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Hi everyone, my name is hellokitty, currently playing for team PulseEsports.
Here is my replay pack thread(updated from the beta thread)
Features games vs Pro gamers such as idra, suppy, catz, glon, fuzer, kane, goswer(he used protoss for some reason), maker, nony, and others.
Hopefully you guys enjoy the replays, feel free to critique my plays!!
I mainly do Twilight play, and Stargate play build orders
link to replay: http://www.mediafire.com/?cs4oqsotsa057r7
reorganized by maps : http://www.mediafire.com/?ji6u6lqcnet771a
live stream link: http://twitch.tv/noobeater5
In game char code : hellokitty.278 Thanks!
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Thanks! I've been looking for some GM HotS Protoss replays.
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glad to help, feel free to ask me any questions on this thread
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Thanks for this, my Protoss play is really outdated.
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Hey- as we are downloading the pack, can you tell us a few standard pointers to look for
1. General openings vs each race + unit mix 2. Benchmarks you internally look for - like expand at 30 supply , 3rd at 10 mins etc , 100 food in 10 mis etc Will help to analyse and absorb more
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Thanks, HelloKitty! I always enjoyed your famous +1 zealot 4 gate into +2 blink stalker 7 gate. I guess that still works vs 3 base zergs in HoTS. I'll check these out and try to watch your stream to show support. Thanks again.
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any game you played that consists of macro war. Small battles, harass, main armee vs main armee, trade a few units and it goes on macro vs macro
all i saw was build armee of 3bases then move and win I am scared that pvz doesnt consist of macro vs macro as in tvz?
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That game with murdercore proxy gating you is hilarious, "wtf idiot"
Great replay pack, a bit more one base play than I like watching, but still has some great games too :D
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Yes, there's a lot of 1 base vs terrans, reason being that I try to not show too much strats vs terran(before tournaments) and Protoss players on NA aren't even good enough to hold off an early game pressure.
Most of the games aren't really up to standard in my opinion just because of the skill level of players on NA are much lower than the ones on KR and beta as of now
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Do you have any PvZ replays containing ffe-->stargate play--> third?
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Thanks a lot for the replays!
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Nice Kitty! Now gogogo KR server and play there with me :D I'll be watching these reps and seeing if I can steal some good builds!
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1001 YEARS KESPAJAIL22271 Posts
I hope I can learn something from this because right now I still just immortal sentry all in my PvZs >.>
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On March 21 2013 12:34 vahgar.r24 wrote:Hey- as we are downloading the pack, can you tell us a few standard pointers to look for 1. General openings vs each race + unit mix 2. Benchmarks you internally look for - like expand at 30 supply , 3rd at 10 mins etc , 100 food in 10 mis etc Will help to analyse and absorb more hi. 1. this isn't the strategy forum but i'll give you a generalized bo real quick vs protoss - depends, you can probably go any sort of comp and win the game right now, i usually go 3 gate pressure into stargate play(since it counters robo opening and youll have detection vs cloaked units, and blink isn't that good due to buffed voidray), but less sentries vs terran i generally open either zealot stalker msc or stalker msc and stalker to pressure and scout, then expand off of 1 gate, go into robo and then 3 gate, and play a normal game vs zerg i either ffe or nexus first, whichever one depends on the spawning pool timing of my opponent, then i either go into twilight dt, or stargate, or blink builds and take a fast 3rd behind it roughly 7-9 minutes.
On March 21 2013 17:55 Whiplash wrote: Nice Kitty! Now gogogo KR server and play there with me :D I'll be watching these reps and seeing if I can steal some good builds! yes, i will play on KR soon, just cant stream the games on there, wanted to get a good feel of playing the game without latency before moving onto kr
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What on earth i ilivid setup? How can I download the replay pack without putting something dodgy on my computer?
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On March 22 2013 01:41 Zystra wrote: What on earth i ilivid setup? How can I download the replay pack without putting something dodgy on my computer?
I think you clicked the wrong "DOWNLOAD" button.
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On March 22 2013 01:45 zachMEISTER wrote:Show nested quote +On March 22 2013 01:41 Zystra wrote: What on earth i ilivid setup? How can I download the replay pack without putting something dodgy on my computer? I think you clicked the wrong "DOWNLOAD" button.
pretty much... the one you want is in the middle, the other fake download buttons are advertisements... I hate how advertisers try to trick users into clicking things like this...
on an off topic question, is there not a legit SC2 site that allows replay packs anymore?
and thanks for the replay pack of being aggressive, im mostly a passive macro protoss trying to get aggression into my playstyle, so I appreciate all the one base builds =D
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perfect person to release a replay pack if these builds can get him to gm they can do it for anyone
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On March 22 2013 01:53 IdrA wrote: perfect person to release a replay pack if these builds can get him to gm they can do it for anyone
another replay pack blessed by the great IdrA himself
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On March 22 2013 01:45 zachMEISTER wrote:Show nested quote +On March 22 2013 01:41 Zystra wrote: What on earth i ilivid setup? How can I download the replay pack without putting something dodgy on my computer? I think you clicked the wrong "DOWNLOAD" button.
ah yes, silly me.
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Thanks for these replays!
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On March 22 2013 01:53 IdrA wrote: perfect person to release a replay pack if these builds can get him to gm they can do it for anyone The IdrA blessing, a rarity indeed.
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On March 22 2013 03:14 docvoc wrote:Show nested quote +On March 22 2013 01:53 IdrA wrote: perfect person to release a replay pack if these builds can get him to gm they can do it for anyone The IdrA blessing, a rarity indeed. even thou he has 11k posts lol
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i honestly don't care much about the *blessing* from idra but more to just give out contents to the community.
Idra can trash talk all he wants but in the end it's shit players like him losing games to players like me, try to not flame on the forums and get better at the game please
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Hahahahahaha ^^^
On March 22 2013 03:14 docvoc wrote:Show nested quote +On March 22 2013 01:53 IdrA wrote: perfect person to release a replay pack if these builds can get him to gm they can do it for anyone The IdrA blessing, a rarity indeed.
...that isn't blessing. or did i miss your sarcasm?
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On March 22 2013 04:34 hellokittySC2 wrote:i honestly don't care much about the *blessing* from idra but more to just give out contents to the community. Idra can trash talk all he wants but in the end it's shit players like him losing games to players like me, try to not flame on the forums and get better at the game please That's some ego you've got there.
