On April 13 2014 21:41 SCguineapig wrote: would love to see a team league. perhaps throw some 4v4's in there. i think seeing 2 teams with 4 players fight it out in a 4v4 match would attract a lot of views. at least it is something other then 1v1 for a change.
Not the kind of team league the OP is referring to.
Offline team leagues will never work outside of Korea, because foreign teams are spread of several continents, while Korean teams are located in the same city.
So, there´s online team-leagues, they´re just not as exciting.
On April 13 2014 18:19 nkr wrote: idno, i feel the team aspect of sc2 drives the need for exposure more than results, leaving us with the current climate where a demuslim is worth more than oz to a team
the more players that are able to secure personal deals, the better in my eyes
Personal deals are good for "star" players, maybe, but what for new comers then ?
I don't know to be honest, but something is rotten in StarCraft 2. I don't see bad (in comparison) players get the nod over the skilled ones in LoL, Dota2 or CS:GO.
There's NA LCS where the entire region can't compete with the others and yet they're still getting paid a ton of money because Riot protects them from international competition.
On April 13 2014 22:21 Daswollvieh wrote: Offline team leagues will never work outside of Korea, because foreign teams are spread of several continents, while Korean teams are located in the same city.
So, there´s online team-leagues, they´re just not as exciting.
They work in every other eSport, they worked in WC3 (ESL's W3CL), so why exactly wouldn't they work in SC2?
I agree -- proleague is by far the most entertaining sc2 tournament right now because team series let you watch several players and a variety of match ups witch is far more interesting then watching two players play out a best of 5/7 in my opinion. I also love that unlike wcs/gsl proleague has a long round-robin phase so not only do you get to see a greater variety of players and teams, but consistent results are rewarded, rather then prepping heavily for one match-up and/or advancing solely because you cheesed the **** out of one or two other guys. Team-leagues also give b-teamers an opportunity to play in televised matches and to play professionally allowing new players to improve and eventually become champions.
The reason a foreign team-league doesn't exist is because of expensive it is to host a competition of that caliber. The only reason proleague gets sufficient fund is because of huge corporate sponsors like SKT and Samsung funding both the teams and the tournament.
On April 13 2014 21:41 SCguineapig wrote: would love to see a team league. perhaps throw some 4v4's in there. i think seeing 2 teams with 4 players fight it out in a 4v4 match would attract a lot of views. at least it is something other then 1v1 for a change.
Not the kind of team league the OP is referring to.
if i am correct (i dont really watch teamleagues) then a teamleague is a series of 1v1's between teams. whenever a player loses he is eliminated and another player from his team takes his place. this goes on until one of the two teams is defeated. what i meant was that it would be awesome go get a few 4v4's in there at the end of every series. it could be that i am totally wrong here and then this post can be ignored.
The Deimos Esports Team League, though played online, is the format you're looking for and features all the best purely NA teams. If we want something like that to grow we need a higher viewership. If more people watch when Season 2 comes around it could pick up more sponsors and who knows. Other than that it's quite difficult to have offline team leagues outside of Korea
On April 14 2014 00:35 Noocta wrote: I'm gonna be honest, I don't like team leagues. I don't watch the Korean scene, and teams in the west give no fucks about teamleagues.
The last time I had fun watching a teamleague was during IPTL days.
Also, having a good roster for teamleague is too expensive for the current ROI Starcraft provide.
Maybe this could tickle your taste buds. It has got some foreign teams, some Korean teams and 2v2's and fresh maps and other cool stuff.
On April 13 2014 22:21 Daswollvieh wrote: Offline team leagues will never work outside of Korea, because foreign teams are spread of several continents, while Korean teams are located in the same city.
So, there´s online team-leagues, they´re just not as exciting.
They work in every other eSport, they worked in WC3 (ESL's W3CL), so why exactly wouldn't they work in SC2?
Well, there have been team leagues like IPTL and ATC, so they are working somewhat. What I´m saying is, I can´t see them growing because:
a) They have to be online, since foreign teams are spread all over the globe, which kills a lot of the team-competition atmosphere. Without team benches and uniforms and high-fiving there´s not much difference to the viewer than watching a random online event.
b) It´s way more efficient to send a couple of players for a weekend-long tournament, than sending an entire team, even if there were such big team competitions.
I see it virtually impossible to do something like Proleague outside of Korea as long as there´s no other esports capitol that holds many relevant teams. I mean, there´s the Taiwanese league, which made it work because, again, it´s one city. Online competition is just not nearly as exciting, it lacks the human element, which is huge in sports.
Man..... I disagree completely with the author in OP's post. There are way too many one hit wonder solutions ever since Starcraft 2's release. A premier team league in NA sounds fantastic and all, but who is gonna set this up? Which organization is going to contribute the massive amount of time and money to setup a PREMIER team league, and where would these dedicated NA teams come from? Apart from EG, Liquid, and Root, we don't nearly have enough dedicated professional SC2 teams, at least not on the level of the Korean proleague teams. Where would these teams come from? With NASL departing from SC2, we have even less manpower and money to make this happen. We have smaller scale team leagues like ATC and Deimos team league, because that is what our current NA scene can support. These smaller leagues are gaining a lot of support and popularity, but that does not mean a PREMIER team league will just magically appear out of thin air.
At the end of the day, anyone can list off a bunch of one hit wonders, but who is going to put in the EFFORT and MONEY to make it happen?
there is one problem though.. korea is a small country and europe and norhtmaerica are continents.. for example if ESL wants to start a teamleague like SPL then ALL players have to live in germany...
I think we need to keep supporting and participating in smaller leagues to help drum up hype for premier team leagues - these may not be perfect but they are worth checking out, for what they try to do: SC2L, TeamStory Cup, Shoutcraft Clan Wars, z33k tournaments, Chobo Team League, SC2CTL, even the Sub Wars night that BaseTradeTV ran a few days ago.
Again, I know they aren't perfect and aren't what the OP was asking for, but they are still worth supporting. Every little bit helps the scene.
i would love a team league, but it seems that far too many use the all-kill format, only ever used in proleague initially as a one-round change of pace, which discourages team depth in favour of relying on one or two players that can run the table. especially if teams utilise koreans for that role.
On April 20 2014 01:45 Rikudou wrote: there is one problem though.. korea is a small country and europe and norhtmaerica are continents.. for example if ESL wants to start a teamleague like SPL then ALL players have to live in germany...
bleh, i couldn't care less if a tournament is live or online.
Maybe the most feasible way of doing this live and personal would be a team tournament instead of a team league? Say the top 32 teams invited for a weekend tournament. Two group stages with the top two going through. Then a single-elimination bracket from the Ro8 onwards.