[SPL'15] Round 3 Playoffs Final Starters - Page 3
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HolydaKing
21224 Posts
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Elentos
55454 Posts
On July 03 2015 00:10 HolydaKing wrote: INnoVation allkill. He'll find his form just in time for Snute. http://wiki.teamliquid.net/starcraft2/2015_MSI_Masters_Gaming_Arena/South_Korea_Qualifier | ||
Olli
Austria24413 Posts
On July 02 2015 23:09 BisuDagger wrote: You are in a three way tie. What happens if the other two guys voted SKT? I win I think. Whenever I was tied I got the rank 1 spot. There's a bug affecting me, I actually have one more point that doesn't show in the ranking, only in my stats (mifht affect the others too though). | ||
Soularion
Canada2764 Posts
On July 02 2015 18:29 DarkLordOlli wrote: I like it for SKT. If Inno beats Rogue, who do JA send? sOs is shaky vs T, sending maru that early sets him up for lots of possible snipes and if he dies, both Dream and Classic are favored against anyone on Jin Air. Also if Rogue beats Inno, SKT can kill him with Dream and and thereby force Maru again (otherwise JA run the risk of feeding people to Dream) -> same story. Rogue's ZvT has looked super strong recently, and his preparation is definitely better than INno's. Also, I definitely do not think sending Dream into Rogue on Expedition is a good idea. Too easily sniped, and if Dream loses there they have to send soO on Deadwing, and then they're relying almost entirely on Classic. If Rogue wins, they send soO - their 2nd biggest maru counter - who then gets killed by Cure/sOs on Deadwing, and then they have to use Dark on Deadwing and hope for a 2-kill, or send Dream and hope on Classic vs Maru in ace. It's an ugly situation if INno loses and soO doesn't 2-kill, which I'd say are both pretty plausible things considering the current scene. | ||
REyeM
2674 Posts
Go JinAir! Third time's the charm. On July 02 2015 19:43 rotta wrote: How epic would it be if Jin Air could pull off an all kill by each race... Close enough? | ||
BisuDagger
Bisutopia19027 Posts
http://wiki.teamliquid.net/starcraft/2011_Gyeongnam_STX_Cup_Masters http://wiki.teamliquid.net/starcraft/2010_Gyeongnam_STX_Cup_Masters#Final_round http://wiki.teamliquid.net/starcraft/2009_Gyeongnam_STX_Cup_Masters | ||
G5
United States2821 Posts
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Soularion
Canada2764 Posts
On July 03 2015 05:31 G5 wrote: I think this boils down to who can beat Maru. SKT1 has enough weapons to take out Rogue (actually think INnoVation will do it) and sOs but Maru is a different beast. I put Maru is favored vs everyone on SKT1 but at the same time can definitely take a loss to anyone on SKT1's main lineup. I think Maru's biggest hurdles will be getting past a Classic cheese or quite simple soO. soO doesn't hand anything to Terrans through risky cheeses, a Terran has to straight up beat soO in a macro game and Maru seems the most vulnerable to Zergs. The order and map rotation SKT1 brings players out will determine a lot on this one. I think you have to save Classic and soO for Maru and it's up to INnoVation and Dream to take out sOs and Rogue. Dark could be used but I think it would be a mistake to use him here. -cough-last time soO played maru he proxy hatched-cough- But yeah I agree with a good amount of your points. I just think Dark (one of the 3 players who have consistently shit on maru throughout 2015) is gonna be a bigger problem than you think, but yeah. Maru is def the key (and probably the only big) worry of SKT. | ||
GumBa
United Kingdom31934 Posts
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plastic.zealot
United States10 Posts
On July 03 2015 05:31 G5 wrote: I think this boils down to who can beat Maru. SKT1 has enough weapons to take out Rogue (actually think INnoVation will do it) and sOs but Maru is a different beast. I put Maru is favored vs everyone on SKT1 but at the same time can definitely take a loss to anyone on SKT1's main lineup. I think Maru's biggest hurdles will be getting past a Classic cheese or quite simple soO. soO doesn't hand anything to Terrans through risky cheeses, a Terran has to straight up beat soO in a macro game and Maru seems the most vulnerable to Zergs. The order and map rotation SKT1 brings players out will determine a lot on this one. I think you have to save Classic and soO for Maru and it's up to INnoVation and Dream to take out sOs and Rogue. Dark could be used but I think it would be a mistake to use him here. The SKT fan in me wishes PartinG was still with SKT, only if to scare Maru a little :-) In any case, hoping for a full nail biting series! | ||
Darkhorse
United States23454 Posts
On July 02 2015 18:29 DarkLordOlli wrote: I like it for SKT. If Inno beats Rogue, who do JA send? sOs is shaky vs T, sending maru that early sets him up for lots of possible snipes and if he dies, both Dream and Classic are favored against anyone on Jin Air. Also if Rogue beats Inno, SKT can kill him with Dream and and thereby force Maru again (otherwise JA run the risk of feeding people to Dream) -> same story. Maru is probably the only reasonable Inno counter should Inno beat Rogue. I feel like they might have Trap/Cure preparing some snipe build for this eventuality so they don't have to risk Maru that early or completely roll the dice with sOs in PvT. If Rogue wins I imagine soO comes out (Rogue sometimes shaky in ZvZ, soO 6-0 on Expedition Lost and good at ZvZ) then it's probably 1-1 and I'd guess sOs comes out for Jin Air. I dunno Jin Air is weird because we don't know who will be their fourth player. I guess we don't know that for SKT either but I'd put soO more likely than Dark right now | ||
G5
United States2821 Posts
On July 03 2015 07:53 plastic.zealot wrote: The SKT fan in me wishes PartinG was still with SKT, only if to scare Maru a little :-) In any case, hoping for a full nail biting series! I wish Parting and Rain could actually play Proleague =\ | ||
Skynx
Turkey7150 Posts
INnoVation<Rogue Classic>Rogue Classic<sOs Dream>sOs Dream<Maru soO<Maru | ||
Orr
United States168 Posts
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