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On January 20 2013 07:17 AznBoy00 wrote:Show nested quote +On January 20 2013 07:07 RiSkyToss wrote: You dont need to overclock to stream at that quality, if you want to stream 1080p 45 fps then i'd suggest OC'ing. But the CPU will eventually have some frame drops while streaming...Is it possible to maintain the frame rate at 60fps the most possible even though it's not OCed?? No CPU on earth will be able to maintain 60fps consistently, especially in a game like sc2 where cpu utilisation is so badly optimised. Every CPU will have small dips from time to time, but these won't be noticeable.
To answer your question more directly: Yes, you don't need to overclock your CPU to maintain (or as close to maintaining as possible), 60fps.
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On January 20 2013 10:32 RiSkyToss wrote:Show nested quote +On January 20 2013 07:17 AznBoy00 wrote:On January 20 2013 07:07 RiSkyToss wrote: You dont need to overclock to stream at that quality, if you want to stream 1080p 45 fps then i'd suggest OC'ing. But the CPU will eventually have some frame drops while streaming...Is it possible to maintain the frame rate at 60fps the most possible even though it's not OCed?? No CPU on earth will be able to maintain 60fps consistently, especially in a game like sc2 where cpu utilisation is so badly optimised. Every CPU will have small dips from time to time, but these won't be noticeable. To answer your question more directly: Yes, you don't need to overclock your CPU to maintain (or as close to maintaining as possible), 60fps.
Is 1080p@30fps = 720p@60fps performance wise?
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This is about locally recording and not streaming....but I want the best software to locally record and I've been trying dxtory and OBS....should I just stick with dxtory because of the wealth of options? I'm torn because I can't keep filesize down after compression with 1080p vids (I've tried compressing a 1 minute file to around 120-150 mb after being well over a gig) and many people always say that most people on youtube only watch 720p, but that will change sooner or later I'd assume. I also understand full 1080p before compression will be huge, but I can already watch things fine myself in 1080p on youtube and I'm wondering if it's better to just get ahead of the curve and record in 1080p.
The reason why I'm torn between one or the other is that 1080p recording in OBS causes my PC to hitch a lot (not low fps) even if I avg 45+ fps in almost any game I record in with very high quality settings. But using fraps or dxtory causing no hitching and much more even and steady FPS dips that don't give me stuttering, just a less smooth (as expected of course) experience. The free option is OBS which I can record in 720p perfectly fine, but dxtory seems to be much more robust as a locally recording option and I have the 1080p path for the future with it.
Any suggestions? I'm leaning towards dxtory just because I feel like I can do a lot more with it and there's little setup time in regards to recording straight from the game source since I can just bring up the fps overlay and hit record with dxtory and the game source option is in beta for OBS atm. I'm conflicted though because it costs 40 bucks and OBS is free :O.
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hi guys, i have a realy poor upload of 0.51. are there any settings, that might allow me to stream in a decent quality ?
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United Kingdom20157 Posts
On January 20 2013 19:36 Serpico wrote: This is about locally recording and not streaming....but I want the best software to locally record and I've been trying dxtory and OBS....should I just stick with dxtory because of the wealth of options? I'm torn because I can't keep filesize down after compression with 1080p vids (I've tried compressing a 1 minute file to around 120-150 mb after being well over a gig) and many people always say that most people on youtube only watch 720p, but that will change sooner or later I'd assume. I also understand full 1080p before compression will be huge, but I can already watch things fine myself in 1080p on youtube and I'm wondering if it's better to just get ahead of the curve and record in 1080p.
The reason why I'm torn between one or the other is that 1080p recording in OBS causes my PC to hitch a lot (not low fps) even if I avg 45+ fps in almost any game I record in with very high quality settings. But using fraps or dxtory causing no hitching and much more even and steady FPS dips that don't give me stuttering, just a less smooth (as expected of course) experience. The free option is OBS which I can record in 720p perfectly fine, but dxtory seems to be much more robust as a locally recording option and I have the 1080p path for the future with it.
Any suggestions? I'm leaning towards dxtory just because I feel like I can do a lot more with it and there's little setup time in regards to recording straight from the game source since I can just bring up the fps overlay and hit record with dxtory and the game source option is in beta for OBS atm. I'm conflicted though because it costs 40 bucks and OBS is free :O.
