It seems to fit perfectly into the protoss theme of micromanagement intense units.
The mothership is great.
Forum Index > SC2 General |
Wysp
Canada2299 Posts
It seems to fit perfectly into the protoss theme of micromanagement intense units. | ||
[angst]chraej
1445 Posts
| ||
Fen
Australia1848 Posts
| ||
Jyvblamo
Canada13788 Posts
On May 19 2007 07:56 Fen wrote: A giant disc which owns everything is not gonna be cool ~Terran ball. | ||
Tracil
Australia505 Posts
QFT. | ||
december-
Romania76 Posts
| ||
drax
United States1 Post
| ||
EmS.Radagast
Israel280 Posts
| ||
grobo
Japan6199 Posts
edit: used is probably a better choice of word | ||
fanta[Rn]
Japan2465 Posts
| ||
Sadir
Vatican City State1176 Posts
I am sure it will be easily countered...reminds me a little of carriers mass small units gogoog | ||
d00m2k
United States12 Posts
How can you guys be disappointed from a couple screenshots, or a part of a movie? I'm very excited for the game: the gameplay looks similar to BW, the graphics look great, Blizzard games always run on all computers, and MOST IMPORTANTLY: Blizzard's wheeling and dealing trying to get games and broadcasts in North America. If this game became big in North America along with Korea, professional gaming will have a tremendous boost in resources and funding...this could be a whole new era of gaming. | ||
Pwntrucci[sR]
Canada1519 Posts
On May 19 2007 09:32 d00m2k wrote: Blizzard games always run on all computers, Speak for yourself, Nvidia TnT2 ftw | ||
Servolisk
United States5241 Posts
On May 19 2007 08:49 EmS.Radagast wrote: It owns everything until it gets lockdowned or statised. Z needs to get some kind of new counter to it, however - the valk-like P air unit will counter scourges even better than sairs did, it would seem. if it can be lockdowned by a simple ghost that would be comical | ||
ATeddyBear
Canada2843 Posts
| ||
expostfacto
United States365 Posts
On May 19 2007 09:32 d00m2k wrote: Stop commenting about balance until Blizzard releases a demo or beta. Remember a few things: 1) this is Blizzard: they made the original SC perfect, they can do it again; Even with SC1 it took them 7 or 8 patches to get things reasonably balanced. | ||
FireBlast!
United Kingdom5251 Posts
| ||
OhThatDang
United States4685 Posts
| ||
Wasabi
United States3085 Posts
| ||
fookyou
Canada351 Posts
| ||
InRaged
1047 Posts
On May 19 2007 08:27 december- wrote: the mothership stinks.. its not a "micro-ing" unit.. its a piece of #^@$ NO. It's a BIG, FLYING piece of #^@$. Only imagine - BIG, FLYING piece of #^@$ | ||
LuMiX
China5757 Posts
| ||
MannerKiss
United States2398 Posts
| ||
QuietIdiot
7004 Posts
| ||
jtan
Sweden5891 Posts
I can already hear korean commentators going MADDASHIP! MADDASHIP! | ||
december-
Romania76 Posts
On May 19 2007 11:07 jtan wrote: Cool effects~~! I can already hear korean commentators going MADDASHIP! MADDASHIP! The only thinkable positive use. Humour | ||
NarutO
Germany18839 Posts
On May 19 2007 11:07 jtan wrote: Cool effects~~! I can already hear korean commentators going MADDASHIP! MADDASHIP! Gold. What do you think about mind controlling it? Then you got 2 o.o;; | ||
lololol
5198 Posts
On May 19 2007 11:07 jtan wrote: Cool effects~~! I can already hear korean commentators going MADDASHIP! MADDASHIP! They are probably going to say it as often as "SCOUT!!!" | ||
Headlines
United States482 Posts
Click on image to enlarge. | ||
fusionsdf
Canada15390 Posts
On May 19 2007 11:14 Headlines wrote: cnc4? sorry, I dont keep up to date with video games | ||
Jyvblamo
Canada13788 Posts
| ||
Equinox_kr
United States7395 Posts
hahahaha | ||
Headlines
United States482 Posts
| ||
freelander
Hungary4707 Posts
but that black hole attack was so badass... :D | ||
XCetron
5225 Posts
[B] if it can be lockdowned by a simple ghost that would be comical yes it would be indeed. | ||
Orchid
United States71 Posts
| ||
~OpZ~
United States3652 Posts
| ||
oneofthem
Cayman Islands24199 Posts
On May 19 2007 10:12 ATeddyBear wrote: werdemp that sucker | ||
~OpZ~
United States3652 Posts
Edit: I take that back...they said each race will NOT have a one unit only thing....just PROtoss ^^; | ||
draeger
United States3256 Posts
| ||
Zelniq
United States7166 Posts
| ||
Liquid`Jinro
Sweden33719 Posts
| ||
Xeofreestyler
Belgium6733 Posts
