead of writing down shit on paper u can have it all on ur screen and this makes practicing new builds waaay more easier
this isnt a cheat or anything too, how is it cheating? u think ppl would use this in tournaments? yes, bronze tournaments -__-
|
cant wait to try this later tonight when i get home. haters just need to see this as a learning tool that is an updated version of something people already do.
|
A link to a paypal donate button please? I'd rather give my money to you then to spend it on sluts at a bar.
|
Any chance I can download the file on a Mac? I know I'm in the minority, but I just want to be able to look at the different build orders in the way they are labeled. I don't plan on using the overlay, but just want to see the build orders listed. Thanks!
|
I completely agree with what CptCutter said. I actually look down on people using such things as the best way to learn starcraft is the hard way & this certainly isn't the hard way.
BUT
Before anyone trying to break me down, which I won't let you anyways just to make that clear, it's still the player's decision to use it or not... Me looking down on those who use these kind of things won't even care about those who are against it.
I hope, but I doubt it anyways, that players who decide to use this get banned but yeah... That's very unlikely.
It's still up to the player to choose what he/she wants to do with his or her own game & I can have an opinion about this but it's not like I'd go insulting those who do decide to use it.. I just have my own opinion about things like this, that's all.
|
On November 22 2011 03:23 CptCutter wrote:Show nested quote +On November 22 2011 02:29 PiLoKo wrote:On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl Yeah, keep yourself close minded not to know this is a great practice tool. Keep the good work, this one is great for all those low league players who can´t do a BO, this will help them a lot improve their game. wait what? you do understand that 'build orders' passed the 15 food supply for any race are not required until high diamond right? if you want to advance from the lower leagues all you need to work on is your macro and decision making. not when i should place something... im high masters and im only now starting to formulate build orders. good players are not good because of a build order, but because of their decision making and macro ability. the reason im against applications like this is because they can be used abusively. In lower leagues I often see things like too many barracks or gateways to be supported off the number of bases they have (ie trying to support 6 gateways and a robo with bay off one base) so I think this at least gives some sort of guide/direction. Furthermore at a low level of play, practicing a build order helps with almost all aspects of the game. It teaches you to stay on top of what you need to do (multitasking maybe?), and when practiced significantly it allows for crisper execution (building a Nexus at 400-405 minerals instead of 495+), and with the direction of the gameplan already predefined, it allows the player to practice making stuff instead of thinking of what to do.
For example, Roach Rushing your way out of Bronze doesn't only let you learn the Roach Rush build, but if you keep doing it, you should get better at controlling your army without missing injects and constantly making units. All of this can be applied when trying to play a macro game.
I agree with you that macro separates lower leagues but I think it's macro more so than decision making. And really, what is macro but managing all aspects of your base--which tight build orders teach and help practice!
Straight from Liquipedia:
Macro (short for macromanagement) is everything dealing with your economy. It includes managing income (of minerals and gas), spending, and managing your supply cap. While your income increases the amount of resources you possess, your job is to spend these resources by constructing buildings, training units or investing in upgrades. Macromanagement comes with decision making - what to spend your money on. The options basically boil down to Army, Tech and Economy.
|
Seems nice, thx...will try it out
|
On November 22 2011 03:48 Damwing wrote: sry dude appreciate your work but this is gay :/ i know many ppl just have it on paper but this takes away all the creativity from the players and theyll just stomp through a BO...
Yeah, because no one ever stomped through a BO before this tool
|
On November 22 2011 05:45 rasers wrote:Show nested quote +On November 22 2011 04:18 buzzkill568 wrote:On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl Shut up. Seriously. Obviously no one is going to use this during ladder games or there fucking retarded. These things have been around since bw and you can continue to respond like so but you just fill the community with more shit. Please do us all a favor and just stop it. Obviously for lower end players it helps to have a build order written down. Having it on screen is a stretch but who cares. You obviously are butt hurt about bronze - gold people getting better. :S if they need all that programs 2 get better i doubt they get better and i couldnt care less about if they get better or not.
And I'm pretty sure we could all care less about your useless unhelpful bronze level input and point of the program is for those who want to get better but don't under have the build orders as reflex yet, you use this program enough times and before you know it these build orders will start coming out without you even thinking about it.. that it's intended use not to cheat or abuse. Just important to remember this is a support tool and not to rely on it, once you rely on it you then fall apart when you don't have it.
|
nice tool, frees up some space on my desk
|
Here is a good guide to the ethics of third-party programs:
People buy Starcraft to play the game. They use ladder to do this, not custom games, not games versus the AI, and so on. Ladder isn't comparable to a tournament setting. Now if you use maphack, then your opponent isn't playing the same game anymore. He suddenly has to wonder whether your quick response to a drop was because of a hack or because he was predictable, if his hidden expansion was too obvious and needed better defense, if his tactics that depend on your lack of vision can still work, and so on. You're ruining his play experience by having him suddenly have to resort to stupid considerations about whether you were hacking or not. Basically, it ruins the integrity of the game. Having a build order overlay doesn't do any of this. You simply get a more convenient way to play in a manner you could have done without this program as well and you still play the game in the exact same way, simply with a better understanding. Maybe you didn't deserve this better understanding, but see the above point: ladder isn't a tournament setting, so artificially inflated skill doesn't matter like at all.
|
For people saying this is cheating, what's the difference between this and having your build order on a piece of paper? You can even tape it to the side of your screen if you don't want to look away...
|
suggestion: maybe you can add some way to hide the text after you're done with it? Like a button or something.
other than that, great program!
On November 22 2011 07:19 Villi wrote: For people saying this is cheating, what's the difference between this and having your build order on a piece of paper? You can even tape it to the side of your screen if you don't want to look away...
i actually do that LOL
|
This is great. I used to always have a notecard taped to my monitor whenever I was learning a new build. This is basically the same thing, it's just easier to use. Idk why so many people are calling this cheating, just because it does with a program what you can do with paper and tape. It's completely different from a map hack, in that it doesn't give you any information that you wouldn't have had if you'd taken a look at liquipedia and memorized the build order. I don't see any people complaining that SC2gear's APM alert is cheating, and that actually interprets game information to help you. I'm not saying that you should be able to use this in tournaments, but if your just trying to learn a build at home, who really cares? It's always easier to beat players with a new build who need to look at the build order than it is to beat people who know it by heart from a hundred games with it.
|
On November 22 2011 07:19 Villi wrote: For people saying this is cheating, what's the difference between this and having your build order on a piece of paper? You can even tape it to the side of your screen if you don't want to look away...
Or even write it on a piece of film and use it like an overlay! :D
|
I use the SC Build Commander app on my iPhone. But I like this better for learning new builds. It takes about 10 games to learn the build and I usually move on. This IS a learning tool. I can't understand why anyone would be opposed to such a thing. It's fine. People learn in different ways.
EDIT: I forgot to thank OP for this. Thanks! Great Job!
|
This is great. I also just looked at starcraft build order notebook but sorry for being stupid, but what's the difference?
|
This really is not cheating. Now, if it was used in a tournament setting then I could see a problem, but there really is no difference using this program and having a second monitor.
|
I wouldn't practice with someone who uses this. Maybe it is not exactly cheating, but it just doesn't feel right. That's not how you are supposed to learn sc2.
What about a program that tells how much stuff my opponent can have at the given time(just the possibilities, of course!). Just reminding me of it. I mean of course I would have done all the math, the program just makes me know the possibilities better. You would be able to adjust to his level and to what you have scouted, you click Platinum opponent, opened 2 rax. And then I have this estimative of what my opponent can have at max, and with data gathering it starts to perfect itself ! :D. Seems handy! Of course everybody knows the numbers, so there is no problem with it. I mean, I'm just lazy to do the math you know, but I could do it it!!
|
For mac?
I personally see this as the equivalent of having a post-it note on your monitor, or having a notebook you write down all your SC2 info.
I haven't been able to use it, being on mac, but I like the premise of having it 'right there'. I am not sure if someone has asked, but is there a way to insert your own notes about it.
EDIT: nevermind, had to actually look at the picture
|
This is really cool, and anyone who hates is just mad because they spent all that time learning BO's from memory, and never tried anything like this, and are just trying to make up for it. Just like the people who try to justify purchasing an AMD processor over Intel(just had to say it)
anyways I love this, but I am having a problem with it, I was able to open the main thing(see first screenshot by OP) but I can't get back to it, and somehow the text disappeared, now I've uninstalled everything and redownloaded, and cant seem to get it to work, anyone have any advice?
Because Im trying to switch to Protoss and with this it would be so much easier, thx for any help guuuuuyss!!! <3
|
Obviously people are going to say it's not cheating, since you can have a second monitor / piece of paper beside your monitor / whatever. However, it's not for the community to decide which 3rd party programs are legal and not, it's Blizzard's call. So saying "I don't see how you can get banned for this" or whatever doesn't really mean much, since you don't make the calls.
|
On November 22 2011 08:27 TechSC wrote: Obviously people are going to say it's not cheating, since you can have a second monitor / piece of paper beside your monitor / whatever. However, it's not for the community to decide which 3rd party programs are legal and not, it's Blizzard's call. So saying "I don't see how you can get banned for this" or whatever doesn't really mean much, since you don't make the calls.
I can obs a game and tell through VoIP what's going on to one of the players, it is not cheating of course.
|
|
On November 22 2011 02:37 ahri wrote: It's less cheat than audio build order thingie anyway.
^^^^^
I'd use the shit out of this thing in customs against the computer. I dunno if I would in actual ladder games though.
That being said, I wouldn't curse out someone who said "Oh hey, I'm using that SC2 Scrapbook overlay thing." That beep/light/audio cue that marks larva injects and chronoboosts is a completely different horse though.
Good work, dude. I'll be using it against the computer literally right now.
|
Seems like a nice "utility" to have, but im afraid this wouldnt be accepted in any sort of competitive stage. Some people can call it cheating, others just some "help", but what i say is that if the game doesnt provide it already... well its not meant to be there.
I wouldnt use this, not even against a friend on a custom game, maybe sometime against the AI if im offline, but nah, im just not willing to take the risk :D
|
On November 22 2011 08:24 Alpino wrote: I wouldn't practice with someone who uses this. Maybe it is not exactly cheating, but it just doesn't feel right. That's not how you are supposed to learn sc2.
What about a program that tells how much stuff my opponent can have at the given time(just the possibilities, of course!). Just reminding me of it. I mean of course I would have done all the math, the program just makes me know the possibilities better. You would be able to adjust to his level and to what you have scouted, you click Platinum opponent, opened 2 rax. And then I have this estimative of what my opponent can have at max, and with data gathering it starts to perfect itself ! :D. Seems handy! Of course everybody knows the numbers, so there is no problem with it. I mean, I'm just lazy to do the math you know, but I could do it it!!
How are you "supposed to learn" sc2? I think it completely depends on your own learning styles. This style DOES work for me. I practice a build for quite a few games and then I have it. That's a perfectly fine way of learning sc2.
|
On November 22 2011 08:25 FatalBlur wrote:This is really cool, and anyone who hates is just mad because they spent all that time learning BO's from memory, and never tried anything like this, and are just trying to make up for it. Just like the people who try to justify purchasing an AMD processor over Intel(just had to say it) anyways I love this, but I am having a problem with it, I was able to open the main thing(see first screenshot by OP) but I can't get back to it, and somehow the text disappeared, now I've uninstalled everything and redownloaded, and cant seem to get it to work, anyone have any advice?Because Im trying to switch to Protoss and with this it would be so much easier, thx for any help guuuuuyss!!! <3
I have the same problem, after 3-4 trys now it just show the orders at my desktop wen sc2 is minimized not ingame.
ps: framework are installed and updated.
|
keep up the good work, nice.
|
On November 22 2011 08:25 FatalBlur wrote:This is really cool, and anyone who hates is just mad because they spent all that time learning BO's from memory, and never tried anything like this, and are just trying to make up for it. Just like the people who try to justify purchasing an AMD processor over Intel(just had to say it) anyways I love this, but I am having a problem with it, I was able to open the main thing(see first screenshot by OP) but I can't get back to it, and somehow the text disappeared, now I've uninstalled everything and redownloaded, and cant seem to get it to work, anyone have any advice?Because Im trying to switch to Protoss and with this it would be so much easier, thx for any help guuuuuyss!!! <3 same problem
|
I'm having a problem where after I close SC2 I can't get the main program to run. If I reload SC2 and start a game I can go through the motions of picking a build order and whatnot, but I can't go back into the program proper and edit anything or look at the build orders or even see the interface. Any ideas?
|
On November 22 2011 08:24 Alpino wrote: I wouldn't practice with someone who uses this. Maybe it is not exactly cheating, but it just doesn't feel right. That's not how you are supposed to learn sc2.
What about a program that tells how much stuff my opponent can have at the given time(just the possibilities, of course!). Just reminding me of it. I mean of course I would have done all the math, the program just makes me know the possibilities better. You would be able to adjust to his level and to what you have scouted, you click Platinum opponent, opened 2 rax. And then I have this estimative of what my opponent can have at max, and with data gathering it starts to perfect itself ! :D. Seems handy! Of course everybody knows the numbers, so there is no problem with it. I mean, I'm just lazy to do the math you know, but I could do it it!!
I would compare this utility to a calculator, its good for when you cant do "high" math problems like 20x86 or something, or even 12x13 but theres a point where you dont/cant have it, and you need to realize you should be able to do this in your head and that's a good way to learn and progress. Also in terms of algebra as well, the calculator only gets you partway there, it depends on you to solve the question(win) having a calculator wont always make you able to solve the problem, or else we would have no problems.
