Blizzard Entertainment is pleased to announce the 'I <3 StarCraft' event — a token of our appreciation for all our passionate fans around the globe — taking place on March 25 live in Korea, the capital of StarCraft. President and CEO Mike Morhaime will be on hand to extend his personal thanks to this amazing community.
The event will start at 2:00 p.m., and will include various on- and off-stage activities throughout, as well as a StarCraft: Brood War show match featuring four legendary players. At 7:00 p.m., the Global StarCraft League (GSL) finals will commence, and two of the world's best StarCraft II players will duke it out for the title of GSL Champion.
Don't worry if you can't make it to the event — there will be an English stream available, so don't miss out on the opportunity to join the event online and share your Koprulu sector stories with us and all the StarCraft fans around the globe!
Part 1: THE LEGEND
Since its release in 1998, StarCraft has been weaving your past and present together: 19 years of fond memories within the Koprulu Sector — playing StarCraft with friends or at LAN parties, discussing strategies, practicing your micro and macro, and watching the rise of the new heroes we cheer for in tournaments, LANs, and BarCrafts — has elevated StarCraft to an experience that every generation can share and enjoy together, even all these years later. Your continued passion, support, and dedication are the reason StarCraft has become so much more than just a game.
We would like to take this opportunity to thank everyone who helped make this happen and celebrate StarCraft’s 19th anniversary together.
Organizer: Blizzard Entertainment Location: COEX Auditorium – Seoul, South Korea
soO, the winner of the first semifinal matchup, will go head to head with the victor of the semifinals scheduled for this Saturday. Fans are sure to be treated to a spectacular match as soO will battle it out with either Stats or Ryung for the title of GSL Champion. On March 26, the best of the best will lift the championship trophy in front of the roaring crowd.
Organizer: AfreecaTV Location: COEX Auditorium – Seoul, South Korea
Date & Time: GSL Season 1 Grand Finals: March 26 03:00 a.m. – 06:00 a.m. PDT): soO vs. Semifinals Round 2 winner
Wow! A Possible bw-remaster announcement (what better place to announce than Korea?), and over $30k prizepool for a mini tourney with a Bo1 and a Bo3! Blizzard is really focusing on getting the entire Starcraft franchise involved. And plus, let's win this time soO!
On March 18 2017 12:21 paralleluniverse wrote: $35,580 for winning GSL, $17,438 for winning a invite-only SC1 showmatch tournament. Absurd.
absurd how people can find just about anything to be negative about. Blizz is supporting the RTS genre in a way no other developer/publisher ever has in the entire history of the genre.
Well best of luck to Blizz and i hope the remaster lives up to the hype since it looks like the original anthology is now removed from their digital store.Interesting decision.
It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
Because you really don't like SC2. I can't remember the last time I saw you post and it wasn't about how bad Blizzard is
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
Because you really don't like SC2. I can't remember the last time I saw you post and it wasn't about how bad Blizzard is
I don't hate the game, I hate Blizzard for what they did to it. I know there's a good game that can be made out of it, but that would take tearing the game to the ground and a different developer rebuilding it to make that happen. I just want Blizzard to finally see first-hand how badly they've fucked up, somewhere the community can't just bury it's head and say RTS games aren't popular any more.
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
no, Brood War took a long time to make and refine. They started working on it right after they finished the WC2 Battle.Net Edition. Then they made Brood War. Then they continued to work on Brood War for another 18 months after its retail release.
the center of the company revolved around SC1 and Brood War. SC2 was a low priority passing through the hands of 3 different designers. Pardo was their #1 designer and got moved off of SC2 very early on as the company mainly focused on WoW.
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
this is a really dumb point of view
Deus Ex is IMO the best game ever made, there are certainly many many games that had a way bigger budget and bigger development teams. This doesn't mean the developers should be embarrassed for making games like HL2 or Bioshock or GTA5 just because they aren't as good (IMO).
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
Because you really don't like SC2. I can't remember the last time I saw you post and it wasn't about how bad Blizzard is
I don't hate the game, I hate Blizzard for what they did to it. I know there's a good game that can be made out of it, but that would take tearing the game to the ground and a different developer rebuilding it to make that happen. I just want Blizzard to finally see first-hand how badly they've fucked up, somewhere the community can't just bury it's head and say RTS games aren't popular any more.
This is just dumb. You are the one burying your head. If you can't recognize the shift in the market toward different kinds of games then I don't know what to say. There are reasons why Dota,LoL,Overwatch and Hearthstone are extremely popular.
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
Because you really don't like SC2. I can't remember the last time I saw you post and it wasn't about how bad Blizzard is
I don't hate the game, I hate Blizzard for what they did to it. I know there's a good game that can be made out of it, but that would take tearing the game to the ground and a different developer rebuilding it to make that happen. I just want Blizzard to finally see first-hand how badly they've fucked up, somewhere the community can't just bury it's head and say RTS games aren't popular any more.
This is just dumb. You are the one burying your head. If you can't recognize the shift in the market toward different kinds of games then I don't know what to say. There are reasons why Dota,LoL,Overwatch and Hearthstone are extremely popular.
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
Because you really don't like SC2. I can't remember the last time I saw you post and it wasn't about how bad Blizzard is
I don't hate the game, I hate Blizzard for what they did to it. I know there's a good game that can be made out of it, but that would take tearing the game to the ground and a different developer rebuilding it to make that happen. I just want Blizzard to finally see first-hand how badly they've fucked up, somewhere the community can't just bury it's head and say RTS games aren't popular any more.
This is just dumb. You are the one burying your head. If you can't recognize the shift in the market toward different kinds of games then I don't know what to say. There are reasons why Dota,LoL,Overwatch and Hearthstone are extremely popular.
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
Because you really don't like SC2. I can't remember the last time I saw you post and it wasn't about how bad Blizzard is
I don't hate the game, I hate Blizzard for what they did to it. I know there's a good game that can be made out of it, but that would take tearing the game to the ground and a different developer rebuilding it to make that happen. I just want Blizzard to finally see first-hand how badly they've fucked up, somewhere the community can't just bury it's head and say RTS games aren't popular any more.
There's a lot of people who really enjoy SC2. Just because people prefer/miss BW doesn't mean SC2 isnt a great game.
And I would like to see your shortlist of RTS developers you want to rebuild it...I think you'll see by making such a list that kinda proves RTS arent popular anymore.
If they announce BW HD I feel like they show their love for Starcraft 2 by kicking it square in the balls live on stream for thousands of people to see.
On March 19 2017 01:01 Elentos wrote: If they announce BW HD I feel like they show their love for Starcraft 2 by kicking it square in the balls live on stream for thousands of people to see.
So not in the best way.
