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On February 22 2012 08:51 polysciguy wrote:Show nested quote +On February 22 2012 08:44 emc wrote: I'm unsure where +2 range hate is coming from. It's clearly going to be an optional thing for lower leaguers and won't be utilized at top level because phoenix already out range mutas and top level players already have the control they need to keep them alive. With that said, it won't make a big difference for protoss and complaining that it's there when you don't need it is stupid. At least you have the option of a mothership or the option of carrier even if they aren't always useful. I know as a zerg player I use everything blizzard gives me and thank them for it. thats not actually true, even pro's don't use phoenix to counter muta, they use cannons and storms, if you watched the daily that day9 did about pvz muta hero makes 6 phoenix's and loses them in the first big engagement vs mutas, then proceeds to win anyway because he's awesome as long as noone is watching.
At face value I can see 2 uses for this upgrade.
1: You are a Genius and opening up with a stargate, and keep building phoenix the whole game. When the mutas come out, well, you've got a bunch of phoenix and the mutas are largely ineffective and unable to put pressure on anything that has a cannon because the phoenix turn up and ruin their fun. The phoenix can't fight them alone, but with any sort of support the mutas can't fight the phoenix. Now, here is the key point, you are thinking 'i want to push out soon and kill this zerg bastard' so you put down a fleet beacon and get this range upgrade. Crazy you say? But what do you have to fear? Losing a base race. The zerg can't face your army in a brawl, too much supply is sunk into those mutas, so when you push out you have say, 8 phoenix and the range upgrade. base trade ensues, except you are MURDERING those mutas. It's not even close, you just tear them to shreds.
2: You do whatever opening makes you happy that isn't a stargate, take a 3rd and then, omfg, mutas. Damn. You can turtle now, you have the resources to do whatever you want, but a 4th base is a pipe dream. Now picture this, you get 2 stargates, start getting phoenix. Artosis is in your mind calling you and idiot, this will never work. you will never get enough phoenix to deal with the quickly growing muta flock, you're just screwed. so you rush right into fleet beacon and range upgrade. Holy shit, phoenix are now MUCH stronger than mutas. like, with micro, infinity better. It cost you a lot, but suddenly you can push out with your ground army and take that 4th knowing that your phoenix will keep you secure unless the zerg does soemthing crazy like get 12 corrupter and 30 mutalisks.
The advantage here is that you can swap the supply cost of mass phoenix for the resource cost of the upgrade. 8 phoenix with range upgrade will kill 30 mutas if controlled decently.
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On February 22 2012 09:03 emc wrote:Show nested quote +On February 22 2012 08:51 polysciguy wrote:On February 22 2012 08:44 emc wrote: I'm unsure where +2 range hate is coming from. It's clearly going to be an optional thing for lower leaguers and won't be utilized at top level because phoenix already out range mutas and top level players already have the control they need to keep them alive. With that said, it won't make a big difference for protoss and complaining that it's there when you don't need it is stupid. At least you have the option of a mothership or the option of carrier even if they aren't always useful. I know as a zerg player I use everything blizzard gives me and thank them for it. thats not actually true, even pro's don't use phoenix to counter muta, they use cannons and storms, if you watched the daily that day9 did about pvz muta hero makes 6 phoenix's and loses them in the first big engagement vs mutas, then proceeds to win anyway because he's awesome as long as noone is watching. you're taking an example from one game.. Ok I'll give you an example from one game as well then. Genius in Code S this season did a phoenix opener and never lost them when his zerg opponent went for mutas. Was it a mistake that his phoenix were still alive? no, it was good control and awareness. But if you're point is that 4 range phoenix isn't good enough, then why are others hating on the +2 even if it's an unreachable upgrade? at least it exists. watch Code S, Ro16, Group D, Genius vs. Nestea G2, lawyered.
im not, but most pro's also say that phoenixes are good against mutas in small number, not the 30+ that were being seen, for that they needed templar, now im not complaining about the upgrade, ill most likely be getting it in muta ling games, just saying that most pros don't consider phoenix to counter muta ling style and giving an exampl.