Now using that same metaphor, your comment says, using a calculator is cheating and it's not part of learning math and algebra, in those terms or in it's original terms, that sounds kinda stupid. just my opinion though, you have the right to yours as well.
Also, as I love using metaphors, this is nothing like a maphack, which in fps games would be like wallhacks or aimbot, where you kinda automatically win, this is more like(to an extent) putting a red dot in the middle of the screen, so that when you see someone there you shoot, now id say thats more on the hacking side, BUT it's the same idea, you have to account for recoil, and spray, and movement as well, so all in all, this is something that wont make you instawin, it helps, especially at lower levels, but eventually you memorize it and dont need that anymore, you progress and it becomes muscle memory.
again, just my opnions
and god damn i'm going to love it when it works, lol, OP plz get your lazy ass on TL and respond!
|
this is cheating real players learn builds
|
Same thing as putting a little note on your computer that has your build listed. You go and play a build with the list for a while, you will learn to do it without needing it and you get better.
|
On November 22 2011 08:25 FatalBlur wrote:This is really cool, and anyone who hates is just mad because they spent all that time learning BO's from memory, and never tried anything like this, and are just trying to make up for it. Just like the people who try to justify purchasing an AMD processor over Intel(just had to say it) anyways I love this, but I am having a problem with it, I was able to open the main thing(see first screenshot by OP) but I can't get back to it, and somehow the text disappeared, now I've uninstalled everything and redownloaded, and cant seem to get it to work, anyone have any advice?Because Im trying to switch to Protoss and with this it would be so much easier, thx for any help guuuuuyss!!! <3
Same with me
|
On November 22 2011 11:16 Tun3 wrote:Show nested quote +On November 22 2011 08:25 FatalBlur wrote:This is really cool, and anyone who hates is just mad because they spent all that time learning BO's from memory, and never tried anything like this, and are just trying to make up for it. Just like the people who try to justify purchasing an AMD processor over Intel(just had to say it) anyways I love this, but I am having a problem with it, I was able to open the main thing(see first screenshot by OP) but I can't get back to it, and somehow the text disappeared, now I've uninstalled everything and redownloaded, and cant seem to get it to work, anyone have any advice?Because Im trying to switch to Protoss and with this it would be so much easier, thx for any help guuuuuyss!!! <3 Same with me help plz
|
How do you actually get this to overlay? I can load app, get it to pop up in windows but not over sc2!
|
i know most of these builds, i wish some of the newer zerg builds were on there. like ZvP mutas vs ffe, or losira roach/ling timing attacks vs 3gate expo! or even stephano ones!
|
I don't get why there's so many people whining that people are cheating. It's a training tool to help people improve so that they will be able to do these things without reminders and instructions. It's not much different than having a more skilled player behind your back giving you help. You're obviously not going to be able to used this in any tournament of a half decent size, nor will you be at the level where you need/want to use this.
|
On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS).
At the moment i have a notepad .doc on my 2nd monitor. Is that cheating ?
|
Hello all,
I just had a quick look at your code - I thought about forking or branching it so I could help with the development.
One thing I would like to point out is that **I** think that the way you attach and read in-process memory from the SC2 process could somewhat get the users into trouble. Don't get me wrong, this is a very clever idea - and as far as I'm concerned, totally harmless - , but this jumped out the code when I was reading it.
You could change it so you have a few predefined build orders for each match-up, and map it to a few hotkeys and show the overlay with the BO you select... I don't know, just thinking here.
PM me if you want to talk more about this.
Cheers!
|
perfect timing. I had a friend of mine give me his account today to play on, I wanted to play random and use it for practice and new builds (not to mess up my main account by offracing). Long story short, after 8 games as Random i realized it will take me too long to learn all the match ups, and gave up on the random thing. And now i bump into this thread, looks like precisely what I needed! Should make off-racing a lot easier and more enjoyable, thank you
|
Intense! keep up the BO updates please =)
|
On November 22 2011 02:15 FMStyles wrote: First those race timers and now a ingame buildorder manager, are you guys serious? The core part of the application is a build order manager. The in game options are entirely that. Options. Not mandatory.
On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl
Unfortunately we're not all blessed with photographic memory like you evidently are. [/QUOTE]
Its not about a photographic memory, its about sitting down and grinding games to learn your build inside and out. Personally i dont think what you have made is a bad thing at all. There are alot of people who could benefit from it and if that is possible then why not let them, but to give you perspective ive sat down working on making/practicing Build orders in games verse easy ai for hours and hours just to get it down completely and see how it feels in the most ideal situations. The reason people are mad that this exists means that alot of people will skip the process so many of us had to burn though to get to where we are today on the ladder.. Again personally i think this is cool and helpful for lower level people so thank you for your contribution. Crash
|
Nice to see people are juast as devided as last time. Personally, I honestly don't see what the problem is. You want people to suffer by alt-tabbing when learning a new build causing their game to be ruined? Obviously nobody is going to rely on this after nailing down a build (well, maybe in the lower leagues). As for the people bringing up tournaments... r u srs? You think pros turn up to tournaments with a notepad file to alt-tab to ingame?
To address some other points:
1. To use the overlay, YOU MUST USE WINDOWED MODE. The way this overlay works is the same way there is absolutely no reason to get banned for using it. It's an invisible window, not a DirectX overlay injection.
2. People still having issues not mentioned above should post here or message me.
3. Mac users can use Mono, but it's doubtful that the overlays will work.
On November 22 2011 12:43 FeelinGood wrote: Hello all,
I just had a quick look at your code - I thought about forking or branching it so I could help with the development.
One thing I would like to point out is that **I** think that the way you attach and read in-process memory from the SC2 process could somewhat get the users into trouble. Don't get me wrong, this is a very clever idea - and as far as I'm concerned, totally harmless - , but this jumped out the code when I was reading it.
You could change it so you have a few predefined build orders for each match-up, and map it to a few hotkeys and show the overlay with the BO you select... I don't know, just thinking here.
PM me if you want to talk more about this.
Cheers!
The memory attachment options are optional, disabled by default and come with a huge warning when you enable them. However, they read only the same information that StarInfo and XSplit Scene Switcher read, and the users of those have been absolutely fine after many months.
|
great stuff indeed, I've looked at this thing on reddit like 7 times already and never clicked on it cuz i thought it was a stupid thing, but I'm glad I finally did =D
|
On November 22 2011 13:41 Veritas. wrote:Nice to see people are juast as devided as last time. Personally, I honestly don't see what the problem is. You want people to suffer by alt-tabbing when learning a new build causing their game to be ruined? Obviously nobody is going to rely on this after nailing down a build (well, maybe in the lower leagues). As for the people bringing up tournaments... r u srs? You think pros turn up to tournaments with a notepad file to alt-tab to ingame? To address some other points: 1. To use the overlay, YOU MUST USE WINDOWED MODE. The way this overlay works is the same way there is absolutely no reason to get banned for using it. It's an invisible window, not a DirectX overlay injection. 2. People still having issues not mentioned above should post here or message me. Show nested quote +On November 22 2011 12:43 FeelinGood wrote: Hello all,
I just had a quick look at your code - I thought about forking or branching it so I could help with the development.
One thing I would like to point out is that **I** think that the way you attach and read in-process memory from the SC2 process could somewhat get the users into trouble. Don't get me wrong, this is a very clever idea - and as far as I'm concerned, totally harmless - , but this jumped out the code when I was reading it.
You could change it so you have a few predefined build orders for each match-up, and map it to a few hotkeys and show the overlay with the BO you select... I don't know, just thinking here.
PM me if you want to talk more about this.
Cheers! The memory attachment options are optional, disabled by default and come with a huge warning when you enable them. However, they read only the same information that StarInfo and XSplit Scene Switcher read, and the users of those have been absolutely fine after many months.
I've already posted about it, but I'm having the same problem as many are having on page 4. The overlay works, but after I close SC2 or exit a game I can't interact with the actual interface where I choose options/edit build orders/etc. etc.. I end the process and try to restart the application, but it won't work. It loads to where it will do the overlay during the game, but the actual interface simply refuses to work.
Thanks for any help you can give!
|
Fantastic.
Will definitely use for practice games. Seems kind of cheap to use in Ladder or anything, but definitely a great tool for practicing. Sure as hell could use anything I can get.
|
On November 22 2011 13:46 Mauldo wrote:Show nested quote +On November 22 2011 13:41 Veritas. wrote:Nice to see people are juast as devided as last time. Personally, I honestly don't see what the problem is. You want people to suffer by alt-tabbing when learning a new build causing their game to be ruined? Obviously nobody is going to rely on this after nailing down a build (well, maybe in the lower leagues). As for the people bringing up tournaments... r u srs? You think pros turn up to tournaments with a notepad file to alt-tab to ingame? To address some other points: 1. To use the overlay, YOU MUST USE WINDOWED MODE. The way this overlay works is the same way there is absolutely no reason to get banned for using it. It's an invisible window, not a DirectX overlay injection. 2. People still having issues not mentioned above should post here or message me. On November 22 2011 12:43 FeelinGood wrote: Hello all,
I just had a quick look at your code - I thought about forking or branching it so I could help with the development.
One thing I would like to point out is that **I** think that the way you attach and read in-process memory from the SC2 process could somewhat get the users into trouble. Don't get me wrong, this is a very clever idea - and as far as I'm concerned, totally harmless - , but this jumped out the code when I was reading it.
You could change it so you have a few predefined build orders for each match-up, and map it to a few hotkeys and show the overlay with the BO you select... I don't know, just thinking here.
PM me if you want to talk more about this.
Cheers! The memory attachment options are optional, disabled by default and come with a huge warning when you enable them. However, they read only the same information that StarInfo and XSplit Scene Switcher read, and the users of those have been absolutely fine after many months. I've already posted about it, but I'm having the same problem as many are having on page 4. The overlay works, but after I close SC2 or exit a game I can't interact with the actual interface where I choose options/edit build orders/etc. etc.. I end the process and try to restart the application, but it won't work. It loads to where it will do the overlay during the game, but the actual interface simply refuses to work. Thanks for any help you can give!
So, you can load an overlay in-game. But when finished can't interact with the main window? Can you interact with the main window after end processing and restarting?
Are you using the ingame build selection option?
|
On November 22 2011 13:56 Veritas. wrote:Show nested quote +On November 22 2011 13:46 Mauldo wrote:On November 22 2011 13:41 Veritas. wrote:Nice to see people are juast as devided as last time. Personally, I honestly don't see what the problem is. You want people to suffer by alt-tabbing when learning a new build causing their game to be ruined? Obviously nobody is going to rely on this after nailing down a build (well, maybe in the lower leagues). As for the people bringing up tournaments... r u srs? You think pros turn up to tournaments with a notepad file to alt-tab to ingame? To address some other points: 1. To use the overlay, YOU MUST USE WINDOWED MODE. The way this overlay works is the same way there is absolutely no reason to get banned for using it. It's an invisible window, not a DirectX overlay injection. 2. People still having issues not mentioned above should post here or message me. On November 22 2011 12:43 FeelinGood wrote: Hello all,
I just had a quick look at your code - I thought about forking or branching it so I could help with the development.
One thing I would like to point out is that **I** think that the way you attach and read in-process memory from the SC2 process could somewhat get the users into trouble. Don't get me wrong, this is a very clever idea - and as far as I'm concerned, totally harmless - , but this jumped out the code when I was reading it.
You could change it so you have a few predefined build orders for each match-up, and map it to a few hotkeys and show the overlay with the BO you select... I don't know, just thinking here.
PM me if you want to talk more about this.
Cheers! The memory attachment options are optional, disabled by default and come with a huge warning when you enable them. However, they read only the same information that StarInfo and XSplit Scene Switcher read, and the users of those have been absolutely fine after many months. I've already posted about it, but I'm having the same problem as many are having on page 4. The overlay works, but after I close SC2 or exit a game I can't interact with the actual interface where I choose options/edit build orders/etc. etc.. I end the process and try to restart the application, but it won't work. It loads to where it will do the overlay during the game, but the actual interface simply refuses to work. Thanks for any help you can give! So, you can load an overlay in-game. But when finished can't interact with the main window? Can you interact with the main window after end processing and restarting? Are you using the ingame build selection option?
Yes, that's the exact issue. I can load the overlay in game and I'm using the ingame build selection option. But when I'm finished with the game I can't interact with the main window even after end the process and restarting the application.
I'm playing a game against the AI and I have the advanced options that grab info from battle.net activated. I'd reference them specifically, but they're the ones that you give a warning about in the program.
|
On November 22 2011 13:59 Mauldo wrote:Show nested quote +On November 22 2011 13:56 Veritas. wrote:On November 22 2011 13:46 Mauldo wrote:On November 22 2011 13:41 Veritas. wrote:Nice to see people are juast as devided as last time. Personally, I honestly don't see what the problem is. You want people to suffer by alt-tabbing when learning a new build causing their game to be ruined? Obviously nobody is going to rely on this after nailing down a build (well, maybe in the lower leagues). As for the people bringing up tournaments... r u srs? You think pros turn up to tournaments with a notepad file to alt-tab to ingame? To address some other points: 1. To use the overlay, YOU MUST USE WINDOWED MODE. The way this overlay works is the same way there is absolutely no reason to get banned for using it. It's an invisible window, not a DirectX overlay injection. 2. People still having issues not mentioned above should post here or message me. On November 22 2011 12:43 FeelinGood wrote: Hello all,
I just had a quick look at your code - I thought about forking or branching it so I could help with the development.