On May 19 2007 11:48 Raist wrote: i just realized the mothership cannot ruin the game, cus i'm sure they will make sure to not make it too powerful. So it's just a cool extra fun unit players can mess around with for the most part, and im sure way down the line in SC2 progaming when you basically never see it there, once some pro uses it in a serious match all the fans will go nuts Exactly! Man now I'm all hyped up I want the beta ;_; | ||
Servolisk
United States5241 Posts
On May 19 2007 11:37 ~OpZ~ wrote: Who else feels that each race is getting a super weapon? -.-.... Edit: I take that back...they said each race will NOT have a one unit only thing....just PROtoss ^^; SWEET. I hope it isn't balanced for the first few patches. Years upon years of protoss getting the shaft in race imbalance will finally be reconciled! How sweet it will be... Oh and the human super weapon could be considered the nuke. Look at what it did to the mothership. Looks like it might take 3 ghosts now. | ||
Liquid`Jinro
Sweden33719 Posts
| ||
Luddite
United States2315 Posts
| ||
december-
Romania76 Posts
On May 19 2007 11:58 Luddite wrote: The mothership will be to SC2 what the infested terran was to brood wars. Precisely >_<; | ||
jtan
Sweden5891 Posts
| ||
Frits
11782 Posts
I think the spells it has definately have potential of adding nice aspects to the game, but there's no way anyone can tell yet what part it will play in the game without knowing its hp, relative cost to other units etc. On May 19 2007 11:58 Luddite wrote: The mothership will be to SC2 what the infested terran was to brood wars. Obtaining an infested terran takes a load of effort though, with a high chance of failing and is hardly comparable. It was mostly a single player campaign unit. Still, I doubt you predicted what the use of an infested terran was before brood war actually came out. | ||
Servolisk
United States5241 Posts
On May 19 2007 11:58 Luddite wrote: The mothership will be to SC2 what the infested terran was to brood wars. Or what the nuke was to BW. There was no Zerg or Toss equivalent to that, yet it had it's uses and didn't mess up balance. | ||
draeger
United States3256 Posts
On May 19 2007 11:58 Luddite wrote: The mothership will be to SC2 what the infested terran was to brood wars. Making any sort of assumption like that is absurd. It could just as easily be a unit that appears every game. You haven't played it, you have no idea. All I can say is don't clump your air units. | ||
mahnini
United States6862 Posts
They better have scourges. | ||
Konni
Germany3044 Posts
| ||
Jyvblamo
Canada13788 Posts
| ||
useLess
United States4781 Posts
Anyway, looking at the mothership from the resource angle, itll probably eat up a lot of supply (even if its limit 1), and expend a lot of energy just to cast its specials. Stopping missiles and them watching them fall looks damn cool. | ||
shimmy
Poland997 Posts
or | ||
fusionsdf
Canada15390 Posts
| ||
useLess
United States4781 Posts
| ||
Liquid`Jinro
Sweden33719 Posts
Would create some interesting micro! | ||
Breavman
Sweden598 Posts
| ||
QuietIdiot
7004 Posts
| ||
Bladox
Canada763 Posts
| ||
minus_human
4784 Posts
| ||
useLess
United States4781 Posts
| ||
BaconatedGrapefruit
41 Posts
| ||
BaconatedGrapefruit
41 Posts
| ||
Q~Bert
United States657 Posts
On May 19 2007 09:32 d00m2k wrote: Stop commenting about balance until Blizzard releases a demo or beta. Remember a few things: 1) this is Blizzard: they made the original SC perfect, they can do it again; 2) they seem to be going in the right direction, and have highlighted balance as one of their goals; 3) I'm sure they will have even MORE pro gamers from Korea balancing the game. 4) it took YEARS, and THOUSANDS of games played before SC became close to balanced. How can you guys be disappointed from a couple screenshots, or a part of a movie? I'm very excited for the game: the gameplay looks similar to BW, the graphics look great, Blizzard games always run on all computers, and MOST IMPORTANTLY: Blizzard's wheeling and dealing trying to get games and broadcasts in North America. If this game became big in North America along with Korea, professional gaming will have a tremendous boost in resources and funding...this could be a whole new era of gaming. Are you fucking kidding me? The original Starcraft was not perfect at all in terms of balance | ||
Jyvblamo
Canada13788 Posts
On May 19 2007 17:36 Q~Bert wrote: Are you fucking kidding me? The original Starcraft was not perfect at all in terms of balance Yeah, but who balanced it? | ||
