On March 07 2013 15:20 Slayth wrote: I like to stream with OBS, but one thing I dislike (or can't seem to figure out) is moving stuff around in scenes.
I would like to move a text box to a certain area on a scene (It has my now playing in it for music), but I can't seem to figure out how to move it .
click preview stream then edit scene and move it around. should work like that
I've looked it up a bit but don't really have a complete understanding. If I want to give the option to my viewer to say watch in either 360p and 720p. Do I just add an additional source and modify the bit rate and resolution? And does it require more upload speed to do this while im streaming?
On March 07 2013 14:22 Plexa wrote: Okay I have small problem, perhaps someone can enlighten me. What I want to do is save a local copy of one of my sources but stream 3-4 sources. The idea would be to save the raw footage of the game I'm playing without any talking over it or any of the other sources I have up included in the video. I am aware that you can save a local copy of the streamed footage, but that is not sufficient for my purposes. Here are the things I have tried thus far: 1) Looking through the options of OBS for something similar to this 2) Googled my problem as is 3) Checked the OBS forum for any relevant plugins and/or guides (closest I found was playing audio to yourself that is not streamed) 4) Did some googling to see if I could open up another instance of OBS specifically to record the footage (not using the second instance stream it to twitch)
Anyone have any suggestions? Recording all footage excluding the microphone (while still streaming the microphone) would also be acceptable if that is easier. Using a second program to record the footage (i.e. fraps) introduces too much lag - unless anyone has a good recommendation for that (I'm happy to try anything).
Pretty sure this is impossible with OBS or Xsplit.
Your best bet i think would be, if possible, to run 2 instances of OBS and use virtual audio cable or something to manage audio channels, but it doesnt seem like anything at all easy to do
Simply being able to have two instances of OBS up would probably do it. Although, I don't even know how to do that without resorting to a virtual console (which sounds like way too much work for me to put in to get this to work).
EDIT: R1CH solved it! Just needed to add -multi to the command line and then run two instances of OBS. Brilliant!
This solution seems to plausibly solve my request of being able to stream at one resolution while recording at another? Would this work, or would it fail because I'm trying to acquire video from the same (program) source twice?
On March 07 2013 14:22 Plexa wrote: Okay I have small problem, perhaps someone can enlighten me. What I want to do is save a local copy of one of my sources but stream 3-4 sources. The idea would be to save the raw footage of the game I'm playing without any talking over it or any of the other sources I have up included in the video. I am aware that you can save a local copy of the streamed footage, but that is not sufficient for my purposes. Here are the things I have tried thus far: 1) Looking through the options of OBS for something similar to this 2) Googled my problem as is 3) Checked the OBS forum for any relevant plugins and/or guides (closest I found was playing audio to yourself that is not streamed) 4) Did some googling to see if I could open up another instance of OBS specifically to record the footage (not using the second instance stream it to twitch)
Anyone have any suggestions? Recording all footage excluding the microphone (while still streaming the microphone) would also be acceptable if that is easier. Using a second program to record the footage (i.e. fraps) introduces too much lag - unless anyone has a good recommendation for that (I'm happy to try anything).
Pretty sure this is impossible with OBS or Xsplit.
Your best bet i think would be, if possible, to run 2 instances of OBS and use virtual audio cable or something to manage audio channels, but it doesnt seem like anything at all easy to do
Simply being able to have two instances of OBS up would probably do it. Although, I don't even know how to do that without resorting to a virtual console (which sounds like way too much work for me to put in to get this to work).
EDIT: R1CH solved it! Just needed to add -multi to the command line and then run two instances of OBS. Brilliant!
This solution seems to plausibly solve my request of being able to stream at one resolution while recording at another? Would this work, or would it fail because I'm trying to acquire video from the same (program) source twice?