I don't quite follow this logic tbh. Announcing a remake at an event which is there to celebrate starcraft's 19th birthday isn't that weird?
On March 19 2017 01:01 Elentos wrote: If they announce BW HD I feel like they show their love for Starcraft 2 by kicking it square in the balls live on stream for thousands of people to see.
So not in the best way.
I don't quite follow this logic tbh. Announcing a remake for an event which is there to celebrate starcraft's 19th birthday isn't that weird?
On March 19 2017 01:01 Elentos wrote: If they announce BW HD I feel like they show their love for Starcraft 2 by kicking it square in the balls live on stream for thousands of people to see.
So not in the best way.
I don't quite follow this logic tbh. Announcing a remake for an event which is there to celebrate starcraft's 19th birthday isn't that weird?
I didn't say it was weird.
Sure but how is it "kicking sc2 in the balls" ? :O
On March 19 2017 01:01 Elentos wrote: If they announce BW HD I feel like they show their love for Starcraft 2 by kicking it square in the balls live on stream for thousands of people to see.
So not in the best way.
Oh really?
Want to see the finals of TVing OSL 2012, i bet you'll love that ceremony.
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
no, Brood War took a long time to make and refine. They started working on it right after they finished the WC2 Battle.Net Edition. Then they made Brood War. Then they continued to work on Brood War for another 18 months after its retail release.
the center of the company revolved around SC1 and Brood War. SC2 was a low priority passing through the hands of 3 different designers. Pardo was their #1 designer and got moved off of SC2 very early on as the company mainly focused on WoW.
Brood War came out before WC2 B.net (over a year before in fact). I'm still bitter that they completely abandoned wc2 after release. I mean they later patched replays to Brood War but not WC2bnet, a later release!
On March 19 2017 01:01 Elentos wrote: If they announce BW HD I feel like they show their love for Starcraft 2 by kicking it square in the balls live on stream for thousands of people to see.
So not in the best way.
I don't quite follow this logic tbh. Announcing a remake for an event which is there to celebrate starcraft's 19th birthday isn't that weird?
I didn't say it was weird.
Sure but how is it "kicking sc2 in the balls" ? :O
Well, even if it would be "kicking sc2 in the balls", it would be a WAY softer kick than vs broodwar back in the day.
On March 19 2017 01:01 Elentos wrote: If they announce BW HD I feel like they show their love for Starcraft 2 by kicking it square in the balls live on stream for thousands of people to see.
So not in the best way.
To be fair, Mike Morhaime kinda did something similar at the final BW OSL by appearing on stream and saying something along the lines of "SC2 is the future" iirc.
Maybe they could've done this as a separate event. The legends lineup is plenty to be able to draw in a good audience.
On March 19 2017 01:01 Elentos wrote: If they announce BW HD I feel like they show their love for Starcraft 2 by kicking it square in the balls live on stream for thousands of people to see.
So not in the best way.
To be fair, Mike Morhaime kinda did something similar at the final BW OSL by appearing on stream and saying something along the lines of "SC2 is the future" iirc.
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
no, Brood War took a long time to make and refine. They started working on it right after they finished the WC2 Battle.Net Edition. Then they made Brood War. Then they continued to work on Brood War for another 18 months after its retail release.
the center of the company revolved around SC1 and Brood War. SC2 was a low priority passing through the hands of 3 different designers. Pardo was their #1 designer and got moved off of SC2 very early on as the company mainly focused on WoW.
Brood War came out before WC2 B.net (over a year before in fact). I'm still bitter that they completely abandoned wc2 after release. I mean they later patched replays to Brood War but not WC2bnet, a later release!
true, they started working on SC after the expansion to WC2 was released. well they kept working on WC2 as you noted because they created teh battle.net edition. in the 90s games were not given unending support. you went to the store ; bought the box; that was that. Blizzard offered as much or more support to WC2 and SC1 than other major developers did for their RTS games.
What other games coming out in 1995/early-1996 got the kind of support WC2 ending up getting?
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
no, Brood War took a long time to make and refine. They started working on it right after they finished the WC2 Battle.Net Edition. Then they made Brood War. Then they continued to work on Brood War for another 18 months after its retail release.
the center of the company revolved around SC1 and Brood War. SC2 was a low priority passing through the hands of 3 different designers. Pardo was their #1 designer and got moved off of SC2 very early on as the company mainly focused on WoW.
Brood War came out before WC2 B.net (over a year before in fact). I'm still bitter that they completely abandoned wc2 after release. I mean they later patched replays to Brood War but not WC2bnet, a later release!
true, they started working on SC after the expansion to WC2 was released. well they kept working on WC2 as you noted because they created teh battle.net edition. in the 90s games were not given unending support. you went to the store ; bought the box; that was that. Blizzard offered as much or more support to WC2 and SC1 than other major developers did for their RTS games.
What other games coming out in 1995/early-1996 got the kind of support WC2 ending up getting?
WC2bnet was marketed as a new game (originally called WC2 platinum with a new campaign before they scrapped that if I recall correctly) . It sold at full retail and you couldn't patch to it from your older War2 copies so I classify it as a 99 game. :p It's hard to deny that the game was hard abandoned shortly after release. I realize the market wasn't there (maybe it didn't sell well? I don't know the numbers) so I do understand why a company wouldn't keep supporting it.
For what it's worth, other notable non-Blizzard games from that era to get major updates long after release include System Shock 2 and Thief 2.
We're going way offtopic so we can continue this by PM if you want; I don't want to clutter this thread with this discussion.
On March 19 2017 00:55 The_Red_Viper wrote: I hope Bisu wins vs Flash so Jaedong actually has a chance to win it all
BvJ in KeSPA: 12-8
FvJ in KeSPA: 25-24
Tfw Bisu is better against Jaedong than Flash.
"in kespa", well not all that relevant is it
Lol? These players' peak performance is not relevant? k /backtoignoringyou
So you actually believe that looking at their head to head record which happened over multiple years is more relevant than recent results / matchup strengths, etc? I don't know the results of march but at least in february Jaedong was at ZvP: 23-7 (76.6%) with a 2-0 vs Bisu while having ZvT: 19-12 (61.2%) with 0-2 over flash. So yes Jaedong is way more likely to beat Bisu than Flash atm. I really didn't think that anyone could actually get triggered by this but hey what do you know, BW fanatics never disappoint.
