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On July 03 2007 09:18 Excalibur_Z wrote: So the whole utilization of Soul Hunters is going to be interesting. Assuming the Protoss have no way of healing (besides possibly a Shield Battery), keeping a single unit alive long enough for it to capture 2 souls will be difficult, unless it was against lings or Drones or something. And, what happens if two Soul Hunters kill the same unit? Do they both get the upgraded beam? When their beam splits, does each smaller beam do the same amount of damage as the first, or is the damage split evenly as well?
maybe you can sacrifice a few probes and get powered up ><
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no need for such a unit and it breaks with protoss vibe.
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the new names r just huge let down for sc2. ppl who came up with those retarded names should be fired
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On July 03 2007 09:28 Hawk wrote:Show nested quote +On July 03 2007 09:18 Excalibur_Z wrote: So the whole utilization of Soul Hunters is going to be interesting. Assuming the Protoss have no way of healing (besides possibly a Shield Battery), keeping a single unit alive long enough for it to capture 2 souls will be difficult, unless it was against lings or Drones or something. And, what happens if two Soul Hunters kill the same unit? Do they both get the upgraded beam? When their beam splits, does each smaller beam do the same amount of damage as the first, or is the damage split evenly as well? maybe you can sacrifice a few probes and get powered up ><
Probes are robots. The Soul Hunters hunt souls.
They really seem like a raiding/skirmishing/harassment unit. I imagine their main prey would be stragglers, scouts, and unguarded peons.
Kind of puts a new twist on scouting when feeding a couple of drones to your opponent makes one of his units 3 times stronger.
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On July 03 2007 10:27 dronefromhell wrote: the new names r just huge let down for sc2. ppl who came up with those retarded names should be fired Very few of the names in SC/BW were really all that inventive.
Overlord Drone Scourge Guardian Devourer Queen Defiler
Marine Medic Ghost Vulture Goliath Wraith Dropship Science Vessel Valkyrie Battlecruiser
Probe Zealot Dragoon High Templar Dark Templar Shuttle Observer Scout Corsair Arbiter Carrier Archon
Those are all of the unoriginal names from SC/BW. Each name fits the unit's role well, even if the word itself is nothing more than an underused verbosity (pun intended).
The new unit names are fine, except for the Soul Hunter. It's role and use does not fit at all with the game, nor does it belong in this game.
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So far, i'm been quite doubtful about this unit. It just doesn't to fit right in the game as we discovered it so far, mostly because the model won't have a nice moving animation and this strange lighning attack. And a strategic rôle quite unclear to me.
Though, I'm quite appaled at the storming criticism it has been through in the past weeks. Mostly these "soul hunter isn't SC" and "suf board is for teenagers" arguments. Protoss are about ENERGY yes, but psychic as well. Since vanilla SC, dark templar revolves about uncanny and quite dishonorable tactics (a reason the conclave hates and fears them) and there was this whole "dark energies are necessary to destroy a cerebrate essence". If we don't talk about souls, there we go very very near the concept. I think "soul hunter" is quite unoriginal but most choices would have turned worse : since psy is natural to the protoss, no protoss may have a name with "psy", that should fit zerg or terran specialists, but not the naturally psychic species. "essence" is quite more appealing than "soul" but, cmon, "essence hunter" just cannot be a unit name.
Then the gameplay concept. I hope, and expect the killing boost to be a temporary buff. This would be manageable, won't have the side effect of real experience (keeping veteran units alive) and would introduce new gameplay dimensions, such as keeping pressure to make good use of the bonus. When attacking with Soul Hunter, one would like to bodly go on in case of victory, an always risky move.
Still, I think the whole animation should be redone. I really don't mind the "beam" and "surfboard", because, warpray, soul hunter, phoenix, colossus have quite visually distinct attacks, and the surfboard thing... I don't know whether the guy finding this unit freaking cool because of that ot the one despising it for the same reason is the most childich one.
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On July 03 2007 14:56 rpf wrote:Show nested quote +On July 03 2007 10:27 dronefromhell wrote: the new names r just huge let down for sc2. ppl who came up with those retarded names should be fired Very few of the names in SC/BW were really all that inventive. Overlord Drone Scourge Guardian Devourer Queen Defiler Marine Medic Ghost Vulture Goliath Wraith Dropship Science Vessel Valkyrie Battlecruiser Probe Zealot Dragoon High Templar Dark Templar Shuttle Observer Scout Corsair Arbiter Carrier Archon Those are all of the unoriginal names from SC/BW. Each name fits the unit's role well, even if the word itself is nothing more than an underused verbosity (pun intended). The new unit names are fine, except for the Soul Hunter. It's role and use does not fit at all with the game, nor does it belong in this game.
dude those names r straight forward. what the developers r doing is TRYING to make it sound GOSU. but it sounds total noobish. if u go on bnet u would see alot of names similar to "soul hunter" thats what those lil kids come up with.
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