Interview and game play in swedish Super PLAY maga - Page 2
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sushiman
Sweden2691 Posts
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nofAcedAgent
United States951 Posts
I too belive they are talking about some kinda of newbie lobbies or AMM system. Im not too worried by those statments..neat interview.. Too bad that they send some guy that barley knows SC when the writer addmited that his ''journalist'' buddy or whatever was better. I would like to hear the perspective and details of the game from the guy that owned him twice in a row.. Now that would be intresting | ||
Liquid`Jinro
Sweden33719 Posts
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SoleSteeler
Canada5281 Posts
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DTDominion
United States2148 Posts
On July 18 2007 16:19 SoleSteeler wrote: "Hopefully" before 2010? ugh Better that than having a crappy game rushed to the stores. | ||
XCetron
5225 Posts
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Liquid`Jinro
Sweden33719 Posts
On July 18 2007 16:19 SoleSteeler wrote: "Hopefully" before 2010? ugh Maybe they are just covering themselves. They did say they were going to try to release it WAY earlier than their usual 3 years, so 2008 sounds like what they are aiming for (plz :D). | ||
sc0rchedst0rm
Ireland176 Posts
Thanks for the translation! | ||
Liquid`Jinro
Sweden33719 Posts
On July 18 2007 17:16 sc0rchedst0rm wrote: Good interview. I don't know about making the game easier for newbies, playing against people that are going to completely destroy you is a good thing! You get a nice replay to watch and work from. I can't imagine it being a handicap system... AMM is almost standard in nearly every online game now, and it'll serve the purpose they want. Thanks for the translation! Well a handicap system as a game mode is what I meant :> On July 18 2007 16:48 XCetron wrote: wait, darktemplars into twilight archon? Didn't blizzard say that at the moment you can use either 2 hts or 2 dts (not sure about 1 of each, I forget). | ||
ChaosKnight
United States819 Posts
On July 18 2007 14:39 AcrossFiveJulys wrote: I have a feeling that he's talking about the battle.net interface more than the actual gameplay. Probably wants a way for first-timers / extreme newbies to be able to play each other and have fun without getting destroyed. Presently, on battle.net you don't really know the skill of your opponent when joining a random public game. There could be special game lobbies where you go if you are a first timer, which would be better than AMM in some ways, since in AMM some people at the low ranks just have new accounts or reset. Good point, I hope that's the case, because that could be pretty cool for first timers | ||
SoleSteeler
Canada5281 Posts
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rushz0rz
Canada5300 Posts
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quasi -QS-
United States109 Posts
Though hopefully he's just talking about AMM. | ||
Nyovne
Netherlands19123 Posts
Im soooo hyped and Im gonna be hyped for ages more, sucks . | ||
nofAcedAgent
United States951 Posts
On July 18 2007 17:56 quasi -QS- wrote: Being absolutely crushed online is more of a discouragement fo most people. Though hopefully he's just talking about AMM. Hah, I still remember my very first game online with SC. I was terran and so was my oppenent. It was 1/1 on the map 'Blue night in Seoul'. I had like a couple factory units and a bunker at my choke, when i recall a ton (probably like two dropships Lol) of goliaths get droped in my base complelty bypassing my awesome defenses. I was owned and i freakin loved it. It was getting killed so easily that inspired me to keep trying. And to this day, thats probably a huge factor in that i still play BW like every freakin day. Because every time i lose to someone I can learn from my mistakes.. there is always room for improvement.. always someone better then you..always something higher to strive for.. | ||
IIICodeIIIIIII
China1101 Posts
On July 18 2007 14:33 FrozenArbiter wrote: Ok I loved almost everything in the interview but these two statements give me a sinking feeling in my stomach.. Ok, if I'm playing total scrub newbie, scrub newbie should be dead in the shortest possible amount of time so I can play the next person, no god damn atrifical game lengthening bullshit :[ I ENJOYED getting destroyed when I was starting out, it makes the few victories that much more satisfying! i think what he meant was to make the single player campaign better, so that single player prepares people better for multiplayer. i think we can all agree that sc single player could have done better with preparing people for multiplayer. I doubt that he has in mind any shit like with the war3 gold gathering system (10, 7, 3 i think based on population). it's very reassuring to know that they will have korean progamers balancing it in beta. they'll definately make sure that no shit gets added like leveling and crap like that. what i say is take your time blizzard. i aint going anywhere, but if you fuck up, you'll be raping starcraft and millions of fans. | ||
IIICodeIIIIIII
China1101 Posts
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afg-warrior
Afghanistan328 Posts
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nofAcedAgent
United States951 Posts
On July 18 2007 18:40 afg-warrior wrote: he said it takes 3-4 years after first announcement of game for release...atleast according to history...but when he said they are even more ambitious with this one....i got shudders and a tingle down my spine like o fuck....this game is gonna take another 3 years when im already making plans to get it next fall... Im not certain if im understanding your post correctly, but by ambitious he means that they are trying to get it out SOONER then in the past. And he said 3 1/2 to 4 years. Not 3. Being "FAR more" ambitious then three and a half years sends tingles down my spine too - of a different kind.. | ||
hasuprotoss
United States4611 Posts
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