Zelniq
United States7166 Posts
"dark templar permanently cloaked unit that does 40 dmg in 1 hit wtf?!? IMBA!!1ONE" "and they turn into dark archons which turns enemy units into your own units permanently ARE YOU KIDDING ME" "medics? they cant even attack wow they sound so useless who's going to want to go around healing low hp units wtf" of course we didnt get a gameplay demo of these units in action but still, we dont know enough about the mothership yet to call it imba | ||
Lemonwalrus
United States5465 Posts
On May 19 2007 10:43 MannerKiss wrote: THe concept of super units has never stuck well with me, and doesnt appeal to me at all. I agree completely. That is one of the big reasons I am still playing starcraft and not other, newer games. However, I believe if there is anybody that can do it right,(for me) it will be blizzard, so I am remaining cautiously optimistic, and reserving final judgement until the final product, perhaps + a few patches, is released. I definitely look forward to exploring the game when it comes out. There is something about being a total noob in a game that makes it supremely enjoyable. | ||
ShaLLoW[baY]
Canada12499 Posts
On May 19 2007 17:44 Raist wrote: hey guys remember this: "dark templar permanently cloaked unit that does 40 dmg in 1 hit wtf?!? IMBA!!1ONE" "and they turn into dark archons which turns enemy units into your own units permanently ARE YOU KIDDING ME" "medics? they cant even attack wow they sound so useless who's going to want to go around healing low hp units wtf" of course we didnt get a gameplay demo of these units in action but still, we dont know enough about the mothership yet to call it imba This post raises an extremely good point, everyone ph33red the mind control imba when it was first announced, and nowadays it's rarely used at pro-level except in the occasional PvP. | ||
{CC}StealthBlue
United States41117 Posts
| ||
ad0
Canada113 Posts
| ||
Jyvblamo
Canada13788 Posts
| ||
Wasabi
United States3085 Posts
| ||
ThoRk
Argentina78 Posts
On May 19 2007 19:35 Jyvblamo wrote: that makes me think about.I wonder if the black-hole ability works on land units too? I know the designer guy said it was effective against air units, but does that mean it only affects air units? Imagine one of these suckers in your mineral line. will workers/mutas/stuff be stackable? that made a big point in starcraft micro.. | ||
muramasa
Canada1299 Posts
I really didn't like the new Protoss air units they showed. Corsair's are way cooler and they have d-web, which is awesome. | ||
Refrain[FriZ]
Canada4337 Posts
I can already hear korean commentators going MADDASHIP! MADDASHIP! | ||
Cpt.beefy
Ireland799 Posts
On May 19 2007 09:32 d00m2k wrote: Stop commenting about balance until Blizzard releases a demo or beta. Remember a few things: 1) this is Blizzard: they made the original SC perfect, they can do it again; 2) they seem to be going in the right direction, and have highlighted balance as one of their goals; 3) I'm sure they will have even MORE pro gamers from Korea balancing the game. 4) it took YEARS, and THOUSANDS of games played before SC became close to balanced. How can you guys be disappointed from a couple screenshots, or a part of a movie? I'm very excited for the game: the gameplay looks similar to BW, the graphics look great, Blizzard games always run on all computers, and MOST IMPORTANTLY: Blizzard's wheeling and dealing trying to get games and broadcasts in North America. If this game became big in North America along with Korea, professional gaming will have a tremendous boost in resources and funding...this could be a whole new era of gaming. Couldn't of said it better myself. SC2 looks like a quailty RTS with new ideas and with all the blizzards knowhow it WILL be a challenging and fun game to play. Competitively also (Which is something they have underlined a few times) its gonna be unsurpassed, korea is gonna lap this up, and we may all be watching SC2 games on TV, if blizzard have there way(please SC god) I'm still gonna be a protosser, that will never change....and it looks like i got some new tricks WE'VE ALL BEEN LOOKIG FORWARD TO THIS, now flame if ya want... but balance always comes after just remember that....just enjoy the new universe blizzard have given us :D | ||
LibertyTerran
Vietnam711 Posts
| ||
Wysp
Canada2299 Posts
| ||
evanthebouncy!
