I'm excited for UI and graphics changes, though.
Patch 1.5 Patch Notes - Page 13
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Gentso
United States2218 Posts
I'm excited for UI and graphics changes, though. | ||
Ragnarork
France9034 Posts
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mostevil
United Kingdom611 Posts
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nojok
France15837 Posts
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fuzzz
267 Posts
On July 24 2012 22:30 graNite wrote: Most important to me seem ghost and raven buffs. I want to see terran spellcasters to be used. The raven costs 200 gas and is a LIGHT unit ?! It gets sniped way too easy because of its armor type and speed, in my opinion it should be psionic. the ghost snipe is change should be reverted and the ghost base attack vs light should be the counter to zealots, that would make sense on so many levels. nerf marines, done! :D | ||
Yip12343
120 Posts
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Toastie.NL
Netherlands232 Posts
On July 24 2012 22:46 Forikorder wrote: what does its armour class ahve to dow ith anything? having trouble with banelings clearing your ravens? aside from Thors and phoenix ravens arent going to take extra damage and TvT is the only amtch up ravens are actually used and Phoenixs arent used pretty much at all in PvT anyway ghost snipe change should not be reverted its disguisting that the Ghost used to literally hard counter every Zerg unit Its disgusting that the Infestor counters literally every unit (except Ghost)...:/? Infestors can deal with - anything! Snipe didnt deal with roach ling bane, drop/nydus zergs were diguring ghosttank out. But balance patches helped them fix it ezpz | ||
Reaps
United Kingdom1280 Posts
On July 24 2012 23:00 Toastie.NL wrote: Its disgusting that the Infestor counters literally every unit (except Ghost)...:/? Infestors can deal with - anything! Snipe didnt deal with roach ling bane, drop/nydus zergs were diguring ghosttank out. But balance patches helped them fix it ezpz Want a tissue? | ||
kranten
Netherlands236 Posts
On July 24 2012 17:26 Azurues wrote: LAN mode? lol | ||
paralleluniverse
4065 Posts
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-Kyo-
Japan1926 Posts
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jnd
Czech Republic915 Posts
Fixed an issue where terrain deformations could allow units to be hidden under the terrain. I had this issue quite often, hopefully it will be fully fixed now. | ||
Grumbels
Netherlands7028 Posts
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Plansix
United States60190 Posts
On July 24 2012 23:12 Grumbels wrote: Why are you people so dumb as to discuss balance in an UI update patch? At least they are not discussing it in relation to a hotfix patch. That would be worse. | ||
jnd
Czech Republic915 Posts
The EPM and APM observer overlays have been reversed and are now displaying their proper values. Finally they realized and now everybody will be confused once again :D | ||
CamoPillbox
Czech Republic229 Posts
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Forikorder
Canada8840 Posts
On July 24 2012 23:00 Toastie.NL wrote: Its disgusting that the Infestor counters literally every unit (except Ghost)...:/? Infestors can deal with - anything! Snipe didnt deal with roach ling bane, drop/nydus zergs were diguring ghosttank out. But balance patches helped them fix it ezpz ya lets see fungal VS mech infesters are useful agaisnt everything, they dont take out entire armys themselves there support units snipe does deal with roach/ling/bane, not taht it matters because roach/ling/bane is worthless if the opponent has tanks | ||
Theovide
Sweden914 Posts
On July 24 2012 22:26 Gescom wrote: @graNite : If Terran is doing well statistically at top tiers of play, then what do you think needs to be done ? Well, they aren't? If you include qualifiers for TSL4, GSL and OSL in last months statistics terrans are doing absolutely horrendeus in both korean and international tournaments. Now one might argue that they shouldn't be included (in balance discussions, note I'm not arguing about what should be included in the TLPD) because they are qualifiers and lesser good players are in there, but then KSL and ESV korean weekly should arguably not be included either, which leaves only GSL code S and A, which in my opinion doesn't give enough matches to statistically say anything. | ||
CTStalker
Canada9720 Posts
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Cannabeastwod
Denmark37 Posts
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