Balance Update - Dec 8
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SetGuitarsToKill
Canada28396 Posts
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phodacbiet
United States1734 Posts
On December 10 2016 06:07 The_Last_Terran wrote: Why don t you change race ? You are still able to try Terran or Protoss to know if they have more synergy... Because me switching race doesn't make Zerg units synergize well...? | ||
SwiftRH
United States105 Posts
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paralleluniverse
4065 Posts
On December 10 2016 01:01 PinoKotsBeer wrote: It was prob. a hotfix, so you dont need to download anything. If you look at the old replays, they still use the old balance but are in the current version and don't require loading an old version. If all balance changes can be done this way, then that would mean in the future we shouldn't need to load an old version to watch old replays. | ||
bObA
France300 Posts
On December 10 2016 01:25 Sapphire.lux wrote: You haven't seen it because you haven't seen mech, and you haven't seen mech because of that ability. Exactly and very well replied | ||
FoxDog
170 Posts
and the sad part is that they buff the tank then immediatly nerf blinding cloud which should tell every zerg that the ability was ridiculous in the past when tanks only did 50dmg and the ability was 11 seconds i mean look at the criticisms and ad hominems i receive calling me biased for saying that the ability was too strong back in hots, and now we get 85 dmg siege tanks and a 40% time reduction on blinding cloud, and its still too strong for most... mech has just not been played by non mech gods who devote all their time to the style, so when casuals do it you get to see the immense skill it takes to mech it happen™ it is still so powerful most people wont be able to play mech or wont want to, thats the hilarious part, it is too strong depending on what leagues you are balancing for, until you hit diamond/master i wouldnt even attempt mech due to how hard a counter blinding cloud + broods and parasitic bomb are to mech, i do not see plats or below making ghosts to counter the vipers on top of having to manage their mech army just right for anti air/ground... and then there is invincible nydus which has not even been adressed due to how rare it has been seen, thats going to get nerfed next. | ||
mostevil
United Kingdom611 Posts
On December 10 2016 21:32 FoxDog wrote: i mean look at the criticisms and ad hominems i receive calling me biased for saying that the ability was too strong back in hots, and now we get 85 dmg siege tanks and a 40% time reduction on blinding cloud, and its still too strong for most... SC2 engagements are fast,so while 40% looks huge if its still long enough to roll over the army it's not really a nerf at all. The tanks still don't fire. Mech still isn't all that viable as long as there are vipers and the ability to click on the tanks. | ||
The_Last_Terran
9 Posts
On December 10 2016 06:30 hiroshOne wrote: Yeah i know. Just watch some 2016 Proleague. Zergs weren't even uncluded in setups. No coach would risk. LOL http://www.teamliquid.net/forum/starcraft-2/517144-wcs-2017-announced It says: " From Dark’s and Zest’s dominance in Korea in the early part of 2016," Does it make sense to you ? | ||
zyce
United States649 Posts
What I take from that, is there's a lot more advocates with experience playing Terran/Zerg - like they have lobbyists and Protoss doesn't. Maybe that's just the vibe I get from forums and Twitch chat, though. | ||
junkdrop
26 Posts
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MiCroLiFe
Norway264 Posts
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KT_Elwood
317 Posts
Mutas make this MU much better. New maps offer almost free mapcontrol to zergs willing NOT to drone up to 70 before making more than 10 lings. You can deny bases, smash down attacks..but zerg lacks the will to adept. Honestly if I see Zergs still 1) Trying to defend reapers with Zerglings, instead of going 4-6 Roaches (Ling defense only works against bad terrans) 2) not making a spire, but make queens 3) Morph any amount of banelings vs Archons (U S E L E S S) 4) Never runby, never flank 5) Go "bad supply" (roach Ravager) every game....not having an attack plan.. They do not deserve o cry about getting punished. | ||
xTJx
Brazil419 Posts
On December 10 2016 10:00 SwiftRH wrote: lol so many people crying about op mass hydras and win being taken away like lmao the amount of games that were won just by massing hydra is hillarious. also hydras always good pvz how are you gonna buff them and not break the matchup and also 25% faster on creep is a little? LOL dont dimiss that buff gives hydra way easier time to split vs aoe as well as run away from fights, reinforce faster etc.. i wish protoss player would whine as much as zergs ... Storm. | ||
xTJx
Brazil419 Posts
On December 11 2016 20:21 MiCroLiFe wrote: i have no idea why so many zergs whine over here. foreginer zergs stil wins korean terrans. as long its that and not the other way around, they should shut it. Pros can win with zerg, so everything it's fine. Pros don't use mech, we need complain to blizzard about it. #terranlogic | ||
xTJx
Brazil419 Posts
On December 11 2016 20:27 KT_Elwood wrote: Zergs are used to having only 4 diffrent units with main anti-Air being queen vs Terrran. Mutas make this MU much better. New maps offer almost free mapcontrol to zergs willing NOT to drone up to 70 before making more than 10 lings. You can deny bases, smash down attacks..but zerg lacks the will to adept. Honestly if I see Zergs still 1) Trying to defend reapers with Zerglings, instead of going 4-6 Roaches (Ling defense only works against bad terrans) 2) not making a spire, but make queens 3) Morph any amount of banelings vs Archons (U S E L E S S) 4) Never runby, never flank 5) Go "bad supply" (roach Ravager) every game....not having an attack plan.. They do not deserve o cry about getting punished. I guess you should be hired as Dark's coach then. | ||
MiCroLiFe
Norway264 Posts
On December 11 2016 21:09 xTJx wrote: i think you missunderstood. first off. zerg is way easyer to play and have much more easy way for the victory in the game. remember Life? what he played like? constantly harassing and aktive on map. thats how we terran Have to do in order to win. zerg can sit there and deffend, which is pretty easy. Pros can win with zerg, so everything it's fine. Pros don't use mech, we need complain to blizzard about it. #terranlogic second. Mech? i cant stand mech. its slow, its bad, its boring. | ||
fireforce7
United States334 Posts
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jimjimmie
13 Posts
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InfCereal
Canada1733 Posts
On December 10 2016 06:55 SetGuitarsToKill wrote: Man the few games I've played already I really miss 7 range hydras... 7 range hydras was the most fun I've ever had with SC2. I finally had a unit I could use without sending it to die every attack. Compared to right now, where it's back to horrible ol' ling bane, hope your opponent sucks. | ||
parkufarku
882 Posts
On December 11 2016 21:24 MiCroLiFe wrote: i think you missunderstood. first off. zerg is way easyer to play and have much more easy way for the victory in the game. remember Life? what he played like? constantly harassing and aktive on map. thats how we terran Have to do in order to win. zerg can sit there and deffend, which is pretty easy. What?? You're ridiculous. | ||
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