United States12796 Posts
On May 19 2007 11:07 jtan wrote: Cool effects~~! I can already hear korean commentators going MADDASHIP! MADDASHIP! AHAHAHAH! | ||
WebPublisher
Canada44 Posts
On May 19 2007 11:07 jtan wrote: Cool effects~~! I can already hear korean commentators going MADDASHIP! MADDASHIP! This is why I love TL.net.. makes me laugh so fucking hard! | ||
[angst]chraej
1445 Posts
On May 19 2007 20:33 Cpt.beefy wrote: Couldn't of said it better myself. SC2 looks like a quailty RTS with new ideas and with all the blizzards knowhow it WILL be a challenging and fun game to play. Competitively also (Which is something they have underlined a few times) its gonna be unsurpassed, korea is gonna lap this up, and we may all be watching SC2 games on TV, if blizzard have there way(please SC god) I'm still gonna be a protosser, that will never change....and it looks like i got some new tricks WE'VE ALL BEEN LOOKIG FORWARD TO THIS, now flame if ya want... but balance always comes after just remember that....just enjoy the new universe blizzard have given us :D its never been the universe i've played SC for, but the gameplay itself. i do agree with you though, they know how critical everyone will be and how SC2 will be measured by how well it stands up to SC. +also the fact that korea will lap this up may lead to Blizz instating a fee for using BNET, they will do their best to milk the korean cash cow. | ||
evanthebouncy!
United States12796 Posts
I always have this image for mothership... | ||
MadNeSs
Denmark1507 Posts
| ||
NastyMarine
United States1252 Posts
On May 19 2007 10:12 ATeddyBear wrote: emp that sucker LOL exactly GG | ||
Tyrio
United States3248 Posts
Planet Cracker Laser your workers noob! | ||
Dexxus
United States329 Posts
If so I think this would be pretty cool. | ||
artofmagic
United States1951 Posts
On May 20 2007 20:38 Dexxus wrote: Is this the mothership? http://www.youtube.com/watch?v=9eflKzcEbLk If so I think this would be pretty cool. nice catch | ||
artofmagic
United States1951 Posts
On May 19 2007 22:57 MadNeSs wrote: I find it weird that C&C3 and sc2 look so similar, I wonder if it's coincidense (it most likely is), but the mothership of C&C also looks alittle alike (atleast if got the same shape), and it can shoot a huge beem down while it moves and destroys everything - just like in C6C3. However it seems to move alot faster in sc2 than c&c3. And alot of other toss structure look very similar ro scrin (of c&c) 3, like the those big ones that could move up and down cliffs and shoots lasers (forgot what they're called) looks so similar to the structures that does the same thing in C&C3, and they're also vulnerable to air. I hope thit will be changed. one of the developer is actually an ex- c&c developer... well so far those are only preview we saw.. but seeing how its now.. just totally make me sad (graphic STYLE wise). | ||
lololol
5198 Posts
On May 19 2007 11:14 Headlines wrote: Click on image to enlarge. What game is this? On May 20 2007 20:52 artofmagic wrote: one of the developer is actually an ex- c&c developer... well so far those are only preview we saw.. but seeing how its now.. just totally make me sad (graphic STYLE wise). Not one of the developers, the LEAD developer... and he has worked on a bunch of sucky rts, which is pretty sad. | ||
DeCoup
Australia1933 Posts
1) In the video they clearly stated that it should have been out of shields and energy early into the fight. I seriously doubt you will be able to use even 2 of its abilities in a time frame of less than 5 mins. 2) Many battles in SC ended before you even saw 2 carriers in battle, or a battle cruiser because of the fast paced nature of the game. This unit is very endgame. I dont expect it to come into play in a ballte lasting less than 30-45mins. I expect the powers that these units have to be great, but the units themselves to be quite killable. They will need the support of a well mixed army to avoid their own destruction. | ||
evanthebouncy!