On March 18 2017 13:16 Solar424 wrote: It'd be really embarrassing for Blizzard and Morhaime if the BW event has more hype than the GSL finals. 7+ years of work to create "the greatest RTS in the world" getting outclassed by a 20-year-old game a few dozen guys shoved out in a year. Why do I want this to happen so much?
no, Brood War took a long time to make and refine. They started working on it right after they finished the WC2 Battle.Net Edition. Then they made Brood War. Then they continued to work on Brood War for another 18 months after its retail release.
the center of the company revolved around SC1 and Brood War. SC2 was a low priority passing through the hands of 3 different designers. Pardo was their #1 designer and got moved off of SC2 very early on as the company mainly focused on WoW.
Brood War came out before WC2 B.net (over a year before in fact). I'm still bitter that they completely abandoned wc2 after release. I mean they later patched replays to Brood War but not WC2bnet, a later release!
I mean, that was kinda typical at the time. I think Starcraft's sucess completely overshadowed Warcraft 2 in more ways than one. Like we know Warcraft 2 sold well, but we dont know if the b.net edition was the most successful thing on the planet, and Starcraft probably looked like a complete juggernaut compared to both.
On March 18 2017 17:51 nbaker wrote: I wish the Broodwar event had qualifiers instead of inviting only TBLS, but still excited for the games!
Eh, its a 1 night league, its show matches. I think theres been like, 4-5 TLBS showmatces, so I understand that its starting to be become underwhelming, because with SSL, it certainly feels like the scene is becoming TOO much about TLBS.That wouldnt be a problem competitively if they duked it out from qualifiers, but thats not the case.
On March 18 2017 19:07 endy wrote: The prize pool for the BW event is ridiculously high for 3 games played.
On March 18 2017 17:51 nbaker wrote: I wish the Broodwar event had qualifiers instead of inviting only TBLS, but still excited for the games!
Eh, its a 1 night league, its show matches. I think theres been like, 4-5 TLBS showmatces, so I understand that its starting to be become underwhelming, because with SSL, it certainly feels like the scene is becoming TOO much about TLBS.That wouldnt be a problem competitively if they duked it out from qualifiers, but thats not the case.
Apparently 3/4 of TBLS don't want to do SSL according to this post.
If there actually was a BW remaster announcement coming, the timing would be great. And even without that this is still going to be an awesome event. Hyped!
less frequent SC2 balance updates from DK and the SC2 team ... makes me wonder if they've pulled people off of SC2 to complete whatever is going to be announced on March 25.
On March 19 2017 21:58 JimmyJRaynor wrote: less frequent SC2 balance updates from DK and the SC2 team ... makes me wonder if they've pulled people off of SC2 to complete whatever is going to be announced on March 25.
They're just testing bunker build time internally.
On March 19 2017 21:58 JimmyJRaynor wrote: less frequent SC2 balance updates from DK and the SC2 team ... makes me wonder if they've pulled people off of SC2 to complete whatever is going to be announced on March 25.
StarCraft 2's major life cycle is over -- Legacy of the Void has been released, they've stated there will be no future Nova-style campaigns. All that's left is co-op content, voice packs, balance updates, and bug fixes. For those reasons, it's safe to assume many people have already been pulled off the StarCraft II team.
On March 19 2017 21:58 JimmyJRaynor wrote: less frequent SC2 balance updates from DK and the SC2 team ... makes me wonder if they've pulled people off of SC2 to complete whatever is going to be announced on March 25.
I don't think the balance updates have become more infrequent.
November 10, 2015 was LotV release First balance update on January 29, 2016, 80 days after release Second balance update on May 23, 2016, 115 days after previous update Third on July 6, 2016, 44 days after previous one Fourth, the big 3.8 overhaul, on November 21, 2016, 138 days after Fifth on December 8, 2016, 17 days after Sixth on December 20, 2016, 12 days after Seventh, the latest one, on March 7, 2017, 77 days after the previous update.
I just went off of the date of the blog posts finalizing the updates, but there doesn't seem to be that much of a difference in balance update timing now compared to the other updates in LotV. There might've been more frequent updating in HotS and WoL, but I haven't analyzed those dates.
On March 20 2017 05:58 ImbaTosS wrote: Great, blizz gonna split the BW fanbase to start extracting profit again. Grubby hands.
if profit were Blizzard's #1 goal WC3 would've been their last RTS and Morhaime would've let ATVI turn Blizzard into a WoW expansion pack factory.
Great point. I don't really understand this notion that Blizzard has no love for Starcraft.
I think BW fans owuld argue if Blizzard really loved Starcraft, they wouldn't have shut out BW, instead of supporting both.
I think they tried too hard to utterly replace BW, for the sake or profit.
I get that. BW fans were treated pretty poorly, especially right at the beginning. I think Blizzard just really thought that they would come around by the time HoTS came out. They made a great game for so many new fans and were blinded by the need to get everyone on board with it. I don't agree with their actions regarding BW and (at least to me) it seems clear now that the two could always have coexisted, but I still don't see it as a lack of love for their franchise.
Bring out BW remastered, stun audience who wouldn't see the quality of the gameplay because of dated graphics, let SC2 fade out and BW become the base for a new series of releases (which David Kim isn't allowed to touch with a ten foot pole).
On March 20 2017 05:58 ImbaTosS wrote: Great, blizz gonna split the BW fanbase to start extracting profit again. Grubby hands.
if profit were Blizzard's #1 goal WC3 would've been their last RTS and Morhaime would've let ATVI turn Blizzard into a WoW expansion pack factory.
Great point. I don't really understand this notion that Blizzard has no love for Starcraft.
I think BW fans owuld argue if Blizzard really loved Starcraft, they wouldn't have shut out BW, instead of supporting both. I think they tried too hard to utterly replace BW, for the sake or profit.
what happened was certain korean orgs refused to acknowledge Blizzard IP rights. Blizzard reacted by trying to stomp them out with SC2.
On March 20 2017 05:58 ImbaTosS wrote: Great, blizz gonna split the BW fanbase to start extracting profit again. Grubby hands.
if profit were Blizzard's #1 goal WC3 would've been their last RTS and Morhaime would've let ATVI turn Blizzard into a WoW expansion pack factory.
Great point. I don't really understand this notion that Blizzard has no love for Starcraft.
I think BW fans owuld argue if Blizzard really loved Starcraft, they wouldn't have shut out BW, instead of supporting both. I think they tried too hard to utterly replace BW, for the sake or profit.
what happened was certain korean orgs refused to acknowledge Blizzard IP rights. Blizzard reacted by trying to stomp them out with SC2.
that is all ancient history now though.
I'm not necessarily talking about about the 08-'10 lawsuits, I'm saying everything they did to wean people off BW onto SC2, primarily from '10-13.
After SC2 came out, they kinda put BW and WC3 off to the wayside because they wanted to push SC2 really bad.
Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
i think Blizzard wants to strengthen the entire Starcraft franchise. There are certain people under 30 who just won't give Brood War a try because of the graphics. All my Red-Alert-3/C&C-3 friends won't give Brood War a try 2 seconds after they see what it looks like. They take 1 look at SC2 and they think its worth giving a shot. Likewise, there are certain SC1 people who won't give SC2 a try.
i think Blizzard is giving an existing customer base more reasons to spend more money. Your most reliable new revenue comes from your current customers. Marketing to non-customers is brutally expensive.
i don't think Blizzard's aim is to cannibalize any of its current customer base to create new revenue.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
i think Blizzard wants to strengthen the entire Starcraft franchise. There are certain people under 30 who just won't give Brood War a try because of the graphics. All my Red-Alert-3/C&C-3 friends won't give Brood War a try 2 seconds after they see what it looks like. They take 1 look at SC2 and they think its worth giving a shot. Likewise, there are certain SC1 people who won't give SC2 a try.
i think Blizzard is giving an existing customer base more reasons to spend more money. Your most reliable new revenue comes from your current customers. Marketing to non-customers is brutally expensive.
i don't think Blizzard's aim is to cannibalize any of its current customer base to create new revenue.
I agree with "Blizzard wants to strengthen the entire Starcraft franchise."
I disagree, however, with the idea that this means converting people to BW, or that Blizzard is not looking to cannibalize its current customer base.
For Blizzard, strenghtening the Starcraft franchise is more or less equivalent with monetizing Starcraft 2, and from Starcraft 2, feed people into HotS, and also the rest of B.net. (I guess it's called Blizzard Tech or whatever now lol)
BW is very much outside of Blizzard's current monetization framework and there's no real incentive for them to convert anyone from SC2/anything else into BW.
I agree with the idea that Blizzard wants to give existing customers more reasons to spend more money, except "existing customers" in this case are not really "customers" per se, just legacy fans from BW era. I don't think Blizzard is particularly interested in sponsoring BW in a major way, other than as a way to get people to watch some more SC2 and hopefully get on Bnet.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
Yeah, but I think a lot of those are going to be spoiled and or annoyed by stuff like the pathing and unit selection limits. from their perspective, that stuff is "fighting the UI" and not actually the game.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
Yeah, but I think a lot of those are going to be spoiled and or annoyed by stuff like the pathing and unit selection limits. from their perspective, that stuff is "fighting the UI" and not actually the game.
I don't think it'll be practical to please that audience without significantly changing the game anyways. I do think it'll still be good to engage new players who are more open-minded or re-engage old players who've drifted away from the game.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
I think something (positive) has to be said about the foreign BW community in this regard. With initiatives like CPL, Rookie Tour, STPL, DRTL/DRIT, Small D's, the community despite its alleged elitism and toxicity is very welcoming to noobs through these organizations. It gives casual players a place to play and engage in the community that ladder and matchmaking doesn't provide. Hopefully there will be clan support on whatever server Blizzard provides because back in the days of sGs and other noob - friendly clans this was a big boon for those first venturing into this game.
Not to detract from your point - I agree that back in the day, FFA, Blizz maps, RW, BGH, even cancer like Fastest and Zero Clutter generated a lot of the community and fun factor in BW. I'm just trying to say that the TL-centered BW community has established a lot of fantastic community-oriented projects and these will help people assimilate in BW:HD into even the 1v1 competitive scene.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
Yeah, but I think a lot of those are going to be spoiled and or annoyed by stuff like the pathing and unit selection limits. from their perspective, that stuff is "fighting the UI" and not actually the game.
I am an older player, my first RTS was Dune 2. I love SC1 and BW but I also consider UI limitations of BW as fighting the UI. I think BW was a great and fun game because of how combat and races and their units were designed, not because of its UI limits. UI limits do make it a harder game to master and that is important for pro players, but average player that just wants to have fun would benefit from removing those limitations while having access to base game and its fun unit/ability interactions.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
Yeah, but I think a lot of those are going to be spoiled and or annoyed by stuff like the pathing and unit selection limits. from their perspective, that stuff is "fighting the UI" and not actually the game.
I am an older player, my first RTS was Dune 2. I love SC1 and BW but I also consider UI limitations of BW as fighting the UI. I think BW was a great and fun game because of how combat and races and their units were designed, not because of its UI limits. UI limits do make it a harder game to master and that is important for pro players, but average player that just wants to have fun would benefit from removing those limitations while having access to base game and its fun unit/ability interactions.
Ultimately while I think you can have fun with changes, that would ruin and tarnish the game's balance and design at the competitive level.
You could throw all the bw units into a custom map in sc2 with all the modern conveniences that would bring and having fun and dicking around with that, but that wouldnt be good enough to keep people competitively interested.
I wish people would stop saying UI limitations. The unit selection limit was intentional. Sure, pathing somewhat was (the way the code was written at least) but those two things are some of the most important parts of BW and along with defender's advantage and the cool/OP units make the game what it is. If the unit selection limit, pathing, defender's advantage and the units themselves are in any way, shape or form changed, BW is no longer BW.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
Yeah, but I think a lot of those are going to be spoiled and or annoyed by stuff like the pathing and unit selection limits. from their perspective, that stuff is "fighting the UI" and not actually the game.
I am an older player, my first RTS was Dune 2. I love SC1 and BW but I also consider UI limitations of BW as fighting the UI. I think BW was a great and fun game because of how combat and races and their units were designed, not because of its UI limits. UI limits do make it a harder game to master and that is important for pro players, but average player that just wants to have fun would benefit from removing those limitations while having access to base game and its fun unit/ability interactions.
Ultimately while I think you can have fun with changes, that would ruin and tarnish the game's balance and design at the competitive level.
You could throw all the bw units into a custom map in sc2 with all the modern conveniences that would bring and having fun and dicking around with that, but that wouldnt be good enough to keep people competitively interested.
No you cannot because sc2 arcade does not have any kind of matchmaking. And the change is not only higher resolution and removal of UI limitations.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
Yeah, but I think a lot of those are going to be spoiled and or annoyed by stuff like the pathing and unit selection limits. from their perspective, that stuff is "fighting the UI" and not actually the game.
I am an older player, my first RTS was Dune 2. I love SC1 and BW but I also consider UI limitations of BW as fighting the UI. I think BW was a great and fun game because of how combat and races and their units were designed, not because of its UI limits. UI limits do make it a harder game to master and that is important for pro players, but average player that just wants to have fun would benefit from removing those limitations while having access to base game and its fun unit/ability interactions.
Ultimately while I think you can have fun with changes, that would ruin and tarnish the game's balance and design at the competitive level.
You could throw all the bw units into a custom map in sc2 with all the modern conveniences that would bring and having fun and dicking around with that, but that wouldnt be good enough to keep people competitively interested.
