I wonder of all the old SC2 threads will be able to be recovered from this.
http://sc2pod.com/trackers/blue/?id=468#1251
This just goes to show that not even Blizzard is safe from the hackers!
Forum Index > SC2 General |
Spartan[nK]
United States213 Posts
I wonder of all the old SC2 threads will be able to be recovered from this. http://sc2pod.com/trackers/blue/?id=468#1251 This just goes to show that not even Blizzard is safe from the hackers! | ||
So no fek
United States3001 Posts
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MadNeSs
Denmark1507 Posts
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Straylight
Canada706 Posts
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prOxi.swAMi
Australia3091 Posts
On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. | ||
capek
United States585 Posts
i remember in D2 they didn't ban players who used maphack for an entire version and then after about a month after the release of the next patch they banned all the old maphackers. this caused a scare because the maphackers thought blizzard figured out the new maphack that quick. eh the explanation is real confusing but its the best i can do on four hours of sleep | ||
Mastermind
Canada7096 Posts
On September 25 2008 08:31 prOxi.swAMi wrote: Show nested quote + On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. hack free? You are kidding right? | ||
Luddite
United States2315 Posts
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NiGoL
1868 Posts
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Dromar
United States2145 Posts
On September 25 2008 08:50 capek wrote: blizzard is real clever about maphacking. i remember in D2 they didn't ban players who used maphack for an entire version and then after about a month after the release of the next patch they banned all the old maphackers. this caused a scare because the maphackers thought blizzard figured out the new maphack that quick. eh the explanation is real confusing but its the best i can do on four hours of sleep shit I remember that. that was awesome. Although not too awesome since maphackers on D2 didn't really affect me too much. | ||
prOxi.swAMi
Australia3091 Posts
On September 25 2008 09:00 Mastermind wrote: Show nested quote + On September 25 2008 08:31 prOxi.swAMi wrote: On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. hack free? You are kidding right? No | ||
meegrean
Thailand7699 Posts
Blizzard hacked itself to create the illusion that it is vulnerable to hackers. | ||
EleanorRIgby
Canada3923 Posts
On September 25 2008 09:30 prOxi.swAMi wrote: Show nested quote + On September 25 2008 09:00 Mastermind wrote: On September 25 2008 08:31 prOxi.swAMi wrote: On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. hack free? You are kidding right? No LOL there will ALWAYS be hacks/hackers jsut as there are cheats/cheaters. | ||
EleanorRIgby
Canada3923 Posts
On September 25 2008 09:37 EleanorRIgby wrote: Show nested quote + On September 25 2008 09:30 prOxi.swAMi wrote: On September 25 2008 09:00 Mastermind wrote: On September 25 2008 08:31 prOxi.swAMi wrote: On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. hack free? You are kidding right? No lol double post | ||
pyrogenetix
United Arab Emirates5090 Posts
I'll hack this shit just to show how vulnerable it is!!! or even better LOL I KNOW HOW TO HACK I WIN THE INTERNETZ LOOLOLOL!!!!!111 my fucking god seriously when people ask me if I could kill something in the world I don't say the ordinary shit like bush, fidel castro, castro chavez, kim jong ill or whatever, it's hackers. such. fucking. waste. of. life. O.M.G. | ||
Ki_Do
Korea (South)981 Posts
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ArvickHero
10387 Posts
Everything on the internet that is of any worth is going to get hacked to some degree, sooner or later. | ||
Kennigit
Canada19447 Posts
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MyCrow
Korea (South)248 Posts
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alphafuzard
United States1610 Posts
On September 25 2008 08:31 prOxi.swAMi wrote: Show nested quote + On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. doubt it, almost every even semi-popular game gets either hacked or glitched to high heaven | ||
anch
United States5457 Posts
"I am selling additional Blizzcon tickets. Please send $100 to this ____ address" | ||
Element)LoGiC
Canada1143 Posts
When you find a hacker, say gg and quit. Cheating is a way of life, it's how a large number of people get through school, get a good job, get promoted, etc. There is no avoiding it. As long as there is shallow, indecent people willing to trade integrity for material reward, useful things will always be abused. Saying Blizzard is vulnerable based on this is extremely ignorant. | ||
0xDEADBEEF
Germany1235 Posts