A good bitrate will give you ~38MB per minute for 1920x1080, maybe 2-3x that if you feel like pushing it. Get as high quality source vids as you can or are comfortably dumping onto hard drive using dxtory or fraps (fraps is lossless) then run them through x264 (something like MeGUI is good for that), see the results you can get and decide from there.
What CPU do you have? If you are getting stuttering as well as other problems at 1920x1080 but not 1280x720 then you could just be hitting CPU limits, while fraps wont give you such problems because you are encoding the video later, instead of live
hi guys, i have a realy poor upload of 0.51. are there any settings, that might allow me to stream in a decent quality ?
Not really. If you give 200kbit to the game and other processes then 96k to audio you only have like ~200kbit available for video bitrate, as opposed to ~700kbit from 1mbit up
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On January 20 2013 12:57 AznBoy00 wrote:Show nested quote +On January 20 2013 10:32 RiSkyToss wrote:On January 20 2013 07:17 AznBoy00 wrote:On January 20 2013 07:07 RiSkyToss wrote: You dont need to overclock to stream at that quality, if you want to stream 1080p 45 fps then i'd suggest OC'ing. But the CPU will eventually have some frame drops while streaming...Is it possible to maintain the frame rate at 60fps the most possible even though it's not OCed?? No CPU on earth will be able to maintain 60fps consistently, especially in a game like sc2 where cpu utilisation is so badly optimised. Every CPU will have small dips from time to time, but these won't be noticeable. To answer your question more directly: Yes, you don't need to overclock your CPU to maintain (or as close to maintaining as possible), 60fps. Is 1080p@30fps = 720p@60fps performance wise? 1080p 30fps is a little more straining. But i believe your CPU can do both without any problems.
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Hello there, I've been wanting to stream for a long time ago but I'm not really good at setting stuff like my fps or bitrate, I don't really know much about computer as well. All I know is that I have 1.4 upload speed and people told me I could stream at around 480p. Here is the summary of my computer profile... I'd really need help to tell me what number to put in those little box><
SYSTÈME D’EXPLOITATION : Windows 2.6.1.7601 (Service Pack 1) Processor Intel® Core™ i7-2600 CPU @ 3.40GHz Processor speed 3,41 GHz MÉMOIRE SYSTÈME : 11,98 Go Video Card : AMD Radeon HD 6700 Series Desktop resolution 1920x1080 Hard Drive space 918,22 Go
(Sorry if there is some french... I have stuff I couldnt translate really well)
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What maximum setting should i be able to use haveing 3 mb upload, i5 3570K and 4 gb or ram? dunno if will be able to go for 720p @ 60 fps. Any advice?
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at above, man witrh i7 just set preset to fast and go for 720p ez...
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It's funny that people who have very generic gaming PC's are still asking in this thread as if their hardware is unique...
It's answered above, crazyivanPL, you can stream 1080p 30fps or 720p @ 60fps.
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thanks man
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On January 20 2013 20:57 Cyro wrote:Show nested quote +On January 20 2013 19:36 Serpico wrote: This is about locally recording and not streaming....but I want the best software to locally record and I've been trying dxtory and OBS....should I just stick with dxtory because of the wealth of options? I'm torn because I can't keep filesize down after compression with 1080p vids (I've tried compressing a 1 minute file to around 120-150 mb after being well over a gig) and many people always say that most people on youtube only watch 720p, but that will change sooner or later I'd assume. I also understand full 1080p before compression will be huge, but I can already watch things fine myself in 1080p on youtube and I'm wondering if it's better to just get ahead of the curve and record in 1080p.
The reason why I'm torn between one or the other is that 1080p recording in OBS causes my PC to hitch a lot (not low fps) even if I avg 45+ fps in almost any game I record in with very high quality settings. But using fraps or dxtory causing no hitching and much more even and steady FPS dips that don't give me stuttering, just a less smooth (as expected of course) experience. The free option is OBS which I can record in 720p perfectly fine, but dxtory seems to be much more robust as a locally recording option and I have the 1080p path for the future with it.