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i'll dl when i get home. I switched to Protoss in HoTS after not playing SC2 ladder since season 3 of WoL as a masters zerg. I'm really, really, really, bad after such a long break and I'm just winging it. It will be nice to have some builds to copy.
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Awesome replay pack, thanks!
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this guy is either a good troll or a giant asshole, cant decide which
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On March 22 2013 04:53 shinyA wrote:Show nested quote +On March 22 2013 04:34 hellokittySC2 wrote:i honestly don't care much about the *blessing* from idra but more to just give out contents to the community. Idra can trash talk all he wants but in the end it's shit players like him losing games to players like me, try to not flame on the forums and get better at the game please That's some ego you've got there. I don't think it's his ego that needs calling out here tbh.
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On March 22 2013 04:53 shinyA wrote:Show nested quote +On March 22 2013 04:34 hellokittySC2 wrote:i honestly don't care much about the *blessing* from idra but more to just give out contents to the community. Idra can trash talk all he wants but in the end it's shit players like him losing games to players like me, try to not flame on the forums and get better at the game please That's some ego you've got there.
He's the one getting flamed...
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On March 22 2013 01:53 IdrA wrote: perfect person to release a replay pack if these builds can get him to gm they can do it for anyone
bo5 between you and HelloKitty $100?
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7gate +2 blink allin HOTS Style with mocore scumbag zifeng runs marathons, allins in sc2
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Ah HelloKitty. A Protoss most known for blink all-ining every single matchup. You guys gotta give hive credit though. They do require intesnse micro and refined build orders.
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Thanks for the replays. I've been watching a lot of protoss replays lately trying to switch over from Terran.
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On March 22 2013 12:53 mouzIllusion wrote: 7gate +2 blink allin HOTS Style with mocore scumbag zifeng runs marathons, allins in sc2 lol i dont 7 gate +2 blink wtf? at least not super often anymore
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idra so funny, thanks for the replays :D
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Wow, there sure is a lot of BM from the opponents. I thought high level players are more mannered.
Anyway, I noticed you had some games with the GM frame around the portrait, and others with the masters frame. How old are these games exactly? Thanks a lot for the replays and keep pwning!
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"The very fact that you are able to win at this game shows how shit it is".
lololol. I think you hurt gregs feelings.
Nice pack though mate, well done.
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Regardless of the flaming and trash talking, these replays helped me out. And I've only watched 3 of them. Thank you very much!
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On March 22 2013 01:53 IdrA wrote: perfect person to release a replay pack if these builds can get him to gm they can do it for anyone
this never seen him take a third or win in a game past 12 minutes
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cant wait to watch these and learn some cool new builds for ladder, thanks
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On March 23 2013 06:59 Msr wrote:Show nested quote +On March 22 2013 01:53 IdrA wrote: perfect person to release a replay pack if these builds can get him to gm they can do it for anyone this never seen him take a third or win in a game past 12 minutes what are you talking about?
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was hoping for some good macro games/builds but sadly there are a LOT of cheeses/all-ins that dont get past 12min t_t not rly my style but worth downloading for agressive protoss users!
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On March 23 2013 09:51 Origine wrote: was hoping for some good macro games/builds but sadly there are a LOT of cheeses/all-ins that dont get past 12min t_t not rly my style but worth downloading for agressive protoss users! there are a few macro games, just look for the ones that past 15 minutes all in's vs terran is a must(i personally think terran is pretty imbalanced)
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On March 23 2013 09:59 hellokittySC2 wrote:Show nested quote +On March 23 2013 09:51 Origine wrote: was hoping for some good macro games/builds but sadly there are a LOT of cheeses/all-ins that dont get past 12min t_t not rly my style but worth downloading for agressive protoss users! there are a few macro games, just look for the ones that past 15 minutes all in's vs terran is a must(i personally think terran is pretty imbalanced)
what makes terran imbalanced? mines and medivacs right? cant you abuse phenix play or stargate play in general and go macro from there?
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hellokitty is somewhat allergic to a fourth base.
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On March 23 2013 10:04 Origine wrote:Show nested quote +On March 23 2013 09:59 hellokittySC2 wrote:On March 23 2013 09:51 Origine wrote: was hoping for some good macro games/builds but sadly there are a LOT of cheeses/all-ins that dont get past 12min t_t not rly my style but worth downloading for agressive protoss users! there are a few macro games, just look for the ones that past 15 minutes all in's vs terran is a must(i personally think terran is pretty imbalanced) what makes terran imbalanced? mines and medivacs right? cant you abuse phenix play or stargate play in general and go macro from there? no, well, you can. but the problem is making phoenix is it costs a lot, and marines just pretty much hard counters them, even then, phoenix are slower than the burst speed of medivacs, and they can still drop and all. stargate tech into phoenix gives your opponent a huge window of timing to attack with mmm without worrying about any sort of splash damange while you're on 2 base
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Any new pack coming soon ?
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On March 23 2013 10:14 Aelfric wrote: Any new pack coming soon ? i just made this yesterday >.< maybe in another month or so, i will post on tl again.
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On March 23 2013 10:11 hellokittySC2 wrote:Show nested quote +On March 23 2013 10:04 Origine wrote:On March 23 2013 09:59 hellokittySC2 wrote:On March 23 2013 09:51 Origine wrote: was hoping for some good macro games/builds but sadly there are a LOT of cheeses/all-ins that dont get past 12min t_t not rly my style but worth downloading for agressive protoss users! there are a few macro games, just look for the ones that past 15 minutes all in's vs terran is a must(i personally think terran is pretty imbalanced) what makes terran imbalanced? mines and medivacs right? cant you abuse phenix play or stargate play in general and go macro from there? no, well, you can. but the problem is making phoenix is it costs a lot, and marines just pretty much hard counters them, even then, phoenix are slower than the burst speed of medivacs, and they can still drop and all. stargate tech into phoenix gives your opponent a huge window of timing to attack with mmm without worrying about any sort of splash damange while you're on 2 base
Well it's the same with muta in TvZ really... While your first mutas fly across the map there's a huge window for the terran to do damage, but the mutas are here to contain so they can't push out. It's the same with phoenixes, if you pressure the Terran enough he's not gonna be able to move out to expoit that timing.
I'm not saying PvT is balanced or anything, just that stargate play seems (for now) to be worth the shot, like MC showed at MLG.