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On February 22 2012 09:08 polysciguy wrote:Show nested quote +On February 22 2012 09:03 emc wrote:On February 22 2012 08:51 polysciguy wrote:On February 22 2012 08:44 emc wrote: I'm unsure where +2 range hate is coming from. It's clearly going to be an optional thing for lower leaguers and won't be utilized at top level because phoenix already out range mutas and top level players already have the control they need to keep them alive. With that said, it won't make a big difference for protoss and complaining that it's there when you don't need it is stupid. At least you have the option of a mothership or the option of carrier even if they aren't always useful. I know as a zerg player I use everything blizzard gives me and thank them for it. thats not actually true, even pro's don't use phoenix to counter muta, they use cannons and storms, if you watched the daily that day9 did about pvz muta hero makes 6 phoenix's and loses them in the first big engagement vs mutas, then proceeds to win anyway because he's awesome as long as noone is watching. you're taking an example from one game.. Ok I'll give you an example from one game as well then. Genius in Code S this season did a phoenix opener and never lost them when his zerg opponent went for mutas. Was it a mistake that his phoenix were still alive? no, it was good control and awareness. But if you're point is that 4 range phoenix isn't good enough, then why are others hating on the +2 even if it's an unreachable upgrade? at least it exists. watch Code S, Ro16, Group D, Genius vs. Nestea G2, lawyered. im not, but most pro's also say that phoenixes are good against mutas in small number, not the 30+ that were being seen, for that they needed templar, now im not complaining about the upgrade, ill most likely be getting it in muta ling games, just saying that most pros don't consider phoenix to counter muta ling style and giving an exampl.
and who goes muta against protoss and doesn't mass them? in that game, Genius opened stargate, had about 5 phoenix then made more once he spotted the spire. nestea went for a mass muta double spire build and got crushed by the early phoenixs, and genius never really lost a phoenix until the last engagement when it didn't matter anymore. Maybe hero just eff'd his engagement?
If a code S player thinks opening phoenix and sticks with them is a good idea then who am I to say otherwise? he fucking beat nestea 2-0 opening stargate both times...
most pros can't beat nestea, most pros can't even get out of Code A
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On February 22 2012 09:14 emc wrote:Show nested quote +On February 22 2012 09:08 polysciguy wrote:On February 22 2012 09:03 emc wrote:On February 22 2012 08:51 polysciguy wrote:On February 22 2012 08:44 emc wrote: I'm unsure where +2 range hate is coming from. It's clearly going to be an optional thing for lower leaguers and won't be utilized at top level because phoenix already out range mutas and top level players already have the control they need to keep them alive. With that said, it won't make a big difference for protoss and complaining that it's there when you don't need it is stupid. At least you have the option of a mothership or the option of carrier even if they aren't always useful. I know as a zerg player I use everything blizzard gives me and thank them for it. thats not actually true, even pro's don't use phoenix to counter muta, they use cannons and storms, if you watched the daily that day9 did about pvz muta hero makes 6 phoenix's and loses them in the first big engagement vs mutas, then proceeds to win anyway because he's awesome as long as noone is watching. you're taking an example from one game.. Ok I'll give you an example from one game as well then. Genius in Code S this season did a phoenix opener and never lost them when his zerg opponent went for mutas. Was it a mistake that his phoenix were still alive? no, it was good control and awareness. But if you're point is that 4 range phoenix isn't good enough, then why are others hating on the +2 even if it's an unreachable upgrade? at least it exists. watch Code S, Ro16, Group D, Genius vs. Nestea G2, lawyered. im not, but most pro's also say that phoenixes are good against mutas in small number, not the 30+ that were being seen, for that they needed templar, now im not complaining about the upgrade, ill most likely be getting it in muta ling games, just saying that most pros don't consider phoenix to counter muta ling style and giving an exampl. and who goes muta against protoss and doesn't mass them? in that game, Genius opened stargate, had about 5 phoenix then made more once he spotted the spire. nestea went for a mass muta double spire build and got crushed by the early phoenixs, and genius never really lost a phoenix until the last engagement when it didn't matter anymore. Maybe hero just eff'd his engagement. If a code S player thinks opening phoenix and sticks with them is a good idea then who am I to say otherwise? he fucking beat nestea 2-0 opening stargate both times... most pros can't beat nestea, most pros can't even get out of Code A
He also beat DRG with this build. Just saying.
