|
On March 26 2013 00:07 dsjoerg wrote:Show nested quote +On March 25 2013 23:52 eXeRebeLLioN wrote: Is it possible to put date and time when you upload replay instead of how much time has passed since you upload it ? We could show the date and time, but then we'd need to know which time zone you want to see it in, and that makes things more complicated. I was hoping that simply showing how much time had passed would be equally useful and keep the site simpler. However, if a bunch of people would rather see date & time, then I can certainly do that. But I guess the site would also show the time zone next to the time so that people aren't confused, and have an option on ggtracker.com/settings to let you choose your display time zone. The last detail I can't figure out is what time zone should be the default. I think no matter what the default is, people would find it a bit distracting. Would it help you at all if I made it so that when you mouse over a time, it shows the date and time in UTC? Also, which page are you talking about? Or just all pages on the site that show matches, in general? (BTW most pages show the time that game was played, not the upload time. The exception is ggtracker.com/replays which shows your replays and the time they were uploaded.)
On the page that shows my stats and matches. It would be very nice to see time and date when the game was played. This way I can see clearly what games I allready uploaded
|
On March 26 2013 00:54 eXeRebeLLioN wrote:On the page that shows my stats and matches. It would be very nice to see time and date when the game was played. This way I can see clearly what games I allready uploaded
You may not know that there's no danger in uploading a game more than once; GGTracker recognizes duplicate replays and handles them properly without duplicating the match.
|
How does GGTracker calculate APM? I looking for something reasonable since what HotS reports is clearly broken.
|
|
Are there plans to add Perception Action Cycles to ggtracker?
|
Really nice site, clean layout with beautiful colour scheme.
|
On March 27 2013 07:21 Voltir42 wrote: Are there plans to add Perception Action Cycles to ggtracker?
YES I really want to do this. First I plan to add the stats necessary for people to do TheStaircase. Then this.
|
On March 27 2013 06:01 Smackzilla wrote: How does GGTracker calculate APM? I looking for something reasonable since what HotS reports is clearly broken.
It's # of actions divided by # of minutes
Camera-movement actions are ignored. Everything else is included.
|
On March 27 2013 07:29 kYem wrote: Really nice site, clean layout with beautiful colour scheme.
Thanks! That is the fine work of Bernat Fortet, who you may also know as the designer of Day9's logo.
|
|
Is there any way to ignore custom game types? I accidentally uploaded my entire replay folder and this included some games of starjeweled which are affecting my overall stats in a way that doesn't make sense. Finally trying to make an effort to get off my butt and actually play the game so hoping to use this tool to improve
|
On March 28 2013 10:45 RelaxedBrain wrote:Is there any way to ignore custom game types? I accidentally uploaded my entire replay folder and this included some games of starjeweled which are affecting my overall stats in a way that doesn't make sense. Finally trying to make an effort to get off my butt and actually play the game so hoping to use this tool to improve
There is a LADDER button on your player profile page, click it to see only your ladder games.
|
Ah got it I was hoping for a way to ignore them when uploading since they just clutter my list. That works though thanks!
|
Thanks for the tool dsjoerg!
Is there anyway to remove uploaded replays? i ask because i have one generating errors, specifically
http://ggtracker.com/matches/2385364
history: i uploaded 2 games today both on whirlwind LE one was a game where my opponent left immediatly and gave me the win, the other was a legitimate game in which the derived stats on my player page seem to accuratly represent. However THIS match appears to be both of my opponents from whirlwind facing each other, which never happened. Also the near 0 time match appears to have vanished.
If you could let me know how to fix the bug i would be appreciative, THanks
|
On March 30 2013 01:24 Tinweasele wrote: Is there anyway to remove uploaded replays? i ask because i have one generating errors, specifically
OK, I deleted that match. Enjoy
|
On March 30 2013 02:53 dsjoerg wrote:Show nested quote +On March 30 2013 01:24 Tinweasele wrote: Is there anyway to remove uploaded replays? i ask because i have one generating errors, specifically
OK, I deleted that match. Enjoy
Thanks, ill try to be more careful with uploading matches that are over instantly :-D
|
Been using GGTracker, and I think it's great. I have seen a little strangeness with its replay processing. Is there a place we can submit bugs?
Here's an example:
+ Show Spoiler +http://ggtracker.com/matches/2577220Basically, the game ends quickly after the first engagement, I win, but my unit count is WAY off. E.g.: 8:24 I have 1 tank, 1 hellion, 1 medivac, 12 marines but GGTracker reports only 2 marines. At the end of the game at 8:50, I'm only down 1 marine, but GGTracker reports no army from 8:31 - 8:50
|
On April 01 2013 05:37 Smackzilla wrote: Been using GGTracker, and I think it's great. I have seen a little strangeness with its replay processing. Is there a place we can submit bugs?
Hi, glad you like it! Best way to submit bugs is email to dsjoerg at ggtracker dot com.
(If you are allergic to email there is also a feedback button on the lower-right corner of the site, and I'm on twitter, reddit and here on TL )
I'll check out the replay, might be a bug. Due to limitations in the replay file format, GGTracker only knows about units that you controlled at least once. So if those units were in the fight but you never selected them or gave them a command, then GGTracker is unable to know they existed. Thankfully, in most games every unit is selected or controlled at least once so usually this limitation doesn't matter.
Here's an old article I wrote about the army-tracking system: http://ggtracker.tumblr.com/active_army
|
On April 01 2013 05:55 dsjoerg wrote:Show nested quote +On April 01 2013 05:37 Smackzilla wrote: Been using GGTracker, and I think it's great. I have seen a little strangeness with its replay processing. Is there a place we can submit bugs?
Hi, glad you like it! Best way to submit bugs is email to dsjoerg at ggtracker dot com. (If you are allergic to email there is also a feedback button on the lower-right corner of the site, and I'm on twitter, reddit and here on TL ) I'll check out the replay, might be a bug. Due to limitations in the replay file format, GGTracker only knows about units that you controlled at least once. So if those units were in the fight but you never selected them or gave them a command, then GGTracker is unable to know they existed. Thankfully, in most games every unit is selected or controlled at least once so usually this limitation doesn't matter. Here's an old article I wrote about the army-tracking system: http://ggtracker.tumblr.com/active_army
Ah, that would explain some of it. However, when it the GGtracker graph dropped down to 2 marines, the tank and many marines had survived.
Thanks for the info.
|
Hi dsjoerg,
How precisely does your APM calculator work? What actions does it count and what is ignored? Blizzard's seems to be hugely inflated; i'm wondering if there is any relationship between GGtracker's seemingly more truthful counter, and Blizz's.
Thanks!
|
|
|
|