Also the marine doesn't "counter" the phoenix, it's an harassing unit made to stop drops and pick off stray units. Of course you don't wanna engage a huge clump of marines with 5 phoenixes e.e
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On March 23 2013 10:11 hellokittySC2 wrote:Show nested quote +On March 23 2013 10:04 Origine wrote:On March 23 2013 09:59 hellokittySC2 wrote:On March 23 2013 09:51 Origine wrote: was hoping for some good macro games/builds but sadly there are a LOT of cheeses/all-ins that dont get past 12min t_t not rly my style but worth downloading for agressive protoss users! there are a few macro games, just look for the ones that past 15 minutes all in's vs terran is a must(i personally think terran is pretty imbalanced) what makes terran imbalanced? mines and medivacs right? cant you abuse phenix play or stargate play in general and go macro from there? no, well, you can. but the problem is making phoenix is it costs a lot, and marines just pretty much hard counters them, even then, phoenix are slower than the burst speed of medivacs, and they can still drop and all. stargate tech into phoenix gives your opponent a huge window of timing to attack with mmm without worrying about any sort of splash damange while you're on 2 base
I think you are wrong with that assumption. Watch MC's games from the MLG winter championship and you will see how good stargate play is. Marines may "hard counter" pheonixes, but not the 2-3 oracles you build prior to pheonix production, which combined with a MSC harassment can drop a terrans marine count to nothing. Even MVP failed miserably to MC's stargate style openings. Have you ever tried doing anything other than the same allins vs terran?
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On March 23 2013 10:33 eXigent. wrote:Show nested quote +On March 23 2013 10:11 hellokittySC2 wrote:On March 23 2013 10:04 Origine wrote:On March 23 2013 09:59 hellokittySC2 wrote:On March 23 2013 09:51 Origine wrote: was hoping for some good macro games/builds but sadly there are a LOT of cheeses/all-ins that dont get past 12min t_t not rly my style but worth downloading for agressive protoss users! there are a few macro games, just look for the ones that past 15 minutes all in's vs terran is a must(i personally think terran is pretty imbalanced) what makes terran imbalanced? mines and medivacs right? cant you abuse phenix play or stargate play in general and go macro from there? no, well, you can. but the problem is making phoenix is it costs a lot, and marines just pretty much hard counters them, even then, phoenix are slower than the burst speed of medivacs, and they can still drop and all. stargate tech into phoenix gives your opponent a huge window of timing to attack with mmm without worrying about any sort of splash damange while you're on 2 base I think you are wrong with that assumption. Watch MC's games from the MLG winter championship and you will see how good stargate play is. Marines may "hard counter" pheonixes, but not the 2-3 oracles you build prior to pheonix production, which combined with a MSC harassment can drop a terrans marine count to nothing. Even MVP failed miserably to MC's stargate style openings. Have you ever tried doing anything other than the same allins vs terran? yes, i have. i have tried to do what mc does, however, i'm just not as good (and failed miserably), i will experiment with it a bit more later. thanks for letting me know ^_^ i haven't watched a single mlg game yet
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Terran's don't have to wait against phoenix...they build a turret and then they can do whatever they want. Phoenix are decent if you're hard pumping a colossus fast and they don't attack until it's out, then you have a window to hit a colossus/phoenix timing before they get a high viking count but if terran just see phoenix and decide to 1a you you just lose.
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Oh hellokitty, why do people give you shit? I was grandmasters on NA in WoL and got the same BM. Its not our fault that people cant handle protoss pushes. I think it goes NA<EU<SEA<KR in terms of skill level so the people on NA are a bit angry. Anyway thanks for the replay pack I just hit mid-term at Uni so HotS here i come.
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On March 23 2013 11:14 sUgArMaNiAc wrote: NA<EU<SEA<KR . Oh, look! He's from Australia! No bias here.
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cheers man, will check em out! <3
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Thanks for sharing
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On March 23 2013 11:22 selboN wrote:Oh, look! He's from Australia! No bias here.
Im sorry , maybe you should try a different server. I dont think anyone would say that NA possesses the most skilled players. Admittedly i would say that NA, EU and SEA are close but KR is higher, but NA people always feel a lot easier to play against.
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On March 23 2013 10:19 crbox wrote:Show nested quote +On March 23 2013 10:11 hellokittySC2 wrote:On March 23 2013 10:04 Origine wrote:On March 23 2013 09:59 hellokittySC2 wrote:On March 23 2013 09:51 Origine wrote: was hoping for some good macro games/builds but sadly there are a LOT of cheeses/all-ins that dont get past 12min t_t not rly my style but worth downloading for agressive protoss users! there are a few macro games, just look for the ones that past 15 minutes all in's vs terran is a must(i personally think terran is pretty imbalanced) what makes terran imbalanced? mines and medivacs right? cant you abuse phenix play or stargate play in general and go macro from there? no, well, you can. but the problem is making phoenix is it costs a lot, and marines just pretty much hard counters them, even then, phoenix are slower than the burst speed of medivacs, and they can still drop and all. stargate tech into phoenix gives your opponent a huge window of timing to attack with mmm without worrying about any sort of splash damange while you're on 2 base Well it's the same with muta in TvZ really... While your first mutas fly across the map there's a huge window for the terran to do damage, but the mutas are here to contain so they can't push out. It's the same with phoenixes, if you pressure the Terran enough he's not gonna be able to move out to expoit that timing. I'm not saying PvT is balanced or anything, just that stargate play seems (for now) to be worth the shot, like MC showed at MLG. Also the marine doesn't "counter" the phoenix, it's an harassing unit made to stop drops and pick off stray units. Of course you don't wanna engage a huge clump of marines with 5 phoenixes e.e
There is no way you can compare mutas and phoenix in this situation, drop a couple turrets in the main and phoenix's are done, whereas mutas can seriously contribute to overall dps. I'm also not saying that air play isnt viable, MC did show it can work, however it requires very, very good micro, multitasking, and map awareness that not everyone can do as well as MC.
As for the people complaining about allins again terran, I'm in the same boat as hellokitty, drops are just absurdly difficult to deal with. That's largely why I wanted this pack, to either see how he deals with drop play or kill the terran before that happens, so I have many thanks for that.
Also I wanted to ask, I noticed that you get your gases at an unusual timing. What's the reason behind this?
