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Blizzard probably wont support you directly with money, perhaps some coverage if you catch someones eye. I think in general you have to find your own audience and then figure out how to make money from it. T-shirt sales, donations, ads, sticker sales and such is how its been done in the past by others.
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I'd definitely read and support a starcraft comic. The only problem I see is how you're going to make money off of it. Blizzard most likely wont support you directly, and since they own the ip, they probably wont let you sell items and/or get ad money either.. You could always contact them and ask of course. I think you might have something good here.
edit: oh yeah. You might want to look at getting an editor as well. Your english is..basic at best. Not strictly wrong in any way (some typos, but I don't mind those), just awkward to read.
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This is great.
I don't think you could get financial support from Blizzard or anything (and there might be some intellectual property concerns if you try to monetize it at all). But if you wanted to do it as a community project, I'm sure tons of people would be interested. Your style is quite good.
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I don't want to discourage you. But think of it this way, Blizzard already have many very talented artist and story writers working for them, I doubt you can sell a comic to a business like Blizzard.
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You seem like a passionate guy. Unfortunately as others have mentioned you are probably best making a comic for something else unless you want to do it 100% free as a casual hobby.
Regardless of the moral or legal implications, it is a hit or miss. Blizzard are not like Valve, they do go after their fans. There have been various cases of Blizzard going after those who have made game-guides for World Of Warcraft and even add-ons, all because those fans wanted donations for their efforts.
There was also a case of someone calling their Starcraft custom map 'World of Starcraft', and he got hit by lawyers. Lucky Riot games (creators of LoL) offered him a job. Not sure if he picked it up, but as you can see Blizzard have zero interest in fans doing anything other making generic free content and playing their games.
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Canada13372 Posts
On June 25 2013 06:53 GhostFiber wrote: You seem like a passionate guy. Unfortunately as others have mentioned you are probably best making a comic for something else unless you want to do it 100% free as a casual hobby.
Regardless of the moral or legal implications, it is a hit or miss. Blizzard are not like Valve, they do go after their fans. There have been various cases of Blizzard going after those who have made game-guides for World Of Warcraft and even add-ons, all because those fans wanted donations for their efforts.
There was also a case of someone calling their Starcraft custom map 'World of Starcraft', and he got hit by lawyers. Lucky Riot games (creators of LoL) offered him a job. Not sure if he picked it up, but as you can see Blizzard have zero interest in fans doing anything other making free content and playing their games.
I think its important to note that StarCrafts gets a lot of love and support from Blizzard. Probably not regularly in terms of money but I'm sure they contracted something for that WCS video he did. If you keep at it and it gets popular you can monetize it somehow. Will it be a cash cow? Probably not. but if its fun and you enjoy it and it gives you enough to cover a nice night out once in a while go for it.
also, I do like it and I think its awesome. But you need an english speaker to review your work. I can see some French sneaking in and causing some spelling errors
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I'd give it a shot, Blizzard seem to have been a lot more fan friendly since SC2 (especially HotS) promoting eSports. I mean hell Carbot has even managed to get his own in-game avatar.
Whilst I don't think they will support you directly either, unless you get into a position like Carbot where your popularity is too great to ignore, I'd still suggest giving it a darn good go!
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On June 25 2013 06:36 forumtext wrote: I don't want to discourage you. But think of it this way, Blizzard already have many very talented artist and story writers working for them, I doubt you can sell a comic to a business like Blizzard.
Wait talented story writers you cant be serious the story line has been kindergarten level at best - The single player story line was amazingly bad -- so so so so bad it was embarrassing
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TLADT24917 Posts
While it's not bad at all, I really dislike your purple coloring and the size of the font used. It's horrible on my eyes ><
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Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_<
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Don't know where you'd be able to take this, but props for the effort you've put in. Really cool even if it doesn't go the places you'd like it to.
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On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go
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On June 25 2013 07:32 ETisME wrote:Show nested quote +On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go
Make it like Akagi or Kaiji and focus on the intense mindgames. Man, I may just go watch Akagi again.