One thing I would like to point out is that **I** think that the way you attach and read in-process memory from the SC2 process could somewhat get the users into trouble. Don't get me wrong, this is a very clever idea - and as far as I'm concerned, totally harmless - , but this jumped out the code when I was reading it.
You could change it so you have a few predefined build orders for each match-up, and map it to a few hotkeys and show the overlay with the BO you select... I don't know, just thinking here.
PM me if you want to talk more about this.
Cheers! The memory attachment options are optional, disabled by default and come with a huge warning when you enable them. However, they read only the same information that StarInfo and XSplit Scene Switcher read, and the users of those have been absolutely fine after many months. I've already posted about it, but I'm having the same problem as many are having on page 4. The overlay works, but after I close SC2 or exit a game I can't interact with the actual interface where I choose options/edit build orders/etc. etc.. I end the process and try to restart the application, but it won't work. It loads to where it will do the overlay during the game, but the actual interface simply refuses to work. Thanks for any help you can give! So, you can load an overlay in-game. But when finished can't interact with the main window? Can you interact with the main window after end processing and restarting? Are you using the ingame build selection option? Yes, that's the exact issue. I can load the overlay in game and I'm using the ingame build selection option. But when I'm finished with the game I can't interact with the main window even after end the process and restarting the application. I'm playing a game against the AI and I have the advanced options that grab info from battle.net activated. I'd reference them specifically, but they're the ones that you give a warning about in the program.
What happens after you end process and restart? Does the window even show? Can you delete the BuildOrderNotebook folder in My Document/StarCraft II and try again without enabling advanced options?
|
wait, why are people complaining? isn't it just an on-screen build order? my fd would put up some stickers with BO next to the monitor, not that different?
|
Show nested quote +On November 22 2011 13:28 CrashD wrote:On November 22 2011 02:15 FMStyles wrote: First those race timers and now a ingame buildorder manager, are you guys serious? The core part of the application is a build order manager. The in game options are entirely that. Options. Not mandatory. On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl Unfortunately we're not all blessed with photographic memory like you evidently are. Its not about a photographic memory, its about sitting down and grinding games to learn your build inside and out. Personally i dont think what you have made is a bad thing at all. There are alot of people who could benefit from it and if that is possible then why not let them, but to give you perspective ive sat down working on making/practicing Build orders in games verse easy ai for hours and hours just to get it down completely and see how it feels in the most ideal situations. The reason people are mad that this exists means that alot of people will skip the process so many of us had to burn though to get to where we are today on the ladder.. Again personally i think this is cool and helpful for lower level people so thank you for your contribution. Crash No one 'had' to grind through practice games, that's a choice you make and it sounds like it paid off for you. This tool does not replicate knowing the build by heart; having to constantly glace at a BO is inefficient and reduces the amount of attention you have to spend on other things.
|
On November 22 2011 14:06 Veritas. wrote:Show nested quote +On November 22 2011 13:59 Mauldo wrote:On November 22 2011 13:56 Veritas. wrote:On November 22 2011 13:46 Mauldo wrote:On November 22 2011 13:41 Veritas. wrote:Nice to see people are juast as devided as last time. Personally, I honestly don't see what the problem is. You want people to suffer by alt-tabbing when learning a new build causing their game to be ruined? Obviously nobody is going to rely on this after nailing down a build (well, maybe in the lower leagues). As for the people bringing up tournaments... r u srs? You think pros turn up to tournaments with a notepad file to alt-tab to ingame? To address some other points: 1. To use the overlay, YOU MUST USE WINDOWED MODE. The way this overlay works is the same way there is absolutely no reason to get banned for using it. It's an invisible window, not a DirectX overlay injection. 2. People still having issues not mentioned above should post here or message me. On November 22 2011 12:43 FeelinGood wrote: Hello all,
I just had a quick look at your code - I thought about forking or branching it so I could help with the development.
One thing I would like to point out is that **I** think that the way you attach and read in-process memory from the SC2 process could somewhat get the users into trouble. Don't get me wrong, this is a very clever idea - and as far as I'm concerned, totally harmless - , but this jumped out the code when I was reading it.
You could change it so you have a few predefined build orders for each match-up, and map it to a few hotkeys and show the overlay with the BO you select... I don't know, just thinking here.
PM me if you want to talk more about this.
Cheers! The memory attachment options are optional, disabled by default and come with a huge warning when you enable them. However, they read only the same information that StarInfo and XSplit Scene Switcher read, and the users of those have been absolutely fine after many months. I've already posted about it, but I'm having the same problem as many are having on page 4. The overlay works, but after I close SC2 or exit a game I can't interact with the actual interface where I choose options/edit build orders/etc. etc.. I end the process and try to restart the application, but it won't work. It loads to where it will do the overlay during the game, but the actual interface simply refuses to work. Thanks for any help you can give! So, you can load an overlay in-game. But when finished can't interact with the main window? Can you interact with the main window after end processing and restarting? Are you using the ingame build selection option? Yes, that's the exact issue. I can load the overlay in game and I'm using the ingame build selection option. But when I'm finished with the game I can't interact with the main window even after end the process and restarting the application. I'm playing a game against the AI and I have the advanced options that grab info from battle.net activated. I'd reference them specifically, but they're the ones that you give a warning about in the program. What happens after you end process and restart? Does the window even show? Can you delete the BuildOrderNotebook folder in My Document/StarCraft II and try again without enabling advanced options?
That worked! I completely ended the process and deleted the BuildOrderNotebook folder. When I restarted the interface popped up and everything is going smooth. Thanks!
|
On November 22 2011 14:39 Mauldo wrote:Show nested quote +On November 22 2011 14:06 Veritas. wrote:On November 22 2011 13:59 Mauldo wrote:On November 22 2011 13:56 Veritas. wrote:On November 22 2011 13:46 Mauldo wrote:On November 22 2011 13:41 Veritas. wrote:Nice to see people are juast as devided as last time. Personally, I honestly don't see what the problem is. You want people to suffer by alt-tabbing when learning a new build causing their game to be ruined? Obviously nobody is going to rely on this after nailing down a build (well, maybe in the lower leagues). As for the people bringing up tournaments... r u srs? You think pros turn up to tournaments with a notepad file to alt-tab to ingame? To address some other points: 1. To use the overlay, YOU MUST USE WINDOWED MODE. The way this overlay works is the same way there is absolutely no reason to get banned for using it. It's an invisible window, not a DirectX overlay injection. 2. People still having issues not mentioned above should post here or message me. On November 22 2011 12:43 FeelinGood wrote: Hello all,
I just had a quick look at your code - I thought about forking or branching it so I could help with the development.
One thing I would like to point out is that **I** think that the way you attach and read in-process memory from the SC2 process could somewhat get the users into trouble. Don't get me wrong, this is a very clever idea - and as far as I'm concerned, totally harmless - , but this jumped out the code when I was reading it.
You could change it so you have a few predefined build orders for each match-up, and map it to a few hotkeys and show the overlay with the BO you select... I don't know, just thinking here.
PM me if you want to talk more about this.
Cheers! The memory attachment options are optional, disabled by default and come with a huge warning when you enable them. However, they read only the same information that StarInfo and XSplit Scene Switcher read, and the users of those have been absolutely fine after many months. I've already posted about it, but I'm having the same problem as many are having on page 4. The overlay works, but after I close SC2 or exit a game I can't interact with the actual interface where I choose options/edit build orders/etc. etc.. I end the process and try to restart the application, but it won't work. It loads to where it will do the overlay during the game, but the actual interface simply refuses to work. Thanks for any help you can give! So, you can load an overlay in-game. But when finished can't interact with the main window? Can you interact with the main window after end processing and restarting? Are you using the ingame build selection option? Yes, that's the exact issue. I can load the overlay in game and I'm using the ingame build selection option. But when I'm finished with the game I can't interact with the main window even after end the process and restarting the application. I'm playing a game against the AI and I have the advanced options that grab info from battle.net activated. I'd reference them specifically, but they're the ones that you give a warning about in the program. What happens after you end process and restart? Does the window even show? Can you delete the BuildOrderNotebook folder in My Document/StarCraft II and try again without enabling advanced options? That worked! I completely ended the process and deleted the BuildOrderNotebook folder. When I restarted the interface popped up and everything is going smooth. Thanks!
Does it break again when you enable the advanced ingame build selector?
|
Looks sexy, may give it a try ;D
|
I've released an update. It should alleviate the interface issues some people have having.
|
I tihnk theneww update caused problems for me. Pmed you about it
Nvm, deleting the folder fixed it!
|
Awesome,
i thought about this myself but never got it working in C++.
Thanks for this man !
|
Fortunately I have a second monitor, but I'd definitely try this out for when I off race if I didn't have an extra monitor ;D
|
On November 22 2011 05:53 iNkopwnz wrote: ppl who are hating on this are obviously trolls that never try to practice new builds and just prolly are noobs..
this program saves time, instead of writing down shit on paper u can have it all on ur screen and this makes practicing new builds waaay more easier
this isnt a cheat or anything too, how is it cheating? u think ppl would use this in tournaments? yes, bronze tournaments -__-
your a troll.... noobs will always be noobs. they will not get better from something like this as they lack the understanding for the build orders they are doing. sure, a bronze could use a build order to get into masters, but is he masters level? of course not. he is still bronze and will outright lose straight up games.
|
Dude, it's just impossible to get from bronze to masters just cuz u use this. It's distracting at best. It's for training only. Calm down.
|
Why do people have to whine and bitch about the smallest of things? Don't fucking use it if you don't want to it's not going to make a player macro better, just his early game build won't be off.
Thanks for the program Veritas.
|
First, thanks for the program Veritas!
So I downloaded it yesterday and tried it out and it worked fine but today when I try to open it I only get an icon on my deskbar and when clicked on it gets minimized. I tried to delete the program and install a fresh version but still the same problem. I can't see the program window anywhere and it doesnt load any builds when I start a new game in SC2.
Do you have some idea of where the problem might be?
EDIT: Just solved it and the solution was pretty silly but all I did was to start the program, right click on the icon, chosed move and moved it with the arrow keys. ^^
//Burning
|
On November 22 2011 11:01 Drazzyo wrote: this is cheating real players learn builds you think you're not gonna learn the build like this if u do it 100 times ? or more ? ofc u will. or are u saying no one ever copies a build they see on a stream for example? get the hell outta here etc
|
"Using replays is cheating. Real players come up with their own builds. A bronze player won't suddenly become better just because he copied a build from a pro-gamer replay."
And that sentence is only about half as dumb as some of the things posters here have been saying. How do you all manage to get through the day, seriously?
|
Now with more icons
|
Russian Federation4295 Posts
Have problem. It displays only a small part of window. How to change overlay size?
|
When using the overlay I only get a virticle line of text (looks like the first letter of each line.
any advice?
|
Download the very latest update. I added it a few minutes ago. Fixed a bug with the overlay.
|
This seems like an awesome tool, and i plan on trying it out. I dont see why people are tripping out about it. All this will do is give a non-pro player a good foundation with which to build their gameplay on.
Its like hiring a professional to build the foundation for your house. When all is said in done you're just left with a slab of concrete, and its going to be up to you to finish the job, but at least you hired a pro; so you know you have a good foundation.
|
I used it once but from now on whenever I try to open it its as if it doesn't open, its down on my task bar, if i try click on it, it goes to the tray, I click on the tray it goes back to the task bar and may flash yellow however the main UI has seemed to disappear on me
|
On November 23 2011 02:05 Mitchlew wrote: I used it once but from now on whenever I try to open it its as if it doesn't open, its down on my task bar, if i try click on it, it goes to the tray, I click on the tray it goes back to the task bar and may flash yellow however the main UI has seemed to disappear on me
Update to the latest version and delete the BuildOrderNotebook folder in My Documents\StarCraft II
|
On November 23 2011 02:06 Veritas. wrote:Show nested quote +On November 23 2011 02:05 Mitchlew wrote: I used it once but from now on whenever I try to open it its as if it doesn't open, its down on my task bar, if i try click on it, it goes to the tray, I click on the tray it goes back to the task bar and may flash yellow however the main UI has seemed to disappear on me Update to the latest version and delete the BuildOrderNotebook folder in My Documents\StarCraft II cheers, all good
|
|
Update 2.3 New: Added hotkey support for overlay toggling. New: Changed the way the build overlay works in preparation for the wallpaper generator. This should also increase performance a little. New: Added a character selection box to the options page. Fix: Text is now aligned to the middle of images within the build overlay.
|
i love this program so much, i don't use the overlay on my main window cuz i find it distracting but this is so much better than having an unorganized notepad with builds. ty veritas!
|
I'm having trouble dragging the overlay even though I'm dragging the title. Kind of confused.
Suggestion: Add some sort of 'Are you sure?' dialog when changes are made to a build.
Awesome tool, thanks for adding overlay toggling :D
|
Thanks for this. It is not only saving me from putting builds on my monitor edge but helps me to keep a well organized database of the builds I have looked into over time.
Trolls that call this cheating should honestly make their own thread because it is cluttering this one up.
|
Update 2.4: Added wallpaper generator. It can use builds, internal resources (units, icons, etc) and external images.
|
On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl
And this is diff from writing the shit on a post-it note how exactly? =/
|
this stopped working for me after 1 use.. I launch but nothing pops up
|
Hey great job, keep getting this updated.
I use the more archaic form aka. during BO Testers, putting the BO on the second monitor and glancing there. Still going to use that method, but thanks for providing this for all the host of users that want to make their Build Order practice quick and easy.
|
On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS).
