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PLEASE READ CAREFULLY:
What this thread is: The purpose of this new thread is to provide a place for people to cite positive aspects of the ground game which are keeping the scene alive and for constructuve recommendations for future implementation. The ground game includes everything which maintains and improves Starcraft's community spirit.
What this thread is NOT: This thread is not a place to criticise any individual or collection of individuals or to in any way criticise any previous or current work of any individual or group. That means that issues with teams, players, casters, administrators, Blizzard, event workers and organisers, streamers, personalities, etc. which might in any way be perceived as negative are to be left elsewhere. This thread is also not a place to discuss any internal aspects of the game itself.
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The reason for this thread: The year 2016 was a hard one for Starcraft II. Coming off the hype of the 2015 Blizzcon which closed out the HOTS era into a year marked by difficult adjustments and numerous reorganizations ranging from systems to gameplay to administration to sponsorsorships to teams etc - not to mention scandals - could have ended upcaused the game to enter a long decline. But as of the year 2018 the community has managed to survive with strength and is showing signs of potential to thrive again. This is due to the perseverance and will of efforts of organizers, streamers, casters, players etc to come up with creative ways to grow the community in new directions. I think that recognizing honourable contributions is one way to encourage us to keep striving for a better future moving forward, whatever the future may hold.
Let me list a few:
Neeb showed that the game still stably rewarded excellent players by working hard to win four major tourneys centered around 2017 and Serral is currently following in his footsteps.
x5_Pig showed that the game can be far more cerebrally involved than you might think in his streams; Nathanias showed that it can also be chillax and unstressed.
Jin Air Greenwings showed how extra committment to team structure can pay off while the House in Korea showed that players' willingness to work together despite competition.
Blizzard showed their committment through reorganizing the revenue stream so that FTP could be viable.
Casters showed their willingness to sacrifice screen time in order to train the next generation.
MMA and soO showed their willingness to keep trying despite the challenges of aging.
Challenger organizers stepped up the game and helped us to see more of the pro scene.
Take and others showed that people can organize community events from the ground up.
Reynor, Soul and others showed that new young talent are willing to bet on the game's long-term success.
AfreecaTV has committed to boost Starcraft in Korea despite no longer living in the glory days of Code A and mega-corporate sponsorship.
Most importantly, the community showed how grateful we are when one of our most dedicated beloved members passed away recently.
To all these people and more I want to say thank you. Thank you for keeping SCII vibrant.
This is just a few mentions. I leave it to others to add, fill in details, and maybe even make the committment to start something which might land you on a list like this in the future. The goal is to help us see the best in people so that we are also inspired to give our best in whatever capacity we choose to contribute to Starcraft II.
< Links to TLipidized content or Liquipedia or other references are a good idea if you can find them. >
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I want to say that the StarCraft community is amazing, and that the game itself is phenomenal. Seriously I love StarCraft II more than any game out there.
I'd also like to thank AfreecaTV specifically for giving us GSLs and ASLs to watch. Also Tastosis, for giving many, many hours of entertainment. I love those guys and what they've done for the scene.
I like this idea for a thread though. I'm all for embracing the positive aspects of the community.
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On August 20 2018 04:38 Frudgey wrote: Also Tastosis, for giving many, many hours of entertainment. I love those guys and what they've done for the scene.
they truly are THE BEST CASTERS EVER!!!!
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Canada8772 Posts
Why not lets do it: Every lan tournament beeing hype: While we have less lan then before the switch to dreamhack or other festival type tournament or real fan base tournament (like cheesadelphia) made lan tournament way more interesting. WCS in-studio could be pretty dull and some other sc2 dedicated lan could be downright depressing, I still remember honestly considering quitting sc2 after watching some british tournament in an empty theather trying to be "hype". Now every tournament has good offline crowd and feels interesting.
Caster sticking with sc2: After a lot of public personality left starcraft in Hots it's nice to see that a lot of them stay for the ride, Tastosis, Roti, incontrol could probably have found jobs elsewhere but they stay in starcraft while community caster like Basetrade or Wardi kept doing content.
Starcraft Remaster and SC2 crowd getting along: SCR gave BW a nice boost but unlike the past things stayed pretty civil between the SC2 and SCBW fan, with a good chunk of people enjoing both.