On top of that there might again be exploits possible, like nuke hack or mineral hack, bugs in the game which programs can make use of. These things could be fixed, but it all comes down to Blizzard's motivation/money to do so -- in SC1, they don't seem to care about it anymore And should Blizzard include some extra program which sits in the background and monitors your running processes in order to fight hacks, then that program can be circumvented, much like personal firewalls -- if it runs on the same system it is useless against all but the simplest programs. I think this is already the case with some newer Blizzard games anyway. | ||
sqwert
United States781 Posts
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ramen247
United States1256 Posts
On September 25 2008 10:44 0xDEADBEEF wrote: At the very least, maphack will appear again. And stuff like unit alerts (message when a player has what) as well. Basically, all the game information that is stored on your system while playing is accessible for hacks. And having that information which is normally unknown is already enough to give the hack user a big advantage. On top of that there might again be exploits possible, like nuke hack or mineral hack, bugs in the game which programs can make use of. These things could be fixed, but it all comes down to Blizzard's motivation/money to do so -- in SC1, they don't seem to care about it anymore And should Blizzard include some extra program which sits in the background and monitors your running processes in order to fight hacks, then that program can be circumvented, much like personal firewalls -- if it runs on the same system it is useless against all but the simplest programs. I think this is already the case with some newer Blizzard games anyway. no thanks... that sounds like gameguard except gameguard causes masses of problems/ | ||
Spartan[nK]
United States213 Posts
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Showtime!
Canada2938 Posts
On September 25 2008 08:31 prOxi.swAMi wrote: Show nested quote + On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. I cannot believe he just said that. | ||
dybydx
Canada1764 Posts
On September 25 2008 10:22 MyCrow wrote: No game will ever be hack-free. During development of D2, Blizzard famously said D2 will be hack free. lawlz. eventually D2 became one of most hacked games in history with hackers making money on ebay selling in-game items. | ||
NiGoL
1868 Posts
tell me one "online" game that u can't hack on... sad nowdays | ||
wswordsmen
United States987 Posts
On September 25 2008 11:28 SassO wrote: SC2 can't be hackfree, always some kid who trys to hack, and get programs. tell me one "online" game that u can't hack on... sad nowdays There isn't one I have seen hackers go down to simple flash games so obscurity isn't a defense. And there isn't a way to prevent tampering with a program especially when it isn't running. | ||
crabapple
United States397 Posts
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prOxi.swAMi
Australia3091 Posts
On September 25 2008 09:37 EleanorRIgby wrote: Show nested quote + On September 25 2008 09:30 prOxi.swAMi wrote: On September 25 2008 09:00 Mastermind wrote: On September 25 2008 08:31 prOxi.swAMi wrote: On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. hack free? You are kidding right? No LOL there will ALWAYS be hacks/hackers jsut as there are cheats/cheaters. Oh really? There will always be hackers? Nice revelation there Archimedes, for your efforts you get.. A NINTENTO SIXTY FUCKING FOOOOOOOOUUUR. Wait... I'm sure I didn't claim hackers will disappear in my post... How did this become topic of discussion? Let me clear this up, many seem to jump to the conclusion that I'm claiming SC2 will ship unhackable out-of-the-box. Please understand that's not what I mean't (nor wrote). What SC2 will undoubtedly have however, is the full attention of a team of guys dedicated to ensuring patches are applied as soon as these hacks surface. OK, maybe it won't be hack-free for a couple of days. But take the current situation for example. A new patch for bw comes out, then the new hacks, then quite soon after - the new ICCup launcher. And don't tell me you think the ICCup launcher isn't enough because you wouldn't be praising it in other threads and using it instead of bnet. I'm saying the user experience will be as close as possible to at least be hack-free 90% of the time. "I cannot believe he just said that" <- rofl yeah to'lly O_O omg apocalypse. | ||
Highways
Australia6098 Posts
"Lessons learned from dealing with WOW cheating will be applied to the new Battle.net 2.0 and StarCraft 2 platforms. For example, a security token that adds an extra layer of protection from account fraud." | ||
SWPIGWANG
Canada482 Posts
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Chuiu
3470 Posts