United States12796 Posts
On May 20 2007 20:38 Dexxus wrote: Is this the mothership? http://www.youtube.com/watch?v=9eflKzcEbLk If so I think this would be pretty cool. Yeah that's what I think when I saw mothership. Lol you can see the dude's head explode if you watch closely, right after the blue ray struck. | ||
Headlines
United States482 Posts
Just to show similarities between the two motherships | ||
Nyovne
Netherlands19124 Posts
| ||
Zironic
Sweden341 Posts
On May 20 2007 22:11 Headlines wrote: I was playing C&C3 and just thought it might be funny to take a screenshot of me using the Rift(superweapon) and the Scrin Mothership's "Independence Day" attack at the same time. Just to show similarities between the two motherships I have to say that although the weapons are similar they look sooooo much better in Starcraft 2 then they did in CC3. | ||
InFiNitY[pG]
Germany3463 Posts
| ||
Ych9
Canada39 Posts
Many people are mentioning that the MotherShip would be overpowered or underpowered. I can tell you this for sure, if used right, it would be deadly. But IMHO, I really think you probably won't see the Mothership very often in a 1vs1 or 2vs2 game. But I'm willing to bet, in a 3vs3 game, someone is going to camp in their base and rush for a mothership. If the mothership is been supported with other units like in a 3vs3, I believe the mothership would prove to be one of the deadlist force in the game. | ||
Dave[9]
United States2365 Posts
| ||
tubster68
Canada59 Posts
=O | ||
MIStrZZZ
Poland62 Posts
| ||
InToTheWannaB
United States4770 Posts
| ||
QuanticHawk
United States32009 Posts
| ||
Slayer91
Ireland23335 Posts
On May 25 2007 10:09 Hawk wrote: I really can't wait to see what the zerg and terran 'motherships' or whatever they will be called look like. I still can't decide which spell is most badass for that thing either =o. It has been said ONLY a protoss gets a mothership. And its the demo motherships were buffed like hell so they could show all the ability's. | ||
QuanticHawk
United States32009 Posts
| ||
Frits
11782 Posts
On May 25 2007 10:22 Hawk wrote: Yea I know that only toss is going to have mother ship. But the other races are going to get something similar (at least I'd assume). Some kind of capital ship or something. They specifically said that terran/zerg wouldnt get any unit similar to the mothership. | ||
CuddlyCuteKitten
Sweden2359 Posts
| ||
SuperJongMan
Jamaica11586 Posts
| ||
QuanticHawk
United States32009 Posts
On May 25 2007 10:57 Frits wrote: They specifically said that terran/zerg wouldnt get any unit similar to the mothership. WTF> BLASHPHEMY | ||
Eggy-X17
United States133 Posts
Zerg Nydus Worm: As of right now, it's designed so you have to upgrade to transport farther. It's counted as a 'building' and not a unit. There is currently one upgrade you can get for the building. After creating the Nydus Worm (IE going through the normal tech tree Pool -> Lair -> Worm), you're immediately given the ability to transport halfway across the map. After the upgrade, you can transport any where on the map. The Zerg is not going to have a 'mothership' like unit. It was discussed early on that they would 'emphasize' the strengths of each race while at the same time trying to maintain game balance. IE 'differently equal' The emphasis for Zerg is well, you guessed it, "rushing." Zerg is the race that can 'reach' out and attack quicker than say Protoss. To get a P.PhasePrism, P.Arbiter or T.Reapers, T.Shuttle it takes more teching like in the old game. Remember how Zerg can get "mass" transport (overlords -> transport) vs (arb -> upgrade -> transport); Zerg could get 'mass' transport faster. The same theory applies. They don't want to change the game at all. If any thing, I'd say the game is very similar to the old Starcraft just with different units and animations. | ||
Aerox
Malaysia1213 Posts
On May 20 2007 20:38 Dexxus wrote: Is this the mothership? http://www.youtube.com/watch?v=9eflKzcEbLk If so I think this would be pretty cool. Ah, thanks for putting this reminder! Now I know what is up with the triangular/pyramid shape. I thought it was some Egyptian fetish or something. I guess it must be a concept design that was kept since SC1 (Can Pillars confirm this? XD). | ||
Equinox_kr
United States7395 Posts
On May 25 2007 11:35 SuperJongMan wrote: Hallucinated Motherships are gonna be LOLOL Fucking scary ass thing for the other guy :O Imagine seeing like 58349058034959 Motherships coming in | ||
rpf
United States2705 Posts
I mean, every unit in the game has a building cost, a building time, and is only limited by supply. The mothership is limited to one per map at any given time, so it makes me wonder if it will follow the same convention as other units, or if it'll be an "ability" or something. | ||
crywithme
Croatia14 Posts
