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Hello guys,
This is my first post on TL so please be clement.
Since the beginning of LOTV, I hear a lot of things regarding balance. My point of view is that we are going on the correct way at the moment. The only thing I dislike at the moment is the way Blizzard is working on "new" maps. Having a particularity on each is something I totally agree with and trying to balance these maps after there released is something I also totally agree with. BUT, I think I should be done faster with like 2 new maps each season. Anyway this isn't what I want to discuss with you but I think this is also a big factor that should be more taken into consideration when Blizzard is trying to balance the game.
At the moment, there is a lot of units which aren't used or used a very little and I'd like to point it out and discuss about it with you guys. Because, in my opinion, most of the time we are trying to balance the game by using current statement and current unit comp/units used.
I would love to see more diversity in unit used (even if It's still already for me to micro properly).
For examples:
T : Why Raven isn't used ? Or why BC couldn't be used vs Ultra when Yamato seems to be the issue?
Z: Why Swarm hosts aren't used at all in LOTV? and why neural control isn't used anymore?
P: Why protoss aren't using colossi anymore?
I totally understand that Blizzard is trying to balance the game by looking at current statement/meta. But why are they sometimes not trying to fix the issue by using other units and especially units which aren't used in current statement/meta?
Let's not be this slanderous because they already tried to do it in LOTV with Ghosts vs Ultras and I feel it's still not used enough often to figure if it's a proper counter or not. BUT, in my opinion, the ghost unit is a counter to mana units (HT/Ghost/Raven/Infest) not heavy units.
So here is my question, what do you guys think? Do you also think that making unit comp in SC2 a lot more diversified would be more entertaining or will it just be a nightmare to try to balance the game afterwards?
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Colossi and Swarm Hosts were nerfed into the ground. Don't know abot the Terran units though
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Collossi are still common in tvp
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Well, every single ability of the raven got nerfed in one way or another. And they weren't little nerfs either. 125 energy for a seeker missile from the 75 in HotS, PDD lasts like, 10(?) seconds now, and auto turrets are pretty useless.
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What about the BC? Didn't they get a buff?
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Battlecruiser is the least satisfying unit in the terran arsenal in terms of attack animation imo. Who gave that giant ship a slightly bigger gauss rifle. They are expensive, they are slow, their range is short. Even with the teleport ability(i am not sure if this thing still exists) i haven't seen any battlecruisers in any game for a while.
I also hate battlecruisers since MVP lost a gsl by losing all his army to an archon toilet. He was doing just fine without battlecruisers, they are inefficient.
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On February 11 2016 17:42 Isualin wrote: Battlecruiser is the least satisfying unit in the terran arsenal in terms of attack animation imo. Who gave that giant ship a slightly bigger gauss rifle. They are expensive, they are slow, their range is short. Even with the teleport ability(i am not sure if this thing still exists) i haven't seen any battlecruisers in any game for a while.
I also hate battlecruisers since MVP lost a gsl by losing all his army to an archon toilet. He was doing just fine without battlecruisers, they are inefficient. Mvp didn't lose that gsl he won in g7
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On February 11 2016 17:44 Charoisaur wrote:Show nested quote +On February 11 2016 17:42 Isualin wrote: Battlecruiser is the least satisfying unit in the terran arsenal in terms of attack animation imo. Who gave that giant ship a slightly bigger gauss rifle. They are expensive, they are slow, their range is short. Even with the teleport ability(i am not sure if this thing still exists) i haven't seen any battlecruisers in any game for a while.
I also hate battlecruisers since MVP lost a gsl by losing all his army to an archon toilet. He was doing just fine without battlecruisers, they are inefficient. Mvp didn't lose that gsl he won in g7 Probably could have won in that game five though.
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On February 11 2016 17:44 Charoisaur wrote:Show nested quote +On February 11 2016 17:42 Isualin wrote: Battlecruiser is the least satisfying unit in the terran arsenal in terms of attack animation imo. Who gave that giant ship a slightly bigger gauss rifle. They are expensive, they are slow, their range is short. Even with the teleport ability(i am not sure if this thing still exists) i haven't seen any battlecruisers in any game for a while.
I also hate battlecruisers since MVP lost a gsl by losing all his army to an archon toilet. He was doing just fine without battlecruisers, they are inefficient. Mvp didn't lose that gsl he won in g7 My memory failed me then. Still it was in the finals and they lost him a game.
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I think it might be partially because the game is still in a relatively new stage still, when people start to realize what they can get away with i terms of builds, they will be able to utilize these units a little better. So while the game is in this stage people pretty much just fall back on whatever works, I guess.