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On June 25 2013 07:32 ETisME wrote:Show nested quote +On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go Dead God appears to some random Asian dude and help him to become GrandMaster?
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On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Bro, have you seen Beyblades?
It is literally just about battle-dradles and children screaming "WOOOOHHHHHHHHHUUUHHHHHHHH" for 15 minutes until one dradle stops spinning. If that can be as successful as it is with its mangas, animes, toys, and games; SC2 should have no problem.
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On June 25 2013 07:50 Dosey wrote:Show nested quote +On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Bro, have you seen Beyblades? It is literally just about battle-dradles and children screaming "WOOOOHHHHHHHHHUUUHHHHHHHH" for 15 minutes until one dradle stops spinning. If that can be as successful as it is with its mangas, animes, toys, and games; SC2 should have no problem. You forgot the major appeal of Bayblades in that description. It's all about those monsters in the tolls (forgot the name) so they can "control" them while fighting. Making a computer game in a manga/anime sounds really hard tbh unless you put a major twist on it (.hack franchise/Sword arts online)
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On June 25 2013 07:32 ETisME wrote:Show nested quote +On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go
That would be pretty amazing, but turn-based games such as Chess, Mahjong, and Go are easier to portray in a comic medium due to their pacing. Hikaru no Go would often spend many panels, pages, or chapters discussing the importance of critical plays and mental states for single moves let alone whole games and matches. If you stop to discuss significant moves in Starcraft, you have to disrupt the fast-paced nature of the game to talk about it. There would be no consistent flow; Action action action, theorycraft, analysis, catch up on the action you missed during analysis, and so on. Speaking of speed. Capturing the speed of the game, the units and decision-making is also a challenge if you want to make a comic about the game itself. Overall, you'd need more than just good artistic skills if you want to make something like this popular.
Still waiting for the Starcraft version of The Legend of Koizumi.
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HOLY SHIT DUDE I REMEMBER THIS
I **** LOVED YOUR WEBCOMIC but I forgot about it completely after a long hiatus
Man this is sweet, got 5 more chapters to read now, I just LOVED the premise of it and how you set it up was just perfect, exactly like I imagined and wanted the story to be like.
Thanks for posting this again man!
Edit: I am blazing trough the chapters and I am absolutely loving it, this is really quality material, please keep doing them! This gives me more motivation to play starcraft than most other things. I don't really know why, but for some reason this really strikes home with me, and I actually get emotional reading it.
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On June 25 2013 08:11 Lolimaiko wrote:Show nested quote +On June 25 2013 07:32 ETisME wrote:On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go That would be pretty amazing, but turn-based games such as Chess, Mahjong, and Go are easier to portray in a comic medium due to their pacing. Hikaru no Go would often spend many panels, pages, or chapters discussing the importance of critical plays and mental states for single moves let alone whole games and matches. If you stop to discuss significant moves in Starcraft, you have to disrupt the fast-paced nature of the game to talk about it. There would be no consistent flow; Action action action, theorycraft, analysis, catch up on the action you missed during analysis, and so on. Speaking of speed. Capturing the speed of the game, the units and decision-making is also a challenge if you want to make a comic about the game itself. Overall, you'd need more than just good artistic skills if you want to make something like this popular. Still waiting for the Starcraft version of The Legend of Koizumi.
It depends on how you decide to do it. You can include a lot of tension in preparing a build order before a match, for instance. The hardest thing to me would actually be displaying the action in an entertaining way. How do you showcase awesome (or even average?) micro in a comic without just saying "ohh, look at him micro those marines!"
To do it well would take some insane talent I think.
