Ladder S4 Locks Monday, S5 New Maps & Name Change - Page 3
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Noocta
France12574 Posts
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Excalibur_Z
United States12180 Posts
On August 16 2013 00:08 rd wrote: What happens when a league has more % players than would normally be allocated to it? Does it continue to promote players into that league who exceed the necessary MMR threshold? Yep. If you had one really good player boost every account in a region up to Master over the course of a season, you would end up with 100% of accounts in Master. You might think that's impossible because MMR is zero sum, and even as that player wins all the time on one account, he's cannibalizing the MMR of one of the other boosted accounts. Because there are no demotions, each of the already-Master accounts would drop down to below the Master MMR threshold but retain their icons. In reality you'd still only have a small percentage out of the whole that ended up in the Master MMR zone. The season roll would then balance out the numbers in the leagues again. | ||
BronzeKnee
United States5207 Posts
On August 16 2013 00:08 Noocta wrote: Why don't they just make name change free as a feature at this point. :/ Because eventually they'll have the technology for paid names changes... it just isn't there yet. | ||
HelpMeGetBetter
United States759 Posts
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niekoz
Netherlands350 Posts
On August 16 2013 01:53 HelpMeGetBetter wrote: So which maps are being removed?? 3 New maps: Yeonsu - new TL map contest map Frost - new TL map contest map Polar Night - new gsl map 4 returning maps: Akilion Wastes Belshir Vestige Derelict Watcher Whirlwind So Neo Planet S, Star Station, Red City, Newkirk Precinct & Korhal Sky Island are being removed. | ||
ZAiNs
United Kingdom6525 Posts
On August 16 2013 07:27 niekoz wrote: 3 New maps: Yeonsu - new TL map contest map Frost - new TL map contest map Polar Night - new gsl map 4 returning maps: Akilion Wastes Belshir Vestige Derelict Watcher Whirlwind So Neo Planet S, Star Station, Red City, Newkirk Precinct & Korhal Sky Island are being removed. This is the preliminary map pool. The real one is yet to be determined and will mirror the map pool used in all WCS regions. "We will have an updated map pool for Season 5, and we’re happy to announce that the 1v1 portion of the map pool will mirror the map pool used in all regions for WCS Season 3. We’ll have more specifics on map pool changes for you soon. (Preliminary Season 5 map pool.)" | ||
Ureth_RA
United States78 Posts
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juicyjames
United States3815 Posts
http://eu.battle.net//sc2/en/blog/10628119 Attention, StarCraft II ladder competitors! 2013 Season 4 is now locked. At the end of each ladder season, leagues are “locked,” which means players can no longer be promoted or demoted out of their current league or division, and bonus pools will stop growing. That’s no reason to quit playing: even after leagues are locked, players will still be able to play out their remaining bonus pool and compete for standing within their divisions until the season ends one week later. The matchmaking skill ratings which determine league promotion and demotion will also continue to update during the lock, so games played during the lock still count toward 2013 Season 5 league placement. Now that the lock is in effect, 2013 Season 4 will soon come to an end. We’ll be turning over to 2013 Season 5 on (US) Monday, Aug 26 7:01am GMT (GMT+00:00) / (EU) Sunday, Aug 25 11:01pm GMT (GMT+00:00), right after the WCS 2013 Season 2 Finals at gamescom, and the Grandmaster League will start one week following the season roll. Season milestone rewards will be awarded and bonus pools will reset with the beginning of the new season. Hidden skill ratings used for matchmaking and league placement will carry over from the previous season, though, so players who have completed placement matches in a previous season will only need to play one new placement match after 2013 Season 5 starts. We will have an updated map pool for Season 5, and we’re happy to announce that the 1v1 portion of the map pool will mirror the map pool used in all regions for WCS Season 3. We’ll have more specifics on map pool changes for you soon. With the beginning of Season 5, we will be applying a free character name change to all accounts that do not have one available at that time. Character name changes do not stack (you can only have one free name change at a time), so if you’ve been thinking about changing your name in StarCraft II, you have until August 26 to make that decision. To learn more about this year’s ladder season and related subjects, check out our League, Ladders, and Seasons FAQ. | ||