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On March 23 2013 12:46 NintendoStar wrote:Show nested quote +On March 23 2013 10:19 crbox wrote:On March 23 2013 10:11 hellokittySC2 wrote:On March 23 2013 10:04 Origine wrote:On March 23 2013 09:59 hellokittySC2 wrote:On March 23 2013 09:51 Origine wrote: was hoping for some good macro games/builds but sadly there are a LOT of cheeses/all-ins that dont get past 12min t_t not rly my style but worth downloading for agressive protoss users! there are a few macro games, just look for the ones that past 15 minutes all in's vs terran is a must(i personally think terran is pretty imbalanced) what makes terran imbalanced? mines and medivacs right? cant you abuse phenix play or stargate play in general and go macro from there? no, well, you can. but the problem is making phoenix is it costs a lot, and marines just pretty much hard counters them, even then, phoenix are slower than the burst speed of medivacs, and they can still drop and all. stargate tech into phoenix gives your opponent a huge window of timing to attack with mmm without worrying about any sort of splash damange while you're on 2 base Well it's the same with muta in TvZ really... While your first mutas fly across the map there's a huge window for the terran to do damage, but the mutas are here to contain so they can't push out. It's the same with phoenixes, if you pressure the Terran enough he's not gonna be able to move out to expoit that timing. I'm not saying PvT is balanced or anything, just that stargate play seems (for now) to be worth the shot, like MC showed at MLG. Also the marine doesn't "counter" the phoenix, it's an harassing unit made to stop drops and pick off stray units. Of course you don't wanna engage a huge clump of marines with 5 phoenixes e.e There is no way you can compare mutas and phoenix in this situation, drop a couple turrets in the main and phoenix's are done, whereas mutas can seriously contribute to overall dps. I'm also not saying that air play isnt viable, MC did show it can work, however it requires very, very good micro, multitasking, and map awareness that not everyone can do as well as MC. As for the people complaining about allins again terran, I'm in the same boat as hellokitty, drops are just absurdly difficult to deal with. That's largely why I wanted this pack, to either see how he deals with drop play or kill the terran before that happens, so I have many thanks for that. Also I wanted to ask, I noticed that you get your gases at an unusual timing. What's the reason behind this? as far as for unusual gas timing? what do you mean by that? i get double gas at 15 supply usually and tailor builds accordingly(no scouting btw)
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Well yeah I've never really seen anyone go double gas at 15 and add on probes over time. Why not get the first gas at 14 and the second after the core?
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On March 23 2013 12:24 sUgArMaNiAc wrote:Show nested quote +On March 23 2013 11:22 selboN wrote:On March 23 2013 11:14 sUgArMaNiAc wrote: NA<EU<SEA<KR . Oh, look! He's from Australia! No bias here. Im sorry , maybe you should try a different server. I dont think anyone would say that NA possesses the most skilled players. Admittedly i would say that NA, EU and SEA are close but KR is higher, but NA people always feel a lot easier to play against.
skill level of national orgin kr>eu>na>sea
skill level by server difficulty
kr>na>eu>sea
while europeans are more skilled than americans, koreans have good latency to na so they play there making na harder than eu, sea is about as far from na as na is from kr... lol
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literally almost every protoss on ladder right now is all-ining every game, its getting really annoying and its going to hurt them in the long run.
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Still think that SEA has better quality players than NA. and NA is full of BM. Hence my original comment but still i just wanted to see hellokittys replay pack not argue.
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On March 23 2013 15:26 iky43210 wrote: literally almost every protoss on ladder right now is all-ining every game, its getting really annoying and its going to hurt them in the long run. how? pvz in wol had a lot of immortal sentry all inns....
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hmm hellokitty seems a pretty strong player, i watched his pack and he even almost beat Fuzer.
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not to digress the thread but...SEA is terrible. by far the lowest skilled region. there shouldn't even be anymore discussion of this point.
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Nice, I've been watching through some of these replays to see some builds in action. I don't know if you noticed but Whirlwind LE(9) is either against a map hacker or someone who got really lucky, blind 7 pool on Whirlwind.
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On March 24 2013 03:50 Darthsanta13 wrote: Nice, I've been watching through some of these replays to see some builds in action. I don't know if you noticed but Whirlwind LE(9) is either against a map hacker or someone who got really lucky, blind 7 pool on Whirlwind.
to be honest 7 pool on whirlwind isnt a bad call. such a big map people are more inclined to CC/Nexus 1st.
I mean thats how MC lost to life as did Flash
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On March 24 2013 03:57 SoOJuuu wrote:Show nested quote +On March 24 2013 03:50 Darthsanta13 wrote: Nice, I've been watching through some of these replays to see some builds in action. I don't know if you noticed but Whirlwind LE(9) is either against a map hacker or someone who got really lucky, blind 7 pool on Whirlwind. to be honest 7 pool on whirlwind isnt a bad call. such a big map people are more inclined to CC/Nexus 1st. I mean thats how MC lost to life as did Flash I can understand that, it was more that the person in the replay didn't know where hellokitty was when he rallied his lings, he just picked the right base. He sent a drone scout, but it got there at the same time as his lings, so he didn't really benefit from that. I mean maybe it's a justified risk, but it seemed kinda fishy when I watched it.
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I mean, it's whatever right? I don't mind losing to possible map hackers, I just ban out whirlwind from now on so none of this bs happens.
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I don't understand the people upset with all-ins vs Terrans. I did want to see some macro games vs Terran, didn't find them but I'm not complaining about it. If a player has a better chance of winning with all-ins then by all means he must.
"All-Ins" have won some players some major tournaments if that doesn't count I don't know what does.
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i dont understand, how can people blame he goes all-in? He sits on 2expansions and huge macro, this is not all-in, this is called macro up and go and contain,ggain mapcontrol,
not his problem his opponent cant keep with his macro He doesnt take a 4th so he is "all-in" no he aint stop the bullshit
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All-ins aren't bad at all. I know that being on the receiving end of it and then losing afterwards can be very frustrating and makes you want to rage at times, but that does not mean that all-in builds are any less respectable than macro play. I'd much rather watch an action-packed game where the main focus is around the 8 - 15 min mark than spend 20 + mins watching the players turtle whilst getting their deathballs and then finally clashing when they reach 200/200 supply.
There is a story that HuK used to all-in a lot during the early days of WoL because his PC could not handle 200/200 games, and it made him play more aggressive than the "norm". That is all it comes down to actually, the player's play style. If he likes to play aggressive because he then gains the upperhand on his more passive opponent, let him play his strengths.
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On March 23 2013 11:14 sUgArMaNiAc wrote: Oh hellokitty, why do people give you shit? I was grandmasters on NA in WoL and got the same BM. Its not our fault that people cant handle protoss pushes. I think it goes NA<EU<SEA<KR in terms of skill level so the people on NA are a bit angry. Anyway thanks for the replay pack I just hit mid-term at Uni so HotS here i come.
