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On July 24 2012 17:12 Bensio wrote: I'm so glad there are no balance changes, nice that blizz have slowed down with changing stuff since the game is pretty balanced right now and HotS will knock that shit in the air anyway.
hahaha good joke man! xD
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On July 24 2012 17:15 Toastie.NL wrote:Show nested quote +On July 24 2012 17:12 Bensio wrote: I'm so glad there are no balance changes, nice that blizz have slowed down with changing stuff since the game is pretty balanced right now and HotS will knock that shit in the air anyway. Pretty balance if you play Zerg, ye. Oh well, this is no balance thread ... I skimmed through but I dont see the time it will arrive. When will it be patched in? I'm curious !
Terran MLG winner, PvP GSL finals, I'd say the other races are doing pretty well, wouldn't you?
Balance changes shouldn't be thrown around quickly, if there's a problem they need to wait for the players to try and find a solution before even considering a balance change.
On July 24 2012 23:00 Toastie.NL wrote:Show nested quote +On July 24 2012 22:46 Forikorder wrote:On July 24 2012 22:30 graNite wrote:On July 24 2012 22:26 Gescom wrote: @graNite : If Terran is doing well statistically at top tiers of play, then what do you think needs to be done ? Most important to me seem ghost and raven buffs. I want to see terran spellcasters to be used. The raven costs 200 gas and is a LIGHT unit ?! It gets sniped way too easy because of its armor type and speed, in my opinion it should be psionic. the ghost snipe is change should be reverted and the ghost base attack vs light should be the counter to zealots, that would make sense on so many levels. what does its armour class ahve to dow ith anything? having trouble with banelings clearing your ravens? aside from Thors and phoenix ravens arent going to take extra damage and TvT is the only amtch up ravens are actually used and Phoenixs arent used pretty much at all in PvT anyway ghost snipe change should not be reverted its disguisting that the Ghost used to literally hard counter every Zerg unit Its disgusting that the Infestor counters literally every unit (except Ghost)...:/? Infestors can deal with - anything! Snipe didnt deal with roach ling bane, drop/nydus zergs were diguring ghosttank out. But balance patches helped them fix it ezpz
...? You obviously don't play at a high level if you think that. Ghost tank countered *everything*. Ghosts could deal with every Zerg unit pretty easily (other than lings... kind of) and tanks did the rest.
Infestors are that strong to make up for Zerg's otherwise crappy units; they deserve a nerf, but only if it's accompanied by a subsequent buff to other units.
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So can we expect this patch to be released this week?
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On July 24 2012 23:30 melty wrote: So can we expect this patch to be released this week?
No patches always release Monday on sea, Tuesday on na, Wednesday on eu and Thursday on kr/tw, given nothing came out today/yesterday the earliest we'll see this patch is next week.
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Was the maximum selection thing a problem? lol
But I am interested to see these changes. Hoping to see a new polish before HotS.
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On July 24 2012 23:35 Mortal wrote: Was the maximum selection thing a problem? lol
But I am interested to see these changes. Hoping to see a new polish before HotS.
Maybe was a problem in the custom maps...where u can control like a LOT of units.
=P
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I guess I can't play 1v1 for even longer. Damn. I will say though that the UI in the beta looked awesome and I'm looking forward to the new look. That and the arcade. Didn't get to test out the arcade too much though since no one was testing when I was apparently...
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General Maximum selection size has been increased to 500, up from 255.
I guess Zerg players were forced to use 2 control groups with zerglings sometimes. We wouldn't want that.
+ Show Spoiler +I'm kidding of course, the game is obviously intended to let you select as much stuff as you want, so this change makes sense ;D
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On July 24 2012 23:29 Skwid1g wrote:Show nested quote +On July 24 2012 17:15 Toastie.NL wrote:On July 24 2012 17:12 Bensio wrote: I'm so glad there are no balance changes, nice that blizz have slowed down with changing stuff since the game is pretty balanced right now and HotS will knock that shit in the air anyway. Pretty balance if you play Zerg, ye. Oh well, this is no balance thread ... I skimmed through but I dont see the time it will arrive. When will it be patched in? I'm curious ! Terran MLG winner, PvP GSL finals, I'd say the other races are doing pretty well, wouldn't you? Love it, terran wins one tournament - "terran is fine". I guess Zerg was fine at release since they won the first 2 GSLs, no?
Also completely ignoring the fact that Taeja only played one zerg and got a close 2-1 win.
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Looks like the STC mod will need an update. Those are some pretty extensive UI changes.
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taeja runied it all. if we had another protoss or zerg winner, we could rant all day. i think arcade will be good. i loved playing custom games in w3 and starcraft. i didnt like any of the custom games really much in sc2 yet
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On July 24 2012 23:43 Bagi wrote:Show nested quote +On July 24 2012 23:29 Skwid1g wrote:On July 24 2012 17:15 Toastie.NL wrote:On July 24 2012 17:12 Bensio wrote: I'm so glad there are no balance changes, nice that blizz have slowed down with changing stuff since the game is pretty balanced right now and HotS will knock that shit in the air anyway. Pretty balance if you play Zerg, ye. Oh well, this is no balance thread ... I skimmed through but I dont see the time it will arrive. When will it be patched in? I'm curious ! Terran MLG winner, PvP GSL finals, I'd say the other races are doing pretty well, wouldn't you? Love it, terran wins one tournament - "terran is fine". I guess Zerg was fine at release since they won the first 2 GSLs, no? Also completely ignoring the fact that Taeja only played one zerg and got a close 2-1 win.