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lol
User was warned for this post
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does this still not work even after they said it was fixed? as I just tried in a ladder game not to long ago... Looking for updates into this, besides everything is great lol.
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On February 22 2012 09:14 emc wrote:Show nested quote +On February 22 2012 09:08 polysciguy wrote:On February 22 2012 09:03 emc wrote:On February 22 2012 08:51 polysciguy wrote:On February 22 2012 08:44 emc wrote: I'm unsure where +2 range hate is coming from. It's clearly going to be an optional thing for lower leaguers and won't be utilized at top level because phoenix already out range mutas and top level players already have the control they need to keep them alive. With that said, it won't make a big difference for protoss and complaining that it's there when you don't need it is stupid. At least you have the option of a mothership or the option of carrier even if they aren't always useful. I know as a zerg player I use everything blizzard gives me and thank them for it. thats not actually true, even pro's don't use phoenix to counter muta, they use cannons and storms, if you watched the daily that day9 did about pvz muta hero makes 6 phoenix's and loses them in the first big engagement vs mutas, then proceeds to win anyway because he's awesome as long as noone is watching. you're taking an example from one game.. Ok I'll give you an example from one game as well then. Genius in Code S this season did a phoenix opener and never lost them when his zerg opponent went for mutas. Was it a mistake that his phoenix were still alive? no, it was good control and awareness. But if you're point is that 4 range phoenix isn't good enough, then why are others hating on the +2 even if it's an unreachable upgrade? at least it exists. watch Code S, Ro16, Group D, Genius vs. Nestea G2, lawyered. im not, but most pro's also say that phoenixes are good against mutas in small number, not the 30+ that were being seen, for that they needed templar, now im not complaining about the upgrade, ill most likely be getting it in muta ling games, just saying that most pros don't consider phoenix to counter muta ling style and giving an exampl. and who goes muta against protoss and doesn't mass them? in that game, Genius opened stargate, had about 5 phoenix then made more once he spotted the spire. nestea went for a mass muta double spire build and got crushed by the early phoenixs, and genius never really lost a phoenix until the last engagement when it didn't matter anymore. Maybe hero just eff'd his engagement? If a code S player thinks opening phoenix and sticks with them is a good idea then who am I to say otherwise? he fucking beat nestea 2-0 opening stargate both times... most pros can't beat nestea, most pros can't even get out of Code A nestea 6 pooled and only killed 1 probe he was way behind in the beginning of that game and never got many mutas out, i think that there were as many phoenixes as there were mutas
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On February 22 2012 09:39 polysciguy wrote:Show nested quote +On February 22 2012 09:14 emc wrote:On February 22 2012 09:08 polysciguy wrote:On February 22 2012 09:03 emc wrote:On February 22 2012 08:51 polysciguy wrote:On February 22 2012 08:44 emc wrote: I'm unsure where +2 range hate is coming from. It's clearly going to be an optional thing for lower leaguers and won't be utilized at top level because phoenix already out range mutas and top level players already have the control they need to keep them alive. With that said, it won't make a big difference for protoss and complaining that it's there when you don't need it is stupid. At least you have the option of a mothership or the option of carrier even if they aren't always useful. I know as a zerg player I use everything blizzard gives me and thank them for it. thats not actually true, even pro's don't use phoenix to counter muta, they use cannons and storms, if you watched the daily that day9 did about pvz muta hero makes 6 phoenix's and loses them in the first big engagement vs mutas, then proceeds to win anyway because he's awesome as long as noone is watching. you're taking an example from one game.. Ok I'll give you an example from one game as well then. Genius in Code S this season did a phoenix opener and never lost