| ||
Zoan
United States53 Posts
Mothership will be no different. | ||
NoNameLoser
United States1508 Posts
Same goes for all those super spells that probably gonna cost a crapload of mana. Now blackhole thing is interesting (while, IMO, its not a good spell as it is way too powerful plus will cost a lot of mana, and probably easy to render useless with propper tactics) if coupled with idea that for every blackhole there should be a whitehole from which the consumed matter comes out. If you could control the location of the whitehole, imagine sucking in a bunch of battlecruisers and spitting em out in the middle of a perfect ambush or in a far corner of the map where they are useless. Such spell could cost a lot less mana and be much more fun and tactical. | ||
fusionsdf
Canada15390 Posts
On May 25 2007 12:01 Eggy-X17 wrote: Well, it's logical that Protoss gets a mothership. I mean isn't that the ultimate expensive tech? That's what they're known for. Fortunately, Zerg and Terran get equally good stuff. As they say 'equally different' and 'differently equal'. Zerg Nydus Worm: As of right now, it's designed so you have to upgrade to transport farther. It's counted as a 'building' and not a unit. There is currently one upgrade you can get for the building. After creating the Nydus Worm (IE going through the normal tech tree Pool -> Lair -> Worm), you're immediately given the ability to transport halfway across the map. After the upgrade, you can transport any where on the map. The Zerg is not going to have a 'mothership' like unit. It was discussed early on that they would 'emphasize' the strengths of each race while at the same time trying to maintain game balance. IE 'differently equal' The emphasis for Zerg is well, you guessed it, "rushing." Zerg is the race that can 'reach' out and attack quicker than say Protoss. To get a P.PhasePrism, P.Arbiter or T.Reapers, T.Shuttle it takes more teching like in the old game. Remember how Zerg can get "mass" transport (overlords -> transport) vs (arb -> upgrade -> transport); Zerg could get 'mass' transport faster. The same theory applies. They don't want to change the game at all. If any thing, I'd say the game is very similar to the old Starcraft just with different units and animations. I would really like to know your source for all this information | ||
Vin{MBL}
5185 Posts
On May 26 2007 17:41 fusionsdf wrote: I would really like to know your source for all this information me too i hope hes a tester/ working with blizz. | ||
Sadist
United States6980 Posts
On May 19 2007 11:53 Servolisk wrote: SWEET. I hope it isn't balanced for the first few patches. Years upon years of protoss getting the shaft in race imbalance will finally be reconciled! How sweet it will be... Oh and the human super weapon could be considered the nuke. Look at what it did to the mothership. Looks like it might take 3 ghosts now. when bw first came out protoss had it made | ||
Rekrul
Korea (South)17174 Posts
| ||
Eggy-X17
United States133 Posts
Zerg had it made IMO. Grrrr and his gay muta rushes. Remember, cannons didn't insta-kill small sized units back then. It took more than 2 hits to kill a ling with a cannon. Mutas were small units too. Cannons did damage on the same level as dragoons, so mass mutas > everything except archons/templars/excessive scouts (that could only be used on island maps) Fortunately, they made mutas a lot more weaker in Starcraft 2. Other races get a lot of anti-muta goodies. | ||
fusionsdf
Canada15390 Posts
Either provide a source, or stop pretending you know the unreleased specifics of sc2 | ||
useLess
United States4781 Posts
| ||
Jonaay
United States53 Posts
On May 26 2007 19:56 useless wrote: Im thinking now.. the black hole should consume everything in its area, right? But for balance, they probably wouldnt allow buildings to be sucked in. i think its only air units | ||
Eggy-X17
United States133 Posts
On May 26 2007 19:41 fusionsdf wrote: hey eggy. Either provide a source, or stop pretending you know the unreleased specifics of sc2 No. | ||
Rekrul
Korea (South)17174 Posts
| ||
Cygnus
United States836 Posts
On May 26 2007 17:39 NoNameLoser wrote: Now blackhole thing is interesting (while, IMO, its not a good spell as it is way too powerful plus will cost a lot of mana, and probably easy to render useless with propper tactics) if coupled with idea that for every blackhole there should be a whitehole from which the consumed matter comes out. If you could control the location of the whitehole, imagine sucking in a bunch of battlecruisers and spitting em out in the middle of a perfect ambush or in a far corner of the map where they are useless. Such spell could cost a lot less mana and be much more fun and tactical. I had the same idea, I hope they do something like this. | ||
skindzer