:O go away i was using this forever on ladder (version 1) no ban no nothing.. its the same thing like using a notepad
|
To me this is a fancier way of writing a basic build on a post it note and sticking it on the monitor ( something I do when im learning a build anyway) Thanks to OP, never mind the douchery.
|
On November 24 2011 06:45 i3ubbles wrote: this stopped working for me after 1 use.. I launch but nothing pops up Update to the latest version.
|
Hi, I'm having a problem. I downloaded the app and unpacked it to my desktop. I double click on it and the program shows up in my taskbar but the windows for it do not come up. It is in my taskmanager and it is in the taskbar saying it is running. effectively i can not enter the application.
edit: i have the latest 2.4 version.
|
On November 25 2011 02:36 Darthbacon wrote: Hi, I'm having a problem. I downloaded the app and unpacked it to my desktop. I double click on it and the program shows up in my taskbar but the windows for it do not come up. It is in my taskmanager and it is in the taskbar saying it is running. effectively i can not enter the application.
edit: i have the latest 2.4 version.
Right click it in your taskbar and press move, use the arrow key to unlock it and move the mouse to where you want it.
|
On November 25 2011 03:28 Veritas. wrote:Show nested quote +On November 25 2011 02:36 Darthbacon wrote: Hi, I'm having a problem. I downloaded the app and unpacked it to my desktop. I double click on it and the program shows up in my taskbar but the windows for it do not come up. It is in my taskmanager and it is in the taskbar saying it is running. effectively i can not enter the application.
edit: i have the latest 2.4 version. Right click it in your taskbar and press move, use the arrow key to unlock it and move the mouse to where you want it.
I'm not quite sure what you mean. Also when i right click it in my taskbar nothing comes up. to better elaborate what is not coming up it is this http://i.imgur.com/DRD7F.png That does not come up at all when i double click on the app. the loading screen for it comes up for a few seconds and then nothing happens.
It is not the overlays that i am talking about, it is the program itself.
|
On November 25 2011 03:32 Darthbacon wrote:Show nested quote +On November 25 2011 03:28 Veritas. wrote:On November 25 2011 02:36 Darthbacon wrote: Hi, I'm having a problem. I downloaded the app and unpacked it to my desktop. I double click on it and the program shows up in my taskbar but the windows for it do not come up. It is in my taskmanager and it is in the taskbar saying it is running. effectively i can not enter the application.
edit: i have the latest 2.4 version. Right click it in your taskbar and press move, use the arrow key to unlock it and move the mouse to where you want it. I'm not quite sure what you mean. Also when i right click it in my taskbar nothing comes up. to better elaborate what is not coming up it is this http://i.imgur.com/DRD7F.png That does not come up at all when i double click on the app. the loading screen for it comes up for a few seconds and then nothing happens. It is not the overlays that i am talking about, it is the program itself.
Try deleting the Scrapbook folder in My Documents\StarCraft II
|
On November 25 2011 04:30 Veritas. wrote:Show nested quote +On November 25 2011 03:32 Darthbacon wrote:On November 25 2011 03:28 Veritas. wrote:On November 25 2011 02:36 Darthbacon wrote: Hi, I'm having a problem. I downloaded the app and unpacked it to my desktop. I double click on it and the program shows up in my taskbar but the windows for it do not come up. It is in my taskmanager and it is in the taskbar saying it is running. effectively i can not enter the application.
edit: i have the latest 2.4 version. Right click it in your taskbar and press move, use the arrow key to unlock it and move the mouse to where you want it. I'm not quite sure what you mean. Also when i right click it in my taskbar nothing comes up. to better elaborate what is not coming up it is this http://i.imgur.com/DRD7F.png That does not come up at all when i double click on the app. the loading screen for it comes up for a few seconds and then nothing happens. It is not the overlays that i am talking about, it is the program itself. Try deleting the Scrapbook folder in My Documents\StarCraft II
worked. thanks
|
Just wanna say thanks for the awesome program and your contribution to the starcraft 2 community. Anyways I have an issue with the toggle overlay hotkey. It doesn't save the hotkey input when I close the options window. I tried fishing for it in the config as well and couldn't find anything related to the hotkey toggle.
|
On November 25 2011 05:25 TheBrunk wrote: Just wanna say thanks for the awesome program and your contribution to the starcraft 2 community. Anyways I have an issue with the toggle overlay hotkey. It doesn't save the hotkey input when I close the options window. I tried fishing for it in the config as well and couldn't find anything related to the hotkey toggle.
Oopsie. Fixed.
|
It's always minimized. Halp!
|
Russian Federation4295 Posts
On November 25 2011 09:20 Davron wrote: It's always minimized. Halp! Look at tray
|
for the gent saying that you can use mono to run it on mac. I'm not familiar with Mono, could you explain what one would have to do to run it?
|
On November 25 2011 09:53 LoveCrashes wrote: for the gent saying that you can use mono to run it on mac. I'm not familiar with Mono, could you explain what one would have to do to run it?
I actually gave it a quick try on OSX last night. It makes use of far too many Win32 APIs to work out of the box. I'm not even sure if Mac has equivilant APIs to accomplish the tasks. I could remove the APIs for a mac version, but that would mean non functional overlays, no hotkeys, obtrusive windows, etc.
You may be able to mix Wine and Mono, but that's just getting messy.
|
Awesome, thank you Sticky notes go in Bin.
|
pretty good. thank you. i wish there was more builds
|
On November 26 2011 06:54 WightyCity wrote: pretty good. thank you. i wish there was more builds
I'm only equipped to tell which builds are good for Protoss. I'll happily add more if provided.
|
On November 26 2011 15:58 Veritas. wrote:Show nested quote +On November 26 2011 06:54 WightyCity wrote: pretty good. thank you. i wish there was more builds I'm only equipped to tell which builds are good for Protoss. I'll happily add more if provided. Oh yay! (I'm not the person who originally asked btw)
I have a few suggestions for Zerg Build orders!
-Leenocks Hatch Cancel Roach rush for ZvP I personally think the build should be modified to be a 9 overlord or 11 overlord though.
-Some of Nestea's older early ish pool builds, such as the ones explained and modified(?) here I'm not sure which ones of these are the OP's own builds or derived or copied, so yeah.
-No catalog of Zerg build orders is complete without a7 Pool Even though it may seem idiot proof, most Zerg players do it wrong. Including pros This particular variation is somewhat economic
-Spine/Hydra pushes in ZvP like Nestea and other Zergies. TangSC made a guide based on it
I'm sure to be missing a lot.
The only problem with trying to get a bunch of Zerg build orders is that normally as Zerg you choose between maybe 3 build orders, and the rest is responding to the actual game. But the one I listed above should definitely be on there.
One feature I just thought of, having clickable links to threads attached somewhere in builds so people can look up full guides to learn more in depth each build? Just a thought
Great work btw! I just have a lot of glitching problems, but it's well worth dealing with it. (the problems are just the same as other people listed here)
|
On November 26 2011 16:43 EctoMimed wrote:Show nested quote +On November 26 2011 15:58 Veritas. wrote:On November 26 2011 06:54 WightyCity wrote: pretty good. thank you. i wish there was more builds I'm only equipped to tell which builds are good for Protoss. I'll happily add more if provided. Oh yay! (I'm not the person who originally asked btw) I have a few suggestions for Zerg Build orders! -Leenocks Hatch Cancel Roach rush for ZvP I personally think the build should be modified to be a 9 overlord or 11 overlord though. -Some of Nestea's older early ish pool builds, such as the ones explained and modified(?) here I'm not sure which ones of these are the OP's own builds or derived or copied, so yeah. -No catalog of Zerg build orders is complete without a 7 PoolEven though it may seem idiot proof, most Zerg players do it wrong. Including pros This particular variation is somewhat economic -Spine/Hydra pushes in ZvP like Nestea and other Zergies. TangSC made a guide based on itI'm sure to be missing a lot. The only problem with trying to get a bunch of Zerg build orders is that normally as Zerg you choose between maybe 3 build orders, and the rest is responding to the actual game. But the one I listed above should definitely be on there. One feature I just thought of, having clickable links to threads attached somewhere in builds so people can look up full guides to learn more in depth each build? Just a thought Great work btw! I just have a lot of glitching problems, but it's well worth dealing with it. (the problems are just the same as other people listed here)
You're more than welcome to add these yourself. I'm not really in a position to be explaining zerg reactionary thought processes. Send me the sharecodes and I'll add them to the default build list. I'm busy with other stuff right now so I don't really have much time for build research.
|
Nice utility! great up, thank you. Would love if you could drag and drop icons for buildorders, buildings, upgrades etc, now it takes much time copying and pasting all the icon texts
|
I'll check this out, really like the idea. :D
|
I don't see a PvP blink stalker build. Anyone have one?
|
Somehow after using it for some time the window doesn't open anymore when I start the program. Does anyone have a solution?
EDIT: Problem solved. For everyone who has got the same: (Windows7) Press Alt+Space, then click on move. Use your arrow keys to move the window.
|
On November 29 2011 03:39 Gomox wrote: Somehow after using it for some time the window doesn't open anymore when I start the program. Does anyone have a solution?
EDIT: Problem solved. For everyone who has got the same: (Windows7) Press Alt+Space, then click on move. Use your arrow keys to move the window.
doesnt workl for me
i even tried uninstalling and installing and restarting computer..
|
On November 29 2011 03:39 Gomox wrote: Somehow after using it for some time the window doesn't open anymore when I start the program. Does anyone have a solution?
EDIT: Problem solved. For everyone who has got the same: (Windows7) Press Alt+Space, then click on move. Use your arrow keys to move the window. Is there a reason for why it does that? (Window not opening unless you do the fix) I've never had a program do that to me before. Thank you for the fix though much help.
|
Wanted to say thanks love this tool ... perfect timing since I just got smurf account so I can practice the other 2 races ( I now do random instead of toss ) ..... the builds help a lot especially if you don't want to spend a lot of time searching the forums and writing ( beats me writing them all down and putting the paper notebook next to my monitor during a game when first using a build )
Thanks again
|
The overlay make this a form of cheat. I'm totally aganist this.
|
Great program!
|
does this only work if you play windowed mode? I play normal fullscreen because you can't adjust the gamma in windowed and it doesn't seem to work. the overlay appears only when i'm on my desktop, not ingame.
edit: reading the OP a second time helps, shame on me. i'm a sad panda now that it doesn't work for me
|
On November 30 2011 01:39 Belha wrote: The overlay make this a form of cheat. I'm totally aganist this. Stick a paper note to your monitor = cheat.
Great and useful program! Works like a charm in windowed (fullscreen).
|
On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl
Yeah, don't be stupid. I'm mid masters, and I've made it this far without any assistance... still, I can see some great utility in this. Have you not ever looked online and read about new build orders? I'm sure you have, being on TL and all. Now we can overlay it while in game so you are able to practice your build. It's extremely useful, thanks OP.
|
On November 30 2011 21:16 Czarnodziej wrote:Show nested quote +On November 30 2011 01:39 Belha wrote: The overlay make this a form of cheat. I'm totally aganist this. Stick a paper note to your monitor = cheat. Great and useful program! Works like a charm in windowed (fullscreen).
You can't do either in a tournament.
|
Fantastic tool, really helps with learning build orders for the first time. The key is to just use it as a guide when you discover a new build order and then take it off once you've learnt it by heart. Great job and thanks for making this, only issue is it's a little bit buggy but I'm sure that will be fixed in future versions .
|
On December 01 2011 11:01 Belha wrote:Show nested quote +On November 30 2011 21:16 Czarnodziej wrote:On November 30 2011 01:39 Belha wrote: The overlay make this a form of cheat. I'm totally aganist this. Stick a paper note to your monitor = cheat. Great and useful program! Works like a charm in windowed (fullscreen). You can't do either in a tournament.
Because people in tournaments don't need to. Because they PRACTICE BUILDS.
On November 29 2011 08:06 Dirkaah wrote:Show nested quote +On November 29 2011 03:39 Gomox wrote: Somehow after using it for some time the window doesn't open anymore when I start the program. Does anyone have a solution?
EDIT: Problem solved. For everyone who has got the same: (Windows7) Press Alt+Space, then click on move. Use your arrow keys to move the window. Is there a reason for why it does that? (Window not opening unless you do the fix) I've never had a program do that to me before. Thank you for the fix though much help.
The application remembers its size and position between runs. I assume it's remembering its position when it was minimized or closed, which would be off screen.
|
Thanks again for the program.
I personally don't use any of the builds that came in it lol.
I just wanted an organized way to have a virtual notebook of all my builds and be able to see them in game. Just like i did with paper / pencil.
The UI is nice and you deserve props. This is a very user friendly product.
|
On November 25 2011 09:20 Davron wrote: It's always minimized. Halp!
|
On November 25 2011 04:30 Veritas. wrote:
Try deleting the Scrapbook folder in My Documents\StarCraft II
Mine kept staying minimized as well and i cant right click move my program either coz im in w7. This worked like a charm! thanks!
|
Feel free to import these builds. I've added the little icons into the builds so that they are easier to read than pure text.