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I dunno if this is what you mean but I love that the game is F2P right now, and you can finally grab skins, tons of co-op options, etc. I also really enjoy the current meta. I really wish the game was like this 5-6 years ago, but better late than never.
I'm working my way up through diamond, I really want to make masters this time!
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Speaking of MMA, what happened to him? When Team Expert disbanded, he was let go and wasn't picked up by Scarlett's new team. He isn't living in Unity House and we haven't seen him at any events or in Olimoleagues in a while. Is he retired now?
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This game is a significant part of my life. Even when I took a break from playing, I have never stopped following the scene.
All the wins and losses, the drama, the players, the community.
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i'm just glad Blizzard continues to pour resources into RTS and i'm damn impressed ATVI has found a way to make RTS profitable. Every other major RTS franchise except Company of Heroes has died an ignominious death. Company of Heroes has a very small following.. at least its still going ...
anyhow.. thanks Blizzard!
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I grew up playing this game and following the scene. It has had a significant impact on who I am as a person and I would not have it any other way.
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Shout out to everyone on BasetradeTV (Rifkin, Zombiegrub, and Feardragon!) for always providing quality content, great tourneys, and awesome entertainment. Keep up the great work everyone
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I created a TL.net account as a high school student in 2003. To this day I browse this website daily. I want to thank Nazgul, the staffs, the community for all of the contents throughout the years. I consider myself extremely blessed to find a passionate hobby in Starcraft and I'm very thankful TL.net is there to fuel that passion.
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I think efforts by grassroots casters such as Wardi are to be much commended
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Long live SC2. We're all doing our best to keep this train moving
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SC2 is an important part of my life since its premiere back in 2010. Nowadays I don't play anymore (mainly lack of time), but I still watch streams and read TL webpage daily.
And shout out to Emil, Indy and Zedd for keeping Polish scene alive!
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I have played so many games i learned a lot about myself and strategy in general, strategy help to me a lot in my major, i have enjoyed a lot, i won a couple of tournaments in my region central america, the only thing that i should do is to assit to blizzcon, maybe in the future when i got the money. Thanks teamliquid and Starcraft community
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I want to thank Teamliquid for being the home of the foreign SC2 scene.
I also want to thank the pro players that are not top tier and people like Wardi or Rifkin for organizing tourneys that help these players develop.
Finally, I want to thank Blizzard for not just going with the crowd to the more popular games but to put effort into developing THE RTS game further. In my mind, I would not have an RTS without you because SC2 is LITERALLY unrivaled.
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Love the thought behind this thread
Shout outs to my caster brothers and sisters for their countless hours of passion fuelled professional commentary, all of our good times together on and off stream. There are some that aren't with us anymore whether it was their choice or not I'm thankful for their time, their hard work strengthened the scene.
Shout outs to the companies like ESL, Dreamhack, AfreecaTV and ofc Blizzard themselves for continuing to show BW and SC2 so much love over the years, I was honestly against the big changes to WCS initially with the region locking and such but it is clearly a success and I'm so happy that's the case.
Shout outs to the map makers for doing such a good job, the last couple ladder map pools have been a real treat.
Shout outs to everyone that plays the games and watches the games, live and from home. The viewers, the writers, the content producers, TL, SC Reddit, without all of you continuing to show the passion and support the scene goes away. Simple as that.
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I just want thank everyone over the years that has contributed to the scene, and the history of the game. Eight years and it's still alive and kicking. Yes, Mr Kim and Browder, yourselves included.
Special thanks to TL for providing a home for the foreign community and creating and running Liquipedia which now supports multiple games and is run mostly by volunteers and thralls of salle.
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On August 20 2018 04:13 KR_4EVR wrote: The year 2016 was a hard one for Starcraft II. Coming off the hype of the 2015 Blizzcon which closed out the HOTS era into a year marked by difficult adjustments and numerous reorganizations ranging from systems to gameplay to administration to sponsorsorships to teams etc - not to mention scandals
Was there something else I missed in 2016? Besides Life?
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I can not imagine SC2 without JinAirGWs team and Maru. He motivated me to follow/play and watch SC2 (since 2015). And I still can not recover from the fact that region lock is a thing and there is no more proleague.
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