No you cannot because sc2 arcade does not have any kind of matchmaking. And the change is not only higher resolution and removal of UI limitations.
You said you would just want to have fun. That would be suffice for most of what you said you wanted. or no?
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
Yeah, but I think a lot of those are going to be spoiled and or annoyed by stuff like the pathing and unit selection limits. from their perspective, that stuff is "fighting the UI" and not actually the game.
I am an older player, my first RTS was Dune 2. I love SC1 and BW but I also consider UI limitations of BW as fighting the UI. I think BW was a great and fun game because of how combat and races and their units were designed, not because of its UI limits. UI limits do make it a harder game to master and that is important for pro players, but average player that just wants to have fun would benefit from removing those limitations while having access to base game and its fun unit/ability interactions.
Ultimately while I think you can have fun with changes, that would ruin and tarnish the game's balance and design at the competitive level.
You could throw all the bw units into a custom map in sc2 with all the modern conveniences that would bring and having fun and dicking around with that, but that wouldnt be good enough to keep people competitively interested.
No you cannot because sc2 arcade does not have any kind of matchmaking. And the change is not only higher resolution and removal of UI limitations.
You said you would just want to have fun. That would be suffice for most of what you said you wanted. or no?
Fun does not mean I don't want matchmaking and equal level opposition. Or being able to 2v2 with a friend and we get similar level opponents. Fun is having a match vs similar skill opponents while not feeling like I am fighting the UI
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
Yeah, but I think a lot of those are going to be spoiled and or annoyed by stuff like the pathing and unit selection limits. from their perspective, that stuff is "fighting the UI" and not actually the game.
I am an older player, my first RTS was Dune 2. I love SC1 and BW but I also consider UI limitations of BW as fighting the UI. I think BW was a great and fun game because of how combat and races and their units were designed, not because of its UI limits. UI limits do make it a harder game to master and that is important for pro players, but average player that just wants to have fun would benefit from removing those limitations while having access to base game and its fun unit/ability interactions.
Ultimately while I think you can have fun with changes, that would ruin and tarnish the game's balance and design at the competitive level.
You could throw all the bw units into a custom map in sc2 with all the modern conveniences that would bring and having fun and dicking around with that, but that wouldnt be good enough to keep people competitively interested.
No you cannot because sc2 arcade does not have any kind of matchmaking. And the change is not only higher resolution and removal of UI limitations.
You said you would just want to have fun. That would be suffice for most of what you said you wanted. or no?
Fun does not mean I don't want matchmaking and equal level opposition. Or being able to 2v2 with a friend and we get similar level opponents. Fun is having a match vs similar skill opponents while not feeling like I am fighting the UI
That pretty much means that people who are new to BW can't have fun, by your definition, which is clearly not true. Just because YOU can't have fun without everything moving like an ice skater doesn't mean that we should change the core of the game to appease you. The difficulties in overcoming pathing is one of the first things people get accustomed to when learning how to play. If that hill is too steep for you to climb, then perhaps you weren't cut out for competitive gaming which has many more hills along the way.
On March 18 2017 11:02 BigFan wrote: Interesting but the timing is terrible for EST! lol
According to the announcement in ATB final,the schedule is:
3.26 Sunday
Part.1 The Legend 19th year celebration TBLS Match 14:00-17:30 KDT
Part.2 GSL Final 19:00-22:00 KDT
I wish Bisu and Stork would qualify through ASL 3 Prel Seoul on 3/25, coz they can not go to Pusan for the 2nd chance on 3/26, since they'll attend show match in Seoul. Flash and Jaedong are happy, coz they're final four of ASL 2.
On March 20 2017 13:39 eviltomahawk wrote: [quote] I think they're doing the opposite if they're getting Tastosis to commentate BW matches, and a BW:HD would likely convert people the other way when it happens.
idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
Yeah, but I think a lot of those are going to be spoiled and or annoyed by stuff like the pathing and unit selection limits. from their perspective, that stuff is "fighting the UI" and not actually the game.
I am an older player, my first RTS was Dune 2. I love SC1 and BW but I also consider UI limitations of BW as fighting the UI. I think BW was a great and fun game because of how combat and races and their units were designed, not because of its UI limits. UI limits do make it a harder game to master and that is important for pro players, but average player that just wants to have fun would benefit from removing those limitations while having access to base game and its fun unit/ability interactions.
Ultimately while I think you can have fun with changes, that would ruin and tarnish the game's balance and design at the competitive level.
You could throw all the bw units into a custom map in sc2 with all the modern conveniences that would bring and having fun and dicking around with that, but that wouldnt be good enough to keep people competitively interested.
No you cannot because sc2 arcade does not have any kind of matchmaking. And the change is not only higher resolution and removal of UI limitations.
You said you would just want to have fun. That would be suffice for most of what you said you wanted. or no?
Fun does not mean I don't want matchmaking and equal level opposition. Or being able to 2v2 with a friend and we get similar level opponents. Fun is having a match vs similar skill opponents while not feeling like I am fighting the UI
That pretty much means that people who are new to BW can't have fun, by your definition, which is clearly not true. Just because YOU can't have fun without everything moving like an ice skater doesn't mean that we should change the core of the game to appease you. The difficulties in overcoming pathing is one of the first things people get accustomed to when learning how to play. If that hill is too steep for you to climb, then perhaps you weren't cut out for competitive gaming which has many more hills along the way.
Competitive gaming? Do you read yourself at all? Who is talking about competitive gaming here?! All you bunch are thinking about continue to watch same game played by same korean pros. I am thinking about having more fun playing a Starcraft game that has a bit modernized UI since I never found SC2 gameplay to be very good but I cannot go back to playing a game using that archaic UI.
On March 20 2017 16:06 lestye wrote: [quote] idk we'll see. Ultimately BW isnt for everybody, I hope everyone at least enjoys and appreciates the game from a viewer perspective, because the game is very demanding and challenging, just to play.
There's also a lot of other factors involved, like, will they support a foreign scene ? If not, then odds are most people will stick to playing SC2 and maybe watching BW.
I think there are some parts of BW that are more accessible than other parts. A 1v1 ladder will never have staying power with a casual audience no matter how good the matchmaking is, and we kinda saw that in SC2. Anecdotally, some of the most fun that I've had in BW was just messing around in a team game, FFA, or comp stomp with friends, usually in a LAN setting. Getting players to understand the game in these casual settings is an important first step in introducing and better engaging them as viewers, and I think increasing the viewership is still an adequate win since it could reinvigorate the esports scene.
Yeah, but I think a lot of those are going to be spoiled and or annoyed by stuff like the pathing and unit selection limits. from their perspective, that stuff is "fighting the UI" and not actually the game.