Any suggestions? I'm leaning towards dxtory just because I feel like I can do a lot more with it and there's little setup time in regards to recording straight from the game source since I can just bring up the fps overlay and hit record with dxtory and the game source option is in beta for OBS atm. I'm conflicted though because it costs 40 bucks and OBS is free :O. A good bitrate will give you ~38MB per minute for 1920x1080, maybe 2-3x that if you feel like pushing it. Get as high quality source vids as you can or are comfortably dumping onto hard drive using dxtory or fraps (fraps is lossless) then run them through x264 (something like MeGUI is good for that), see the results you can get and decide from there. What CPU do you have? If you are getting stuttering as well as other problems at 1920x1080 but not 1280x720 then you could just be hitting CPU limits, while fraps wont give you such problems because you are encoding the video later, instead of live Show nested quote + hi guys, i have a realy poor upload of 0.51. are there any settings, that might allow me to stream in a decent quality ? Not really. If you give 200kbit to the game and other processes then 96k to audio you only have like ~200kbit available for video bitrate, as opposed to ~700kbit from 1mbit up I have a 3570k, 16 gigs of ram and dxtory said my 2nd HDD has a speed of 210 mb/s. The problem is I need to record to a different drive than I play from to reduce strain. I feel like I should be able to record at 1080p without hitching with OBS so I will mess with bitrate.
I'm uploading a 1 minute test video to show you guys the quality (recorded at 30fps) with my in game fps overlay on as well. I will say that even when not recording the game i played has these weird moments where you freeze for a second to load more terrain even if you have flawless FPS. Happened to me on multiple PCs.
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On January 21 2013 04:29 RiSkyToss wrote: It's funny that people who have very generic gaming PC's are still asking in this thread as if their hardware is unique...
It's answered above, crazyivanPL, you can stream 1080p 30fps or 720p @ 60fps.
Well the thread is almost 50pages long...so probably most people wont read the whole thing...
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Does OBS support audio pass through via HDMI in a dual-pc stream setup? Need to have my streaming PC pickup the audio via HDMI for my stereo mix and my USB Mic. My avermedia card can receive the audio feeds from windows settings "listen to device" but I couldn't get OBS to receive the audio from the cap card video feed.
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Also, if you want to retain pretty good quality on 1080p videos, is a 10 minute video almost always going to approach a gig in size? I've tried virtualdub/avidemux/handbrake etc and cannot for the life of me find a sweet spot. Either it looks terrible or it's like 150mb for a 1 minute test vid that looks amazing.
+ Show Spoiler +
There's the video, youtube said it was shaky. I recorded at 30fps and I recorded with the overlay as I mentioned earlier.
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United Kingdom20157 Posts
5mbit constant bitrate = 2.25GB per hour. People use ~3mbit for livestreaming. How are you setting quality? Are you just using arbitrary quality settings, or actually setting manually somehow?
Random encoders probably wont give you good results, if you want efficiency use x264.
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United Kingdom20157 Posts
On January 21 2013 08:30 AznBoy00 wrote:Show nested quote +On January 21 2013 04:29 RiSkyToss wrote: It's funny that people who have very generic gaming PC's are still asking in this thread as if their hardware is unique...
It's answered above, crazyivanPL, you can stream 1080p 30fps or 720p @ 60fps. Well the thread is almost 50pages long...so probably most people wont read the whole thing...
At this point its been stated 2 or 3 dozen times, though
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On January 21 2013 09:10 Cyro wrote: 5mbit constant bitrate = 2.25GB per hour. People use ~3mbit for livestreaming. How are you setting quality? Are you just using arbitrary quality settings, or actually setting manually somehow?
Random encoders probably wont give you good results, if you want efficiency use x264. I'm lowering quality as needed to improve fps and lower filesizes. So I'm steadily going down to see how it affects smoothness/quality/size all together. I am trying out x264 in avidemux using the video size 2 pass option and mp3 lame with decent results. shrunk that orginal video to 123mb and quality is really good.
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United Kingdom20157 Posts
Bitrate/quality is not really tied in to game performance at all, AFAIK fraps and other programs will give you pretty much identical performance at X resolution and Y FPS (without being influenced by quality settings i mean) so unless you are lowering framerate and fps you shouldnt be able to tell the difference ingame, its just about how the output looks
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EDIT: Found it. Thanks!
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