Your list is fine except Sea should be behind NA. I'm top 100 gm on na, went to sea and got rank 1 in 3 days in wol. Pretty easy server since all the good sea players play on na anyways.
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On March 25 2013 11:12 Foxxan wrote: i dont understand, how can people blame he goes all-in? He sits on 2expansions and huge macro, this is not all-in, this is called macro up and go and contain,ggain mapcontrol,
not his problem his opponent cant keep with his macro He doesnt take a 4th so he is "all-in" no he aint stop the bullshit Lolwat "can't keep up with his 2-base macro"? That gotta be new...
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On March 28 2013 03:47 ZenithM wrote:Show nested quote +On March 25 2013 11:12 Foxxan wrote: i dont understand, how can people blame he goes all-in? He sits on 2expansions and huge macro, this is not all-in, this is called macro up and go and contain,ggain mapcontrol,
not his problem his opponent cant keep with his macro He doesnt take a 4th so he is "all-in" no he aint stop the bullshit Lolwat "can't keep up with his 2-base macro"? That gotta be new...
"He sits on 2expansions" 2 expansions = 3 bases. I remember the good old days when people just whined about 1 base "all-in" play, so now apparently 3 bases is not enough either.
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On March 28 2013 04:02 Pandepic wrote:Show nested quote +On March 28 2013 03:47 ZenithM wrote:On March 25 2013 11:12 Foxxan wrote: i dont understand, how can people blame he goes all-in? He sits on 2expansions and huge macro, this is not all-in, this is called macro up and go and contain,ggain mapcontrol,
not his problem his opponent cant keep with his macro He doesnt take a 4th so he is "all-in" no he aint stop the bullshit Lolwat "can't keep up with his 2-base macro"? That gotta be new... "He sits on 2expansions" 2 expansions = 3 bases. I remember the good old days when people just whined about 1 base "all-in" play, so now apparently 3 bases is not enough either. Oh yeah my bad haha :D When I read "all-in" I just assumed 2 bases. "3 base all in" doesn't make much sense to me either :D
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On March 28 2013 04:19 ZenithM wrote:Show nested quote +On March 28 2013 04:02 Pandepic wrote:On March 28 2013 03:47 ZenithM wrote:On March 25 2013 11:12 Foxxan wrote: i dont understand, how can people blame he goes all-in? He sits on 2expansions and huge macro, this is not all-in, this is called macro up and go and contain,ggain mapcontrol,
not his problem his opponent cant keep with his macro He doesnt take a 4th so he is "all-in" no he aint stop the bullshit Lolwat "can't keep up with his 2-base macro"? That gotta be new... "He sits on 2expansions" 2 expansions = 3 bases. I remember the good old days when people just whined about 1 base "all-in" play, so now apparently 3 bases is not enough either. Oh yeah my bad haha :D When I read "all-in" I just assumed 2 bases. "3 base all in" doesn't make much sense to me either :D there are plenty of 3 base all in's vs terran and zergs nowadays. when you get an advantage in the early game while go through late game when you can finish mid game and not giving them a chance at all?
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On March 28 2013 06:10 hellokittySC2 wrote:Show nested quote +On March 28 2013 04:19 ZenithM wrote:On March 28 2013 04:02 Pandepic wrote:On March 28 2013 03:47 ZenithM wrote:On March 25 2013 11:12 Foxxan wrote: i dont understand, how can people blame he goes all-in? He sits on 2expansions and huge macro, this is not all-in, this is called macro up and go and contain,ggain mapcontrol,
not his problem his opponent cant keep with his macro He doesnt take a 4th so he is "all-in" no he aint stop the bullshit Lolwat "can't keep up with his 2-base macro"? That gotta be new... "He sits on 2expansions" 2 expansions = 3 bases. I remember the good old days when people just whined about 1 base "all-in" play, so now apparently 3 bases is not enough either. Oh yeah my bad haha :D When I read "all-in" I just assumed 2 bases. "3 base all in" doesn't make much sense to me either :D there are plenty of 3 base all in's vs terran and zergs nowadays. when you get an advantage in the early game while go through late game when you can finish mid game and not giving them a chance at all?
i dunno, while its a planned attack to end the game with everything you got... The term "All in" past a certain point loses its meaning a bit well kind of...
just take a poker example ... an all in in poker is shoving all chips in. But you can do it in texas holdem with the first 2 cards you get, or wait till the river and know where you stand... While both are all in. the difference between the two is alot like starcraft, ones a risk and the other is alot more knowing of whats going on, an advantage push it and end it. which is like a 1 base all in vs a 3 base all in... We really need a different term for SC2 when its a 3 base timing, or an advantage push, and stop using the term "all in" in that situation.
meanwhile about the pack, loving the aggression. but for the life of me i cant get some of these builds to work. players react and be overly defensive when they detect something is up. Like for example PvT the blink stalker build ill get stuck not knowing what to do, once the terran premade enough bunkers and cut scvs to get extra production and units...
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On March 22 2013 01:21 hellokittySC2 wrote:Show nested quote +On March 21 2013 12:34 vahgar.r24 wrote:Hey- as we are downloading the pack, can you tell us a few standard pointers to look for 1. General openings vs each race + unit mix 2. Benchmarks you internally look for - like expand at 30 supply , 3rd at 10 mins etc , 100 food in 10 mis etc Will help to analyse and absorb more hi. 1. this isn't the strategy forum but i'll give you a generalized bo real quick vs protoss - depends, you can probably go any sort of comp and win the game right now, i usually go 3 gate pressure into stargate play(since it counters robo opening and youll have detection vs cloaked units, and blink isn't that good due to buffed voidray), but less sentries vs terran i generally open either zealot stalker msc or stalker msc and stalker to pressure and scout, then expand off of 1 gate, go into robo and then 3 gate, and play a normal game vs zerg i either ffe or nexus first, whichever one depends on the spawning pool timing of my opponent, then i either go into twilight dt, or stargate, or blink builds and take a fast 3rd behind it roughly 7-9 minutes. Show nested quote +On March 21 2013 17:55 Whiplash wrote: Nice Kitty! Now gogogo KR server and play there with me :D I'll be watching these reps and seeing if I can steal some good builds! yes, i will play on KR soon, just cant stream the games on there, wanted to get a good feel of playing the game without latency before moving onto kr
may i ask how often you end up taking fast 3rds at 7-9 minutes and your success rate at defending them with the builds you described? ie twilight dt, stargate, blink?
im a fan of your play, thanks very much
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On March 28 2013 03:43 Aiursc wrote:Show nested quote +On March 23 2013 11:14 sUgArMaNiAc wrote: Oh hellokitty, why do people give you shit? I was grandmasters on NA in WoL and got the same BM. Its not our fault that people cant handle protoss pushes. I think it goes NA<EU<SEA<KR in terms of skill level so the people on NA are a bit angry. Anyway thanks for the replay pack I just hit mid-term at Uni so HotS here i come. Your list is fine except Sea should be behind NA. I'm top 100 gm on na, went to sea and got rank 1 in 3 days in wol. Pretty easy server since all the good sea players play on na anyways. tbh in the end of wol it was probably hardest to get sea gm just because u wouldnt find any opponents :D but ur right. and there are just very few actual good players in sea and just overall less players.