lolfail9001
Russian Federation40169 Posts
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Lephex
Germany153 Posts
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juicyjames
United States3815 Posts
On August 20 2013 03:46 lolfail9001 wrote: Still no information about exact map pool? Guess we shall know starting 27th :D On July 30th they were "thinking": MAP POOL Returns Akilion Wastes Belshir Vestige Derelict Watcher Whirlwind Additions + Show Spoiler [Frost] + + Show Spoiler [Polar Night] + + Show Spoiler [Yeonsu] + Removals Korhal Sky Island Neo Planet S Newkirk Precinct Red City Star Station However, from the fact Blizzard said they would "have more specifics [...] soon" makes me think they made a few changes since that announcement. | ||
lolfail9001
Russian Federation40169 Posts
On August 20 2013 03:55 juicyjames wrote: On July 30th they were "thinking": MAP POOL Returns Akilion Wastes Belshir Vestige Derelict Watcher Whirlwind Additions + Show Spoiler [Frost] + + Show Spoiler [Polar Night] + + Show Spoiler [Yeonsu] + Removals Korhal Sky Island Neo Planet S Newkirk Precinct Red City Star Station However, from the fact Blizzard said they would "have more specifics [...] soon" makes me think they made a few changes since that announcement. I am aware of that map pool. I was wondering why they do not announce any changes if there are any, while hinting that there might be ones. | ||
VayneAuthority
United States8983 Posts
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juicyjames
United States3815 Posts
Map pool is now official. Map Pool for 2013 Ladder Season 5 1v1 Removals Korhal Sky Island LE Neo Planet S LE Newkirk Precinct TE Red City LE Star Station 1v1 Additions + Show Spoiler [Frost LE] + Frost placed first in the Team Liquid Map Contest for both the pro player and public votes. We were looking for a four player map to add this season that was not only solid overall, but different as well. We wanted to try Frost LE because of the variety in play styles it will provide depending on each player’s start location. + Show Spoiler [Polar Night LE] + This is a new map created by EastWindy for WCS Korea GSL. We believe Polar Night LE will create some interesting choices for players when deciding how to best take advantage of Destructible Rock and Line of Sight Blocker positioning. We think these map features will help make for some exciting games. + Show Spoiler [Yeonsu LE] + Yeonsu placed second in the Team Liquid Map Contest public vote, and third in the pro player vote. Although the base and expansion layouts on Yeonsu LE are quite standard, we believe this map’s cool factor lies within the flow of its ground paths. The ways in which the various ramps by the natural and third bases interact feel unique, and seem to be a standout feature on this map. Complete Ladder & WCS Season 3 Map Pool Akilon Wastes Bel’Shir Vestige LE Derelict Watcher TE Frost LE Polar Night LE Whirlwind LE Yeonsu LE 2v2 Removals Molten Crater Overwatch 2v2 Additions + Show Spoiler [Isle of Slaughter] + This fortress map is easy to macro on and has a very long rush distance. However, once the Destructible Rocks toward the center of the map are destroyed, the attack path between teams will become much shorter. The goal on Isle of Slaughter should be to macro up while keeping a close watch on when the combat starts, since reaction times will need to be much quicker during the mid to late game. + Show Spoiler [Resupply Tanker] + Resupply Tanker has an easy to take fast expansion, but allies can’t easily assist each other on this map, so be careful not to grab this expansion too soon. The two attack paths along the sides of the map are good for focusing attacks on one opponent, but taking some time to clear out the center Xel’Naga Watchtower area before initiating an attack will often be a much safer way to engage on this map. | ||
SniXSniPe
United States1938 Posts
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Qikz
United Kingdom12010 Posts
Akilon Wastes Bel’Shir Vestige LE Derelict Watcher TE Frost LE Polar Night LE Whirlwind LE Yeonsu LE Looking pretty good for me as a meching player. Will be vetoing Derelict, Belshir and Whirlwind I think. It might even get me interested in the game again. | ||
Dark.Carnival
United States5095 Posts
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schaf
Germany1325 Posts
edit: but i still don't think watchtowers belong to the game... players have mulitple options for scouting and map control without them | ||
TeflonArena
Finland18 Posts
New Maps for 2013 Ladder Season 5 Korhal Sky Island LE Neo Planet S LE Newkirk Precinct TE Red City LE Star Station Personally I am really looking forward to the real new maps. | ||
VayneAuthority
United States8983 Posts
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