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X)Benny   France. January 24 2004 01:41. Posts 1267 | Profile |
OnGameNet NHN Hangame Starleague December 2003 - March 2004
First, let Snorlax's First Disciple talk: << Hangame is a website that allows you to play all sorts of games online. While they have various free games, they also have several pay services as well. Since OGN is a channel for gamers, Hangame really makes sense as a sponsor.
New maps are always the biggest issue when a new league starts. Nostalgia has been kept in it's original form, the statistics showed it had fairly good race balance. Guillotine has been modified into Neo Guillotine, probably because of the TvP difficulties. Paradoxxx stays, but underwent some heavy changes to emerge as Paradoxxx II. Hopefully OGN spent some more time balancing it this time. The last map is a new one, "Namja Iyagi" which means "The story of a man" in Korean.
Before an OGN Starleague, you can't leave out the all important group drawing ceremony. Being a filthy rich company, OGN decided to hold the group drawings on a grand scale. Rather than holding it at the cramped Megawebstation, they rented out a grand performance hall. It resembled the Starleague finals in some ways, with quite a few people there to watch the players select their groups live.
So, on to the group drawings! >>
Players: - Seeded from MyCube Starleague: 1.Kingdom(P) 2.Nal_Ra(P) 3.Junwi(Z) - Winner of the Challenge League: Gorush(Z) - Qualified through the Dual Tournement: (T) Nada, Boxer, Doggi, Silent_Control, V-Gundam (Z) Chojja, JJu, Mumyung (P) Zeus, Reach, IntoTheRainbow (R) Elky Total: 5T,5Z,5P,1R
They used the standard OGN method where the players pick their own groups. A: Kingdom -> Mumyung -> Silent_Control -> Zeus B: Nal_rA -> Boxer -> Doggi -> JJu C: Junwi -> Rainbow -> Elky -> Nada D: Gorush -> Chojja -> V-Gundam -> Reach
(0) is the week number of the game: (1) = December 12th, 2003 (6) = January 16th, 2004 (8) = January 30th, 2004
ROUND OF 16
Group A Silent_Control 2-1 (2-0), Zeus 2-1 (1-1), Mumyung 2-1 (0-2), Kingdom 0-3 (1) Mumyung > Kingdom @ Nostalgia (2) Zeus > Control @ Paradoxxx2 (3) Control > Kingdom @ Neo Guillotine (4) Mumyung > Zeus @ Neo Guillotine (5) Zeus > Kingdom @ Namja Iyagi (6) Control > Mumyung @ Namja Iyagi
Group B Nal_rA 2-1 (2-0), JJu 2-1 (1-1), Boxer 2-1 (0-2), Doggi 0-3 (1) JJu > Doggi @ Paradoxxx2 (2) Nal_rA > Boxer @ Neo Guillotine (3) Boxer > JJu by forfeit (4) Nal_rA > Doggi @ Namja Iyagi (5) Boxer > Doggi @ Nostalgia (6) JJu > Nal_rA @ Nostalgia
Group C Nada 2-1 (2-0), Junwi 2-1 (1-1), IntoTheRainbow 2-1 (0-2), Elky 0-3 (1) Junwi > Rainbow @ Neo Guillotine (2) Nada > Elky (rT) @ Namja Iyagi (3) Junwi > Elky (rZ) @ Nostalgia (4) Rainbow > Nada @ Nostalgia (5) Nada > Junwi @ Paradoxxx2 (6) Rainbow > Elky (rZ) @ Paradoxxx2
Group D Gorush 3-0, Reach 2-1, Chojja 1-2, V-Gundam 0-3 (1) Gorush > Chojja @ Nostalgia (2) Reach > V-Gundam @ Namja Iyagi (3) Reach > Chojja @ Paradoxxx2 (4) Gorush > V-Gundam @ Paradoxxx2 (5) Chojja > V-Gundam @ Neo Guillotine (6) Gorush > Reach @ Neo Guillotine
(7)Tie breakers Group A Control > Zeus @ Namja Iyagi Control > Mumyung @ Paradoxxx II Zeus > Mumyung @ Neo Guillotine
Group B Jju > Boxer @ Namja Iyagi Nal_Ra > Jju @ Neo Guillotine Nal_Ra > Boxer @ Nostalgia
Group C Nada > Junwi @ Namja Iyagi Junwi > Rainbow @ Neo Guillotine Nada > Rainbow @ Nostalgia
ROUND OF 8
Group A Control 2-1, Jju 2-1, Gorush 1-2, Junwi 1-2 (8) Control > Jju @ Namja Iyagi (8) Gorush > Junwi @ Neo Guillotine (9) Jju > Junwi @ Nostalgia (9) Control > Gorush @ Nostalgia (10) Junwi > Control @ Paradoxxx II (10) Jju > Gorush @ Paradoxxx II
Group B Nal_Ra 2-1, Zeus 2-1, Reach 1-2, Nada 1-2 (8) Reach > Nada @ Nostalgia (8) Nal_rA > Zeus @ Paradoxxx II (9) Zeus > Reach @ Namja Iyagi (9) Nada > Nal_rA @ Namja Iyagi (10) Zeus > Nada @ Neo Guillotine (10) Nal_rA > Reach @ Neo Guillotine