them when his zerg opponent went for mutas. Was it a mistake that his phoenix were still alive? no, it was good control and awareness. But if you're point is that 4 range phoenix isn't good enough, then why are others hating on the +2 even if it's an unreachable upgrade? at least it exists. watch Code S, Ro16, Group D, Genius vs. Nestea G2, lawyered. im not, but most pro's also say that phoenixes are good against mutas in small number, not the 30+ that were being seen, for that they needed templar, now im not complaining about the upgrade, ill most likely be getting it in muta ling games, just saying that most pros don't consider phoenix to counter muta ling style and giving an exampl. and who goes muta against protoss and doesn't mass them? in that game, Genius opened stargate, had about 5 phoenix then made more once he spotted the spire. nestea went for a mass muta double spire build and got crushed by the early phoenixs, and genius never really lost a phoenix until the last engagement when it didn't matter anymore. Maybe hero just eff'd his engagement? If a code S player thinks opening phoenix and sticks with them is a good idea then who am I to say otherwise? he fucking beat nestea 2-0 opening stargate both times... most pros can't beat nestea, most pros can't even get out of Code A nestea 6 pooled and only killed 1 probe he was way behind in the beginning of that game and never got many mutas out, i think that there were as many phoenixes as there were mutas
6 pool is irrelevant in this case because they ended up normalizing and the game became pretty even once genius defended it. Yea it wasn't the most standard game but it showed that having phoenix out before mutas and then continuing to produce phoenix to counter muta isn't a bad choice. Nestea had more mutas at one point than genius had phoenix, so I'm not sure what you are getting at.
My point was that if a pro like Genius can utilize phoenix without +2 range against a lot of mutas and not losing very many, then obviously it's a legit strategy and shouldn't be shrugged off just because day9 did a daily about hero. Hero is good and all but if he was at the level genius is at currently then he'd be getting further in GSL. I'm done arguing with you.
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On February 22 2012 05:12 Talack wrote:Show nested quote +On February 22 2012 05:06 KrazyTrumpet wrote: LOL this is why you ptr... Interested to see if this is just something weird with you though
I will say that even if it is just a weird glitch for you, the fact that this upgrade is 150/150 and takes 90 SECONDS to research from the fleet beacon is kind of a joke and I don't see how it is supposed to help with some of the ridiculous muta timings out there Because once you get it you hard-hard counter mutalisks so much to the point where they cannot even be on the field anymore. Sorry that it's not super-easy accessible and you'll have to do what everyone has been doing the last few months by defending for a bit before you get this upgrade out finnaly.
Default Corsairs still hard counter Mutas more than Phoenix's with the upgrade.
Zerg still goes muta in PvZ.
The upgrade is ridiculous because you may as well just get 2 stargates and pump phoenixes for the same price, once you do that, the upgrade is useless anyway.
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On February 22 2012 06:46 Liquid`NonY wrote:Show nested quote +On February 22 2012 06:30 tdt wrote:On February 22 2012 06:13 Liquid`NonY wrote: does it make a difference if it's missing or not? it's useless. if some people can't get it, i dont think blizzard should even bother their programmers to fix it There have been plenty of units and upgrades people thought were useless only to become a mainstay. BFH? Perhaps we should wait until some clever protoss shows us a whole new build around this before declaring it useless from day 1? On it's face it's just a easier way to deal with mass mutas since one can respond by not having (or even able) to build a ton of Phoenix but just one building and upgrade the few Phoenix you already have when it seems they are dedicated to muta. no we shouldn't just add random fucking shit into the game so long as it doesn't break it hoping that someone smarter than blizzard employees finds a use for it. that is so fucking stupid Yeah but it wasn't random. Blizzard said what it's for. If it breaks game in another way it will be taken away.