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On June 25 2013 08:21 Dismay wrote:Show nested quote +On June 25 2013 08:11 Lolimaiko wrote:On June 25 2013 07:32 ETisME wrote:On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go That would be pretty amazing, but turn-based games such as Chess, Mahjong, and Go are easier to portray in a comic medium due to their pacing. Hikaru no Go would often spend many panels, pages, or chapters discussing the importance of critical plays and mental states for single moves let alone whole games and matches. If you stop to discuss significant moves in Starcraft, you have to disrupt the fast-paced nature of the game to talk about it. There would be no consistent flow; Action action action, theorycraft, analysis, catch up on the action you missed during analysis, and so on. Speaking of speed. Capturing the speed of the game, the units and decision-making is also a challenge if you want to make a comic about the game itself. Overall, you'd need more than just good artistic skills if you want to make something like this popular. Still waiting for the Starcraft version of The Legend of Koizumi. It depends on how you decide to do it. You can include a lot of tension in preparing a build order before a match, for instance. The hardest thing to me would actually be displaying the action in an entertaining way. How do you showcase awesome (or even average?) micro in a comic without just saying "ohh, look at him micro those marines!" To do it well would take some insane talent I think. Mouse/Keyboard on fire homie.
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The image bonus section is priceless, seeing cameo of idra, lucifron, tlo and later way down the line flash etc would be adorable and great.
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i gotta stop reading from right to left like a japanese manga... this seems to be left to right.
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Is the starcraft magazine that gets printed time to time still going? Maybe get in touch with them to have some pages dedicated for a chapter.
I would love Team liquid to have a little ''monthly starcraft webcomic'', and this just fits the bill. Got to be possible to give this more exposure somehow.
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On June 25 2013 08:21 Dismay wrote:Show nested quote +On June 25 2013 08:11 Lolimaiko wrote:On June 25 2013 07:32 ETisME wrote:On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go That would be pretty amazing, but turn-based games such as Chess, Mahjong, and Go are easier to portray in a comic medium due to their pacing. Hikaru no Go would often spend many panels, pages, or chapters discussing the importance of critical plays and mental states for single moves let alone whole games and matches. If you stop to discuss significant moves in Starcraft, you have to disrupt the fast-paced nature of the game to talk about it. There would be no consistent flow; Action action action, theorycraft, analysis, catch up on the action you missed during analysis, and so on. Speaking of speed. Capturing the speed of the game, the units and decision-making is also a challenge if you want to make a comic about the game itself. Overall, you'd need more than just good artistic skills if you want to make something like this popular. Still waiting for the Starcraft version of The Legend of Koizumi. It depends on how you decide to do it. You can include a lot of tension in preparing a build order before a match, for instance. The hardest thing to me would actually be displaying the action in an entertaining way. How do you showcase awesome (or even average?) micro in a comic without just saying "ohh, look at him micro those marines!" To do it well would take some insane talent I think.
As a HUGE fan on BW battle reports--I have to say that RTS games translate well to tactical comic style.
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On June 25 2013 08:11 Lolimaiko wrote:Show nested quote +On June 25 2013 07:32 ETisME wrote:On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go That would be pretty amazing, but turn-based games such as Chess, Mahjong, and Go are easier to portray in a comic medium due to their pacing. Hikaru no Go would often spend many panels, pages, or chapters discussing the importance of critical plays and mental states for single moves let alone whole games and matches. If you stop to discuss significant moves in Starcraft, you have to disrupt the fast-paced nature of the game to talk about it. There would be no consistent flow; Action action action, theorycraft, analysis, catch up on the action you missed during analysis, and so on. Speaking of speed. Capturing the speed of the game, the units and decision-making is also a challenge if you want to make a comic about the game itself. Overall, you'd need more than just good artistic skills if you want to make something like this popular. Still waiting for the Starcraft version of The Legend of Koizumi. I still think you can do that in a similar way, you just need to make sure the pacing isn't too slow for the theorycrafting. something like action action his units are over here, I can drop there to manipulate his army movement action action
you can also do his day off like maybe trolling in 4v4 or doing sponsor videos etc or even streaming and streaming sniping would be quite fun There are more fast paced games (sport) that were made into manga pretty successfully, don't see why sc2 would be an issue