SEMI-FINAL
Zeus 3 - 0 Control 1. Zeus > Control @ Nostalgia 2. Zeus > Control @ Neo Guillotine 3. Zeus > Control @ Namja Iyagi
Nal_rA 3 - 1 Jju 1. Nal_rA > Jju @ Paradoxxx II 2. Nal_rA > Jju @ Neo Guillotine 3. Jju > Nal_rA @ Nostalgia 4. Nal_rA > Jju @ Namja Iyagi
3rd PLACE
Control 3 - 2 Jju Control > JJu @ Neo Guillotine Control > JJu @ Namja Iyagi JJu > Control @ Nostalgia JJu > Control @ Paradoxxx II Control > JJu @ Neo Guillotine
FINAL (March 21st, 2004)
Nal_rA 3 - 1 Zeus 1. Nal_rA > Zeus @ Paradoxxx II 2. Zeus > Nal_rA @ Nostalgia 3. Nal_rA > Zeus @ Namja Iyagi 4. Nal_rA > Zeus @ Neo GuillotineLast edit: 2006-12-16 06:44:30 |
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STIMEY d okgm fish   Canada. April 18 2004 01:15. Posts 6140 | Profile |
jju record by map
paradoxxx2 3-1, zvz 1-0, zvt 2-0, zvp 0-1 jju > doggi (T) jju > control (T) jju > gorush (Z) nal_ra (P) > jju
nostalgia 4-0, zvz 1-0, zvt 1-0, zvp 2-0 jju > nal_ra (P) jju > nal_ra (P) jju > junwi Z) jju > control (T)
namja iyagi 1-3, zvt 1-2, zvp 0-1 jju > boxer (T) control (T) > jju control (T) > jju nal_ra (P) > jju
neo guillotine 0-4, zvp 0-2, zvt 0-2 nal_ra (P) > jju nal_ra (P) > jju control (T) > jju control (T) > jju
useful format hm?
gorush by map
paradoxxx2 1-1, zvz 0-1, zvt 1-0 gorush > gundam (t) jju (z) > gorush
nostalgia 1-1, zvz 1-0, zvt 0-1 gorush > chojja (z) control (t) > gorush
guillotine 2-0, zvz 1-0, zvp 1-0 gorush > reach (p) gorush > junwi (z)
junwi by map
paradoxxx2 1-1, zvt 1-1 nada (t) > junwi junwi > control (t)
nostalgia 1-1, zvz 1-1 junwi > elky (rz) jju (z) > junwi
namja iyagi 0-1, zvt 0-1 nada (t) > junwi
guillotine 2-1, zvz 0-1, zvp 2-0 junwi > rainbow (p) junwi > rainbow (p) gorush (z) > junwi
chojja by map
paradoxx2 0-1, zvp 0-1 reach (p) > chojja
nostalgia 0-1, zvz 0-1 gorush (z) > chojja
guillotine 1-0, zvt 1-0 chojja > gundam (t)
mumyung by map
paradoxx2 0-1, zvt 0-1 control (t) > mumyung
nostalgia 1-1, zvt 0-1, zvp 1-0 mumyung > kingdom (p) control (t) > mumyung
guillotine 1-1, zvp 1-1 mumyung > zeus (p) zeus (p) > mumyungLast edit: 2004-04-18 10:06:56 |
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STIMEY d okgm fish   Canada. April 18 2004 10:38. Posts 6140 | Profile |
ok so the point of that was ths (maybe.. besides the fact that its so few games its really hard to tell who is reallyb etter when you consider the maps and opponents)
paradoxxx2 zvz win: jju split: junwi lose: gorush
nostalgia zvz win: jju, gorush split: junwi lose: chojja
guillotine zvz win: gorush lose: junwi
paradoxxx2 zvt win: jju, gorush split: junwi lose: mumyung
nostalgia zvt win: jju lose: gorush, mumyung
namja iyagi zvt lose: jju, junwi
guillotine zvt win: chojja lose: jju
paradoxxx2 zvp lose: jju, chojja
nostalgia zvp win: jju, mumyung
namja iyagi zvp lose: jju
guillotine zvp win: gorush split: mumyung lose: jju
ok so looking at it in this way, can you really tell which maps are fair or not? mumyung does better on guillotine, but jju loses on guillotine, so it seems like map preference? not enough games were played on namja for zerg. junwi only split zvt paradoxxx2 because of nada, so maybe z>t on paradoxxx2? in nostalgia only jju beat terrans. none beat terran on namja. in guillotine, jju lose to terran, but chojja won. toss beat zeerg paradoxxx2 as everyone already thinks, but zerg beat protoss on nostalgia? jju lose on namja to toss, no other zerg won ths eithr? guillotine seems most split followed by nostalgia, then paradoxxx2, then namja, at least for matchups involving zerg hm :| |
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booooo   Singapore. April 24 2004 19:43. Posts 372 | Profile |
| wow, nice stats & analysis! :ws |
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