1 cent: game is trash
2 cent: blizzard dont give a fuk
gg
Forum Index > SC2 General |
Rekrul
Korea (South)17174 Posts
1 cent: game is trash 2 cent: blizzard dont give a fuk gg | ||
FakeDeath
Malaysia6060 Posts
On October 19 2012 15:20 Rekrul wrote: my 2 cents 1 cent: game is trash 2 cent: blizzard dont give a fuk gg Haha. I think all BW needed was just a facelift. | ||
NoBanMeAgain
United States194 Posts
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TheRabidDeer
United States3806 Posts
i do wish blizz did more though | ||
BernabusStarcraft2
Scotland112 Posts
my 2 cents 1 cent: game is trash 2 cent: blizzard dont give a fuk gg Thank you for partisipating and contributing with this insightful post. | ||
multiversed
United States233 Posts
On October 19 2012 15:24 BernabusStarcraft2 wrote: Thank you for partisipating and contributing with this insightful post. you watch your dirty whore mouth. User was warned for this post | ||
eleaf
526 Posts
On October 19 2012 15:24 BernabusStarcraft2 wrote: Thank you for partisipating and contributing with this insightful post. His post is actually insightful. | ||
aZealot
New Zealand5447 Posts
I always enjoy watching your streams by the way. Such good Protoss play. Good luck! | ||
shazbot
Canada5 Posts
The same way that you have to build a pylon before gateway and supply depot before barracks. It's as simple as that and I'm not sure why Blizzard hasn't implemented this yet given their change with the supply depot and the barracks to help with reapers. There shouldn't be a strategy that can counter build orders without being able to have a chance to scout it yet or else long enough map distance that you can still manage something before the lings arrive. | ||
K3Nyy
United States1961 Posts
Most of these seem like little edges that the other races have over Protoss and is not a BIG issue, just like Protoss has advantages in certain areas that the other races don't have. Everyone has stuff they want to change about the game, but it's unfair to just suggest changes that only benefit your own race without considering the other two. | ||
BoB_KiLLeR
Spain620 Posts
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ExO_
United States2315 Posts
On October 19 2012 15:24 BernabusStarcraft2 wrote: Thank you for partisipating and contributing with this insightful post. Do you not know the greatness that is rekrul | ||
pieisamazing
United States1234 Posts
On October 19 2012 15:24 BernabusStarcraft2 wrote: Thank you for partisipating and contributing with this insightful post. lol you must be new here and i expected more from a pro player than this. nothing to see here but some whining edit: actually i mean a LOT of whining. its actually quite ludicrous | ||
EngrishTeacher
Canada1109 Posts
On October 19 2012 15:41 shazbot wrote: An option to remove 6 pool from the game is just have a requirement to build an overlord before pool. The same way that you have to build a pylon before gateway and supply depot before barracks. It's as simple as that and I'm not sure why Blizzard hasn't implemented this yet given their change with the supply depot and the barracks to help with reapers. There shouldn't be a strategy that can counter build orders without being able to have a chance to scout it yet or else long enough map distance that you can still manage something before the lings arrive. Agreed with this, is 2BB was nerfed into oblivion with the depot before barracks requirement, then overlord before pool should be fair game as well. But then again, something about the classic adrenaline rush of watching the 4th drone morph into a spawning pool is magical. | ||
PandaTank
South Africa255 Posts
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Eshra
France1009 Posts
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BisuDagger
Bisutopia19032 Posts
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Doko
Argentina1737 Posts
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Brandish
United States339 Posts
putting a time limit before you can make a pool? | ||
elKaDor
Sweden376 Posts
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