Chile5114 Posts
| ||
Kennigit
Canada19447 Posts
Oh yeah i was meaning to talk to you about something...You know CNC3 that lives down the street? Yeah he said that you stole your Mothership and Worm hole from him and that im gonna have to lay the smack down on your ass if you release it in the final game. I know you've been in development for a while but seriously dude, get that shit out ASAP. http://www.commandconquer3.com/images/scrin_mothership.jpg | ||
shadowenergy
Australia78 Posts
On May 26 2007 23:46 Kennigit wrote: Hey SC2! How are you? We haven't talked in a while have we. Yeah my mom is fine - had the flu a few weeks ago but shes ok now... Oh yeah i was meaning to talk to you about something...You know CNC3 that lives down the street? Yeah he said that you stole your Mothership and Worm hole from him and that im gonna have to lay the smack down on your ass if you release it in the final game. I know you've been in development for a while but seriously dude, get that shit out ASAP. www.commandconquer3.com/images/scrin_mothership.jpg www.youtube.com/watch?v=uF1CuItJcSc mothership in starcraft 1 http://youtube.com/watch?v=9eflKzcEbLk | ||
ggfobster
United States298 Posts
| ||
lololol
5198 Posts
On May 26 2007 23:46 Kennigit wrote: Hey SC2! How are you? We haven't talked in a while have we. Yeah my mom is fine - had the flu a few weeks ago but shes ok now... Oh yeah i was meaning to talk to you about something...You know CNC3 that lives down the street? Yeah he said that you stole your Mothership and Worm hole from him and that im gonna have to lay the smack down on your ass if you release it in the final game. I know you've been in development for a while but seriously dude, get that shit out ASAP. http://www.commandconquer3.com/images/scrin_mothership.jpg http://www.youtube.com/watch?v=uF1CuItJcSc Are you serious? There is mothership in 1(ONE) other game and that's why you want it removed?! The "mothership" concept is as old as sci fi is and is used in QUITE A LOT of movies and games. | ||
Eggy-2.0
United States2 Posts
| ||
Kennigit
Canada19447 Posts
On May 27 2007 01:15 lololol wrote: Are you serious? There is mothership in 1(ONE) other game and that's why you want it removed?! The "mothership" concept is as old as sci fi is and is used in QUITE A LOT of movies and games. No its the fact that its a mothership AND a wormhole. There is a CNC3 marine unit that has jump packs to jump terrain. Im not saying they are ripping CNC3 off because obviously this has been in development for years. Im just saying there are too many similarities to blow anyone off their feet. | ||
lololol
5198 Posts
On May 27 2007 12:30 Kennigit wrote: No its the fact that its a mothership AND a wormhole. There is a CNC3 marine unit that has jump packs to jump terrain. Im not saying they are ripping CNC3 off because obviously this has been in development for years. Im just saying there are too many similarities to blow anyone off their feet. You missed there's also tanks, mind control, nuclear missiles, tripods, stasis, e.t.c. Why do you need starcraft 2 anyway, when you already have it P.S. Eggy-X17 -> Eggy-2.0 | ||
minus_human
4784 Posts
On May 25 2007 12:01 Eggy-X17 wrote: Well, it's logical that Protoss gets a mothership. I mean isn't that the ultimate expensive tech? That's what they're known for. Fortunately, Zerg and Terran get equally good stuff. As they say 'equally different' and 'differently equal'. Zerg Nydus Worm: As of right now, it's designed so you have to upgrade to transport farther. It's counted as a 'building' and not a unit. There is currently one upgrade you can get for the building. After creating the Nydus Worm (IE going through the normal tech tree Pool -> Lair -> Worm), you're immediately given the ability to transport halfway across the map. After the upgrade, you can transport any where on the map. The Zerg is not going to have a 'mothership' like unit. It was discussed early on that they would 'emphasize' the strengths of each race while at the same time trying to maintain game balance. IE 'differently equal' The emphasis for Zerg is well, you guessed it, "rushing." Zerg is the race that can 'reach' out and attack quicker than say Protoss. To get a P.PhasePrism, P.Arbiter or T.Reapers, T.Shuttle it takes more teching like in the old game. Remember how Zerg can get "mass" transport (overlords -> transport) vs (arb -> upgrade -> transport); Zerg could get 'mass' transport faster. The same theory applies. They don't want to change the game at all. If any thing, I'd say the game is very similar to the old Starcraft just with different units and animations. NO I actually think Zerg Nydus/Nydus Worm system is something to rival the Protoss' new Gateway/Warp Gate technology (toss can warp units anywhere in pylon range) | ||
dronefromhell