I'm not gonna argue strategy with a pro but I play single player at the diamond lvl and have already used this phoenix upgrade. On my first attempt it was upgraded by the nine minute with 1 stargate and 3 gateways with my diamond lvl marco ability. I'm bet it could come out even quicker by people that are actually good at the game like you and this is even before mutas so I think it was useful.
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On February 22 2012 10:04 emc wrote:Show nested quote +On February 22 2012 09:39 polysciguy wrote:On February 22 2012 09:14 emc wrote:On February 22 2012 09:08 polysciguy wrote:On February 22 2012 09:03 emc wrote:On February 22 2012 08:51 polysciguy wrote:On February 22 2012 08:44 emc wrote: I'm unsure where +2 range hate is coming from. It's clearly going to be an optional thing for lower leaguers and won't be utilized at top level because phoenix already out range mutas and top level players already have the control they need to keep them alive. With that said, it won't make a big difference for protoss and complaining that it's there when you don't need it is stupid. At least you have the option of a mothership or the option of carrier even if they aren't always useful. I know as a zerg player I use everything blizzard gives me and thank them for it. thats not actually true, even pro's don't use phoenix to counter muta, they use cannons and storms, if you watched the daily that day9 did about pvz muta hero makes 6 phoenix's and loses them in the first big engagement vs mutas, then proceeds to win anyway because he's awesome as long as noone is watching. you're taking an example from one game.. Ok I'll give you an example from one game as well then. Genius in Code S this season did a phoenix opener and never lost them when his zerg opponent went for mutas. Was it a mistake that his phoenix were still alive? no, it was good control and awareness. But if you're point is that 4 range phoenix isn't good enough, then why are others hating on the +2 even if it's an unreachable upgrade? at least it exists. watch Code S, Ro16, Group D, Genius vs. Nestea G2, lawyered. im not, but most pro's also say that phoenixes are good against mutas in small number, not the 30+ that were being seen, for that they needed templar, now im not complaining about the upgrade, ill most likely be getting it in muta ling games, just saying that most pros don't consider phoenix to counter muta ling style and giving an exampl. and who goes muta against protoss and doesn't mass them? in that game, Genius opened stargate, had about 5 phoenix then made more once he spotted the spire. nestea went for a mass muta double spire build and got crushed by the early phoenixs, and genius never really lost a phoenix until the last engagement when it didn't matter anymore. Maybe hero just eff'd his engagement? If a code S player thinks opening phoenix and sticks with them is a good idea then who am I to say otherwise? he fucking beat nestea 2-0 opening stargate both times... most pros can't beat nestea, most pros can't even get out of Code A nestea 6 pooled and only killed 1 probe he was way behind in the beginning of that game and never got many mutas out, i think that there were as many phoenixes as there were mutas 6 pool is irrelevant in this case because they ended up normalizing and the game became pretty even once genius defended it. Yea it wasn't the most standard game but it showed that having phoenix out before mutas and then continuing to produce phoenix to counter muta isn't a bad choice. Nestea had more mutas at one point than genius had phoenix, so I'm not sure what you are getting at. My point was that if a pro like Genius can utilize phoenix without +2 range against a lot of mutas and not losing very many, then obviously it's a legit strategy and shouldn't be shrugged off just because day9 did a daily about hero. Hero is good and all but if he was at the level genius is at currently then he'd be getting further in GSL. I'm done arguing with you. I'm not sure that game is relevant due to the fact Nestea lost control of his mutas and just moved commanded them across the map and didnt even react when Genius' phoenix were attacking them - ordinarily phoenix take perfect micro to counter mutas if they are after you on attack command. This +2 requires not so perfect.