PvT
1 Gate FE + Show Spoiler +sc2bo://H4sIAAAAAAAEAOy9B2AcSZYlJi9tynt/SvVK1+B0oQiAYBMk2JBAEOzBiM3mkuwdaUcjKasqgcplVmVdZhZAzO2dvPfee++999577733ujudTif33/8/XGZkAWz2zkrayZ4hgKrIHz9+fB8/Iv7Hv/cffPx7vFuU6WVeN0W1/Oyj3fHOR2m+nFazYnnx2Ufr9nz74KPf4+jxk3VRzo4ev8gW+dHjpq3p26Pd9POszdNnp996fFc/enxXWnyRtdP5euV+eXn55vFd84f32+tpXaxaCzJN0x9Pv2ry9Lyomza9l57M62pZpU+qqmmbtFqm19W6Tl/k79ZN+gt//N3Tw+QXr67LavlLHqYv8VM/uyDEfsnuPUbwKrvWT7OmKRZFmbVV/Ut276fH7s8A1O6nAaxpVROsg/TkepLXy7wtpk2Kz8w7dTXJf8kv/kGelVX7S3YJD3yQtvN8mf4UfxgA39sLgNPbbdU0v39bLAhI02bl27z+JT8ejDt9LR/LK2n4Tqfpd7N6hcEreAMw3XsQQvnFS5Dwl9zbEVp2mtPHYZ/0/D7VOr0qyjJdoJ+yeJuX1+kyz2dpW6XTdSvjbtJJXeTnpSE5T8Qvpm+qX6IEuGdnJf0kfUVfMEGfZdOiLFp8xuRJLUs9vmt45EXV5o1hlfTuETGbfPL5uphZFsoeTO4fTHcebn+a3Z9s7z/89GD74NP7e9v3Ps0//TTLP9178Ok9C/zxXXn3rvD3/xMAAP//sktCMRADAAA=
3 Gate Expand + Show Spoiler +sc2bo://H4sIAAAAAAAEAOy9B2AcSZYlJi9tynt/SvVK1+B0oQiAYBMk2JBAEOzBiM3mkuwdaUcjKasqgcplVmVdZhZAzO2dvPfee++999577733ujudTif33/8/XGZkAWz2zkrayZ4hgKrIHz9+fB8/Iv7Hv/cffPx7vFuU6WVeN0W1/Oyj3fHOR2m+nFazYnnx2Ufr9nz74KPf4+jxk3VRzo4ev8gW+dHjpq3p26N76edZm6en71bZcvatx3f148d3pdUXWTudr1ful5eXbx7fNX94v72e1sWqtWB/8eq6rJa/5GG6nb7Eb+n3dr//C3/83dPD5BdfUH+/ZPcefYOer7JrfJduvZ5W6/aOtsmaplgUZdZW9S/ZvU9Nj90HHijpZPdT18uefvXjqT67B/Tll6uWCJOV1GOTvm7zrFQA06omXNDkhH6LdL630+3c9PCLf0BgqlZa/BT/rl2/zpdtfZ1S49dtVr7N6zQ7b+nfoNF3s3olpH+VN3lWT+f6BU+SI83e91OamPR7976fXhXtnGiUTtdtSzROX9bVJG/0tRf5u3Vjp+/xXTMfL6o2b8y0pHePaGLlk8/XxcxxwXTvwfn+frb98NP9T7f39w72tieTe3vb9z7du7+39+m9e9P9exb447vy7l3hp/8nAAD//3DWDkGAAgAA
3 Gate Robo + Show Spoiler +sc2bo://H4sIAAAAAAAEAOy9B2AcSZYlJi9tynt/SvVK1+B0oQiAYBMk2JBAEOzBiM3mkuwdaUcjKasqgcplVmVdZhZAzO2dvPfee++999577733ujudTif33/8/XGZkAWz2zkrayZ4hgKrIHz9+fB8/Iv7Hv/cffPx7vFuU6WVeN0W1/Oyj3fHOR2m+nFazYnnx2Ufr9nz74KPf4+jxk3VRzo4ev8gW+dHjpq3p26N76edZm6evqkn1rcd39cPHd6XNF1k7na9X7peXl28e3zV/eL+9ntbFqrVAf/HquqyWv+Rhup2+xG/p93a//wt//N3Tw+QXX1Bvv2T3Hn2Dfq+ya3yXbr2eVuv2jrbJmqZYFGXWVvUv2b1PTY/dBx4o6WT3U9fLnvlqWtXUywF9c0K/6Yc/yLOyan/JLtD6Kf49ALS35wDdM4CaNivf5vUv2QPGr+UP81ZdtVXT/P5tsch/SZqme8D0u1m9UormTZ7V03lkTHu9MVnEmTx7GJIlj/2uyZdtff1L9h4AFf49wP/ejsN/P4DH31h4dmw1zfkvubdL32H222LapM+yaVEW7bXlhMd3zdS+qNq8MTOc3j0iHpFPPl8XMzvzuw8O7j24f763fT65P9ven+X729nu+cH2/s703nTnPMvy3fsW+OO78u5dYcz/JwAA///gskjlyQIAAA==
3 Gate Void Ray + Show Spoiler +sc2bo://H4sIAAAAAAAEAOy9B2AcSZYlJi9tynt/SvVK1+B0oQiAYBMk2JBAEOzBiM3mkuwdaUcjKasqgcplVmVdZhZAzO2dvPfee++999577733ujudTif33/8/XGZkAWz2zkrayZ4hgKrIHz9+fB8/Iv7Hv/cffPx7vFuU6WVeN0W1/Oyj3fHOR2m+nFazYnnx2Ufr9nz74KPf4+jxk3VRzo4ev8gW+dHjpq3p26N76edZm6c/WRWz9FV2/a3Hd/WLx3el3RdZO52vV+6Xl5dvHt81f3i/vZ7Wxaq1gH/887xNLwtglFbn6by4mKcXdbVezkbpVVav0mw5S6+K5Tjd+jxrmjJvmvTZ6Z1f+OPvnh4mv3h1XVbLX/IwfYmf5rO6aqum+f3bYpH/kk1/nczralmlT6qqadMX+bt1k27dM5AvaLi/ZHePh32VXeunhEGxKMqsrepfsrtPXzYBIrufBphMq5pgPEhPrid5vczbYtqkJ/RZDNhDD9gP8qys2l/yU/wjbef5Mn3dZuXbvI4N8cdf5U2e1dN5+l3Qi+cJRAuGR0DMUNKtrOG/u2il58WyaOZ5cycNRrW3L6NKt17W1btrQ6GmzWqm0t4DoMe/mybp1v6j3QPbMl+29fUvec0/DGx+Vf69t5PuvXPo3X+0s6+vpp3nZN2m1MMkT4kEs/W0Bdtsgez4sEnpr0WxzOusbEY0xjrP8VGeEXEuaNQgS7XMFcQie0scmDLG6QRMT3/awRtWT7dOqiWNddmW1x2aFmWZzgjeKAUt2jRL96gD++Lx6+OXIaPeu5eelFWTa58er+j49I9nRU3wMZ3FMm3m1bqcpYRwe1UZRnBjES4JyfUVdRGgSkRQ8iqPmZZAmNkm6Gi1Jm4wPckL/shGzD6rMrvOa/PWKls3Tj/409NWaZNd5jwB51Wdnq9rer0W6Z5eT0mkrTZ5fNeohxdVmzdWS9CAMNr0i5yQqlZVWTTpZZO+mVf1T2VnL9LfM31SFj/4QVbP0tOv0r2d3V0LkhSUgPp8XcwswIefHnx6/9Pd6XZ2np1v75/ff4jfHm5PdvcfPsge7Ob3P51aEI/vyrt3RTP+PwEAAP//TbkNzUoFAAA=
PvZ builds.
3 Gate Sentry Expand + Show Spoiler +sc2bo://H4sIAAAAAAAEAOy9B2AcSZYlJi9tynt/SvVK1+B0oQiAYBMk2JBAEOzBiM3mkuwdaUcjKasqgcplVmVdZhZAzO2dvPfee++999577733ujudTif33/8/XGZkAWz2zkrayZ4hgKrIHz9+fB8/Iv7Hv/cffPx7vFuU6WVeN0W1/Oyj3fHOR2m+nFazYnnx2Ufr9nz74KPf4+jxk3VRzo4ev8gW+dHjpq3p26N76edZm6ev82VbX6en71bZcvatx3f128d3pfEXWTudr1ful5eXP/X4rvnD++31tC5WrYX+i1fXZbX8JQ/T7fQlfku/t/v9dOv1tFq3d37hj797epj84lVdtVXT/P5tsch/SZru7lDbk3ldLav0Rf5u3WizC8Lyl+zu0ZfA9yq7FlB+SwMxa5piUZRZW9W/ZHef3jh2H+CtgY7vxzuWEex+6oawZyBMq5pweoD36Df98Ad5VlbtL9nFmH+Kf/f69FHb2+uiZgFfZfWKB6y9792jpt+lD3nwI4PIPdO+4dn7JeGQ9jB0mdeRGdh3FXDnvej739pLFzSstAlB7C1nY39O9jBQOyd2CJHvLLoyqHt7jqT7NJVPqratFml1nr7KFiszmUtMxS+5h7HwrFjWfHzX8NqLqs0bw3Lp3SNiWvnk83Uxs6z46cN7k8mns/3t2cMHD7f3H0zy7YP9hw+3P93fP/g038l3DqYHFvjju/LuXRGZ/ycAAP//jtkaaWMDAAA=
DT Expand + Show Spoiler +sc2bo://H4sIAAAAAAAEAOy9B2AcSZYlJi9tynt/SvVK1+B0oQiAYBMk2JBAEOzBiM3mkuwdaUcjKasqgcplVmVdZhZAzO2dvPfee++999577733ujudTif33/8/XGZkAWz2zkrayZ4hgKrIHz9+fB8/Iv7Hv/cffPx7vFuU6WVeN0W1/Oyj3fHOR2m+nFazYnnx2Ufr9nz74KPf4+jxk3VRzo4ev8gW+dHjpq3p26Onb9LTd6tsOfvW47v60eO70uKLrJ3O1yv3y8vLn3p81/zh/fZ6Wher1oL8xavrslr+kofpS/wcpa/z5Sx9Pa3W7S/88XdPD5NfvKqrtmqa378tFvkvSdPdnfRkXlfLavtJVTVt+iJ/t27SrWN6K7vIimWanbd5nRbLoi2yMj15Mkrbq2Kap9WyvB7fUaAXWZv/kt299HP6eZVdp1u75pusaYpFUWZtVf+S3fvpsfvTayQ4734qSMfefBC+uWfenFY1dXyQntBP/egHeVZW7S/ZfZj+FP8W9LG3F/TRIcbx6+OXoFhbX6efpN/N6hWPKH2VN3lWT+fp1pP8gmjiU4yIzi23L/yWljINQ/sle58qXIv3ejktSnz+5qooi4t5S2Pgz3yS7h04ktox9765Z76ZZfXbZk58kP+SezvpU/orfc1/BjRgAqRZmz6p2rZapNV5+ipbrMI2dfXuOiCVDuTertCFqBAMaAm++SX39oWBDD7tL8H/mazmrfaqEsze5ItVmdVpW6Veb6N0UV2Cu3JuXKVfMBMSO7qPXmTtus5KKzOP7xoheFG1eWNkIb17RNIkn3y+LmZWRg7OHzycnmeT7fzh/Xx7P8/2th/OHu5vZ/d3Hty7t0tf5fcs8Md35d27IsD/TwAAAP//Omfx2vEDAAA=
Forge FE + Show Spoiler +sc2bo://H4sIAAAAAAAEAOy9B2AcSZYlJi9tynt/SvVK1+B0oQiAYBMk2JBAEOzBiM3mkuwdaUcjKasqgcplVmVdZhZAzO2dvPfee++999577733ujudTif33/8/XGZkAWz2zkrayZ4hgKrIHz9+fB8/Iv7Hv/cffPx7vFuU6WVeN0W1/Oyj3fHOR2m+nFazYnnx2Ufr9nz74KPf4+jxk3VRzo4ev8gW+dHjpq3p26NnVX2Rp89Ov/X4rn7y+K40+CJrp/P1yv3y8vKnHt81f3i/vZ7Wxaq1EH/x6rqslr/kYbqdvsRv6fd2v59uvcjadZ2V6cm8epuP0tfTat3e+YU//u7pYfKLz4HDL9ndozcEHW5tGptWy/zduvklu/vU6gV+1Y+n2XJJ3fHnJ/x7E3//ImtzafY5/XaVXUeb/fizYlk08/S6Wtfpd7Oy3K7Oz9Orop2nWfpTeVZWraXU47tm6C+qNm8MBdK7R0RD+eTzdTGzlHn46f3pTpbtbO99uruzvT+d7G5Ppvfvb0/3H+zfuz99sD/Z37PAH9+Vd+/KrP0/AQAA//9m/Xwd5gEAAA==
(Naniwas) Nexus First, Forge FE + Show Spoiler +sc2bo://H4sIAAAAAAAEAOy9B2AcSZYlJi9tynt/SvVK1+B0oQiAYBMk2JBAEOzBiM3mkuwdaUcjKasqgcplVmVdZhZAzO2dvPfee++999577733ujudTif33/8/XGZkAWz2zkrayZ4hgKrIHz9+fB8/Iv7Hv/cffPx7vFuU6WVeN0W1/Oyj3fHOR2m+nFazYnnx2Ufr9nz74KPf4+jxk3VRzo4ev8gW+dHjpq3p26MX+bt1kz4r6qYdpc+q+iJPn51+6/Fd/frxXWn9RdZO5+uV++Xl5U89vmv+8H57Pa2LVWvB/+LVdVktf8nD9CV+/sIff/f0MPnFq7pqq6b5/dtikf+S9GReV8sqFUTuvdM2S/z5S3YfyOf64Tnww4eC6NZ3s7Kszs/vGLjcF33td3aRtfTKw/Rz+nmVXfdemmbLJb21t5Oe8G/6cdY0xaIos7aqf0nwR0ot996lx+4jA6iq81+ydy89uZ7k9TJvi2mTntBnlpaP7xrivKjavDE0Su8eEZXlk8/XxczS7mH2MHsw2822793b3dne38km29lkZ2c7f3B/Ntmb5dnk/rkF/viuvHtXJvn/CQAA///gLdmcFQIAAA==
|
seems cool but how can i do to see my own BO's there?
|
Thanks netisopl1, I'll get those added.
