On November 30 2007 06:58 teamsolid wrote:
Maybe at the pro-level where the Protoss has absolutely perfect carrier use, then lockdown wouldn't be very useful even with MBS. But what if they just slip-up even a single time, by bringing their carriers slightly too far out of the cliff. Normally, this would be punished by goliath fire by losing 1 carrier or maybe 2 at most. Like you noted, even Bisu ran into the ghosts unexpectedly in the game. However, if the Terran had about 5-6 ghosts in their army along w/goliaths, one mistake and bam now the whole carrier fleet (or most of it) is suddenly disabled and in the open to fire --> dead --> gg. This scenario would be far more common at the lower, middle or upper skill level players (non-Korean pro), where a single mismicro error happens all the time.
Maybe at the pro-level where the Protoss has absolutely perfect carrier use, then lockdown wouldn't be very useful even with MBS. But what if they just slip-up even a single time, by bringing their carriers slightly too far out of the cliff. Normally, this would be punished by goliath fire by losing 1 carrier or maybe 2 at most. Like you noted, even Bisu ran into the ghosts unexpectedly in the game. However, if the Terran had about 5-6 ghosts in their army along w/goliaths, one mistake and bam now the whole carrier fleet (or most of it) is suddenly disabled and in the open to fire --> dead --> gg. This scenario would be far more common at the lower, middle or upper skill level players (non-Korean pro), where a single mismicro error happens all the time.
Carrier micro is known to be one of the easiest things to do in SC. Moving a fleet of carriers back and forth to prevent damage and pick out single targets is a basic skill for any better gamer, progamer or not. Even zerg players who've never touched protoss before can do that after some minutes of training. Any amateur can use carriers like a progamer. This is the main reason why carriers were so overwhelming several years ago.
+ Show Spoiler +
Would be nice if you put the Bisu part in spoiler tags. Just in case. Yes, Bisu lost his carriers like a newbie but as I explained he was simply bluffed by the early ghost tech. Afaik he didn't even have enough time to react in the first scenario to save all of his carriers which was essential. Then again terran had several gas expansions so he could afford to build many many ghosts and send them into different directions which is essential on Monty Hall. Because of that Bisu was unable to come back and start proper harassment.