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On June 25 2013 08:54 ETisME wrote:Show nested quote +On June 25 2013 08:11 Lolimaiko wrote:On June 25 2013 07:32 ETisME wrote:On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go That would be pretty amazing, but turn-based games such as Chess, Mahjong, and Go are easier to portray in a comic medium due to their pacing. Hikaru no Go would often spend many panels, pages, or chapters discussing the importance of critical plays and mental states for single moves let alone whole games and matches. If you stop to discuss significant moves in Starcraft, you have to disrupt the fast-paced nature of the game to talk about it. There would be no consistent flow; Action action action, theorycraft, analysis, catch up on the action you missed during analysis, and so on. Speaking of speed. Capturing the speed of the game, the units and decision-making is also a challenge if you want to make a comic about the game itself. Overall, you'd need more than just good artistic skills if you want to make something like this popular. Still waiting for the Starcraft version of The Legend of Koizumi. I still think you can do that in a similar way, you just need to make sure the pacing isn't too slow for the theorycrafting. something like action action his units are over here, I can drop there to manipulate his army movement action action you can also do his day off like maybe trolling in 4v4 or doing sponsor videos etc or even streaming and streaming sniping would be quite fun There are more fast paced games (sport) that were made into manga pretty successfully, don't see why sc2 would be an issue
Prince of tennis and hajime no ippo comes to mind
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On June 25 2013 08:22 Dosey wrote:Show nested quote +On June 25 2013 08:21 Dismay wrote:On June 25 2013 08:11 Lolimaiko wrote:On June 25 2013 07:32 ETisME wrote:On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go That would be pretty amazing, but turn-based games such as Chess, Mahjong, and Go are easier to portray in a comic medium due to their pacing. Hikaru no Go would often spend many panels, pages, or chapters discussing the importance of critical plays and mental states for single moves let alone whole games and matches. If you stop to discuss significant moves in Starcraft, you have to disrupt the fast-paced nature of the game to talk about it. There would be no consistent flow; Action action action, theorycraft, analysis, catch up on the action you missed during analysis, and so on. Speaking of speed. Capturing the speed of the game, the units and decision-making is also a challenge if you want to make a comic about the game itself. Overall, you'd need more than just good artistic skills if you want to make something like this popular. Still waiting for the Starcraft version of The Legend of Koizumi. It depends on how you decide to do it. You can include a lot of tension in preparing a build order before a match, for instance. The hardest thing to me would actually be displaying the action in an entertaining way. How do you showcase awesome (or even average?) micro in a comic without just saying "ohh, look at him micro those marines!" To do it well would take some insane talent I think. Mouse/Keyboard on fire homie.
Super sayjan macro mode engaged
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On June 25 2013 10:09 Facultyadjutant wrote:Show nested quote +On June 25 2013 08:22 Dosey wrote:On June 25 2013 08:21 Dismay wrote:On June 25 2013 08:11 Lolimaiko wrote:On June 25 2013 07:32 ETisME wrote:On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go That would be pretty amazing, but turn-based games such as Chess, Mahjong, and Go are easier to portray in a comic medium due to their pacing. Hikaru no Go would often spend many panels, pages, or chapters discussing the importance of critical plays and mental states for single moves let alone whole games and matches. If you stop to discuss significant moves in Starcraft, you have to disrupt the fast-paced nature of the game to talk about it. There would be no consistent flow; Action action action, theorycraft, analysis, catch up on the action you missed during analysis, and so on. Speaking of speed. Capturing the speed of the game, the units and decision-making is also a challenge if you want to make a comic about the game itself. Overall, you'd need more than just good artistic skills if you want to make something like this popular. Still waiting for the Starcraft version of The Legend of Koizumi. It depends on how you decide to do it. You can include a lot of tension in preparing a build order before a match, for instance. The hardest thing to me would actually be displaying the action in an entertaining way. How do you showcase awesome (or even average?) micro in a comic without just saying "ohh, look at him micro those marines!" To do it well would take some insane talent I think. Mouse/Keyboard on fire homie. Super sayjan macro mode engaged
JD loses game 1 vs some noob like Goku fucking around with some chobo. Gets his rape-face on and goes SSJ3 on him, wins 3-1 with APM-Level 1000.
I think they'd have to do away with the blonde-haired blue-eyed concept though, no Korean wants to go full foreigner while playing Starcraft.
