Obviously LoL and Dota you can play quite casually just like starcraft however youll have the same success rate win/loss ratio as you did in starcraft too because once you reach a certain point theres crazy meta games involved that casuals wouldnt know about. This shit is akin to moving mules before they die, using rocks, shit like that.
TSL_inori retires from SC2 and switches to League - Page 20
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Stop derailing this thread, get back on topic. | ||
OhThatDang
United States4685 Posts
Obviously LoL and Dota you can play quite casually just like starcraft however youll have the same success rate win/loss ratio as you did in starcraft too because once you reach a certain point theres crazy meta games involved that casuals wouldnt know about. This shit is akin to moving mules before they die, using rocks, shit like that. | ||
Stratos_speAr
United States6959 Posts
On November 25 2012 02:40 Leth0 wrote: Last stats I heard there was a lot more prize money given out for SC2 this year than LoL. The vast majority of that prize money is incredibly top-heavy. | ||
The Final Boss
United States1839 Posts
On November 25 2012 02:40 Leth0 wrote: Last stats I heard there was a lot more prize money given out for SC2 this year than LoL. I would love to see those statistics, personally I find them a bit hard to believe. But as other people have mentioned, sponsorships also have been going more and more towards League of Legends as well as fans, because I can tell you that at any given point, there are more people watching League of Legends streams than there are people watching StarCraft 2. | ||
The Final Boss
United States1839 Posts
On November 25 2012 06:26 brieN wrote: when you cant be good at a game that takes skill, jump to a game that a 12 year old can be a pro at Didn't sC move to LoL? sC was pretty damn good at StarCraft 2, I would say that he was one of the best players to never win a GSL. | ||
iiGreetings
Canada563 Posts
On November 23 2012 18:16 emc wrote: but isn't LoL bigger? it's also a team sport which is harder in other ways because there are more things that are out of your control. Your talking a little hypothetically... honestly LoL is in no way harder because it puts all the responsibility in 1 persons skill, and it just takes so much understanding and mechanics to be good at. They just had an entire league of players just transver over, the weaker pros will realize they can not win anymore and start to go elsewhere, its a cycle. Sure lol is expanding a lot and is also a team game so that helps much more for the amount of players needed on pro teams. | ||
ZergCacique
United States28 Posts
User was warned for this post | ||
act.hero
United States205 Posts
On November 25 2012 06:42 WigglingSquid wrote: I would be curious to read opinions from the "other side". LoL players must have an opinion on this trend, unless it actually is as irrelevant as one might fear. SC2 doesn't seem to have that much in common with Dota games and, given how much competition there is already, I wonder how successful are those who switch. LoL players don't really follow SC2 players switching over because most of them don't end up going anywhere with it. Usually when people say they're "switching to League" they haven't even gotten to 30, and will probably quit before they do. | ||
MVega
763 Posts
I really wish Inori the best in his eSports career and whatever he does after eSports. He deserves a lot better than some of the comments he's getting. | ||
GohgamX
Canada1096 Posts
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ppshchik
United States862 Posts
On November 23 2012 23:34 Meggiroth wrote: What are people smoking? LoL more complex than SC2??!?!?!? You have 5 units vs 5 units spaming spells at eachother and micro-ing a single unit most of the time. How can you compare that with sc2 pro lvl? There is no meta. Just map awareness and fast decision making during team clashes. Players like Inori leave for LoL because its an easier source for money. There is way more money thrown into LoL because of its large audience generated from copy pasting the dota concept, making it free and more easy than the not so noob-friendly dota. You have to study tons of heroes abilities and counters since you have to either play them or play against them in any MOBA. I used to play DOTA and I lose a lot after being inactive due to the introduction of new heroes. You can tell Flash to be inactive from either BW/SC2 