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On March 28 2013 12:11 JSK wrote:Show nested quote +On March 22 2013 01:21 hellokittySC2 wrote:On March 21 2013 12:34 vahgar.r24 wrote:Hey- as we are downloading the pack, can you tell us a few standard pointers to look for 1. General openings vs each race + unit mix 2. Benchmarks you internally look for - like expand at 30 supply , 3rd at 10 mins etc , 100 food in 10 mis etc Will help to analyse and absorb more hi. 1. this isn't the strategy forum but i'll give you a generalized bo real quick vs protoss - depends, you can probably go any sort of comp and win the game right now, i usually go 3 gate pressure into stargate play(since it counters robo opening and youll have detection vs cloaked units, and blink isn't that good due to buffed voidray), but less sentries vs terran i generally open either zealot stalker msc or stalker msc and stalker to pressure and scout, then expand off of 1 gate, go into robo and then 3 gate, and play a normal game vs zerg i either ffe or nexus first, whichever one depends on the spawning pool timing of my opponent, then i either go into twilight dt, or stargate, or blink builds and take a fast 3rd behind it roughly 7-9 minutes. On March 21 2013 17:55 Whiplash wrote: Nice Kitty! Now gogogo KR server and play there with me :D I'll be watching these reps and seeing if I can steal some good builds! yes, i will play on KR soon, just cant stream the games on there, wanted to get a good feel of playing the game without latency before moving onto kr may i ask how often you end up taking fast 3rds at 7-9 minutes and your success rate at defending them with the builds you described? ie twilight dt, stargate, blink? im a fan of your play, thanks very much it really depends on how much aggression your opponent is putting on you, like if they're going to decide to all in from the start it's almost impossible to hold your 3rd without a lot of defensive units(cannon, sentry, msc) so it's really hard to give you an exact number, though stargate and robo are the easiest ways of defending against all ins.
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On March 28 2013 12:28 hellokittySC2 wrote:Show nested quote +On March 28 2013 12:11 JSK wrote:On March 22 2013 01:21 hellokittySC2 wrote:On March 21 2013 12:34 vahgar.r24 wrote:Hey- as we are downloading the pack, can you tell us a few standard pointers to look for 1. General openings vs each race + unit mix 2. Benchmarks you internally look for - like expand at 30 supply , 3rd at 10 mins etc , 100 food in 10 mis etc Will help to analyse and absorb more hi. 1. this isn't the strategy forum but i'll give you a generalized bo real quick vs protoss - depends, you can probably go any sort of comp and win the game right now, i usually go 3 gate pressure into stargate play(since it counters robo opening and youll have detection vs cloaked units, and blink isn't that good due to buffed voidray), but less sentries vs terran i generally open either zealot stalker msc or stalker msc and stalker to pressure and scout, then expand off of 1 gate, go into robo and then 3 gate, and play a normal game vs zerg i either ffe or nexus first, whichever one depends on the spawning pool timing of my opponent, then i either go into twilight dt, or stargate, or blink builds and take a fast 3rd behind it roughly 7-9 minutes. On March 21 2013 17:55 Whiplash wrote: Nice Kitty! Now gogogo KR server and play there with me :D I'll be watching these reps and seeing if I can steal some good builds! yes, i will play on KR soon, just cant stream the games on there, wanted to get a good feel of playing the game without latency before moving onto kr may i ask how often you end up taking fast 3rds at 7-9 minutes and your success rate at defending them with the builds you described? ie twilight dt, stargate, blink? im a fan of your play, thanks very much it really depends on how much aggression your opponent is putting on you, like if they're going to decide to all in from the start it's almost impossible to hold your 3rd without a lot of defensive units(cannon, sentry, msc) so it's really hard to give you an exact number, though stargate and robo are the easiest ways of defending against all ins.
is it correct to say that pressure>third is very risky because you're forcing units? I suppose it matters if your opponent makes just enough units to stop the pressure and whatnot...
thanks for the response.
i also wanted to ask you about your experiences with blink all ins in hots, especially with the MSC? it seems effective because you can exhaust the blink spell and then teleport out. but then it changes the timings by a great deal as well. what do oyu think?
also are blink stalkers viable defensively in terms of defending a fast third?
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I very much liked seeing fast thirds PvZ in action. Thank you for this release!
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Watched a large amount of the replay pack Hellokitty, and I have 2 questions. First off I do the same PvP 3gate MSC allin so yay. In PvT do you think ended the game ASAP is the way to go and since the replay pack have you fared better against terran? I've noticed if i let a terran get going with speedvacs and a marauder heavy MMM army I just get rolled - saw if happens to you too. I've been using up to 4 oracles to melt marines to buy time to expand when i want to macro up. In PvZ you seem to face a lot of mass ling attacks and run bys, do you think walling off fully could help you or are you worried about baneling bust follow ups? Cheers
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On March 28 2013 14:11 sUgArMaNiAc wrote: Watched a large amount of the replay pack Hellokitty, and I have 2 questions. First off I do the same PvP 3gate MSC allin so yay. In PvT do you think ended the game ASAP is the way to go and since the replay pack have you fared better against terran? I've noticed if i let a terran get going with speedvacs and a marauder heavy MMM army I just get rolled - saw if happens to you too. I've been using up to 4 oracles to melt marines to buy time to expand when i want to macro up. In PvZ you seem to face a lot of mass ling attacks and run bys, do you think walling off fully could help you or are you worried about baneling bust follow ups? Cheers i don't pvp 3 gate msc all in, it's a pressure build and based on what tech you scout you drop down counter tech. pvt you should Try to end the game quickly or rush blink(to stop drops), 4 oracles is terrible, they die to stimmed marines like nothing, and good terrans (like qxc) actually kite oracles, 600 gas and minerals to make oracles isn't even as good as making 1 collosus. wall off fully means you're most likely going to be on the defensive, meaning you'll have to kill a building to get out of your base, and most likely going for the generic stargate play.