On December 06 2011 06:15 Cortez wrote: seems cool but how can i do to see my own BO's there?
You use the editor on the right and press the create button.
|
This is a really good tool.
|
On December 07 2011 23:37 Goshirn wrote: this is really awesome but you really need to make an updater to make the updating more user friendly, other than that it's really freaking good :D
The next bugfix will likely be the last update by me, unless someone has more ideas that interest me. Monitoring your keyboard for relevant macro keys (Hatchbind+V for Zerg, W for Protoss) and displaying a timer was an idea I toyed with, but that's probably going a bit too far.
|
On November 22 2011 03:03 Grumbels wrote:Show nested quote +On November 22 2011 02:54 Veritas. wrote:On November 22 2011 02:40 Grumbels wrote:On November 22 2011 02:34 Veritas. wrote:On November 22 2011 02:28 -swordguy wrote: In customs this is fine for refining/practicing builds but on ladder I would definitely consider this cheating. This is a real time strategy game and requires people to learn builds and counters if they want to achieve some kind of success. The person that remembers their build and the counters will have the advantage and should win. By adding the build order overlays you take out that important part of the game ( I know you still have to execute the build but remembering it is just as important) and that makes it easier for people to play. The game is meant to take a lot of practice in order to learn/optimize the builds and this program will help with that but using a 3rd party source just isn't acceptable in my opinion (and in the TOS). And the difference between using this instead of notepad is... ? Having the build in your eyeline rather than having to alt tab or look at a different monitor is considerably easier. Although I'm excited to hear your method of learning a build that doesn't involve looking at it and then doing it. A question to you: have you ever thought about creating a more complete SC2 environment? I've always thought that to properly learn SC2, especially if you intend to be a bit more professional about it, it should be important to reflect on your games, to set goals for future practice sessions and such. In short, you need a professional environment to help you manage these aspects. And while it's possible to just write stuff down in notepad, it seems like there could be a bit of a market for managing software here. Sounds a lot like something you could do with a calendar, unless I'm underthinking it? On November 22 2011 02:45 legatus legionis wrote: I posted a ton of feedback in the thread of the previous version and was a bit sad when, but could understand, you said the utility did what you wanted to and would not get developed further. So I'm once again very excited to see this pop up because it truly has a ton of potential. Unless I can think of more cool shit to add, I want to add unit images, fix the overlay fps issues and maybe make a build database server. Then I'm done. For real this time No, like, if you're a professional chess player you'd have computer software that details an incredible amount of builds for you that you can quickly check through. I imagine you can also experiment with moves and such and have chess AIs to test your builds. Now for Starcraft 2, suppose you live in a teamhouse, you're being coached, you're a professional that plays the game every day. Wouldn't it be helpful then to have something similar in scope? A constantly updated list of build orders, with example replays, that you could also overlay on the screen if you wanted to. And this would be shared between the entire teamhouse, coaches could write comments next to it. Part of the program could also be a calendar, a notebook/diary, and so on. So kind of like your program mixed with liquipedia, except not public, but private. I don't know exactly how it should be, but I guess I can imagine it being useful for players or coaches.
i understand what you are saying, something such as chessbase, which shows every game ever recorded as well as a computer analysis of the position, ie who is winning, what lines are the most ideal, some even make comments such as good but better was...... or blunder that throws away the game... something like that would actually be awesome IMO not just for preparation for pro players....thats how chess games are interesting at high level they look at the past play history of their opponent then try to find lines or openings that they would be uncomfortable with.... but also allowing us average players an ability to watch, understand, and learn from all the high level games.
|
The notebook doesn't work any longer for me, when I run it it minimizes itself and will not open. I've tried running it in various compatibility modes and deleting the program; nothing has worked. windows 7 64 bit
|
On December 09 2011 11:43 SEEDaurora wrote: The notebook doesn't work any longer for me, when I run it it minimizes itself and will not open. I've tried running it in various compatibility modes and deleting the program; nothing has worked. windows 7 64 bit
Delete config.xml in My Documents/Starcraft II/Scrapbook.
|
On December 09 2011 12:22 Veritas. wrote:Show nested quote +On December 09 2011 11:43 SEEDaurora wrote: The notebook doesn't work any longer for me, when I run it it minimizes itself and will not open. I've tried running it in various compatibility modes and deleting the program; nothing has worked. windows 7 64 bit Delete config.xml in My Documents/Starcraft II/Scrapbook. oooh i had that problem too but now its fine, thanks!
|
Awesome tool! I sent a PM about possible integration with sc2builds.com
|
Best utility ever, thankyou veritas ♥
|
Ive done everything and It is still not showing up when i double click on it QQ
|
On December 11 2011 11:54 BiLaL.645 wrote: Ive done everything and It is still not showing up when i double click on it QQ
Can you be more specific?
|
I want to thank you for the great program! It has helped me alot with my new builds in my constantly dark computer room. Sadly though it doesn't work any longer for me, it starts minimized won't maximize no matter what you do.
|
On December 14 2011 06:00 Mowr wrote: I want to thank you for the great program! It has helped me alot with my new builds in my constantly dark computer room. Sadly though it doesn't work any longer for me, it starts minimized won't makimize no matter what you do. Delete My Documents/Starcraft II/Scrapbook/Config.xml
|
On December 14 2011 08:11 Veritas. wrote:Show nested quote +On December 14 2011 06:00 Mowr wrote: I want to thank you for the great program! It has helped me alot with my new builds in my constantly dark computer room. Sadly though it doesn't work any longer for me, it starts minimized won't makimize no matter what you do. Delete My Documents/Starcraft II/Scrapbook/Config.xml Well look at that, I thought I had done that but it worked
|
Don't suppose there is any easy way to use the sharecode ourselves? I'd love to add the builds posted above by netisopl1 but I can't see a convenient way to add them into the program.
|
Thanks for programming this--it's very slick and saves me having a bunch of pieces of paper taped to my screen while I'm learning zerg after playing terran
One suggestion that I would love though--make it so there's an option to automatically select a build of your choice after selecting your opponent's race. I imagine many people play like this--they do one build many times over again in the same matchup. Also, is there a way to tell it what your race is so you don't have to select it each time?
Again, thanks!
|
This will make it so much easier for me to get my friends into 1v1, thanks man
|
On December 16 2011 08:39 totalpigeon wrote: Don't suppose there is any easy way to use the sharecode ourselves? I'd love to add the builds posted above by netisopl1 but I can't see a convenient way to add them into the program.
This is a bug I've just noticed. You can only use sharecodes if you already have Scrapbook open, otherwise you will see a debug window when launching them.
You can use paste them into Start->Run or your browser URL bar.
|
On December 16 2011 10:07 diophan wrote:Thanks for programming this--it's very slick and saves me having a bunch of pieces of paper taped to my screen while I'm learning zerg after playing terran One suggestion that I would love though--make it so there's an option to automatically select a build of your choice after selecting your opponent's race. I imagine many people play like this--they do one build many times over again in the same matchup. Also, is there a way to tell it what your race is so you don't have to select it each time? Again, thanks!
I originally planned to use the selected build option, and is likely something I will add. Permanent self-race selection is also a good idea.
|
Wow this is some pretty cool Stuff! Thank you for putting this out! really fantastic, keep it up!
|
this is sick man, ive been using your build order notebook for a long time now, mad props
|
I have a problem where i can open it but when i do it closes and goes on my task bar. It's now pretty much useless so could you help fix my problem? I'm using windows 7 and I've already deleted the folder in "my documents" Thanks
EDIT: Nvm i fixed it. had to delete the entire scrapbook folder then redownload
Noobalopse
|
Wow, neat creation! Although I don't like the fact that there could be a crutch for players to rest upon when playing ladder games, or even online tournament games. However, I believe that the application of this tool is very practical, and I support that 100%.
|
Update 2.5: + Show Spoiler +2.5 New: Added the ability to import sharecodes manually via an icon above the Script textbox. New: Added an option to remember your own race for the in-game build selection window. New: Added a reset button to the in-game build selection window. Fix: Fixed sc2bo:// protocol importing. Fix: The unique ID of a build will be changed when changes are made to the build. Fix: The position of the main window will no longer persist between sessions. This should fix the issue that caused people to have to delete their config to load the application.
|
this is very practical and useful. id love to open this on another window next time i ladder
|
helped me a ton can only recommend it. It's especially useful if you want to offrace/switch races (like me) to help you get those builds down. keep up the effort veritas! very good job
|
Okay I apologize if I'm missing something stupid, but the "Remember my race" button is greyed out. I tried toggling all the options. I also deleted the config and started over but still the same result.
EDIT: I tried changing the RememberRace flag in the .xml file to true but that doesn't do anything and I don't see any option in the .xml file that sets what my race is.
|
This is kinda neat, but this kind of stuff will get you in trouble. You can never just follow a cook book of build orders to the letter. What if you are being 6 pooled? The list on your screen then turns completely useless. ALso it creates tunnel vision to players that are not experienced with competition gaming or playing vs other people. Using this for practice is fine, but you cant use this program in real time when playing vs someone.
Grinding games gives you a lot more than any written instructions can ever give you. Learn the basic BO, and then drop the written instructions and practice it vs real people.
|
On December 31 2011 08:01 ishyishy wrote: This is kinda neat, but this kind of stuff will get you in trouble. You can never just follow a cook book of build orders to the letter. What if you are being 6 pooled? The list on your screen then turns completely useless. ALso it creates tunnel vision to players that are not experienced with competition gaming or playing vs other people. Using this for practice is fine, but you cant use this program in real time when playing vs someone.
Grinding games gives you a lot more than any written instructions can ever give you. Learn the basic BO, and then drop the written instructions and practice it vs real people.
I've been using this to write general notes to myself like 5:00 3rd Queen, 6:00 2nd Gas, 7:00 Evo, 8:00 Lair. I think it's pretty helpful to use it like that. Obviously if someone allins I'm going to deviate.
|
On December 31 2011 07:57 diophan wrote: Okay I apologize if I'm missing something stupid, but the "Remember my race" button is greyed out. I tried toggling all the options. I also deleted the config and started over but still the same result.
EDIT: I tried changing the RememberRace flag in the .xml file to true but that doesn't do anything and I don't see any option in the .xml file that sets what my race is.
Well that was a bit herp derp of me. Updated.
|
Ironic piece of software, lower league people will use this, but it doesn't even matter cos the rest of their game is still awful after the first 3mins of their BO, and proper level people most likely wont be using this anyway.
|
On December 31 2011 22:28 discobaas wrote: Ironic piece of software, lower league people will use this, but it doesn't even matter cos the rest of their game is still awful after the first 3mins of their BO, and proper level people most likely wont be using this anyway. You have to know your opening to even think about mid or late game. It's very useful to remember basic BO, so dont complain
|
2.5.2: Late night coding derp. Remember Race now actually does something.
On December 31 2011 22:28 discobaas wrote: Ironic piece of software, lower league people will use this, but it doesn't even matter cos the rest of their game is still awful after the first 3mins of their BO, and proper level people most likely wont be using this anyway.
Having the build on your screen for reference instead of having to look elsewhere and messing up your flow is incredibly useful. Consequently I've now mastered all the of builds I use and am now master league.
Obviously if you have shit mechanics you likely won't do well after the build finishes, but mechanics get better with time and at lower leagues something that even remotely resembles a well executed build will win you the game.
It's meant to be a learning aid until you've mastered what you're practicing. It is not meant to turn the game into StarCraft II: Guitar Hero for the rest of your life.
|
Wow man thank you so much. This is sooo nice to have. I really learn builds well. This will guide you to solid build orders if you put in the time! Thanky ou soososososo much!
|
great stuff! love it!
one issue:
is anyone having problems where you constantly have to keep closing and opening the scrapbook to make changes?
whether it be changing the font or updating the build order, i keep getting this error. closing and re-opening fixes this, but it is annoying as hell
|
On January 06 2012 05:37 Golgotha wrote:great stuff! love it! one issue: is anyone having problems where you constantly have to keep closing and opening the scrapbook to make changes? whether it be changing the font or updating the build order, i keep getting this error. closing and re-opening fixes this, but it is annoying as hell
What version of windows are you running?
|
Hey, nice tool! What do I have to do so that I get an overlay while playing YABOT? Btw I have also above mentioned error, Windows 7 Professional in English is running!
|
THANKS SO MUCH!!! I had been looking for something to make an easy cheat-sheet print out for build orders and this was an almost perfect solution!!! Here are a couple 'brochure-type' BO Cheat Sheets I was messing around with... I made a blank layout to print using MS Publisher:
Then I saved it as a .jpg or .png to drag onto the desktop builder as a background:
Few side-notes: (for wallpaper -Is there a readme file or help that I can't find that lists the syntax in order to format font? (like * for bold, # italic, does it apply to the entire line only, is there a way to make a single word bold? etc...) -Also, if I want to put {terran} {zerg} or {protoss} in the build order script area, the icon comes out much smaller than the building/unit/upgrade icons, is there a way to specify the size within the BO script, like {terran.50} = terran logo @ 50x50? -You have zerg specialty upgrades (pneumatized caprice, burrow, ulktralisk plating), however protoss is missing twilight upgrades blink & charge, {protoss_upgrade_blink}? It could be because these are not just upgrades, but also an ability... as it seems you are missing abilities - while all of them may not be useful, the icon for chronoboost & spawn larva, etc would be useful as well as the abilities that are also upgrades like blink, stim, etc. -Would be nice to choose a default background/template [like the 'brochure'-type blanks I made above & a couple other choices] OR drag & drop your own background -Would also be nice to have a way to specify the size of the 'canvas' in the wallpaper designer in the area where it is currently shown, maybe an option/button to stretch wallpaper to the new canvas size & a basic selection tool (free or rectangular) w/ the usual basic options (crop, cut, copy, paste). -Also might want to consider adding a "print" or "save & print" next to the "save" button, in order to shrink/stretch the image to fit on a page, and possibly show some sort of print preview --- this would be like an option to provide either 'save as wallpaper/overlay' OR 'print as cheet-sheat'.