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On February 22 2012 17:27 tdt wrote:Show nested quote +On February 22 2012 06:46 Liquid`NonY wrote:On February 22 2012 06:30 tdt wrote:On February 22 2012 06:13 Liquid`NonY wrote: does it make a difference if it's missing or not? it's useless. if some people can't get it, i dont think blizzard should even bother their programmers to fix it There have been plenty of units and upgrades people thought were useless only to become a mainstay. BFH? Perhaps we should wait until some clever protoss shows us a whole new build around this before declaring it useless from day 1? On it's face it's just a easier way to deal with mass mutas since one can respond by not having (or even able) to build a ton of Phoenix but just one building and upgrade the few Phoenix you already have when it seems they are dedicated to muta. no we shouldn't just add random fucking shit into the game so long as it doesn't break it hoping that someone smarter than blizzard employees finds a use for it. that is so fucking stupid Yeah but it wasn't random. Blizzard said what it's for. If it breaks game in another way it will be taken away. I'm not gonna argue strategy with a pro but I play single player at the diamond lvl and have already used this phoenix upgrade. On my first attempt it was upgraded by the nine minute with 1 stargate and 3 gateways with my diamond lvl marco ability. I'm bet it could come out even quicker by people that are actually good at the game like you and this is even before mutas so I think it was useful.
Its the math that's the problem
So what if you get the upgrade, when you could have pumped out of 2 stargates and achieved the same if not better effect.
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why are people discussing about balance when the thread basically is only about the patch problem.... Jesus guys...
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On February 22 2012 19:08 sluggaslamoo wrote:Show nested quote +On February 22 2012 17:27 tdt wrote:On February 22 2012 06:46 Liquid`NonY wrote:On February 22 2012 06:30 tdt wrote:On February 22 2012 06:13 Liquid`NonY wrote: does it make a difference if it's missing or not? it's useless. if some people can't get it, i dont think blizzard should even bother their programmers to fix it There have been plenty of units and upgrades people thought were useless only to become a mainstay. BFH? Perhaps we should wait until some clever protoss shows us a whole new build around this before declaring it useless from day 1? On it's face it's just a easier way to deal with mass mutas since one can respond by not having (or even able) to build a ton of Phoenix but just one building and upgrade the few Phoenix you already have when it seems they are dedicated to muta. no we shouldn't just add random fucking shit into the game so long as it doesn't break it hoping that someone smarter than blizzard employees finds a use for it. that is so fucking stupid Yeah but it wasn't random. Blizzard said what it's for. If it breaks game in another way it will be taken away. I'm not gonna argue strategy with a pro but I play single player at the diamond lvl and have already used this phoenix upgrade. On my first attempt it was upgraded by the nine minute with 1 stargate and 3 gateways with my diamond lvl marco ability. I'm bet it could come out even quicker by people that are actually good at the game like you and this is even before mutas so I think it was useful. Its the math that's the problem So what if you get the upgrade, when you could have pumped out of 2 stargates and achieved the same if not better effect.
I think the upgrade is going to be useful in lategame games where you probably already have a mothership and the zerg switches out to mass muta. A few phoenixes with the upgrade can be microed much easier around the muta ball making the muta's less effective.
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Everything works fine for me (Region: EU). Patch had patchnotes too.
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if you have 30+ mutalisks, it will take 5 phoenix forever to kill them....
protoss probably skipped templar and blink, so just fly over his nexus and kill it.... then fly to his other nexus and kill it.... meanwhile the phoenix are chipping away maybe killed 3-4 mutas.
it's like terran attacking with mass thor and trying to defend it with your imba new probe upgrade that gives them 10 range.
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Whitera will be extremely happy with this upgrade. Go Secret tactics.
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On February 22 2012 05:43 tdt wrote:Show nested quote +On February 22 2012 05:12 Talack wrote:On February 22 2012 05:06 KrazyTrumpet wrote: LOL this is why you ptr... Interested to see if this is just something weird with you though
I will say that even if it is just a weird glitch for you, the fact that this upgrade is 150/150 and takes 90 SECONDS to research from the fleet beacon is kind of a joke and I don't see how it is supposed to help with some of the ridiculous muta timings out there Because once you get it you hard-hard counter mutalisks so much to the point where they cannot even be on the field anymore.