I am an older player, my first RTS was Dune 2. I love SC1 and BW but I also consider UI limitations of BW as fighting the UI. I think BW was a great and fun game because of how combat and races and their units were designed, not because of its UI limits. UI limits do make it a harder game to master and that is important for pro players, but average player that just wants to have fun would benefit from removing those limitations while having access to base game and its fun unit/ability interactions.
Ultimately while I think you can have fun with changes, that would ruin and tarnish the game's balance and design at the competitive level.
You could throw all the bw units into a custom map in sc2 with all the modern conveniences that would bring and having fun and dicking around with that, but that wouldnt be good enough to keep people competitively interested.
No you cannot because sc2 arcade does not have any kind of matchmaking. And the change is not only higher resolution and removal of UI limitations.
You said you would just want to have fun. That would be suffice for most of what you said you wanted. or no?
Fun does not mean I don't want matchmaking and equal level opposition. Or being able to 2v2 with a friend and we get similar level opponents. Fun is having a match vs similar skill opponents while not feeling like I am fighting the UI
That pretty much means that people who are new to BW can't have fun, by your definition, which is clearly not true. Just because YOU can't have fun without everything moving like an ice skater doesn't mean that we should change the core of the game to appease you. The difficulties in overcoming pathing is one of the first things people get accustomed to when learning how to play. If that hill is too steep for you to climb, then perhaps you weren't cut out for competitive gaming which has many more hills along the way.
Competitive gaming? Do you read yourself at all? Who is talking about competitive gaming here?! All you bunch are thinking about continue to watch same game played by same korean pros. I am thinking about having more fun playing a Starcraft game that has a bit modernized UI since I never found SC2 gameplay to be very good but I cannot go back to playing a game using that archaic UI.
I'd rather have Korean pros playing this game than have to deal with your whine, 8 days a week, 25 hours a day.
What is the big deal everyone has with the BW UI? If you just play UMS maps with your friends for fun the UI doesn't matter and if you're playing 1v1/teamgames with your equally nooby friends it also doesn't matter since everyone has the same tools to work with and can just enjoy the game at their own pace. The game is only as popular and successful as it is because literally anybody can pick it up for the first time and have a blast. You don't need to have the skill of Flash to win games and have fun.
I do think they should include a toggle for unlimited selection and whatnot in custom games though.
On March 21 2017 18:39 ZeroChrome wrote: What is the big deal everyone has with the BW UI? If you just play UMS maps with your friends for fun, the UI doesn't matter and if you're playing 1v1/teamgames with your equally nooby friends it also doesn't matter since everyone has the same tools to work with and can just enjoy the game at their own pace. The game is only as popular and successful as it is because literally anybody can pick it up for the first time and have a blast. You don't need to have the skill of Flash to win games and have fun.
I do think they should include a toggle for unlimited selection and whatnot in custom games though.
The problem is that because SC2 was marketed as the successor of the wildly competitive BW, people had to log on and feel like they are somewhere on the path to being pro. The original Bnet2 did not help alleviate this misconception. Thus, many people you see posting have the opinion that they want to start BW HD being able to macro like Best, storm like Jangbi, and make it look easy while doing so. To make this a reality, all of the skill checks prior to these phenomena must be removed so that BronzeBoy18784 can feel like he's right up there with the best when he picks up the new version of one of the most demanding games of all time. Nevermind the 20 years that noobs have come and loved this game and a few of which decided to pursue it further. This is a new breed of gamer.
On March 21 2017 20:58 geissenberg wrote: Nevermind, i figured it out myself. Why are people not banned for giving PDT instead of CET? This is an european site.
Because OP just quoted the original bnet article.
And look, you figured it out like a big boy, you're capable of more than you give yourself credit for!
On March 18 2017 11:02 BigFan wrote: Interesting but the timing is terrible for EST! lol
According to the announcement in ATB final,the schedule is:
3.26 Sunday
Part.1 The Legend 19th year celebration TBLS Match 14:00-17:30 KDT
Part.2 GSL Final 19:00-22:00 KDT
I wish Bisu and Stork would qualify through ASL 3 Prel Seoul on 3/25, coz they can not go to Pusan for the 2nd chance on 3/26, since they'll attend show match in Seoul. Flash and Jaedong are happy, coz they're final four of ASL 2.
They moved qualifiers for ASL3 to the first weekend of April.
People arguing against the view of current BW players so often seem to straw man our reasons for not wanting interference. There genuinely seems to be almost no way to conduct a reasonable conversation on the subject.
On March 20 2017 12:48 Carnivorous Sheep wrote: Main problem is Blizzard still seems to think there's a chance to convert a significant number of viewers from BW to SC2, which means they're quite out of touch with reality. Everyone who would've converted to SC2 has largely done so already.
For me there is not doubt about this, they dont want to invest on BW per se, but for being a marketer for SC2, and other present and future games like OW, the Korean gamers are a big portion of Blizz success worldwide, so they are interested in turning some remaining eyes from BW to other games.
On March 21 2017 23:12 ImbaTosS wrote: People arguing against the view of current BW players so often seem to straw man our reasons for not wanting interference. There genuinely seems to be almost no way to conduct a reasonable conversation on the subject.
You should thank the vocal part of the current western bw community for being the way it is. It is hard to have a reasonable conversation when you basically get attacked for any pov which isn't "bw is perfect" (i guess that's the straw man)
On March 21 2017 23:12 ImbaTosS wrote: People arguing against the view of current BW players so often seem to straw man our reasons for not wanting interference. There genuinely seems to be almost no way to conduct a reasonable conversation on the subject.
You should thank the vocal part of the current western bw community for being the way it is. It is hard to have a reasonable conversation when you basically get attacked for any pov which isn't "bw is perfect" (i guess that's the straw man)
I don't know if it's a strawman or not, but your argument against NickHotS' stance can be boiled down to "I can't even."
I will say it again, i quoted nickhots but my stance was against the overall sentiment which was stated by more than just him. I still stand by it though, if you actually argue if custom hotkeys are a change which is ok, if you go that far then there really is no common ground for disucssion. Because at that point you won't agree with anything ever
I really really hope this is a new beginning! I have enjoyed both games, but the nostalgia from bw is just... priceless for me, I feel this game has a lot to do with who I am today.
Does anybody know how to get to the COEX Auditorium, where the event with take place, in Seoul? I know the general area of Gangnam where it will be, but nothing precise.