(for scrapbook/script) -Maybe integrate some of the ideas from and/or team up with creator of sc2builds.com? -the 'steps' tab shows a graphic layout of the build similar to your overlay, but it includes the (ideal) timings as well (a feature someone previously mentioned that they would like... -the "encoding" tab displays YABOT (single or multiplayer code) AND plain text... it would be nice to allow SC2scrapbook to also be able to import multiple formats from pages & BO databanks like this and be able to export in multiple formats as well.
[B] I get this error at times upon trying to update a build, usually I think the wallpaper designer is open at the same time - this might have something to do with the error?? Also, if I run the program as an administrator, I usually can't drag & drop a picture for the wallpaper background.
Running: Windows 7 64-bit (SP1) w/ 8GB DDR3 AMD 790FX chipset (MSI model MS-7577) CPU: Phenom II X4 965 GPUs: 2x 5770HD (crossxfire)
Again, thanks for this little utility! has been extremely helpful!!
|
On January 06 2012 05:37 Golgotha wrote:great stuff! love it! one issue: is anyone having problems where you constantly have to keep closing and opening the scrapbook to make changes? whether it be changing the font or updating the build order, i keep getting this error. closing and re-opening fixes this, but it is annoying as hell
Having the same exact problem, a fix or investigation of this error would be appreciated :D
|
This issue has been resolved.
|
Russian Federation164 Posts
Wow, when I try to learn a new build, I just write it down. On a list of paper. Like an old fag. For me, it's easier to rememer it that way, actually. Nice utility, though!
|
when i load a build the game gets all laggy and choppy so sad
|
On February 10 2012 20:30 HyunA wrote:when i load a build the game gets all laggy and choppy so sad
The overlay is a layered window. This will cause an FPS drop that is unnoticable on most modern hardware.
|
On February 12 2012 15:19 Veritas wrote:Show nested quote +On February 10 2012 20:30 HyunA wrote:when i load a build the game gets all laggy and choppy so sad The overlay is a layered window. This will cause an FPS drop that is unnoticable on most modern hardware. Unnoticible? Normally I get 120+ FPS on ultra settings at 1200p, but with this I get 20-30 FPS... That is a huge FPS drop, I would use this all the time if my fps stayed the same...
|
So is someone actually playing StarCraft if they only do 1 all in build and follow this guide?
I mean, at least memorization was a skill-barrier when being a 1 base all in'er, but now this type of mod eliminates that need.
|
On February 12 2012 17:53 captainobvious wrote:Show nested quote +On February 12 2012 15:19 Veritas wrote:On February 10 2012 20:30 HyunA wrote:when i load a build the game gets all laggy and choppy so sad The overlay is a layered window. This will cause an FPS drop that is unnoticable on most modern hardware. Unnoticible? Normally I get 120+ FPS on ultra settings at 1200p, but with this I get 20-30 FPS... That is a huge FPS drop, I would use this all the time if my fps stayed the same... yeah that happens to me too :/ i have a pretty good computer but i feel that the fullscreen windowed mode of sc2 eats some fps, and combined with the layered window it's just horrible. i get 20-30 fps too even with vsync disabled.
it;s a very cool tool but it's bad that few people can use it...
|
On February 12 2012 19:09 SovSov wrote: So is someone actually playing StarCraft if they only do 1 all in build and follow this guide?
I mean, at least memorization was a skill-barrier when being a 1 base all in'er, but now this type of mod eliminates that need. So you're a 2 base allin guy yourself?
|
It's not working now after the update, anyone know why? Thank you!
I love this software!
|
probably needs to be updated since it doesnt list the current patch...
|
On February 12 2012 19:09 SovSov wrote: So is someone actually playing StarCraft if they only do 1 all in build and follow this guide?
I mean, at least memorization was a skill-barrier when being a 1 base all in'er, but now this type of mod eliminates that need. Riiiiiiight, because every person that uses a 1-base-allin obviously is too stupid to just pin a post-it to their monitor and thus this program will actually change anything about 1-base-allinning players.
I really like the idea of the tool, although I won't use it.. I simply learn faster if I lose a couple of games because of dumb build order losses and refine my builds faster if I actually have to completely memorize them.
Edit: Captainobvious, your nick just suits you. Hrhr. :>
|
Stopped working in new update :/
|
The overlay works but as of last patch it seems like it lags my game a bit graphically and the thing that pops up and shows the enemy's league and their rank is not showing.
|
Added 1.4.3 data to the auto-updater. Advanced options should work again.
|
On February 12 2012 19:09 SovSov wrote: So is someone actually playing StarCraft if they only do 1 all in build and follow this guide?
I mean, at least memorization was a skill-barrier when being a 1 base all in'er, but now this type of mod eliminates that need.
If someone cannot remember the BO for a 1 base all in, I doubt this will even help.
But seriously, It doesn't help at all if the opponent does any form of harassment. Most timings are relative.
|
Is there any way to resize the text? I dislike having the overlay ingame because it takes too much of the screen so I just have the notebook on a separate monitor (my TV), but it's hard to read on my TV cuz it's like 6 feet away on top of my desk.
Maybe I'll just have to bite the bullet and move my TV but it would seriously mess up my room to do that, lol.
|
i have a pretty modern rig, above average than most, but I get a pretty big fps hit. ultra setting, win 7, gtx 560, i5 2500k
|
Horrible FPS hit for me as well, i go from 110 to 30. It's really a shame, otherwise it would be a perfect learning tool.
|
It doesnt work past the first time it is opened. I followed suggestion and deleted the Scrapbook/config. file (both, and one at a time) and it still doesnt pop up. When deleting Scrapbook file in My Documents it only reappears when I click on desktop icon to start. When I try deleting the icon on desktop, my Comp states 'Windows cannot delete as file is in use", however, my task manager doesnt state that it is in either Applications or Processes tabs.
Any other suggestions?
|
Okay, nvm I solved the problem. This program has a funny directory task bar icons dont really match up as far as communicating when program opens and closes. If anyone else has an issue, just try 'ave link as ..." and send directly to your desktop instead of it pre-fixed directory.
Thanks for the work! Looks great. :D
PS, anyone saying this is cheating is straight up ridiculous.
|
Is it possible to make the overlay non-clickable? Is it possible to define a fixed position for the overlay?
Everytime I use the overlay I experience the following problem: The overlay is fixed in the top-left of the screen and when I try to scroll left with mouse, my mouse focuses the overlay and the pointer changes to the normal windows pointer.
Another position would be great and a feature to make the overlay non-clickable / not focusable..
thanks,
dreign
EDIT: nevermind...I think 1 click on the title for positioning and 2 click for locking is what I searched for^^
|
I can't believe people were hating on this program. Obviously one will not keep it forever but it's really useful for those who are just starting out.
|
Is it just me being too dumb to find it or is the "stim" icon missing?
|
I find this program extremely useful when practicing buildorders against the computer.
Also, you shouldn't have to delete the config file if the window is not showing. The problem is that the window moves itself off screen. You can use some windows hotkeys to move it back:
Alt-Tab to the program Alt-Space to bring up the "move/maximize/minimize" menu M to select move command (if you have english windows) Press an arrow key and the window should snap to your mouse.
|
Hey Veritas cool program thanks! Im having a bit of trouble though one day the program was working fine and the next every time I try and run the program I get an error message that the program has stopped working for some reason. ive tried deleting and re-downloading even reinstalling .net framework but nothing works im on windows 7 64 bit
|
On February 12 2012 19:09 SovSov wrote: So is someone actually playing StarCraft if they only do 1 all in build and follow this guide?
I mean, at least memorization was a skill-barrier when being a 1 base all in'er, but now this type of mod eliminates that need.
Can people please stop being ignorant...
like, for real... not to be too harsh, but if you think this program is "cheating" - you aren't thinking.
I love this program - but I don't use the overlay option... for me, I loved it because it made it easier to design things like this:
I have 1 for each race, folded into 3 parts like a pamphlet... this is an earlier example, but I also started organizing them - so for example with zerg, I have one column for various rush build orders I like, and I have all the hatch 1st build orders I like in the next column.
You see, for me - this is easier and faster than even using the overlay... I have all three races right behind my keyboard - as 'pamphlets', all 3 side by side are the size of 1 sheet of paper. So I can quickly grab my race and stand it up between the keyboard and the bottom of the monitor (desk has build in monitor stand that raises the height about 6 inches... since I fold it like a brochure, it doesn't slide down or fall over, and the positioning makes it so I can essentially have it in my line of sight while playing.
Ya, the overlay is directly on the screen, but honestly I don't think their would be any noticeable advantage over having a BO taped directly to the side, or in my case a sheet at the bottom. Because even with the build order on screen , you still have to glance over and read it while you play, as it is nearly impossible to read with peripheral vision alone - our eyes must focus on text to comprehend the words... In fact I just did a little experiment, focusing at the middle of my monitor and then glancing to the far left or right side of the screen, then doing the same and shifting focus to the sheet directly below. With my 24" widescreen (1920x1080) it is actually the same distance (or angle to be more precise) to shift focus from the sides vs shifting focus to the bottom... and since many of the controls and important info is near the mid-bottom of the screen, it is actually even better.
This isn't even bringing up the fact that one only needs to glance and remember the next few steps --- and the more the build order is used it becomes to be memorized, and the sheet is looked at less and less, just being used as a reminder or in case you forget a step....
Now, considering I've made my case that my 'cheat sheet', is just as effective as the overlay (more effective for me ...I don't need windowed full screen)...
The thing is, I didn't NEED to use this program to make this cheat sheet - in fact the background to divide it into 3 sections was pulled from a template in MS publisher, and I could have used it to make then entire sheet, or any number of programs, or a damn crayon. I simply like the fact that not only can I use it to organize the build orders I like to try, but the huge plus is being able to simply drag the build over and make a 'wallpaper' that I can print.....
Every person that has pointed out you can easily put a sticky note on the screen and do the same thing IS RIGHT!!! And the thing is, if you consider that cheating - you're not thinking.... At the pro level, THEY DON'T NEED BUILD ORDERS!!! The part where I said "the more the build order is used the less you look at the sheet".... well they have played their build orders SOOO much that it comes NATURAL - they have it MEMORIZED... and I'M SURE most if not ALL pro and competitive players started out using specific build orders and memorized them, likely by writing them down, maybe some experimented over and over in game to devise & perfectg their own builds - but i'm sure plenty memorized well-know BOs and tweaked them as they gained experienec, or possibly even using the web-based tools that let you look at the BO and analyze it visually, making adjustments and seeing how it affects the outcome.
In summary, this program - even with the overlay ON SCREEN WHILE PLAYING, is pointless for cheating (if you need to see the build order & don't have it memorized, you're still practicing) It is pointless for anything other than learning and perfecting build order timing...
So please, just because it is more convenient than writing on note pads or printing pages from the builds here on TeamLiquid - don't try and convince yourself that easier & more organized methods of doing the SAME THING is in any way related to cheating or being unfair.... if you think it could be cheating, simply THINK IT THROUGH....
Also, thank you Veritas for sharing this utility with others in the hope they may find it useful as well. (fyi, a few upgrade icons are missing, such as burrow, and i believe adrenal glands)
|
The overlay doesn't work properly for me. Whenever I double click to add an overlay, it always puts up the same one, no matter which one I double click.
|
Will this be update anymore? the Show Opponent info overlay is no longer working for me after the last patch.
|
The overlay that comes up when a match start [the build orders and opponent overlay] dossen't work, I've tried to delete everything and install it again but the program remebers it Happened after the latest uppdate.
|
Stopped working after the last update, I tried everything and nothing! Too bad, I loved this software! I think until it is sold at a price not too high could be a good buy, and the user could devote himself more to the software because it is excellent!
Does anyone know what I can do to make Scrapbook work?
|
|
The SC2 interaction portions will probably no longer work.
The site that the auto-updater files were stored on, cjb.net, cut their free hosting service. Normally the application would fetch the latest patch data on startup but now it's stuck on 1.4.2.
I'm curently working on a large update that adds quite a lot of new features, but in the meantime I've pushed out an update that uses the new auto-update site.
If you have any feature requests for Version 3 now would be the time to ask
|
1.5 broke everything. I'll try and get a fix out ASAP.
|
1.5 fix now available here.
|
|
this program is considered a hack as it uses the same method to see what your opponent is doing. if you want to see build orders on screen, I suggest using another screen or another pc or even better old school of writing it down.
|
On August 03 2012 16:49 TibblesEvilCat wrote: this program is considered a hack as it uses the same method to see what your opponent is doing. if you want to see build orders on screen, I suggest using another screen or another pc or even better old school of writing it down.
Well your no help. It may be a hack but its go to use vs A.I and to test build orders. Im just trying to fix it.
|
On August 03 2012 11:42 Veritas wrote:1.5 fix now available here.