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On June 25 2013 08:22 Dosey wrote:Show nested quote +On June 25 2013 08:21 Dismay wrote:On June 25 2013 08:11 Lolimaiko wrote:On June 25 2013 07:32 ETisME wrote:On June 25 2013 07:20 StarStruck wrote: Gaming doesn't really make for a good webcomic unless you were to mix in the actual units and shit or go pure humor. Carbots works and although you are a decent drawer, I think there are more areas you can explore like penny arcade or something >_< Nah I have to disagree. Imagine a starcraft comic similar to Hikaru no go would be epic Any of you don't know that manga, it's awesome and about the broad game go That would be pretty amazing, but turn-based games such as Chess, Mahjong, and Go are easier to portray in a comic medium due to their pacing. Hikaru no Go would often spend many panels, pages, or chapters discussing the importance of critical plays and mental states for single moves let alone whole games and matches. If you stop to discuss significant moves in Starcraft, you have to disrupt the fast-paced nature of the game to talk about it. There would be no consistent flow; Action action action, theorycraft, analysis, catch up on the action you missed during analysis, and so on. Speaking of speed. Capturing the speed of the game, the units and decision-making is also a challenge if you want to make a comic about the game itself. Overall, you'd need more than just good artistic skills if you want to make something like this popular. Still waiting for the Starcraft version of The Legend of Koizumi. It depends on how you decide to do it. You can include a lot of tension in preparing a build order before a match, for instance. The hardest thing to me would actually be displaying the action in an entertaining way. How do you showcase awesome (or even average?) micro in a comic without just saying "ohh, look at him micro those marines!" To do it well would take some insane talent I think. Mouse/Keyboard on fire homie.
I wish I had the Durarara mouse gif right now but I can't track it down. All Google wants to give me is Izaya with a side of Shizuo.
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This webcomic is progressing way too fast imo. It's only chapter 5, and the protagonist has already fought his rival 2 times already, and is a top 100 ladderer...
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Wow this is seriously awesome. Keep at it, it'll gain cult popularity first!
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No idea why the comic made an mlg look more exciting than the actual event lol...
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On June 25 2013 11:11 ProV1 wrote: This webcomic is progressing way too fast imo. It's only chapter 5, and the protagonist has already fought his rival 2 times already, and is a top 100 ladderer...
You can easily say it's just master ladder or something like that, his rival just got a deal for progamer aswell.
The suits with the dirty esport money was hilarious
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Haven't read it fully. But yeah this some g00t shit. Keep it up
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gaaaaaaaaaaaaaaaah I keep reading it from right to left and it's killing me.
edit: and apparently I'm not alone. ^^;
nice job, OP.
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Well if you are a passionate comic artist you shouldn't be in need of some financial assistance from Blizzard or anyone else. Looking at your portfolio I can see that you're a very capable artist but I can't say the same from the comic. Every page looks something that was done in an hour(the foreshortenings I see there give me headaches) and the story progression is bad and the characters need a lot of work. Also there are typos that even I'm able to notice. It feels like an unfinished draft for something bigger I don't know if that's what you're going for for now but I'd expect a ''passionate comic artist'' to put more effort into this. So at least to get me to read this the art and the story really need to go up a couple of notches. What I see now is a messy comic that tries to be a Starcraft version of those clichéd shonen sports mangas. I know you can do better and I hope you will, good luck.
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The art is very good, but the dialogue sounds a bit unnatural. I feel like this has more potential if it focuses more on inside the game. (as in the units and what's actually going on rather than just a dude clicking and describing it) Either way, it's visually interesting and I love it.
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Cool idea, but get rid of the manga style imo... use proper anatomy.
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Great idea! Now, how do we grow webcomics?
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Cool comic I enjoyed it.
but you should really go over the dialog again. You have a ton of grammar mistakes. And you might consider using contractions, don't instead of do not and so on, sounds less forced in speech
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Russian Federation80 Posts
Man it looks AWESOME! Totally approve the idea of starcraft webcomic!