Here is a map on the official COEX website, but it there isn't a spot for the auditorium:
"nS will kick your asS - Today at 1:13 AM @ChoboSwaggins like this? http://kt.clipservice.co.kr/Theater/Print?num=131 there are like 20 of these it's hard to find but this one h as Coex stuff everywhere and it's in seoul so there's that"
Oh man, I've been here in Cheonan ever since I started my student exchange program a month ago. I plan to eventually go to Seoul and experience watching a live Korean Starcraft event, and this event looks to be an amazing one. However, it seems a bit too rushed for me and also I'm already out of cash for all the living expenses this month . The only desperate solution I have is to draw out the emergency cash from my country bank (with large fees) but that would mean I would be spending way more than what I budgeted for my stay here in Korea. Arghh the dilemma !!
On March 22 2017 19:24 Restless- wrote: Oh man, I've been here in Cheonan ever since I started my student exchange program a month ago. I plan to eventually go to Seoul and experience watching a live Korean Starcraft event, and this event looks to be an amazing one. However, it seems a bit too rushed for me and also I'm already out of cash for all the living expenses this month . The only desperate solution I have is to draw out the emergency cash from my country bank (with large fees) but that would mean I would be spending way more than what I budgeted for my stay here in Korea. Arghh the dilemma !!
You gotta work StarCraft in your budget if you're in Korea haha
On March 22 2017 19:24 Restless- wrote: Oh man, I've been here in Cheonan ever since I started my student exchange program a month ago. I plan to eventually go to Seoul and experience watching a live Korean Starcraft event, and this event looks to be an amazing one. However, it seems a bit too rushed for me and also I'm already out of cash for all the living expenses this month . The only desperate solution I have is to draw out the emergency cash from my country bank (with large fees) but that would mean I would be spending way more than what I budgeted for my stay here in Korea. Arghh the dilemma !!
Honstly you should go man, this could be the best event of the year in Korea.
On March 22 2017 19:24 Restless- wrote: Oh man, I've been here in Cheonan ever since I started my student exchange program a month ago. I plan to eventually go to Seoul and experience watching a live Korean Starcraft event, and this event looks to be an amazing one. However, it seems a bit too rushed for me and also I'm already out of cash for all the living expenses this month . The only desperate solution I have is to draw out the emergency cash from my country bank (with large fees) but that would mean I would be spending way more than what I budgeted for my stay here in Korea. Arghh the dilemma !!
Honstly you should go man, this could be the best event of the year in Korea.
On March 22 2017 19:24 Restless- wrote: Oh man, I've been here in Cheonan ever since I started my student exchange program a month ago. I plan to eventually go to Seoul and experience watching a live Korean Starcraft event, and this event looks to be an amazing one. However, it seems a bit too rushed for me and also I'm already out of cash for all the living expenses this month . The only desperate solution I have is to draw out the emergency cash from my country bank (with large fees) but that would mean I would be spending way more than what I budgeted for my stay here in Korea. Arghh the dilemma !!
Honstly you should go man, this could be the best event of the year in Korea.
On March 22 2017 19:24 Restless- wrote: Oh man, I've been here in Cheonan ever since I started my student exchange program a month ago. I plan to eventually go to Seoul and experience watching a live Korean Starcraft event, and this event looks to be an amazing one. However, it seems a bit too rushed for me and also I'm already out of cash for all the living expenses this month . The only desperate solution I have is to draw out the emergency cash from my country bank (with large fees) but that would mean I would be spending way more than what I budgeted for my stay here in Korea. Arghh the dilemma !!
Money is material, renewable. Time and experiences are fleeting, ephemeral, and should be grasped with a quick and iron hand when you can. Go see Brood War. Don't let this opportunity pass you by. Do it for those of us who can't go. Do it for the experience. Do it for yourself.
On March 22 2017 17:26 BruMeister wrote: Cool! Thank you!
And like all GOM/Afreeca events it will be free? I haven't seen anything about buying tickets.
I don't think I've ever heard of people needing to pay, but I could be wrong. It's usually first-come, first-serve. For some events even in recent memory, there was a line forming up to 5 hours prior to the venue opening.
On March 22 2017 13:40 BruMeister wrote: Does anybody know how to get to the COEX Auditorium, where the event with take place, in Seoul? I know the general area of Gangnam where it will be, but nothing precise.
Here is a map on the official COEX website, but it there isn't a spot for the auditorium:
The mall is underground, and easy to get lost in. The auditorium is on the 3rd floor, you should find signs to follow with GSL or whatever on though so it shouldn't be too hard.
Assuming it works the same as last year you can go find it early to pick up tickets and then come back later where you have to queue up by ticket number. It's free first come first served and last year some people couldn't get in because it was full but this probably won't be an issue unless you're one of the last to show up.
On March 22 2017 17:26 BruMeister wrote: Cool! Thank you!
And like all GOM/Afreeca events it will be free? I haven't seen anything about buying tickets.
Yes, it is free. Also, as a heads up for anyone attending in person, you should start lining up for the tickets at 10am. Like Ansibled said, it's first come first server.
On March 22 2017 21:51 KingofdaHipHop wrote: You gotta work StarCraft in your budget if you're in Korea haha
Guess I definitely should do that!
On March 22 2017 22:01 Musicus wrote: Honstly you should go man, this could be the best event of the year in Korea.
Yeah still thinking a lot about going and making some plans, hopefully it goes through.
On March 23 2017 01:58 Jealous wrote: Money is material, renewable. Time and experiences are fleeting, ephemeral, and should be grasped with a quick and iron hand when you can. Go see Brood War. Don't let this opportunity pass you by. Do it for those of us who can't go. Do it for the experience. Do it for yourself.
Man I agree with everything you said. Are you a motivational speaker or something? Will definitely try to make it but if it doesn't happen then at least I know I've tried my best to make it happen.
On March 24 2017 21:07 Herry wrote: So I just watched the OGN Apex event and Mike Morhaime was in the crowd with a sign saying "Watch I <3 StarCraft" - seems he is there for the event.
He is indeed. It's in the first paragraph of the news/OP .
Makes it more likely that "something" might be announced.
Although he's been to a lot of GSLs before I guess.
It appears the GSL finals will be on the 26th, not the 25th (as mentioned in the start post). Will this event also be moved (has there been a move?) to the 26th?
Edit: in the start post the 26th *is* mentioned as the date for the GSL finals, but the first two paragraphs suggest otherwise:
"Blizzard Entertainment is pleased to announce the 'I <3 StarCraft' event — a token of our appreciation for all our passionate fans around the globe — taking place on March 25 live in Korea, the capital of StarCraft. President and CEO Mike Morhaime will be on hand to extend his personal thanks to this amazing community.
The event will start at 2:00 p.m., and will include various on- and off-stage activities throughout, as well as a StarCraft: Brood War show match featuring four legendary players. At 7:00 p.m., the Global StarCraft League (GSL) finals will commence, and two of the world's best StarCraft II players will duke it out for the title of GSL Champion."