On September 25 2008 12:49 Highways wrote: From an interview with Frank Pearce. "Lessons learned from dealing with WOW cheating will be applied to the new Battle.net 2.0 and StarCraft 2 platforms. For example, a security token that adds an extra layer of protection from account fraud." This isn't going to stop hacking though, this just means they'll be able to find the hackers faster. | ||
Superbia
Netherlands8889 Posts
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BottleAbuser
Korea (South)1888 Posts
It's theoretically impossible to make a game crack-proof. The user has physical access to the machine he's playing on (um... duh?!), then he can cheat. End of story. | ||
SexY[RawR]
Korea (South)52 Posts
On September 25 2008 16:10 Uligor wrote: This thread is so sad. Your so sad. POW! On another note, there will always be hackers due to the fact there are some really shitty players out there who want to think that they are good. | ||
Integra
Sweden5626 Posts
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prOxi.swAMi
Australia3091 Posts
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VIB
Brazil3567 Posts
On September 25 2008 10:10 Kennigit wrote: That's like saying "I'm sure Blizzard is competent" which as we might see....Im sure they have daily backups | ||
Kennigit
Canada19447 Posts
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Straylight
Canada706 Posts
On September 25 2008 21:16 prOxi.swAMi wrote: Right 'cause StarCraft II is equally as hacker-attractive as the pentagon...... Yet another glowing comparison. Considering that Starcraft 2 will be a lot easier to hack and that the repercussions of hacking a video game vs hacking the fucking Pentagon are a lot lower then yes, SC2 is probably as hacker attractive as the pentagon. Less "reward" if you do succeed in hacking SC2, but far less risk. | ||
LemOn
United Kingdom8629 Posts
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Ki_Do
Korea (South)981 Posts
Lmfao | ||
Kletus
Canada580 Posts
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Naib
Hungary4843 Posts
On September 26 2008 01:09 Kletus wrote: It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again. Shit excuse. If a hacker had legit reasons, he'd show "Hey, you fucked this shit up here and here, go fix it!" You don't have to ruin the whole thing to point out a flaw. Twat. | ||
DamageControL
United States4222 Posts
On September 26 2008 01:09 Kletus wrote: It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again. What naib said. I bet you hack | ||
Chuiu
3470 Posts
On September 26 2008 01:09 Kletus wrote: It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again. Its not 'improving code' so much as it is 'making code more hack proof'. A lot of times the code for things is perfectly fine and will run even under the most extreme conditions until someone comes and pokes around for its weak spot. Map hacking is a good example of this. The variable to turn on/off vision of the map is found in memory and no one will ever see a bug or anything where the map will just randomly go visible for them and give them vision. But hackers have found the variable and wrote a program to switch vision on whenever they feel like it. You can't prevent them from doing it they are directly editing memory on their computer. Hacking a forum isn't the same as map hacking, obviously, but often times it just requires changing the address in the browser or overloading some variable in a table. Its the same concept just applied through a different method. On September 26 2008 00:05 Kennigit wrote: Which they are? You might think/hope that but Blizzard has slowly been slipping towards becoming more and more like EA. You need look no further than WoW to see evidence of that. | ||
0xDEADBEEF
Germany1235 Posts
Unfortunately, with games that doesn't work out so well. Game companies typically don't care much about stuff like that, since it's "just a game". The vast majority of their users don't have any kind of demands that the game is completely bug-free, they just want to play it from time to time and have fun. Unless it's really so full of bugs that it's pretty much unplayable, like Gothic 3 was when it was released, users won't really notice it or care, or simply overlook a few of the bugs. When a game wants to become a big, competitive *E-Sport*, however, these things DO become important, because in a sport you want *completely fair conditions* for every participant, but still the position of the game developers doesn't seem to change much from the "who cares" attitude (since the vast majority of the players doesn't care about e-sports, because they're casual players). And no one else can do anything about it either because ALL of the currently popular e-sports games are Closed Source programs, meaning only the original developer has