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On February 11 2016 17:27 Charoisaur wrote: Collossi are still common in tvp
They are used occasionally, they are by no means common
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On February 11 2016 17:46 Sakat wrote:Show nested quote +On February 11 2016 17:44 Charoisaur wrote:On February 11 2016 17:42 Isualin wrote: Battlecruiser is the least satisfying unit in the terran arsenal in terms of attack animation imo. Who gave that giant ship a slightly bigger gauss rifle. They are expensive, they are slow, their range is short. Even with the teleport ability(i am not sure if this thing still exists) i haven't seen any battlecruisers in any game for a while.
I also hate battlecruisers since MVP lost a gsl by losing all his army to an archon toilet. He was doing just fine without battlecruisers, they are inefficient. Mvp didn't lose that gsl he won in g7 Probably could have won in that game five though. Yeah EMP on mothership is much easier than HT.Squirtle just has better position.
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Hope collosus never gets used again
Ultimate boring attack move unit with no micro required.
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Ravens are still used in TvT no ?
The only units i have NEVER seen in LotV matches are battlecruisers.
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On February 11 2016 17:26 Sakat wrote: Colossi and Swarm Hosts were nerfed into the ground. Don't know abot the Terran units though
Keep in mind SH was buffed a LOT compared to late HOTS.
Late hots: 100 minerals, 200 gas, 4 supply. Requires 200/200 160second flying locust upgrade.
LOTV: 200 mins, 100 gas, 3 supply. No upgrade required.
I guarantee we'll see more of these in a year+ time when players figure out lotv more
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Canada5565 Posts
I would love to watch upgraded ravens blowing shit up. Seeker Missile, please.
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Swarm Host and Battlecruiser.
I am happy that SH is basically gone. It was and it is a terrible, terrible unit and I don't think it is possible to fix it. And sincerely I hope it will stay gone. For all I care, it can be completely removed and replaced with something reasonable.
Battlecruiser - sometimes I see it on GM players streams. I can't remember if in LotV I have ever seen it in pro games, though. It's just too expensive and not enough efficient. In small numbers it's useless, massing it won't win a game like Ultralisks, for example.
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On February 11 2016 18:43 Asturas wrote: Swarm Host and Battlecruiser.
I am happy that SH is basically gone. It was and it is a terrible, terrible unit and I don't think it is possible to fix it. And sincerely I hope it will stay gone. For all I care, it can be completely removed and replaced with something reasonable.
Battlecruiser - sometimes I see it on GM players streams. I can't remember if in LotV I have ever seen it in pro games, though. It's just too expensive and not enough efficient. In small numbers it's useless, massing it won't win a game like Ultralisks, for example.
Technically you paid to be able to use that unit by buying HotS, throwing it into the trash can isn't ok, throwing any unit into the trashcan isn't.
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On February 11 2016 18:40 PiGStarcraft wrote:Show nested quote +On February 11 2016 17:26 Sakat wrote: Colossi and Swarm Hosts were nerfed into the ground. Don't know abot the Terran units though Keep in mind SH was buffed a LOT compared to late HOTS. Late hots: 100 minerals, 200 gas, 4 supply. Requires 200/200 160second flying locust upgrade. LOTV: 200 mins, 100 gas, 3 supply. No upgrade required. I guarantee we'll see more of these in a year+ time when players figure out lotv more Yes, I know. But how viable is it? The only use I can think of for it is sniping Nexii vP or addons vT. It doesn't seem useful in engagements at all.
EDIT: Although, I'm pretty shit at the game so I guess I'll take your word for it
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On February 11 2016 19:01 Sakat wrote:Show nested quote +On February 11 2016 18:40 PiGStarcraft wrote:On February 11 2016 17:26 Sakat wrote: Colossi and Swarm Hosts were nerfed into the ground. Don't know abot the Terran units though Keep in mind SH was buffed a LOT compared to late HOTS. Late hots: 100 minerals, 200 gas, 4 supply. Requires 200/200 160second flying locust upgrade. LOTV: 200 mins, 100 gas, 3 supply. No upgrade required. I guarantee we'll see more of these in a year+ time when players figure out lotv more Yes, I know. But how viable is it? The only use I can think of for it is sniping Nexii vP or addons vT. It doesn't seem useful in engagements at all. EDIT: Although, I'm pretty shit at the game so I guess I'll take your word for it
Purely for harassment in the midgame. The locusts do ridiculous damage for free, even though the cast time isn't long just 3 SH spawning 6 locusts has the potential to kill so much stuff. In the endgame for it's cost efficiency in mega turtle situations - though I haven't tested that out.
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