On March 28 2013 12:36 JSK wrote:Show nested quote +On March 28 2013 12:28 hellokittySC2 wrote:On March 28 2013 12:11 JSK wrote:On March 22 2013 01:21 hellokittySC2 wrote:On March 21 2013 12:34 vahgar.r24 wrote:Hey- as we are downloading the pack, can you tell us a few standard pointers to look for 1. General openings vs each race + unit mix 2. Benchmarks you internally look for - like expand at 30 supply , 3rd at 10 mins etc , 100 food in 10 mis etc Will help to analyse and absorb more hi. 1. this isn't the strategy forum but i'll give you a generalized bo real quick vs protoss - depends, you can probably go any sort of comp and win the game right now, i usually go 3 gate pressure into stargate play(since it counters robo opening and youll have detection vs cloaked units, and blink isn't that good due to buffed voidray), but less sentries vs terran i generally open either zealot stalker msc or stalker msc and stalker to pressure and scout, then expand off of 1 gate, go into robo and then 3 gate, and play a normal game vs zerg i either ffe or nexus first, whichever one depends on the spawning pool timing of my opponent, then i either go into twilight dt, or stargate, or blink builds and take a fast 3rd behind it roughly 7-9 minutes. On March 21 2013 17:55 Whiplash wrote: Nice Kitty! Now gogogo KR server and play there with me :D I'll be watching these reps and seeing if I can steal some good builds! yes, i will play on KR soon, just cant stream the games on there, wanted to get a good feel of playing the game without latency before moving onto kr may i ask how often you end up taking fast 3rds at 7-9 minutes and your success rate at defending them with the builds you described? ie twilight dt, stargate, blink? im a fan of your play, thanks very much it really depends on how much aggression your opponent is putting on you, like if they're going to decide to all in from the start it's almost impossible to hold your 3rd without a lot of defensive units(cannon, sentry, msc) so it's really hard to give you an exact number, though stargate and robo are the easiest ways of defending against all ins. is it correct to say that pressure>third is very risky because you're forcing units? I suppose it matters if your opponent makes just enough units to stop the pressure and whatnot... thanks for the response. i also wanted to ask you about your experiences with blink all ins in hots, especially with the MSC? it seems effective because you can exhaust the blink spell and then teleport out. but then it changes the timings by a great deal as well. what do oyu think? also are blink stalkers viable defensively in terms of defending a fast third? pressure forces units out regardless, good zergs makes very minimal units to defend your attack AND pressures you while taking a 3rd, blink tech got nerfed(research time), you won't have a lot of sentries. A lot of it depends on micro but if they just mass roach lings even with god tier micro you won't be able to hold the all in with blink only.
the thing with blink all ins is that it dictates Individual micro, once you snipe some hatches and such and decide to Fall back, zergs' reinforcement will be much faster and harder to micro against just due to the nature of zerg unit. Usually falling back isn't the option because you're hitting a timing, not a poke and fall back tactic like a pressure build.
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Thank you for the replay pack. GL
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On March 29 2013 00:58 hellokittySC2 wrote:Show nested quote +On March 28 2013 14:11 sUgArMaNiAc wrote: Watched a large amount of the replay pack Hellokitty, and I have 2 questions. First off I do the same PvP 3gate MSC allin so yay. In PvT do you think ended the game ASAP is the way to go and since the replay pack have you fared better against terran? I've noticed if i let a terran get going with speedvacs and a marauder heavy MMM army I just get rolled - saw if happens to you too. I've been using up to 4 oracles to melt marines to buy time to expand when i want to macro up. In PvZ you seem to face a lot of mass ling attacks and run bys, do you think walling off fully could help you or are you worried about baneling bust follow ups? Cheers i don't pvp 3 gate msc all in, it's a pressure build and based on what tech you scout you drop down counter tech. pvt you should Try to end the game quickly or rush blink(to stop drops), 4 oracles is terrible, they die to stimmed marines like nothing, and good terrans (like qxc) actually kite oracles, 600 gas and minerals to make oracles isn't even as good as making 1 collosus. wall off fully means you're most likely going to be on the defensive, meaning you'll have to kill a building to get out of your base, and most likely going for the generic stargate play. Show nested quote +On March 28 2013 12:36 JSK wrote:On March 28 2013 12:28 hellokittySC2 wrote:On March 28 2013 12:11 JSK wrote:On March 22 2013 01:21 hellokittySC2 wrote:On March 21 2013 12:34 vahgar.r24 wrote:Hey- as we are downloading the pack, can you tell us a few standard pointers to look for 1. General openings vs each race + unit mix 2. Benchmarks you internally look for - like expand at 30 supply , 3rd at 10 mins etc , 100 food in 10 mis etc Will help to analyse and absorb more hi. 1. this isn't the strategy forum but i'll give you a generalized bo real quick vs protoss - depends, you can probably go any sort of comp and win the game right now, i usually go 3 gate pressure into stargate play(since it counters robo opening and youll have detection vs cloaked units, and blink isn't that good due to buffed voidray), but less sentries vs terran i generally open either zealot stalker msc or stalker msc and stalker to pressure and scout, then expand off of 1 gate, go into robo and then 3 gate, and play a normal game vs zerg i either ffe or nexus first, whichever one depends on the spawning pool timing of my opponent, then i either go into twilight dt, or stargate, or blink builds and take a fast 3rd behind it roughly 7-9 minutes. On March 21 2013 17:55 Whiplash wrote: Nice Kitty! Now gogogo KR server and play there with me :D I'll be watching these reps and seeing if I can steal some good builds! yes, i will play on KR soon, just cant stream the games on there, wanted to get a good feel of playing the game without latency before moving onto kr may i ask how often you end up taking fast 3rds at 7-9 minutes and your success rate at defending them with the builds you described? ie twilight dt, stargate, blink? im a fan of your play, thanks very much it really depends on how much aggression your opponent is putting on you, like if they're going to decide to all in from the start it's almost impossible to hold your 3rd without a lot of defensive units(cannon, sentry, msc) so it's really hard to give you an exact number, though stargate and robo are the easiest ways of defending against all ins. is it correct to say that pressure>third is very risky because you're forcing units? I suppose it matters if your opponent makes just enough units to stop the pressure and whatnot... thanks for the response. i also wanted to ask you about your experiences with blink all ins in hots, especially with the MSC? it seems effective because you can exhaust the blink spell and then teleport out. but then it changes the timings by a great deal as well. what do oyu think? also are blink stalkers viable defensively in terms of defending a fast third? pressure forces units out regardless, good zergs makes very minimal units to defend your attack AND pressures you while taking a 3rd, blink tech got nerfed(research time), you won't have a lot of sentries. A lot of it depends on micro but if they just mass roach lings even with god tier micro you won't be able to hold the all in with blink only. the thing with blink all ins is that it dictates Individual micro, once you snipe some hatches and such and decide to Fall back, zergs' reinforcement will be much faster and harder to micro against just due to the nature of zerg unit. Usually falling back isn't the option because you're hitting a timing, not a poke and fall back tactic like a pressure build.