On March 24 2017 22:41 VanCaspel wrote: It appears the GSL finals will be on the 26th, not the 25th (as mentioned in the start post). Will this event also be moved (has there been a move?) to the 26th?
Edit: in the start post the 26th *is* mentioned as the date for the GSL finals, but the first two paragraphs suggest otherwise:
"Blizzard Entertainment is pleased to announce the 'I <3 StarCraft' event — a token of our appreciation for all our passionate fans around the globe — taking place on March 25 live in Korea, the capital of StarCraft. President and CEO Mike Morhaime will be on hand to extend his personal thanks to this amazing community.
The event will start at 2:00 p.m., and will include various on- and off-stage activities throughout, as well as a StarCraft: Brood War show match featuring four legendary players. At 7:00 p.m., the Global StarCraft League (GSL) finals will commence, and two of the world's best StarCraft II players will duke it out for the title of GSL Champion."
Perhaps that part of the text wasn't updated?
Because of time zones, it'll start late at night on the 25th, Pacific time on the West coast.
On March 24 2017 22:41 VanCaspel wrote: It appears the GSL finals will be on the 26th, not the 25th (as mentioned in the start post). Will this event also be moved (has there been a move?) to the 26th?
Edit: in the start post the 26th *is* mentioned as the date for the GSL finals, but the first two paragraphs suggest otherwise:
"Blizzard Entertainment is pleased to announce the 'I <3 StarCraft' event — a token of our appreciation for all our passionate fans around the globe — taking place on March 25 live in Korea, the capital of StarCraft. President and CEO Mike Morhaime will be on hand to extend his personal thanks to this amazing community.
The event will start at 2:00 p.m., and will include various on- and off-stage activities throughout, as well as a StarCraft: Brood War show match featuring four legendary players. At 7:00 p.m., the Global StarCraft League (GSL) finals will commence, and two of the world's best StarCraft II players will duke it out for the title of GSL Champion."
On March 22 2017 19:24 Restless- wrote: Oh man, I've been here in Cheonan ever since I started my student exchange program a month ago. I plan to eventually go to Seoul and experience watching a live Korean Starcraft event, and this event looks to be an amazing one. However, it seems a bit too rushed for me and also I'm already out of cash for all the living expenses this month . The only desperate solution I have is to draw out the emergency cash from my country bank (with large fees) but that would mean I would be spending way more than what I budgeted for my stay here in Korea. Arghh the dilemma !!
Money is material, renewable. Time and experiences are fleeting, ephemeral, and should be grasped with a quick and iron hand when you can. Go see Brood War. Don't let this opportunity pass you by. Do it for those of us who can't go. Do it for the experience. Do it for yourself.
i tried that logic with the security personnel when i got busted for shoplifting D&D Lead Figurines and they weren't buying it. once my D&D "wholesaling" business went under i had to get a part time job at a gas station.
Hopefully the game will be more CPU optimized so it can take advantage of dual and quad core/thread processors! If I remember correctly, the game is still very much CPU bound.
Can't wait to get my hands on BW and play through the campaign in glorious HD graphics.
That looks pretty amazing. Pretty excited for this - wonder what the price point on that will be (I'd assume that it would have a cost to it, and wouldn't be included in the free release of old starcraft)
That looks pretty amazing. Pretty excited for this - wonder what the price point on that will be (I'd assume that it would have a cost to it, and wouldn't be included in the free release of old starcraft)
You would think remastered would cost something which is fair enough. Must of taken a bit of time and money for it. Not to mention people have been playing BW for free for years. Im going to check it out
Is it easy to find once in the Coex mall? Sorry for my questions haha. I would love to go, just not sure how hard it is to find... I don't want to be late!
On March 26 2017 14:30 Devitaliza wrote: Is it easy to find once in the Coex mall? Sorry for my questions haha. I would love to go, just not sure how hard it is to find... I don't want to be late!
meh looks like an early 3d era RTS. At least they were super true to the original models (except for the explosions, rip beautiful 1998 explosions). For some reason the battlecruiser portrait is updated, the rest ain't, they probably used footage from different deveolpment stages for the teaser.
Players will be able to connect and play, watch replays, or share saved games seamlessly between free Brood War, and the SC:R upgrade. It’s all the same client! Each player and observer in the game can opt to play in standard or high def individually, and you can switch instantly and seamlessly at the press of a button right inside the game or while watching a replay.
Would be cool if they did this, but I'm not getting my hopes up.
On March 26 2017 15:12 VengefulTree wrote: Wow the fact that DT don't warn you when they one shot drones is pretty stupid ahahah, I guess they need it since over are detectors
nah it's because you get the warning when they do damage but when they one shot drones, it won't warn you because they died from a single shot. Makes sense to me.
On March 26 2017 15:36 SKNielsen1989 wrote: this is actually just an amazing thing - TLBS (in good form) show matches & GSL finals
literally the only complaint I can possibly think of is I would have prefered TvZ matchup instead of PvZ for the finals
lol as much as I love TBLS, these games weren't really "in good form" imo. JD messed up badly and Bisu got pummeled.
this. Jaedong vs Stork was fun to watch but Jaedong is far better than this. Bisu, well, it was too one-sided imo. At least Flash vs Stork is better so far.
The YT chat in the Korean stream is so f*ing funny. People are either trolling are just really dumb They keep coming into the chat and saying that the Remastered graphics look so good. They don't realize it's just because the stream is on 1080p... Lots of people calling each other dumbasses right now lol.
On March 26 2017 16:40 Seeker wrote: I don't know if you guys realize this but... Stork literally won ₩ 5,000,000 for winning one single game that didn't even last 15 minutes...
Yeah that amount of money is too low He probably got more money when he streamed his date on Afreeca
On March 26 2017 16:40 Seeker wrote: I don't know if you guys realize this but... Stork literally won ₩ 5,000,000 for winning one single game that didn't even last 15 minutes...
Stork vs Flash games were great! Second game on Outsider was fun to watch.
On March 26 2017 16:40 Seeker wrote: I don't know if you guys realize this but... Stork literally won ₩ 5,000,000 for winning one single game that didn't even last 15 minutes...
On March 26 2017 16:40 Seeker wrote: I don't know if you guys realize this but... Stork literally won ₩ 5,000,000 for winning one single game that didn't even last 15 minutes...
Yeah that amount of money is too low He probably got more money when he streamed his date on Afreeca
Estimating my chances if I 2 gated instead. easiest 5k ever made
On March 26 2017 16:40 Seeker wrote: I don't know if you guys realize this but... Stork literally won ₩ 5,000,000 for winning one single game that didn't even last 15 minutes...