control over it -- no one else can fix anything. And that's really bad for a sport. Imagine soccer as we know it would be a version where the size of the goals shrinks and grows randomly, and no one changes anything about it, and in fact if you were to "release" a fair soccer version with normal goals, the company which *owns soccer* would sue you over all kinds of intellectual property, patent and trademark violations, and in turn force everyone to play the original flawed version of soccer for all time. Sounds ridiculous? That's what it is -- that's how a real sport would look like if it were flawed but every little thing would be controlled by one company which most likely doesn't care much about improving/fixing competitive play (of course they would never admit that publicly, but judging from Blizzard's inactivity in fixing bugs in SC1, still one of the top e-sports games in the world despite its age, it's definitely true) -- basically, they would have the position that 95% of the players don't play professional soccer so there would be no need to fix this. Once the developer stops fixing and improving the game, for whatever reason (probably money/demand related, or to help push a sequel onto the market ("hey SC1 is bug-riddled and full of hackers, buy SC2 now it'll be a lot better -- until we announce SC3 then we'll do the same shit again haha")), then the hackers win, and if they win then every online match will become very untrustworthy. | ||
Kletus
Canada580 Posts
On September 26 2008 02:29 Naib wrote: Show nested quote + On September 26 2008 01:09 Kletus wrote: It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again. Shit excuse. If a hacker had legit reasons, he'd show "Hey, you fucked this shit up here and here, go fix it!" You don't have to ruin the whole thing to point out a flaw. Twat. No they wouldn't because whatever your hacking(say a big company) would say "What were you doing in the first place?" and the 'hacker' would get fucked over anyways. This is mainly due to the fact that people overreact, look no further than this thread for proof of that. Heck, the media LOVESSS to say "OHH HACKER ATTACK!!" it's one of those magic words that sells papers to sheep. | ||
Kletus
Canada580 Posts
On September 26 2008 04:53 DamageControL wrote: Show nested quote + On September 26 2008 01:09 Kletus wrote: It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again. What naib said. I bet you hack Yes I do, my college teaches me how to hack through my own router. Knowledge is insane, I know. | ||
CharlieMurphy
United States22895 Posts
On September 26 2008 04:53 DamageControL wrote: Show nested quote + On September 26 2008 01:09 Kletus wrote: It's actually pretty funny how people think hackers are a "OHHMAIGAA!!! HORRIBALL!!!" thing. See, this is how things work: Someone codes something, a 'hacker' cracks/manipulates the code and detects vulnerabilities, the programmer that coded it originally is forced to improve his code, thus technology improves and we start this whole cycle over again. What naib said. I bet you hack But there is a difference between hacker types. There are Black Hats, White Hats, and Grey Hats. There are far more Black hats I would think. PS- this thread title makes me think that we have map hacker programmers or something. | ||
prOxi.swAMi
Australia3091 Posts
On September 26 2008 00:26 Straylight wrote: Show nested quote + On September 25 2008 21:16 prOxi.swAMi wrote: Right 'cause StarCraft II is equally as hacker-attractive as the pentagon...... Yet another glowing comparison. Considering that Starcraft 2 will be a lot easier to hack and that the repercussions of hacking a video game vs hacking the fucking Pentagon are a lot lower then yes, SC2 is probably as hacker attractive as the pentagon. Less "reward" if you do succeed in hacking SC2, but far less risk. Why would SC2 be easier to hack lol... The 'creme de la crop' hackers don't give a fuck about hacking video games for fucks sake. People who try to hack video games are equivalent to chobo LT players who play fastmap just to dominate. They're not actually good among their peers. Skilled hackers who actually want to gain cred in their community actually go for high-traffic websites or organisations that need 24/7 uptime. Go to any serious hacker community and say "i wrote this l337 lulzhack for that new SC2 game!" you'll get laughed at. | ||
capek
United States585 Posts