Okay, I will keep that in mind.
a few last questions: How do you deal with burrow when running your 2-base +1 4-gate into +2 blink? I just read your guide for it in WOL and didn't see this addressed. I apologize if it was.
2) has the effectiveness of the build decreased in hots? (in general, in your experiences)
3)is the zealot/stalker enough to always get a proxy pylon down for the +1 4-gate? can't the zerg make one small round of zerglings to deny it?
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On March 29 2013 11:12 JSK wrote:Show nested quote +On March 29 2013 00:58 hellokittySC2 wrote:On March 28 2013 14:11 sUgArMaNiAc wrote: Watched a large amount of the replay pack Hellokitty, and I have 2 questions. First off I do the same PvP 3gate MSC allin so yay. In PvT do you think ended the game ASAP is the way to go and since the replay pack have you fared better against terran? I've noticed if i let a terran get going with speedvacs and a marauder heavy MMM army I just get rolled - saw if happens to you too. I've been using up to 4 oracles to melt marines to buy time to expand when i want to macro up. In PvZ you seem to face a lot of mass ling attacks and run bys, do you think walling off fully could help you or are you worried about baneling bust follow ups? Cheers i don't pvp 3 gate msc all in, it's a pressure build and based on what tech you scout you drop down counter tech. pvt you should Try to end the game quickly or rush blink(to stop drops), 4 oracles is terrible, they die to stimmed marines like nothing, and good terrans (like qxc) actually kite oracles, 600 gas and minerals to make oracles isn't even as good as making 1 collosus. wall off fully means you're most likely going to be on the defensive, meaning you'll have to kill a building to get out of your base, and most likely going for the generic stargate play. On March 28 2013 12:36 JSK wrote:On March 28 2013 12:28 hellokittySC2 wrote:On March 28 2013 12:11 JSK wrote:On March 22 2013 01:21 hellokittySC2 wrote:On March 21 2013 12:34 vahgar.r24 wrote:Hey- as we are downloading the pack, can you tell us a few standard pointers to look for 1. General openings vs each race + unit mix 2. Benchmarks you internally look for - like expand at 30 supply , 3rd at 10 mins etc , 100 food in 10 mis etc Will help to analyse and absorb more hi. 1. this isn't the strategy forum but i'll give you a generalized bo real quick vs protoss - depends, you can probably go any sort of comp and win the game right now, i usually go 3 gate pressure into stargate play(since it counters robo opening and youll have detection vs cloaked units, and blink isn't that good due to buffed voidray), but less sentries vs terran i generally open either zealot stalker msc or stalker msc and stalker to pressure and scout, then expand off of 1 gate, go into robo and then 3 gate, and play a normal game vs zerg i either ffe or nexus first, whichever one depends on the spawning pool timing of my opponent, then i either go into twilight dt, or stargate, or blink builds and take a fast 3rd behind it roughly 7-9 minutes. On March 21 2013 17:55 Whiplash wrote: Nice Kitty! Now gogogo KR server and play there with me :D I'll be watching these reps and seeing if I can steal some good builds! yes, i will play on KR soon, just cant stream the games on there, wanted to get a good feel of playing the game without latency before moving onto kr may i ask how often you end up taking fast 3rds at 7-9 minutes and your success rate at defending them with the builds you described? ie twilight dt, stargate, blink? im a fan of your play, thanks very much it really depends on how much aggression your opponent is putting on you, like if they're going to decide to all in from the start it's almost impossible to hold your 3rd without a lot of defensive units(cannon, sentry, msc) so it's really hard to give you an exact number, though stargate and robo are the easiest ways of defending against all ins. is it correct to say that pressure>third is very risky because you're forcing units? I suppose it matters if your opponent makes just enough units to stop the pressure and whatnot... thanks for the response. i also wanted to ask you about your experiences with blink all ins in hots, especially with the MSC? it seems effective because you can exhaust the blink spell and then teleport out. but then it changes the timings by a great deal as well. what do oyu think? also are blink stalkers viable defensively in terms of defending a fast third? pressure forces units out regardless, good zergs makes very minimal units to defend your attack AND pressures you while taking a 3rd, blink tech got nerfed(research time), you won't have a lot of sentries. A lot of it depends on micro but if they just mass roach lings even with god tier micro you won't be able to hold the all in with blink only. the thing with blink all ins is that it dictates Individual micro, once you snipe some hatches and such and decide to Fall back, zergs' reinforcement will be much faster and harder to micro against just due to the nature of zerg unit. Usually falling back isn't the option because you're hitting a timing, not a poke and fall back tactic like a pressure build. Okay, I will keep that in mind. a few last questions: How do you deal with burrow when running your 2-base +1 4-gate into +2 blink? I just read your guide for it in WOL and didn't see this addressed. I apologize if it was. 2) has the effectiveness of the build decreased in hots? (in general, in your experiences) 3)is the zealot/stalker enough to always get a proxy pylon down for the +1 4-gate? can't the zerg make one small round of zerglings to deny it? 1. how? just make a robo if you dont feel safe about pushing out thinking opponent has burrow, you can still kill them as long as you engage at their 3rd, force engagements and micro once they unburrow.
2. no, this build is actually a bit stronger because many zergs skip roach warren and go straight hydra den, so they die pretty easily to this.
3. zealot/stalker isn't always enough, if they make 8-10 zerglings you probably wont be able to put your pylon down.
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hes actually a super nice guy talked to him online to pick his brain a bit and he replied which is great and he was very decent fella ^^ now if only he put another replay pack on here..... or maybe an if you see this do this etc. videos where he talks about his game play "youtube channel style"
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^^^ yeah hes a cool guy
He needs to start streaming again! (on twitch)
ps: hi kitty xD
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Your links don't work
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