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On April 26 2013 10:06 AXygnus wrote:Show nested quote +On April 26 2013 09:51 TheRabidDeer wrote: 9/10 SCV gas steal TvP inc "So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots" Thank you for the idea :V
Or just Reaper rush.
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On April 26 2013 13:50 RenSC2 wrote: No need to worry Protoss. There is a simple solution. Just build the assimilator right over the SCV.
The bug gets the SCV stuck in some sort of special building hover mode which prevents collision with buildings. So, since the SCV doesn't collide with buildings, you can throw down a building on top of him anyways. In this case, a refinery/extractor/assimilator.
At best, this is a way to keep an SCV in an enemy base without being hit until the opponent gets a ranged unit. However, it can't block anything. You shouldn't be losing your scouting SCV to any melee units early game anyway
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i can't believe that trick could be found after... 3 years of SC2 lol
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Cool thing about this is that u can build over the scv but the scv can also attack the extractor / assimlator / refinery from the inside.
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HAHAHAH Nice...... There will be quite a few protosses who will be raging on ladder today......
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In the video you built with the second scv a refinery on top of the first scv. But does it block your enemy from building his gas?
okay i guess it works, but what happenes to the scv when the enemy gas finishes? can it still move? can it still be targeted?
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On April 26 2013 11:45 xNSwarm wrote: but you can put multiple scvs on a single vespene geyser. If you ever wanted to have a party in a refinery or something.
Somebody please get Carbot to make a video based on this.
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This is probably the first glitch thread I've seen on TL that didn't have anyone say something like "Meh, this was known since beta..." Great find!
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This might also be really good if going cc first against zerg. You can see if he takes the third or goes for an all in.
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WTF Terran so op! Blizzard should nerf SCV's asap!
Imagine the face of your opponent if you able to save a scv that way!
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http://drop.sc/327836 Replay of me doing this against a gold protoss. I steal both his gas and he goes 2gate forge. Please pardon the terrible reaper micro, but you get the idea.
It seems like this isn't a threat against good toss who correctly block their gas, but below diamond it seems to have a decent win rate.
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United Kingdom12010 Posts
On April 26 2013 09:51 TheRabidDeer wrote: 9/10 SCV gas steal TvP inc "So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots"
Oh god yes. I don't even play bio, but REVENGE!!! :D
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United States7483 Posts
On April 26 2013 10:06 AXygnus wrote:Show nested quote +On April 26 2013 09:51 TheRabidDeer wrote: 9/10 SCV gas steal TvP inc "So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots" Thank you for the idea :V
I'd just expand and build cannons lol.
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On April 27 2013 07:52 Whitewing wrote:Show nested quote +On April 26 2013 10:06 AXygnus wrote:On April 26 2013 09:51 TheRabidDeer wrote: 9/10 SCV gas steal TvP inc "So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots" Thank you for the idea :V I'd just expand and build cannons lol. Pretty sure 5 rax marines overpowers cannons. I could be wrong I suppose, but I believe it does.
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If they build cannons a 3 rax with marauders would be my followup.
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On April 27 2013 07:58 TheRabidDeer wrote:Show nested quote +On April 27 2013 07:52 Whitewing wrote:On April 26 2013 10:06 AXygnus wrote:On April 26 2013 09:51 TheRabidDeer wrote: 9/10 SCV gas steal TvP inc "So what you do is you take your 9th and 10th SCV across the map, and build a refinery. Then you cancel it. Then you 5 rax marine rush because all they can have are zealots" Thank you for the idea :V I'd just expand and build cannons lol. Pretty sure 5 rax marines overpowers cannons. I could be wrong I suppose, but I believe it does. They don't, unless P wasn't expecting it and only has like 1 cannon.
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Probably a reaper follow up would be best. In WOL the only thing that truly hardcountered nexus first tvp fwas proxy 2rax which is not possible with this. Any pre medivac timing can be held easily with cannons zealots and probe pull. I've done it hundreds of times. But since it wasn't a popular build chances are protosses suck at executing it. However the faster reaper in hots could probably deal with it easily. I want to see a good game where someone uses this before it gets patched! Get to work terrans!
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On April 27 2013 07:49 xNSwarm wrote:http://drop.sc/327836Replay of me doing this against a gold protoss. I steal both his gas and he goes 2gate forge. Please pardon the terrible reaper micro, but you get the idea. It seems like this isn't a threat against good toss who correctly block their gas, but below diamond it seems to have a decent win rate. If I were you I would not post this. Blizz can ban people that uses glitch.
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