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Hey there, I couldn't find a thread for the broken performance since the new patch. How are your experiences?
After having updated to patch 3 a severe hit on performance was recognized. 4v4 is almost unplayable an lowest settings. Before I could play on Ultra settings.
What do you guys know/think?
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I have same issue. Before the patch never had any lags. Now I can't even play 1v1 properly - to many lags. This is BS
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The same with me - so Blizzard made a glorious patch full of completely useless things and I can't play the game anymore. I don't have a strong PC, so I played on everything low, but I could play even 4v4s. Now it lags in 2v2 fight so that for half a minute, I can't do anything.
Unless someone comes up with a miracle, I guess this is goddbye SC2.
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So I have made a ticket and got this reply:
+ Show Spoiler +Hello Jan, I'm afraid your Graphics card is definitely at the extrmely low end now with the new content coming closer. https://eu.battle.net/support/en/article/starcraft-ii-system-requirementsI notice that the graphics drivers you have are not the newest so you could try updating them to see if that helps with the FPS drops in the current patch. Unfortunately there's little we can do when a system is approaching a point where it's age is preventing it from running the games.
What do they even think of themselves? Why the fuck should I care about "new content coming closer" and what is that nonsense about the "age preventing it from running"? I have paid actual real life money for a product and I expect to be able to use such product indefinitely.
I am really getting pissed by all of these software companies thinking that they are above the customer protection laws just because they are selling you "a license". If they continue to play it this way, I will just report them to the customer protection office and demand my money back for a product that I paid for but they have effectively destroyed it. Let's see who laughs the last.
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What's your graphics card that's supposedly too old?
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If you see terrible stutter and freezes instead of just low FPS, perhaps video memory is running out. Your graphics card has 1GB memory and there might not be enough left to fit the whole game because of the Windows desktop using several hundreds of MB of video memory nowadays. If you use Windows 7 (or older), you could try to disable the fancy Aero desktop theme so that it won't use video memory, also quit the web browser while playing or see how to disable its hardware acceleration.
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On October 11 2015 17:31 Ropid wrote: If you see terrible stutter and freezes instead of just low FPS, perhaps video memory is running out. Your graphics card has 1GB memory and there might not be enough left to fit the whole game because of the Windows desktop using several hundreds of MB of video memory nowadays. If you use Windows 7 (or older), you could try to disable the fancy Aero desktop theme so that it won't use video memory, also quit the web browser while playing or see how to disable its hardware acceleration.
Thanks for you help, I indeed use W7 and these are the steps I have taken. I am using that computer only for SC2, so everything else is choked down to give the best possible performance to SC2. It's difficult to tell it it's "freezes" or low fps when the fps is literally 1, so the scene changes approximately once per second ...
However I would like to note that before the patch, this was not the case and the game was perfectly playable.
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Just curious if you guys are running the new 64 bit version or if the problems persist if you run the 32 bit?
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On October 11 2015 18:35 y0su wrote: Just curious if you guys are running the new 64 bit version or if the problems persist if you run the 32 bit?
For me it's the same in both. I tried 32 because there is a lot of talk about that online, but there was no difference.
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Switching back to 32bit made a huge difference for me. In 4v4 the 64bit version became a slide show after 5-7 minutes no matter what. The 32bit version works fine pretty much until there is a 800 vs 800 supply battle.
Btw, do not forget that in the battlenet launcher you can set 32/64 bit separately for every sc2 version, so make sure you chose the right one (or best - all of them).
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It would seem I've hit the lottery or something judging by this and similar threads lately. I've had no noticeable performance issues at all. 64bit is OK, no lag, crashes, stuttering, or glitches of any kind, even 4v4 is fine at 60+ fps. Everything is pretty much the same as it ever was on my end.
For reference I'm using a 4690K, R9 280X, on Windows 7 with high settings.
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On October 11 2015 19:26 ggrrg wrote: Switching back to 32bit made a huge difference for me. In 4v4 the 64bit version became a slide show after 5-7 minutes no matter what. The 32bit version works fine pretty much until there is a 800 vs 800 supply battle.
Btw, do not forget that in the battlenet launcher you can set 32/64 bit separately for every sc2 version, so make sure you chose the right one (or best - all of them).
I just checked it in task manager, you can see there easily if you run 32 or 64 bit image.
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On October 11 2015 17:11 opisska wrote: HD 5450 lawl. you insult blizzard for not supporting your outdated graphics card? Who are you to expect to run a game well with a more than 5 year old entry level card not even designed for gaming. Yes, we all know the new patch 3.0 caused performance issues for pretty much everybody,, but let me tell you that they will fix in in the coming weeks. Shall they support the more than 10 year old Intel Prescott 3.0 GHz too?
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On October 11 2015 20:09 [N3O]r3d33m3r wrote:lawl. you insult blizzard for not supporting your outdated graphics card? Who are you to expect to run a game well with a more than 5 year old entry level card not even designed for gaming. Yes, we all know the new patch 3.0 caused performance issues for pretty much everybody,, but let me tell you that they will fix in in the coming weeks. Shall they support the more than 10 year old Intel Prescott 3.0 GHz too?
I am not asking them to "support" it. I am asking them to not remotely force my software, for which I have paid real money, to stop working with it. Is that a concept that is so difficult to comprehend for you? The requirements explicitely list that the game is supposed to run on the 5000 series with no exceptions, so I expect it to do so.
And if anything, we as customers should be vocally against the industry forcing us to buy new shit every couple of years. Unless you are paid by a hardware manufacturer, going online and bash people for using old hardware does not make any sense at all.
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United Kingdom20145 Posts
4v4 is almost unplayable an lowest settings. Before I could play on Ultra settings.
Like 90% of the sc2 graphics settings don't change FPS when CPU bound at all and if you're on even a midrange card from 5 years ago, you're CPU bound during times of low FPS.
with a more than 5 year old entry level card
Newsflash for you, the game is 5 and a half years old, designed about 8 years ago to work on entry level hardware.
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If anyone's interested, I tried to play a game on my wife's new (1 year) laptop wih an i7-4510 (so it really shouldn't have CPU problems comparable to my old comp) and it goes exactly the same - fps=1 when a big battle occurs. Interestingly on here desktop, which is a mere i3, there was no problem in the same game - even the big battle was at least 17 fps, which is still at least useable. This doesn't really seem to be an issue of "old hardware".
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SC2 is a cpu intensive game. trying to play sc2 on a laptop is a poor comparison to your average desktop nowadays. I'm assuming that's an i7-4510u which is an ultra low voltage cpu. On top of that, you're probably running on integrated graphics which also won't help at all.
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United Kingdom20145 Posts
A 4510u at base clocks (due to power limits, especially when iGPU is in use) is probably slower than a 6 year old desktop CPU and gets completely destroyed by a modern i3 for sc2 performance.
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On October 12 2015 03:11 Cyro wrote: A 4510u at base clocks (due to power limits, especially when iGPU is in use) is probably slower than a 6 year old desktop CPU and gets completely destroyed by a modern i3 for sc2 performance.
Interesting, why is it then marketed as i7 anyway? For the record, the laptop does have a separate GPU, so the intel HD should not be used.
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