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On August 01 2017 02:28 Demurity wrote:Aw, to be honest I can't comfortable hold giant phones with my baby hands Appreciate the response though
Hehe, yeah. Other phones of Xiaomi are also pretty good, but you'd have to do your own research, because I don't really know.
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Does anyone have a link to a complete and up to date collection off all the privacy / control settings of win10 that you might want to deactivate? Preferably with some explanation to what it does. Most stuff I found was outdated and therfore not covering all bases or just incomplete and I figured someone must have come up with a complete collection.
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Anyone know if its possible to plug a SATA power cable into a 6+2 PCIE power port in any way?
I have two hard drives right now. I want to add a third to boot ubuntu off of, but no more SATA ports on my PSU.
Here is a reference image for what the power port looks like on my PSU.
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Ah I have those. Didnt use my 2 brain cells to think that I can connect multiple hard drives on one cable.
Thanks!
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Hey everyone just looking for someone to confirm that my logic i used to solved my problem is correct.
So I've been playing Quake Champions Beta, quite a bit which has a FOV of 130 naturally, and it looks great on my 1080p 16: 9 ratio Monitor. However today I purchased LawBreakers and the Max FOV you can get is 110 and for some reason even that makes me nauseous when i play.
So having studied up on FOV apparently console games can get a way with lower FOV because the Tv is further than a monitor typically is. Problem is i don't have the desk space to move my monitor back any further.
Then i thought lets try windowed mode to play on a "smaller" screen.
Anyway I did this and it felt much better, despite having the same 110 FOV. Though I was wondering what sort of resolution i should be using while playing windowed? Given my monitor can only do 1080p surely it would be best choose a smaller resolution.
also What is the effect of playing windowed at a screens maximum resolution? Online people were saying that it creates lag due to the image having to be scaled down. While that sounds completely logical i really didn't experience any discernible lag.
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You mean running at a window smaller than the full size of your monitor, but at the same resolution that you'd normally do? That more or less sounds like Ordered Grid Super Sampling Anti-Aliasing. It's basically a technique to improve the visuals (remove aliasing). It looks like it's also referred to as downsampling; I'm not sure if there's any distinction between the two. It requires more computational resources (so lower FPS and maybe potentially more time required to rendered a frame? Not sure on that part, someone else will have to chime in.) My guess is any lag they're referring to would be from the increased processing demand.
Normally I just play games in "fullscreen windowed" or "borderless windowed," and AFAIK there's not much difference from actual full screen gaming with some caveats. On W8 and above windowed games are forced into VSync, which potentially reduces tearing at the cost of slower frames. There's also virtually no sli/crossfire support for windowed gaming.
In any event, a person's sensitivity to such things can vary quite a bit and the type of game you're playing also matters quite a bit. FPS games with lots of quick turns tend to have the most noticeable problems, while something like a MOBA would be much less so.
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So are you saying there is an anti aliasing technique that basically forces your GPU to render frames at a higher resolution than your monitor, then down scales them to the size of your monitor? And that produces a smoother picture as far as lines not frame rates?
If so thats very interesting. I will say when playing windowed and giving up an inch on all sides for the picture, it looked really good i thought despite it running in "1080p".
Though yeah this FOV stuff really isn't an issue in SC2, or Mobas. Only FPS which i just recently started playing on the PC. I was surprised I was feeling it though. 110 is rather generous. I think Overwatch only goes to 100.
If Vsync is automatically enabled in windowed that could lead to some lag as well, if you're computer can't output frames at the refresh rate of your monitor consistently. Which very well could be the case. I only have a mid tier computer with a 1060 Gtx, and a 7500k. Which is just fine for 60 frames in most games but i have a 144hz monitor so can't always stay above. Average 110 -140 ish.
(Sidenote: the only times my new computer really dropped frames into the 50-40's was while playing SC2 campaign, when they flood you with units to see how long you can survive. I never realized how demanding Sc2 can be with higher graphics)
Also ill have to check head bob next time i play lawbreakers. In Quake your head stays unnaturally level as you run, not strafing. Where as I know head bob was a problem for me playing Black ops on console, you bob up and down like you're riding a horse.
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Yeah, basically. Some games can disable head bob in the console if not in the options (Wolfenstein comes to mind).
I don't think FOV is applicable to games that aren't first person / over the shoulder since FOV is more about how far wide you can see, which is going to distort things a bit the farther out you go. RTS / MOBA games tend to only show you a fixed amount of the game no matter the resolution, with the only difference being the aspect ratio (difference aspect ratios see different things, but e.g. 16 : 9 at any resolution sees the same).
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United Kingdom20157 Posts
also What is the effect of playing windowed at a screens maximum resolution? Online people were saying that it creates lag due to the image having to be scaled down. While that sounds completely logical i really didn't experience any discernible lag.
Windows 8 and 10 force vsync in those modes which makes windowed and windowed fullscreen a lot laggier than fullscreen - win7 can opt out by changing some settings.
If Vsync is automatically enabled in windowed that could lead to some lag as well, if you're computer can't output frames at the refresh rate of your monitor consistently. Which very well could be the case.
There is always significant added lag here, even just waving the mouse cursor in a circle. Can't overpower microsoft's questionable decisions with hardware unfortunately
I never realized how demanding Sc2 can be with higher graphics
SC2 is extremely CPU demanding on very few threads, it's graphically easy to run. It also runs much worse than the framerate counter would suggest because of a very odd frametime distribution~
I'm not sure how the rendering works for windowed mode that has been scaled, it might automatically be rendered at the resolution that the newly sized window takes up. If it's only taking up a 1600x900 area of your screen (1.2x less height and width than fullscreen) then it could be rendering @1600x900 or maybe you could manually set it to do so rather than manually resizing the window.
There is more to FOV than just FOV, some other factors like the size of the player/weapon models make a big difference to comfort. Overwatch already feels more claustrophobic on a large/close monitor than other FPS games because of the FOV limit but it also forgets to adjust the player model scaling when you change the FOV. As a result you get weird stuff like this despite being on the max FOV setting where you can't see shit for periods of time and it feels "off" without being immediately obvious to the player: + Show Spoiler +
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Some games also work with vertical FoV as opposed to horizontal, which can be confusing.
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United Kingdom20157 Posts
Some have also set FOV as if it was horizontal FOV with a certain aspect ratio even if you were using a different aspect ratio; that leads to smaller than expected effective FOV or even part of the screen getting cut off.
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Hi guys need some help here, so i reset win 10 in the settings page and after everything thing is done it says:
"Your PC/Device needs to be repaired The operating system couldn't be loaded because the kernel is missing or contains errors.
File: \windows\system32\ntoskrnl.exe Error code: 0xc0000221
You'll need to use recovery tools. If you don't have any installation media (like a disc or USB device), contact your PC administrator or PC/Device manufacturer."
I'm running the win 10 oem version if I'm not wrong (free upgrade from win 7).
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Just run a windows repair like it says to. It's complaining about 1 or more windows files and the repair should restore them. If you need media you can download it at digitalriver.
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How do I do that? I assume I need a usb/disk to boot windows from again? Could I use my old win 7 disk to reinstall win 7 and then upgrade to win 10 again?
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edit: all solved thanks alot guys!
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whats the best voice chat software to use if I'm just talking with my friend one on one?
preferrably one that doesn't take too much bandwith cause he doesn't have great internet.
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I don't think any of them really use much bandwidth. Voice is usually just a couple KB/s. Skype, Discord, etc.
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