Canada199 Posts
| ||
vicml21
Canada165 Posts
As for Protoss motherships, I think theyre fine, but I agree, Ive seen way too many "motherships" and "black hole creation" ideas in stories/movies, etc to believe that SC copied C&C3. | ||
dropthesky
Canada285 Posts
| ||
Eggy-2.0
United States2 Posts
On May 27 2007 14:13 vicml21 wrote: I agree with nydus is meant to rival protoss warp gate. I think blizzard is working on increase battle sizes by allowing faster transfer of units to the front lines. As for Protoss motherships, I think theyre fine, but I agree, Ive seen way too many "motherships" and "black hole creation" ideas in stories/movies, etc to believe that SC copied C&C3. I recall a lot of the Korean leagues (correct me if I'm wrong) didn't like WC3 because it was slower paced with fewer units? I'd say those pundits got to Blizzard. Korea is an entire entire country. Imagine if an entire country's economy is devoted to your product. You'd do anything and every thing you can to keep that client base happy. We witnessed this first hand as they introduced SC2 in the WWI in Korea of all places. They took the time to dub Korean language and font, yes textual Korean characters, in the cinematic trailer. I guess Blizzard market researchers determined people over there liked certain things from SC, and so, they stressed those features in SC2? I absolutely agree with your comment concerning z-n is suppose to be on par with the p-pp. The premise is certainly different in the beginning for WC3. Instead of possibly rushing your opponent, you're sort of prodded into killing creeps. And the hero thing being touted in a country, Korea, where conformity is probably more favored than the 'one' savior concept. It seems WC3 didn't lend itself well to compatibility with the Koreans. I'm certainly sure they're exceptions to this, but as a whole we can see that SC remains more popular than WC3 over there. | ||
tubster68
Canada59 Posts
| ||
lololol
5198 Posts
On May 27 2007 14:31 dropthesky wrote: the mothership needs to look more bamf, like the one in cnc, not exactly the same ofc, but the cnc one is sexier, and needs to move just as slow as that one damn, half the video was the slow ass thing moving. I'm sure everyone wants slow, ugly and practically useless units in SC2! The CnC mothership looks like CRAP, a ring + some shit in the middle, wow! | ||
Latham
9511 Posts
| ||
tubster68
Canada59 Posts
5K is too much, waaay too much in my opinion.. Maybe it'll cost about 5 carriers.. | ||
[jOyO]
United States920 Posts
On May 19 2007 17:44 Raist wrote: hey guys remember this: "dark templar permanently cloaked unit that does 40 dmg in 1 hit wtf?!? IMBA!!1ONE" "and they turn into dark archons which turns enemy units into your own units permanently ARE YOU KIDDING ME" "medics? they cant even attack wow they sound so useless who's going to want to go around healing low hp units wtf" of course we didnt get a gameplay demo of these units in action but still, we dont know enough about the mothership yet to call it imba remeber trying to kill lurkers with marines when BW came out, LOL!! every zvt was like, expo sunken lurk..gg. | ||
[jOyO]
United States920 Posts
On May 30 2007 05:58 Latham wrote: Not to mention it's slow as hell, pings on the map when it's build, and is easy killed. you literally need to have stormriders guarding it at all time from Venoms and Firehawks. And for god's sake 4 pitbulls and 3 mammoths can eat it up when left alone with it for longer then 1 minute. It's useless and costs 5K credits that could have gone into Tripods/stormriders/storm troopers/planetary assault cars. we just need some PLANETARY ASSAULT CARS in sc. that make it more worthwhile. | ||
lololol
5198 Posts
On May 30 2007 09:30 [jOyO] wrote: we just need some PLANETARY ASSAULT CARS in sc. that make it more worthwhile. He just shortened carriers to cars and SC already has carriers... and it's still unknown if there are gonna be carriers in SC2. On May 30 2007 09:09 tubster68 wrote: dude it costs 5K? Where did it say that! 5K is too much, waaay too much in my opinion.. Maybe it'll cost about 5 carriers.. Ain't it obvious he's talking about CnC? | ||
~OpZ~
United States3652 Posts
On May 30 2007 12:46 lololol wrote: He just shortened carriers to cars and SC already has carriers... and it's still unknown if there are gonna be carriers in SC2. Ain't it obvious he's talking about CnC? Yea...I'll be sad if they get rid of carriers...they should be a protoss staple...the ultimate flying unit of the toss, and the micro involved omg... | ||
Orchid
United States71 Posts
| ||
SmoKim
Denmark10284 Posts
| ||
Orchid
United States71 Posts
| ||
Orchid
United States71 Posts
| ||
eviltomahawk
United States11132 Posts
| ||
Dispersion
Korea (South)504 Posts
| ||
indigoawareness
Slovakia273 Posts
| ||
| ||