Questions to Blizzard - Page 11
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Meatex
Australia285 Posts
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Plansix
United States60190 Posts
Scott Smith @SirScoots 5m BREAKING: Sources close to SSNN report that Red Bull has been granted a SC2 license for the same dates @MLG requested. They asked first Looks like this real reason has nothing to do with SC2 being popular, but has to do with two companies fighting over covering it. | ||
Snowbear
Korea (South)1925 Posts
On August 10 2013 00:49 Plansix wrote: Breaking news Looks like this real reason has nothing to do with SC2 being popular, but has to do with two companies fighting over covering it. Haha :D, amazing. We are so scared that our game is dying, but at the same time 2 companies are fighting for a sc2 tournament. SC2 ftw :D! After reading some good comments in this thread, I think we can conclude that LoL and dota are growing, but HOTS is definitely not decreasing in popularity (it's even more popular than WOL). For it's genre sc2 is doing extremely well. But, this doesn't change the fact that BNET 2.0 has to go, asap. It's created by an xbox guy... | ||
HeeroFX
United States2704 Posts
Things I would like to add 1. Why does it take you so long to add features your past games had? Such as chat rooms, clan system? Daily online tournaments for casual players to partake in for icons. 2. Clearly there are balance issues that need to be addressed at all levels the game is played at, why do you not act on them? Maybe add a few pro players as consultants for each race to test out new builds. 3. Does it bother you that WCS AM will likely be all Korean? What incentive do foreign players( often fan favorites) have to even try to be a pro gamer? 4. Will the ex IPL team be doing anything soon? | ||
MrTortoise
1388 Posts
have to say i dont watch sc2 anymore. kind of regret buying hots not enjoyed it at all - it feels finiky adn the strats feel gimmiky. | ||
architecture
United States643 Posts
1. Single player didn't look that compelling. Target is teenagers, which is fine, but it doesn't rise above that. 2. D3 was so bad, and the handling of that game was so bad, that I'm basically done with Blizzard. The only time I'd buy another Blizzard game is if it really were notches above everything else. 3. HOTS basically did not improve anything except PvZ, which is alot better now. TvP is exactly the same annoying matchup. TvZ is getting stale fast. 4. Shit handling of the scene. Has been true from the day 0 of SC2 when they snubbed Kespa. Therefore I don't see any reason to give Blizzard any money for mediocre work. | ||
larse
1611 Posts
On August 10 2013 00:46 Passion wrote: Yes. Not why it's less popular than game X. Thank you for your support. Strelok specifically compares sc2 with lol, dota2, and wot. Do you read? | ||
Passion
Netherlands1486 Posts
On August 10 2013 01:10 larse wrote: Strelok specifically compares sc2 with lol, dota2, and wot. Do you read? Right, so let's not do anything that would increase the popularity of SC2 in a steady way, but only look for some magical overnight solution. Great plan. So smart. | ||
Plansix
United States60190 Posts
On August 10 2013 01:10 larse wrote: Strelok specifically compares sc2 with lol, dota2, and wot. Do you read? Right, and he is pointing out that compairing the games is dumb. No one compairs golf to football. We can enjoy both and we need to focus on SC2, not look over at Dota 2 and LoL going "why isn't that us?". | ||
Liman
Serbia681 Posts
What is taking so long to fix 4v4 ? Does Blizzard don't care about fixing their own game? Isn't this indicator of them not caring about,to be honest,quite large player base? This makes you wonder how much they actually care about SC2 being a success. I hope this is not the case,but it looks like...... | ||
Stress
United States980 Posts
On August 10 2013 01:15 Plansix wrote: Right, and he is pointing out that compairing the games is dumb. No one compairs golf to football. We can enjoy both and we need to focus on SC2, not look over at Dota 2 and LoL going "why isn't that us?". SC2 isn't Lol or Dota 2 because: it isn't free to play, it isn't a team game, the other developers take a more proactive approach to keeping the game up to date, and, in my opinion, LoL and Dota 2 aren't as stressful to play as SC2 and are easier to learn the basics. I wonder if there was a stronger push to balance team games if it would make the game more popular? The simple fact is people don't like to lose and they sure as hell don't like to lose in a 1v1 game(ladder anxiety). Having a team game aspect could be a good thing. | ||
Thieving Magpie
United States6752 Posts
