This post is for the discussion regarding cheating at offline events and the use of cellphones (and why I argue it should not be allowed).
Earlier today a ro16 game between Namshar vs Utherhmal was being played at the WCS Jönköping tournament.
During the time between game 2 and 3 you can clearly see how Namshar is wearing his cellphone in his pocket and it clearly is turned on: http://imgur.com/a/p0POY
(I am in no way claiming that Namshar is cheating, it's just an example)
Why is this a problem?
As most of you are aware, cellphones have a vibrate function. This vibrate function can be utilized for potential cheating in terms of warnings and other types of information to the player wearing the cellphone. A simple example can be something along the lines of 1 person spectating the game and using different combinations of "vibrations" to notify information.
Phone vibrates 1 time: Opponent spawn in top left.
Phone vibrates 2 times: Opponent spawn in top right.
Phone vibrates 3 times: Opponent spawn in bottom left.
This can ofcourse be expanded so it includes different types of warning of build orders (cheese/greedy play).
There's obviously a financial interest in a competition like this and history has shown us that any edge a person may gain, including breaking the rulebook, will probably be used by someone at somepoint. If it's not regulated to use a cellphone, the risk of getting caught for something like this is very small while the reward can be very high (for instance, imagine Naniwa getting information about where Flash spawned when he 11/11 raxed him at a MLG years ago). Thus the reward severely outweighs the risk a player takes by abusing this.
Dreamhack already have been collecting players cellphones during ther CSGO tournaments (https://twitter.com/HLTVorg/status/537919782943993857) and the only reason I believe Dreamhack doesnt use this in Starcraft 2 is logistics and cost management,(one of dreamhacks strengths regarding managing esports event over the years has actually been managing costs very smartly, but that's a different story). Having someone collect phones would obviously require some kind of person/labour doing it and as most people know running Starcraft 2 events is not exactly a cash cow at this point. With that said Blizzard is probably the ones covering alot of the costs if not all of them for their WCS events. Working toward esports being cheat free should atleast be in their interest to say the least.
I would like to hear your opinions regarding this and maybe even someone at Dreamhack would care to respond.