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finished reading and i loved it absolutely
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I am really surprised something like this hasn't already been done in korea etc
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"MATZ JUST WON THE THUG OF WAR" Might want to fix that. The comic is super cool though, keep it up.
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Thanks a lot for the feedback everyone ! be it positive or negative ! I understand that this comic is aimed towards teenagers ... but I still have plenty of more 'mature' subject I'd like to incorporate about psychology, competition and all this stuff : ) hopefully I could aim a good balance. I just experimented a lot with this webcomic as it was my first big project !
English is not my mother tongue :C and I hardly ever speak this language at all ... and I'm too shy to ask anyone to correct my text anyway ...
My drawing style is still developing a lot ... you should also note that making 70 pages of comic takes a LOT of time. Time that I currently cannot waste for nothing :C I still work on other projects so one day I can live from drawing ... so bare with the low quality :X
this apply to drawing as well as starcraft of course !
if there are some byun's fan in the audiance : p
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That's amazing work. I think the art style and quality are perfectly appropriate for this wonderful idea.
If anything, get someone to help with the writing; there's a mountain of material to make a esports themed webcomic fly but you can't half ass it with just your average sempiternal tale told through starcraft-tinted glasses. I'm sure there'd be plenty of people willing to help.
Best of luck!
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Really enjoyed reading this! You have my support! Keep up the good work!
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Hoping desperately for a cameo soon, maybe by watching starcraft on TV and he sees Idra or Mvp and gets inspired
Really stoked for next chapter!
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woah the style of drawing totally gets me!! please make the comic!! hope youre also as talented with storytelling as with drawing.
I think you will have no problems making money with it, cause it will get very high traffic and you can run ads from pokersites or whatever! if you include nice parts with Naniwa and Idra the traffic will explode! a arrangement with blizzard should be possible.
there was a comic called +EV (poker related) and it was like the only pokercomic available and I guess with ads the guy had a pretty good income over years. it was done in 1pagejoke segments though which is much easier to enjoy during a small break or so
Good luck!
edit: come on that drawing style is ridicolously good, its gotta be used somewhere. also youre gonna get a lot of respect from the sc2 community
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Read it, loved it.
Keep up the goodwork
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On June 26 2013 09:14 Nayth wrote: English is not my mother tongue :C and I hardly ever speak this language at all ... and I'm too shy to ask anyone to correct my text anyway ...
Luckily, you're in a community filled with people who would gladly do this for you
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I don't like manga style. If it would be more how Don Rosa draws it would be awesome.
But in comics has to be joke or story but I don't see good story in your opening post..
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On June 26 2013 21:17 TheBloodyDwarf wrote: I don't like manga style. If it would be more how Don Rosa draws it would be awesome.
But in comics has to be joke or story but I don't see good story in your opening post..
Complete disagree Don Rosa is perfect for Donald Duck, but not for this sort of thing. This bares much more similarity to things like Prince of Tennis, yu gi oh or Hajime no ippo.
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On June 27 2013 02:13 Facultyadjutant wrote:Show nested quote +On June 26 2013 21:17 TheBloodyDwarf wrote: I don't like manga style. If it would be more how Don Rosa draws it would be awesome.
But in comics has to be joke or story but I don't see good story in your opening post.. Complete disagree Don Rosa is perfect for Donald Duck, but not for this sort of thing. This bares much more similarity to things like Prince of Tennis, yu gi oh or Hajime no ippo.
Also, to be fair, only Don Rosa can do Don Rosa style comics.
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Italy420 Posts
nice comic and very solid drawer! cool
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hehe thanks for all the comments, I hope you still had fun reading this :3 here are some bonus drawings for TL ^o^
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I always thought that it would be cool to make a Starcraft anime. It would be like any sports/game anime like the ones about soccer or mah jong. Beyblades is another good example. It could be done lol.
But yeah this webcomic is pretty cool.
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Can we get more chapters please! DO want!
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On June 26 2013 21:17 TheBloodyDwarf wrote: I don't like manga style. If it would be more how Don Rosa draws it would be awesome.
But in comics has to be joke or story but I don't see good story in your opening post..
damn don rosa !!! Love it
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