Starcraft 2 Damage calculator
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Deleted User 61629
1664 Posts
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Manifesto7
Osaka26952 Posts
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MorroW
Sweden3522 Posts
Calculations: DPS: 23 Time to kill: 6.97 seconds Time to death: 23.381 seconds Kill rate: one Banshee will kill 3 Stalker(s) without dying haha awesome i hope u fix spells such as the immortal shield to work | ||
milly9
Canada325 Posts
I don't think that's right edit- Zealot vs Stalker Calculations: DPS: 12.5 Time to kill: 12.857 seconds Time to death: 29.569 seconds Kill rate: one Zealot will kill 3 Stalker(s) without dying pretty much everything i try is really inaccurate and broken... | ||
ProoM
Lithuania1741 Posts
Time to kill: 9.752 seconds Time to death: 6.629 seconds Kill rate: one Zealot will kill 0.675 Banshee(s) without dying awsome... | ||
m0rbidg0d
Croatia11 Posts
On March 16 2010 22:38 milly9 wrote: pretty much everything i try is really inaccurate and broken... same here :-/ | ||
s.a.y
Croatia3840 Posts
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Hyde
Australia14568 Posts
On March 16 2010 22:38 milly9 wrote: Kill rate: one Stalker will kill 3 Roach(s) without dying I don't think that's right Well it does say at the bottom that the kill rate will be inaccurate. I just did a probe vs drone and it says it will kill 3 without dying as well. It'll get worked out eventually. | ||
Deleted User 61629
1664 Posts
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Feefee
Canada556 Posts
On March 16 2010 22:40 ProoM wrote: DPS: 13.33 Time to kill: 9.752 seconds Time to death: 6.629 seconds Kill rate: one Zealot will kill 0.675 Banshee(s) without dying awsome... Well there you have your banshee counter! Seriously you protoss whiners.. nerf zealots I say! | ||
omninmo
2349 Posts
pretty sweet man. are you going to continue working on this to account for all the stuff that is asterisked? | ||
Zexion
Sweden971 Posts
Immortal vs Ultralisk Calculations: DPS: 33.79 Time to kill: 17.757 seconds Time to death: 20.706 seconds Kill rate: one Immortal will kill 3 Ultralisk(s) without dying Fuck yea! Also did calculations with Battlecruiser vs Marines and it was 1-8 even when BC were upgraded with +3 weapon and armor :< Anyway, if you ever get this thing done, it's gonna be awesome! | ||
Koffiegast
Netherlands346 Posts
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MorroW
Sweden3522 Posts
On March 16 2010 22:44 Feefee wrote: Well there you have your banshee counter! Seriously you protoss whiners.. nerf zealots I say! lol i think thats why they gave them -10 shield, so they wouldnt rape banshee so hard so stop say zealots r too good! xD OP u should add how many attacks its needed to kill ur enemy, for example dt need 1 hit to kill probe :p personally i find it more useful to know how many hits u need to kill so i can figure out critical timings such as the +1 zealot killing zergling in 2 hits instead of 3 | ||
Deleted User 61629
1664 Posts
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iounas
409 Posts
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Perseverance
Japan2800 Posts
Also DPS: 23.64 Time to kill: 7.614 seconds Time to death: 41.309 seconds Kill rate: one Colossus will kill 5 Phoenix(s) without dying!!! | ||
Deleted User 61629
1664 Posts
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Zato-1
Chile4253 Posts
It assumes that damage is a continuous function, when it's actually discrete: i.e., it doesn't take a zealot 35/16 = 2.1875 attacks to kill a zergling, it takes a zealot 3 attacks to kill a zergling. For units that do a lot of overkill damage (e.g. thors vs. ghosts or marauders or banelings), the difference in output can be great. | ||
member1987
141 Posts
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