Sorry that it's not super-easy accessible and you'll have to do what everyone has been doing the last few months by defending for a bit before you get this upgrade out finnaly. Bring a couple currupters? Hydras and Fungel counter Phoenix too. Let's actually wait and see how it works over a period of a couple months before declaring on day 1 that you'll never see mutas again. One thing for sure is 40 muta DRG style won't be a insta loss for professional protoss anymore.
but isn't the point of mutas to fly around and harass? You can't bring hydras + fungal around to harass with the mutas. I see no point in making any more mutas when there are phoenix's on the field with the upgrades.
On February 22 2012 17:27 tdt wrote:Show nested quote +On February 22 2012 06:46 Liquid`NonY wrote:On February 22 2012 06:30 tdt wrote:On February 22 2012 06:13 Liquid`NonY wrote: does it make a difference if it's missing or not? it's useless. if some people can't get it, i dont think blizzard should even bother their programmers to fix it There have been plenty of units and upgrades people thought were useless only to become a mainstay. BFH? Perhaps we should wait until some clever protoss shows us a whole new build around this before declaring it useless from day 1? On it's face it's just a easier way to deal with mass mutas since one can respond by not having (or even able) to build a ton of Phoenix but just one building and upgrade the few Phoenix you already have when it seems they are dedicated to muta. no we shouldn't just add random fucking shit into the game so long as it doesn't break it hoping that someone smarter than blizzard employees finds a use for it. that is so fucking stupid Yeah but it wasn't random. Blizzard said what it's for. If it breaks game in another way it will be taken away. I'm not gonna argue strategy with a pro but I play single player at the diamond lvl and have already used this phoenix upgrade. On my first attempt it was upgraded by the nine minute with 1 stargate and 3 gateways with my diamond lvl marco ability. I'm bet it could come out even quicker by people that are actually good at the game like you and this is even before mutas so I think it was useful.
since when was single player ranked '
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On February 22 2012 19:18 shizna wrote: if you have 30+ mutalisks, it will take 5 phoenix forever to kill them....
protoss probably skipped templar and blink, so just fly over his nexus and kill it.... then fly to his other nexus and kill it.... meanwhile the phoenix are chipping away maybe killed 3-4 mutas.
it's like terran attacking with mass thor and trying to defend it with your imba new probe upgrade that gives them 10 range.
the question is then, why does zerg have 30+ mutas and P only have 5 phoenix =S
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On February 22 2012 17:27 tdt wrote:Show nested quote +On February 22 2012 06:46 Liquid`NonY wrote:On February 22 2012 06:30 tdt wrote:On February 22 2012 06:13 Liquid`NonY wrote: does it make a difference if it's missing or not? it's useless. if some people can't get it, i dont think blizzard should even bother their programmers to fix it There have been plenty of units and upgrades people thought were useless only to become a mainstay. BFH? Perhaps we should wait until some clever protoss shows us a whole new build around this before declaring it useless from day 1? On it's face it's just a easier way to deal with mass mutas since one can respond by not having (or even able) to build a ton of Phoenix but just one building and upgrade the few Phoenix you already have when it seems they are dedicated to muta. no we shouldn't just add random fucking shit into the game so long as it doesn't break it hoping that someone smarter than blizzard employees finds a use for it. that is so fucking stupid Yeah but it wasn't random. Blizzard said what it's for. If it breaks game in another way it will be taken away. I'm not gonna argue strategy with a pro but I play single player at the diamond lvl and have already used this phoenix upgrade. On my first attempt it was upgraded by the nine minute with 1 stargate and 3 gateways with my diamond lvl marco ability. I'm bet it could come out even quicker by people that are actually good at the game like you and this is even before mutas so I think it was useful.
9 minute fleet beacon... what an epic opening... second only to 1-base carrier rush.
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