for 2 years and he can still wipe the floor with amateurs afterwards. Studying hundreds of heroes > 3 races. The only downside of MOBA games are the maturity issues of the community. However after seeing Dramacraft 2 threads in TL/Reddit I realize that any non-BW community has maturity issues, not only MOBA. On November 23 2012 18:23 Integra wrote: The SC2 scene is incredible saturated of "pro players" at the moment and it's very discouraging for allot of the lower tiers pros to stick with it. LOL is much more forgiving. Exactly, back then people needed to win a courage tournament full of A+/Olympic level players to obtain a programer license in BW. Now in SC2 everyone and their mother is a "progamer" in SC2. Being a ""SC2 progamer" doesn't mean you have an edge over a "LoL progamer" since the definition of a SC2 progamer nowadays is a full-time player without any qualifications and guess what? There are full-time LoL players as well. | ||
Epoch
Canada257 Posts
On November 24 2012 12:53 wei2coolman wrote: I'm a huge League fan, but I almost find it insulting that pros from SC2, and SC:BW think they can just switch to LoL and expect easy success. where did any of them ever say that they expect easy success in LoL? I've never heard such a statement from a pro sc player switching over. | ||
jmbthirteen
United States10734 Posts
On November 25 2012 06:57 Stratos_speAr wrote: The vast majority of that prize money is incredibly top-heavy. in LoL you mean? Cause that is the case SC2: http://esportsearnings.com/games/1/starcraft_ii LoL: http://www.esportsearnings.com/games/14/league_of_legends I'm not sure on the numbers for this year alone, but in the lifetime of both games, (sc2 came out 2010, LoL in 2009) SC2 has given out $2.5 million more. SC2 has 13 players that have made over $100,000, LoL has 5 aka the 5 guys who won the s2 championships. Next highest are at $59k which isn't even in the top 25 of sc2. | ||
Glenn313
United States475 Posts
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jmbthirteen
United States10734 Posts
On November 25 2012 08:30 The Final Boss wrote: Didn't sC move to LoL? sC was pretty damn good at StarCraft 2, I would say that he was one of the best players to never win a GSL. thats a stretch. He had a couple good GSL runs, but when i think of the best without a GSL title its more like MKP and Leenock. sC was never in that class imo. | ||
ChuCky.Ca
Canada2497 Posts
On November 25 2012 09:53 ZergCacique wrote: can we just buried sc2 already User was warned for this post horrible troll and its bury* | ||
RedLeaderDKM
United States9 Posts
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The Final Boss
United States1839 Posts
On November 25 2012 11:24 jmbthirteen wrote: thats a stretch. He had a couple good GSL runs, but when i think of the best without a GSL title its more like MKP and Leenock. sC was never in that class imo. I guess that's fair enough; I just remember back (I believe it was May 2011) when sC would have won a GSL except NesTea barely beat him 3-2. I guess by the time sC had retired he was just another Korean Terran who was pretty good, but there was definitely a point when sC was one of the best in the world. | ||
Celestia
Mexico376 Posts
On November 25 2012 11:02 ppshchik wrote: You have to study tons of heroes abilities and counters since you have to either play them or play against them in any MOBA. I used to play DOTA and I lose a lot after being inactive due to the introduction of new heroes. You can tell Flash to be inactive from either BW/SC2 for 2 years and he can still wipe the floor with amateurs afterwards. Studying hundreds of heroes > 3 races. Terrible analogy, there's only 3 races but its not about learning what they are capable to do like heroes, its much deeper than that, if this wasn't true we would have a lot of Random Code S players and as I recall we don't have a single one. In any case I can argue that in MOBAs theres usually one competitive map while in SC2 you have to learn new maps every 2 seasons or something. | ||
xtyxtbx
United States53 Posts
I think LoL has some competitiveness and lots of memorization, but nothing compared to SC2. Oh well, SC2 is still throwing out big money, and has 4 million strong, and still racks in around 100,000 viewers for MLG when LoL has 34 million players, and 180,000 viewers. Their game fan base may be strong. But their scene isn't. | ||
SolarJto
United States260 Posts
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