On August 10 2013 00:45 drgoats wrote: If I remember hearing correctly, Blizzard designed the game to be played on a lower speed setting. First battle report for reference: Battle Report # 1 I agree with all of your statements and think that the easy fix is to slow the speed down. This will encourage early/mid game play (players will have more real time in these phases of the game), it will alleviate some of the dps issues (by definition, dps will go down), and it will take some of the randomness out of the game (players will have more time to scout and react). The last and probably the most important change that slowing the game down would bring is it will make the game much more accessible and less stressful to newcomers. The best life vs parting game was on a slower speed setting. It was AMAZING! With micro from both sides that seemed ridiculous and awe inspiring. | ||
willstertben
427 Posts
it's like blizzard purposely wants to ruin their games potential....... | ||
Mallidon
Scotland557 Posts
Do you like how Starcraft develops? What do you plan to do to remain on level with such games as Dota, World of Tanks and LoL? Is it even on the same level now? I don't think so tbh. Does it even need to be on the same level? 2. + Show Spoiler + How WCS develops SCII scene? What will you say if WCS will be having top-8 each region as koreans? How will it help to develop young talents all over the world? How in general the participation of korean players who live and practise in Korea and then come to Europe and NA for 1-2 days for playing WCS and taking money away to Korea "develops" European and NA scene of Starcraft II? Top 8 in EU is not all Korean. Tournaments before WCS were Korean dominated anyway so no change really. 3. + Show Spoiler + In continuation to previous questions. Don't you fear that WCS will simply kill small(medium) online/lan events, because noone takes care of them, since WCS is always on a screens? And if it will be happening like that, how young potential stars can develop? There won't be small cups and big cups are taken by koreans in all 3 regions? Who will invest money in youngsters then? They probably don't care too much. 4. + Show Spoiler + Which are your nearest plans regarding battle.net upgrades? Why during all that time you still didn't make channels, like in SC:BW, where people from 1 region appear in a channel and can easily discuss stuff with friends? Don't you feel like every person feels "forever alone" in SC2? Why person can't race pick against every race, because it doesn't like, for example, mirrors? They probably just won't upgrade anything since it's easier. Also as to the 'Pick a race' thing, imagine you queue and you pair up against someone who is Protoss, you play TvP so you pick Terran but the Protoss prefers playing ZvT so he changes to Zerg but you don't like playing TvZ so you change to Protoss but the other guy hates.... Well you can see where this goes. You might be lucky to play 1 game a day at that rate. 5. + Show Spoiler + What do you think about situation, in which terran as race almost disappeared from GML league in EU and NA servers? (47 from 200 in NA, 49 from 180 in Europe). Not so long ago you said that "Protosses simply lack of good players". So what happened to terrans then? Not exactly disappeared really. 47/200 thats 23.5% and 49/180 is 27%. Assuming perfect race balance and accounting for maybe 5% being random, equilibrium is around 31.667%. Sure Terran is lower, but its hardly at the point of extinction! | ||
vidium
Romania222 Posts
To people who say Dota2, LoL etc are not rts so sc2 will not die or grow even more, you have to realize all of them are competing for the same public, the gamers, who use the same platform, the PC, and the players just go from a game to another when they are not satisfied. And planning their final events at the same time as Dota's TI3 is like shooting yourself in the head for no reason. | ||
SolidMustard
France1515 Posts
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Foxxan
Sweden3427 Posts
On August 10 2013 01:47 SolidMustard wrote: when will they understand they need to switch to a f2p model to be able to compete? You need to understand that it want change much in the long run, if the game was fun to play people would for sure play it | ||
Thieving Magpie
United States6752 Posts
On August 10 2013 01:47 SolidMustard wrote: when will they understand they need to switch to a f2p model to be able to compete? Because ladder fear does not come from the price tag. | ||
StarStruck
25339 Posts
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vidium
Romania222 Posts
On August 10 2013 01:47 SolidMustard wrote: when will they understand they need to switch to a f2p model to be able to compete? They didnt make WoW f2p, which has like 8mil ppl playing so they are not going to make sc2 wich has 300k ppl. | ||
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