Just stop it.
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People complain when there are balance changes and they complain when there are none, please just appreciate the work blizz put in and be happy that the game is getting more and more balanced, zerg nasl winner, terran MLG and soon protoss GSL, no need for balance changes.
I like the UI the way it is, would be impressed if they manged to make it better.
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terran get's nerfed again, NO SIEGE TANKS STACKING!
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On July 24 2012 23:46 Reaps wrote:Show nested quote +On July 24 2012 23:43 Bagi wrote:On July 24 2012 23:29 Skwid1g wrote:On July 24 2012 17:15 Toastie.NL wrote:On July 24 2012 17:12 Bensio wrote: I'm so glad there are no balance changes, nice that blizz have slowed down with changing stuff since the game is pretty balanced right now and HotS will knock that shit in the air anyway. Pretty balance if you play Zerg, ye. Oh well, this is no balance thread ... I skimmed through but I dont see the time it will arrive. When will it be patched in? I'm curious ! Terran MLG winner, PvP GSL finals, I'd say the other races are doing pretty well, wouldn't you? Love it, terran wins one tournament - "terran is fine". I guess Zerg was fine at release since they won the first 2 GSLs, no? Also completely ignoring the fact that Taeja only played one zerg and got a close 2-1 win. Just stop it. What, stop pointing out illogical arguments?
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On July 24 2012 23:47 paddyz wrote: People complain when there are balance changes and they complain when there are none, please just appreciate the work blizz put in and be happy that the game is getting more and more balanced, zerg nasl winner, terran MLG and soon protoss GSL, no need for balance changes.
I like the UI the way it is, would be impressed if they manged to make it better.
Ahahahaha we know which race you DON'T play (terran :D)
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Why's everybody crying about balance? Get used to the current situation and experiment with different stuff instead of relying on one strategy and hoping it will be buffed in the near future..
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protoss must be nerfed . otherwise the game is balanced. If I make a mistake as zerg it can cost me the game , if the protoss makes one , he's like np. storm is lmfao, robo units are op
User was warned for this post
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Cool, slight hellion buff! Hey, I'll take what I can get :D
Also, 255 was weird for messing around with mass zerglings. I'm glad we can select everything now.
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On July 24 2012 23:29 Skwid1g wrote:Show nested quote +On July 24 2012 17:15 Toastie.NL wrote:On July 24 2012 17:12 Bensio wrote: I'm so glad there are no balance changes, nice that blizz have slowed down with changing stuff since the game is pretty balanced right now and HotS will knock that shit in the air anyway. Pretty balance if you play Zerg, ye. Oh well, this is no balance thread ... I skimmed through but I dont see the time it will arrive. When will it be patched in? I'm curious ! Terran MLG winner, PvP GSL finals, I'd say the other races are doing pretty well, wouldn't you? Balance changes shouldn't be thrown around quickly, if there's a problem they need to wait for the players to try and find a solution before even considering a balance change. Show nested quote +On July 24 2012 23:00 Toastie.NL wrote:On July 24 2012 22:46 Forikorder wrote:On July 24 2012 22:30 graNite wrote:On July 24 2012 22:26 Gescom wrote: @graNite : If Terran is doing well statistically at top tiers of play, then what do you think needs to be done ? Most important to me seem ghost and raven buffs. I want to see terran spellcasters to be used. The raven costs 200 gas and is a LIGHT unit ?! It gets sniped way too easy because of its armor type and speed, in my opinion it should be psionic. the ghost snipe is change should be reverted and the ghost base attack vs light should be the counter to zealots, that would make sense on so many levels. what does its armour class ahve to dow ith anything? having trouble with banelings clearing your ravens? aside from Thors and phoenix ravens arent going to take extra damage and TvT is the only amtch up ravens are actually used and Phoenixs arent used pretty much at all in PvT anyway ghost snipe change should not be reverted its disguisting that the Ghost used to literally hard counter every Zerg unit Its disgusting that the Infestor counters literally every unit (except Ghost)...:/? Infestors can deal with - anything! Snipe didnt deal with roach ling bane, drop/nydus zergs were diguring ghosttank out. But balance patches helped them fix it ezpz ...? You obviously don't play at a high level if you think that. Ghost tank countered *everything*. Ghosts could deal with every Zerg unit pretty easily (other than lings... kind of) and tanks did the rest. Infestors are that strong to make up for Zerg's otherwise crappy units; they deserve a nerf, but only if it's accompanied by a subsequent buff to other units. Are you serious?
Taeja barely won the only TvZ he played ve an extremely out of form Losira. That is no proof of a win that shows tvz is fine.
Also, ghost tank is THE most immobile composition in the game. It was only imba on Shakuras. However, most pro zergs went for more broodlord / infestor / ultra (the countered u its) instead of Ling roach with drops to kill the bases which Terran could impossobly guard.
I guess I dont play at the highest level, but do you even play at any level??
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