On September 26 2008 09:22 prOxi.swAMi wrote: Show nested quote + On September 26 2008 00:26 Straylight wrote: On September 25 2008 21:16 prOxi.swAMi wrote: Right 'cause StarCraft II is equally as hacker-attractive as the pentagon...... Yet another glowing comparison. Considering that Starcraft 2 will be a lot easier to hack and that the repercussions of hacking a video game vs hacking the fucking Pentagon are a lot lower then yes, SC2 is probably as hacker attractive as the pentagon. Less "reward" if you do succeed in hacking SC2, but far less risk. Why would SC2 be easier to hack lol... The 'creme de la crop' hackers don't give a fuck about hacking video games for fucks sake. People who try to hack video games are equivalent to chobo LT players who play fastmap just to dominate. They're not actually good among their peers. Skilled hackers who actually want to gain cred in their community actually go for high-traffic websites or organisations that need 24/7 uptime. Go to any serious hacker community and say "i wrote this l337 lulzhack for that new SC2 game!" you'll get laughed at. As a matter of fact, I read that the crem de la crem hackers actually are a bunch of good guys who gather once in a while to help the internet instead of killing it. They brought us amazing stuff like torpark and sometimes help network security companies. This is just an instance of some LOLZIGOTSKILLZ kid trying to shame the internet. | ||
Folca
2235 Posts
On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! Amen brother | ||
{CC}StealthBlue
United States41088 Posts
On September 25 2008 08:31 prOxi.swAMi wrote: Show nested quote + On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. I give the game a month before the first hacks start to appear. | ||
bubblegumbo
Taiwan1296 Posts
On September 25 2008 08:31 prOxi.swAMi wrote: Show nested quote + On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. yea for the first week | ||
Judicator
United States7270 Posts
On September 26 2008 12:17 {CC}StealthBlue wrote: Show nested quote + On September 25 2008 08:31 prOxi.swAMi wrote: On September 25 2008 08:24 Straylight wrote: How are they going to stop map hack if they can't even secure the forums! The forums are obviously pretty outdated... I'm confident SC2 will be hack-free. I give the game a month before the first hacks start to appear. Before, the beta's will leak and barring some major changes, there should be a basic framework on how to exploit when retail hits the public. That being said, Kletus makes a very valid point, hacking is a very broad term and people tend to focus on the negatives. I attribute that to the media and the fact that aspects of our lives are digitally recorded especially our money, it makes people feel insecure and scared. So how many people actually believes the events of Live Free and Die Hard can occur? Ask that to the general public and you can see the ignorance. | ||
Craixs
Denmark170 Posts
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Beardfish
United States525 Posts
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starcraft911
Korea (South)1263 Posts
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BlackJack
United States9273 Posts
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beetlelisk
Poland2276 Posts
good screen thx man :D | ||
BloodyC0bbler
Canada7875 Posts
http://en.wikipedia.org/wiki/Warden_(software) | ||
Centric
United States1989 Posts
On October 01 2008 05:06 BloodyC0bbler wrote: WoW, and i believe war3 does now, and possibly d2 uses a program known as warden, which is a program blizzard has running in the background once you connect to one of their servers that looks at third party programs running and determines if they are hacks i believe. http://en.wikipedia.org/wiki/Warden_(software) Don't all Blizzard games use Warden? | ||
ShmotZ
United States581 Posts
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BlackStar
Netherlands3029 Posts
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FragKrag
United States11530 Posts
Man, I can't believe it. Brb checking wgdf | ||
beetlelisk
Poland2276 Posts
On October 01 2008 06:34 BlackStar wrote: I just got banned and postwiped. The same happened to a few other people and there's only troll posts left right now. Seems the forum was hacked again. I looked there just now and I don't believe you and wonder if there will be some cycles when mods will be on there or will lack of so many stickies be the only change... | ||
Eatme
Switzerland3919 Posts
On September 25 2008 08:50 capek wrote: They did this patchthingy atleast once in SC/BW and multiple times on wc3.blizzard is real clever about maphacking. i remember in D2 they didn't ban players who used maphack for an entire version and then after about a month after the release of the next patch they banned all the old maphackers. this caused a scare because the maphackers thought blizzard figured out the new maphack that quick. eh the explanation is real confusing but its the best i can do on four hours of sleep | ||
JustQuitWarcraftIII
United States679 Posts
I hope this hacker's false post did not result in any fanatic gamers committing suicide. | ||
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