Its the same problem and the same solution - i thought it would be more complicated with audio though because i forgot that not everyone has mic set up so that they can hear its input which would mean you had to mess around with audio channels so it's not mixed in with everything else you are hearing, in order to output once with mic and once without. Turns out its much simpler than that if you dont listen to your own mic by default, and running 2 instances to output 2 different resolutions should be simple.. it will hurt framerates a lot though, nothing you can do about that, and of course load the CPU for both instances at whatever encoding settings you use
Im getting terrible FPS using this program on Windows 7 vs Windows 8. No idea whats happening but, when I start streaming I only get 20fps output from the program (when I have it set for 45). When I had Windows 8 installed, I was able to stream 1600x900 @45fps and wouldnt even know the program was running. Now I get a performance hit, and the FPS in OBS is extremely low. Specs are below (and dont blame it on my specs because I had no problems on Windows 8):
i5 2320 @ 3.0 GHz 6GB DDR3 RAM 1tb 7200 rpm hdd HD 5850 (Bios modded and Overclocked) running at 945/1250
I tried playing on 3 different resolutions with the same result (1920x1080, 1600x900, 1440x900)
On March 11 2013 04:07 LgNKami wrote: Im getting terrible FPS using this program on Windows 7 vs Windows 8. No idea whats happening but, when I start streaming I only get 20fps output from the program (when I have it set for 45). When I had Windows 8 installed, I was able to stream 1600x900 @45fps and wouldnt even know the program was running. Now I get a performance hit, and the FPS in OBS is extremely low. Specs are below (and dont blame it on my specs because I had no problems on Windows 8):
i5 2320 @ 3.0 GHz 6GB DDR3 RAM 1tb 7200 rpm hdd HD 5850 (Bios modded and Overclocked) running at 945/1250
I tried playing on 3 different resolutions with the same result (1920x1080, 1600x900, 1440x900)
Sorry to bug again, but is there a way to have the scenes fade in and out when using the scene switcher? I realized I asked this a few posts above, but I haven't really found anything useful.
On March 11 2013 04:07 LgNKami wrote: Im getting terrible FPS using this program on Windows 7 vs Windows 8. No idea whats happening but, when I start streaming I only get 20fps output from the program (when I have it set for 45). When I had Windows 8 installed, I was able to stream 1600x900 @45fps and wouldnt even know the program was running. Now I get a performance hit, and the FPS in OBS is extremely low. Specs are below (and dont blame it on my specs because I had no problems on Windows 8):
i5 2320 @ 3.0 GHz 6GB DDR3 RAM 1tb 7200 rpm hdd HD 5850 (Bios modded and Overclocked) running at 945/1250
I tried playing on 3 different resolutions with the same result (1920x1080, 1600x900, 1440x900)
Have you disabeled aero while streaming?
Yea, I disabled aero. I even went in and changed to windows classic theme which made no difference.
I'm having some difficulty getting the game capture working - are there any limitations or restrictions about what types of software game capture works with? (i.e. if I was trying to capture an older game, like the PC version of Rayman 2, would that not be expected to work?)
On March 12 2013 10:09 RemarK wrote: I'm having some difficulty getting the game capture working - are there any limitations or restrictions about what types of software game capture works with? (i.e. if I was trying to capture an older game, like the PC version of Rayman 2, would that not be expected to work?)
i've only gotten it to work while in windowed mode.
On March 12 2013 10:09 RemarK wrote: I'm having some difficulty getting the game capture working - are there any limitations or restrictions about what types of software game capture works with? (i.e. if I was trying to capture an older game, like the PC version of Rayman 2, would that not be expected to work?)
I'm unsure about that particular game, but I know that OBS has problems with OpenGL games...what I did to get around that is to capture the screen instead of the video game. I hope that helps a little :/
I want to stream left 4 dead (very high motion constantly). I have done about 20 tests so far narrowing down the optimal settings for me.
The OBS settings I'm using right now that are BEST are: preset fast, 720p @ 30 fps, 600kbps with 500kbps buffer, quality 5
I don't drop frames in-game, still stay at around 100-150fps, pixellation seems fine, but when I go back and watch the VODs I'm simply not pleased with the quality. It seems like because l4d is a very dark game, my low bitrate is making it seem even way darker than it is, causing it to be hard to make stuff out in the dark areas of the game (in-game these areas look fine).
Have I pretty much narrowed down the best settings for me or are there ways to improve the quality at all? I want to squeeze every last bit I can out of it.
Try 960x540 at Medium. I wouldnt suggest messing around with presets beyond that though - its an extremely CPU intensive setting for low returns and 99% of the people messing with it dont seem to understand it very well.
The quality setting controls the maximum crf that your stream can be, look at something for a little while (like 5 seconds) and check output quality
If you are fine with the output when not moving camera using X quality setting, consider lowering it (will make max quality worse but potentially make the worst quality better some)
A single quality setting will not work for everything, 960x540 is ~56% of the resolution of 720 so at the same quality settings, it will try to use a lot less of your bitrate, so basically you need a higher quality setting with lower resolution and lower quality setting with higher resolution for it to work optimally with a limited bitrate.
You can try CBR (Constant bitrate) as well, i like it in some cases but it may be a trainwreck.
If I set my bitrate to 550 or 600 and my buffer to like 100, is that gonna fuck everything up? Because I'm experiencing random and massive lag spikes with 600/500. seems like my total bitrate has to be at 800 or below or everything is bad
edit: The reason I ask is because once I start to set my bitrate below 500 the quality gets REALLY shitty