Hello Veritas,
I would like to start off by stating that you are doing great with this application! Truly, one of a kind and amazing in its purpose. Now I know of the server issues, but I was just hoping if you could please keep us,users, up to date with your progress cause I can not speak for everyone but I am very eager (on the edge of my seat) to get my hands back on the new and improved SC2 NoteBook.
Thank you in advance, Fellow User and SC2 Player
|
cool program, but what do the PvX, TvX, and ZvX matchups mean?
|
On September 18 2012 07:56 darkwings wrote: cool program, but what do the PvX, TvX, and ZvX matchups mean?
Anything match up. PvX = PvT, PvP and PvZ. Just a BO you can use in every match up, such as the 3 gate robo.
And will there be a mac version coming soon?
|
i have no clue what the stuff in this program means. for example, what does the build order for 4 Warpgate Rush mean? also, how do i view the build order in while playing SC2?
here is what the 4 gate build order looks like {supply}9 - Pylon [1] {supply}11 - Chrono @ Nexus (Twice) {supply}13 - Gateway [1] (Scout) {supply}14 - Assimilator [1] {supply}16 - Pylon [2] {supply}17 - Core {supply}18 - Zealot {supply}22 - Stalker {supply}24 - Warp Gate Research (4x Chrono) {supply}24 - Cut probes @ 20 (16 Mins, 3 gas, 1 scout) {supply}24 - After stalker, drop 3x gateway {supply}24 - Stalker {supply}26 - Proxy Pylons #On 4gate complete, warp 4x stalker #Warp rounds of 1x stalker and 3x zealot #Attack after 2nd warp in wave #Zealots go first, but still clump with stalkers #Proxy pylon at ramp *Focus stalkers *Focus units warping in *Retreat and wait for more zealots if they die
|
I would just like to thank OP for this program, it has helped me nail down build orders extremely quickly without having to alt-tab during a game.
Really, I can't thank you enough.
|
Bump, does it still work ?
|
On February 27 2013 17:43 Art Of Lorenzo wrote: Bump, does it still work ?
yes it still works, im using it since i started playing HOTS
ive used it for some time in WoL because i suck at remembering BOs
|
It works but it definitely has some frustrating glitches/bugs. Once every few games it seems like you just lose control of you mouse and keyboard for the most part. Im 95% sure its this program.
|
Where are the build order's saved?
|
I am offer you a translation to German.
|
would be great to have an edit option to create new BOs
|
Russian Federation4295 Posts
On November 21 2013 15:45 Zulu23 wrote: would be great to have an edit option to create new BOs
It's already here. You can paste any text
|
Maybe make it possible to click though the overlay. Maybe make it possible to move the overlay.
Would use it everytime if that was possible. If i cant use half of my screen for clicking its just not worth it.
|
On December 05 2013 04:48 Blacky372 wrote: Maybe make it possible to click though the overlay. Maybe make it possible to move the overlay.
Would use it everytime if that was possible. If i cant use half of my screen for clicking its just not worth it.
It is already possible. Double click to fix it and grep it at the top to move the BO window.
|
Not sure if this works with Windows 8.1. I attempted to run it in comparability mode for Windows 7, and Windows XP SP3 as well. It crashes instantly (Windows reports not responding). I do have .NET >= 4.0 (checked it, specifically .NET Framework 4.5.1 installed with Windows 8.1).
Any ideas?
|
You know what would be amazing? Something that could keep track of scout timings through the mid and late game and also tell you where you can branch your build.
ex. I open gate expand PvZ. I scout he went 3 bases and droned up. Program alerts me I can switch to a 4gate pressure starting now. Click to change build. Then later can revert back to macro on your own.
I have the other problem of knowing only the macro builds but not the cheese builds, there's a lot to remember.
Learning the build seems to be gold level, but platinum and diamond are hopefully more about learning how to branch your build better and learning the innate pressure points you can utilize.
|
I just discovered this little tool and find it to be very easy to use. I'd like to use it for tutorial videos, but its terribly outdated! Could you update it to HotS standards? Last update was back in 2011 if I'm not mistaken (if I do let me know where to get the latest version ).
|
Hey ! Anyone knows how can I share my Build order with another SC2SN user? Any help appreciated! Thx
|
This is one of the coolest utility I have seen so far, thank you and keep up the good work.
|
hi, i will give it a try cause it seems like it could be very helpful !!
i have only one question - how can i import my builds ?
a) is there any way to get (copy/paste) BO code from scelight/scegears ? b) can i use SALT Encoding from http://spawningtool.com to import builds ? (if not maybe some other pages with the compatible formatting ?)
thanks !!
|
On November 22 2011 02:15 rasers wrote: holy fuck... actually start learning the game and dont let some programs or the game itself do everything for u guys... now go make a bot that makes the build order for u so u can go afk the first 5minutes or what? ... rofl
It's nothing wrong/strange/cheaty with this, it just helps u get familiar with new buildorders and saving u a lot of time since u dont have to reload map everytime to restart if u failed with BO. Ofcourse you will still need to practice it live on the ladder or with friends. It's not like its doing your work or anything, program just showing buildorder on screen and nothing else, You cannot use this on ladder o such thing. Don't worry, if u dont like it, thats fine...
|
On March 02 2015 04:25 yurisan wrote:hi, i will give it a try cause it seems like it could be very helpful !! i have only one question - how can i import my builds ? a) is there any way to get (copy/paste) BO code from scelight/scegears ? b) can i use SALT Encoding from http://spawningtool.com to import builds ? (if not maybe some other pages with the compatible formatting ?) thanks !!
anyone ? basically - can you import builds from external sources ? i want to use pro builds without having to rewrite them.
|
2.6.0 ------------------ New: You can import SALT encoded build strings. Grab some from spawningtool.com and try it out! New: The default builds have been updated for LotV (shamelessly stolen from spawningtool.com) Fix: In-game detection has been updated for Patch 3.1.4
Available here
|
Lol people are soooo shitty about this. It's not like it's building it for you you still have to do everything.
God forbid we make the hardest game in the world any more accessible/easy to play right? People are so arrogantly elite it's ridiculous.
|
This picture made me so nostalgic. Good times with sentry expand on Metalopolis.
|
Thank you very much! I am using your SC2Scrapbook for years! Is there any possibility to donate a small amount of money to you for this? If you would accept a donation it would make me very happy.
|
I found maybe an issue but I am not sure if it is a SALT or an SC2Scrapbook issue. If I use this SALT Encoding:
$b'yjlee'-26374|spawningtool.com||~* 2 /+ I !, N ,/!<!%/!=" 0!I #0!N!%1!T /2"( %2"/ )2"/ ,5"V .5"X" 5#$!#5#%!#:#' 0;#7 /=#<!#=#<!#A#F 0A#F#(C#K ,C#K! H#Y H$ !#H$!!#N$5!#N$7!#R$E ,R$F! W$T!#W$T!#\%$ %\%' 0\%) #_%I! W& !*^&/ %a&> 0a&I!*a&M" j'# %j'( +j'( $j'-#%k'0 k'1!*k'2!*w'B" w'R!*w'R!*
from here http://lotv.spawningtool.com/15953/ (Terran BO) I get this:
Update: I imported this SALT encoding into SC2 and it also has Protoss buildings in it after half of the BO. Seems it is an SALT issue.
|
Hi propagare,
Maker of SALT here. The image you provided matches up with the build order you linked which is as it should be. I'm not 100% sure what problem you are having but maybe it is the steps which are not shown. The only discrepency I see is that the build on spawningtool.com and the image you show is the "4:34 supply depot" and the "6:01 Hellion".
Importing data into SC2 is limited to 255 characters due to a Blizzard bug in the Starcraft engine. (One which I think they could probably solve in a matter of minutes and I've tried nagging them about it before to no avail... but c'est la vie).
As a work around to this bug some of the unimportant steps are deliberately left out such as the supply depot at 59 supply. The exact timing of a supply depot this late in the game is highly dependent on the circumstances. Maintaining production and preventing supply block are more important to focus on and are not usually included in any build order guides. I could include ALL the steps but then I risk the possibility of having to leave out later, more important steps so it is a trade off.
As for the edit I importet the build myself to verify and it worked fine.
demonstration of the build order loaded correctly
But this was offline. If you could tell me which region you are using I can take a look to make sure that there is not some error in one of the copies on one of the regions (a map needs to be uploaded seperately for each reagion to be accessible in that region). This was using the SALT mod correct? I believe there might be some outdated maps from 2014 or so floating around which I should hunt and delete properly so nobody uses them by accident.
BTW that looks like a really cool mech build. I like
|
Hi Turtles,
Good to see you around! Yes, this Mech Push against Zerg (on EU, with SALT mod v5.7) is pretty strong! :D
I will try to go beyond step 37. Fmpov it happens the first time (as I wrote above) after half of the BO. It suddenly change to Protoss buidlings. I will play it again myself and post a screenshot here as a follow up to this post.
cya!
|
Follow up as promised:
This time I couldn't replicate the issue. The last time we were two (1 spectator, 1 AI (Protoss very EZ), 1 SALT BO student) But it was another BO which had similar issues:
$b'Darkfuryon'-26219|spawningtool.com||~* 3 /+ I !, N ,/!? //!?" /!E )/![ #0"/!%0"/!%4"@!%4"A!%7"K ,7"L %7"R!%7"R!%:#*!%:#*!%=#8 "=#9" =#<!%=#<!%=#< 1=#= .B#R!*G$ /I$+!&O$9 $R$C !S$H!*]$U +]$X ,[%$ !]%* (_%8 0b%P!&b%P!&b%Q!*q&.!$q&; )
I tried it alone and .. damn it! I can't replicate it. If it happens again I will contact you directly. Sorry :-/
|
good idea but not so good implementation^^
|
Damn it. That's the worst kind of problem. A problem which disappears when you look for it!
FWIW I haven't heard of this happening to anyone else. I fully believe you, it's just really weird. Let me know an update if it happens again and I am really sorry that it disrupted your training session.
|
Just wanted to say thank you for your work! I've been using your tool for a long time and I did not give you credits for all the learning you were able to provide me (indirectly).
|
You should add something like a hotkey to start the timer. Means if you press F6 (for example) the timer starts.
Sometimes in the middle of the list you get lost. So if the points above would disapear it would help a lot. Perhaps something like this would be a good idea.
3 Rows are shown always:
0:24 Pylon 0:46 Gateway 0:54 Assimilator
So in this example, the Pylon is what you have to set NOW (or already set). And the next step would be the Gateway, so this is Element is highlighted! So you don't lose the track of "what's next". And the next one would be the Assimilator. If the Gateway is build, the Pylon would completlely disapear out of the list. So that it looks like this:
0:46 Gateway 0:54 Assimilator 1:23 Nexus
I guess this variant would bring the best overview for a long list. It takes less space on the screen, and it's the most helpfull way. The only thing u have to do is ACTIVATE the timer at the start of the game, like asap. IF this could be done automatically per detection, it would be great. But if not a simpley hotkey to start the timer would be enough.
So far, the List is cool. But only for people who don't use 2 Monitors. Because everyone else could just use a long list themself. Or a piece of paper pined to the monitor border. Or besides the keyboard. A dynamic list (like described above) with 3 entrys (running timer) would be a way better tool for learning build orders.
Because without a timer / highlight function, this is nothing really better than using 2 Monitors or a piece of paper. Or just this website: http://lotv.spawningtool.com/build/34722/playable/ With a timer build in it. There's even a Overwolf Overlay App of Spawning Tool which basically makes what I described here.
But your tool would be a standalone programm. A much cleaner, smaller application. Overwolf takes ~20FPS++ from my SC2 just because it's enabled... I don't know why, but it is like this. The overlay of Overwolf is kinda strange. So people would still use your Build Order Programm.
But for me, the timer function would be neccessary.
Greetings Dedra (www.twitch.tv/DedraSC)
|
Sometimes in the middle of the list you get lost. So if the points above would disapear it would help a lot. Perhaps something like this would be a good idea.
3 Rows are shown always:
0:24 Pylon 0:46 Gateway 0:54 Assimilator
So in this example, the Pylon is what you have to set NOW (or already set). And the next step would be the Gateway, so this is Element is highlighted! So you don't lose the track of "what's next". And the next one would be the Assimilator. If the Gateway is build, the Pylon would completlely disapear out of the list. So that it looks like this:
0:46 Gateway 0:54 Assimilator 1:23 Nexus
|
On April 03 2016 01:50 Veritas wrote:2.6.0 ------------------ New: You can import SALT encoded build strings. Grab some from spawningtool.com and try it out! New: The default builds have been updated for LotV (shamelessly stolen from spawningtool.com) Fix: In-game detection has been updated for Patch 3.1.4 Available here
Hi Veritas,
There's a problem, when I try to download the zip file I get
This XML file does not appear to have any style information associated with it. The document tree is shown below. <Error> <Code>AccessDenied</Code> <Message>Access Denied</Message> <RequestId>AA5FF7340296E150</RequestId> <HostId> D/3t/KFETjDeRcD7gxQPUdot3cznUaGlOkgU8KldPdmTgNEi5V8P1E8k+UVFEaahPJ6Vj0W5TTQ= </HostId> </Error>
access denied
|
hey veritas, are you still working on this project?
|
Trojan:Win32/Ditertag.B
Care with this.
|
Works perfectly on a Mac through the Wine container! Resolution is poor but still readable. Just wanted to share. OSX 10.14.6, Wine 4.0.1.
|
Hey there! The Links is down for me and I'm missing this dearly.
|
|
|
|