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[GE]Fighting Spirit in SC2! - Page 9

Forum Index > StarCraft 2 Maps & Custom Games 1 2 3 4 5 6 7 8 9 10 11 All
 
 jamesr12   United States. June 02 2010 09:28. Posts 1546
Profile Blog # 

On June 02 2010 07:31 prodiG wrote:

Show nested quote +


When I look on the front page for melee maps all i see are all the blizzard maps, python, huge game hunters and Zero Clutter.

...disappointing


You know its bad when the map I want to play the most on the front page is python
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
Old Post

 
 prodiG   Canada. June 03 2010 04:57. Posts 1993
Profile Blog # 

On June 02 2010 09:28 jamesr12 wrote:

Show nested quote +



You know its bad when the map I want to play the most on the front page is python
\
At least destination is up there, but I want to get some testing in on my map and I can't do that because nobody can see it.

damn you bnet 2.0


Anyway, the more I think about it the more i'm thinking the watchtowers are a bad feature to have in the map, but that's just theorycrafting in my head. Play the map, tell me what you think!
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Old Post

 
 BigDates   Canada. June 03 2010 05:01. Posts 432
Profile # 
I Love the map, but as Z i find it hard to play against P and T because the 3'rd base is so easy to defend compared to most maps
Video games > sex (Proven fact)
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 numLoCK   Canada. June 03 2010 05:05. Posts 1413
Profile Blog # 
Oh I'll definitely have to play this map, it looks very well done and I love playing FS on BW.
Old Post

 
 Scias   United States. June 03 2010 05:19. Posts 147
Profile # 
anyone know if god's garden is out? ~_~
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 prodiG   Canada. June 03 2010 09:53. Posts 1993
Profile Blog # 

On June 03 2010 05:19 Scias wrote:
anyone know if god's garden is out? ~_~

I know it was made, I have no idea if it ever got published...


Fighting Spirit is in the Macro/Micro Tournament Map pool! be sure to check it out this weekend.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
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 durecell   United Kingdom. June 03 2010 10:18. Posts 81
Profile # 
On EU I could only find Fighting Spirit 1.9 0.1 and Fighting_Spirit 1.9 2v2.
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 Alphaes   United States. June 03 2010 10:45. Posts 648
Profile # 
Looks nice overall, but it seems that the bridges to the center are skewed the "wrong" way compared to the original map, and they are still a bit too much to the center. Any particular reason that was done?

Last edit: 2010-06-03 17:08:37
What this
Old Post

 
 prodiG   Canada. June 03 2010 11:27. Posts 1993
Profile Blog # 

On June 03 2010 10:45 Alphaes wrote:
Looks nice overall, but it seems that the bridges to the center are skewed the "wrong" way compared to the original map, and they are still a bit too much to the center. Any particular reason that was done?

There's no bridge doodad like there was in BW, so I just used some terrain.

[image loading]
I started off by using the legacy conversion tool, which gave me that outline there that I used to shape the terrain out of, and then tweak and then tweak and then tweak etc. I moved the bridges out a little big so that tanks can't sit on the bridge and siege into the nat so easily, and after I moved it i didn't really touch it.

I may go back and mess with them some more now that you mention it, but they've seemed to play well the way it is.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Old Post

 
 Keype   Sweden. June 06 2010 16:54. Posts 437
Profile # 
Nice work!
Tornado Terran Fighting!
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 thisFish   Germany. June 06 2010 16:58. Posts 42
Profile # 
wow maps looks great and i think it can be a lot of fun to play on
i really like the design, good job! :-)
"Stick a fork in those buns!"
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 Williowa   June 06 2010 17:08. Posts 129
Profile # 
i wish the beta wasnt ending, every single in house game I play with 3 of my friends would be this map...awesome job
It's A Zergling Lester
Old Post

 
 Dukat   United States. June 07 2010 09:40. Posts 235
Profile # 
The map is awesome. HuK going mass archons on it was just lulz. Love the center base idea.
Old Post

 
 prodiG   Canada. June 07 2010 09:44. Posts 1993
Profile Blog # 
Thanks everyone~

Be sure to check out the finals of the Micro/Macro Tournament coming up in a few hours after ITL!
http://www.ustream.tv/channel/stew-tv
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Old Post

 
 Ideas   United States. June 07 2010 09:52. Posts 7428
Profile Blog # 
this is a really good port. SC2 is a lot more fun on fighting spirit. it's actually big enough to be able to maneuver armies around and stuff!
BW is the only esport. gogo STX/Bogus/Calm/Jaedong/Kal/MINI
Old Post

 
 Wihl   Sweden. June 07 2010 10:18. Posts 468
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You can make bridges with terrain objects, there's a guide on sc2mapster. Looking really good.
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 prodiG   Canada. June 07 2010 10:36. Posts 1993
Profile Blog # 

On June 07 2010 10:18 Wihl wrote:
You can make bridges with terrain objects, there's a guide on sc2mapster. Looking really good.

Can you provide a link? If i can make the bridges look like they did in brood war i'd be super happy~
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
Old Post

  killercheebo   Korea (North). June 09 2010 09:15. Posts 46Profile # 
shouldn't mid have 4gas since original sc1 map had 2gas?
NORTH KOREA PWNS AT SC
Old Post

 
 PsykoMantis   United States. June 11 2010 09:15. Posts 203
Profile # 
woops wrong thread
Last edit: 2010-06-11 10:31:51
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 jamesr12   United States. June 11 2010 09:18. Posts 1546
Profile Blog # 

On June 09 2010 09:15 killercheebo wrote:
shouldn't mid have 4gas since original sc1 map had 2gas?


I belive he made them high yeild gas opposed to making 4 gas
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306479
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