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I've lately been having alot of problems against the Terran Mech build with Thor/Tank/Hellion, and have had alot of battles, where although i had an equivilent cost-sized army, if not ALOT more of a larger army that the Terrans mech, it just WAY too much for any Zerg unit composition. The best one i could've thought would be mass roach, but it falled INSTANTLY to all of the tanks AOE, even if i tried to run down and get a surround. I'm seeking for platinum player help (1500+ please, as thats where i'm around) on how to counter this. Replay of course:
http://www.mediafire.com/?oy2mjztygiq
(And PLEASE dont tell me to use mutas, and get inefestors to take over thor, becasue with tanks, its impossible to get away with..)
also, Broodlords are wayy to expensive of a tech-switch in order to get them out that fast vs a Terran player, as they are COMPLETELY useless until upgraded now pretty much.. 20% dmg taken isnt enough (atleast before i could production delay harass..)
It seems that Tanks eliminate any type of ground army nearly instantaneously, and Thors destroy mutas WAY too easily to get those out.
edit: big grammar mistake
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i was just about to write a post about this i can do nothing to stop it. In 1v1 I have been able to stop it by just expanding and attacking a lot. but in 2v2 especially if its 2 zerg vs 2 terrain i cant think of a build to win. infestors are super important because of fungal growth, but hydras and roaches are almost useless. I have tried Ultralisks but even them die fast. I have tried brood lords but by the time i get them they have battle cruisers and vikings. The only thing i can think of is more ultralisks with infestors and then some hydras for extra support
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early roach push or harass nonstop with 6-8 mutas without engaging while gaining eco advantage with hydra speedling
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yeah, but hydra speeling FAILS to hellions mad... he had atleast 30 hellions i'd say.
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There's no cute way to kill T mech TvZ
Speed upg. mass roaches and muta and maintain an eco advantage. Drops and nydus and expansion taking in ways to use greater mobility over mech's relative immobility.
Your non-speed roaches died to 5+ +2 attack siege tanks that were in a good position around a corner. That's like, what Terran is supposed to do, and like, not what Zerg is supposed to let happen.
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alrightt.
I just find it hard to defend well when he goes reaper hass into hellions into expo.. and once that expo is thrown down, constant mech production there on in
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Get roach fast and eco whore. You CAN go mutas if he's not looking like he's not making thors, but only a handful for map control. Your goal in the game is to get to broodlords. Once broodlords are out, if terran doesn't have a significant amount of vikings, terran loses. Make sure when you get broodlords to get a ton of corruptors too. Broodlords do fine vs even a large number of thors, and nothing else is an issue, so you just need to prevent vikings from taking air control.
Basically, your goal in the game is to get broodlords.
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I just watched the rep and I'm not sure why you kept the spire after you saw the armory. I would have canceled and pumped a ton of roaches and taken the a third as soon as I saw him expo. You throw down a hatch by the rocks which is pointless and then you sac your nat and let him get a good position and there's no way to ever come back from that. You didn't have enough roaches to attack and if you had tunneling for the roaches with more roaches instead of useless mutas and tried to engage him in the open where you can pick off units you would have won. You also pump a lot of lings at the start and I'd rather go roach ling especially after seeing the double factory and one with a tech lab. Also I'd skip the hydra den.
It sounds so stupid but you can just mass roach and stuff like this becomes so much easier to beat. It's boring and stupid easy but it works.
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upgrade and build roaches 1/3rd of your army
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Try burrowing roaches and popping them up right around the terran army. Seems to work pretty well for my opponents.
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what if my opponent spams Thors , hellions and marauders?
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i like how he asks for platinum advice on how to deal with thor tank hellion and a bunch of people give him one sentence replys like upgrade and build roaches lol. like is pure uped roaches the real counter to tank thor hellion??? ive been having the same troubles in gold and silver. roaches melt b4 they even get within range and people have been telling me infestors hard counter thors which is bullshit. if you can get your infestor that close to a mech ball without losing it get the spell off and somehow dont lose your infestor you are some kind of god among men.
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I'm not a zerg player, but I wonder what a speedling/with burrowed movement upgraded roaches would do to that kind of composition.
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On May 08 2010 09:02 Spoof wrote: I'm not a zerg player, but I wonder what a speedling/with burrowed movement upgraded roaches would do to that kind of composition.
I feel like thats asking way too much. You would need perfect scouting and an open field to pull it off.
The answer, alone with any zerg answer, is that you need to find a way to win early/midgame. Any late game situation is lights out. If has thors and tanks youve simply lost the game. This is why ultras and broodlords are next to useless, because zerg can hardly get to them! And even if you do, there are other OP units terran and toss has to obliterate them...
My only advice is to work on your early game harass or mid game push. Zerg is not a late game faction, if they are camped in an unharassed one base or managed to pull off even one expansion, youre done for!
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Next time you might want to put the plat 1500+ in the subject or first sentence of the thread because people obv aren't reading the whole op.
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ok I watched your replay. this is my objective advice
1.) macro better ur macro slipped a bit early on at times, suddenly u would build 8 drones at once. just a spot to improve.
2.) break those rocks earlier so u can get ur expansion. there is no reason not to.
3.) get that 2nd expansion up earlier
4.) try to push ur creep out even farther. a large part of winning the battle is being able to have the fight be on creep so ur units can push in fast
5.) screw the muta switch. it's a good opener but u switched to mutas too late, they were pointless by that point. i would forego the mutas and get brood lords and win the game.
btw in ur OP u seem to confuse brood lords with corruptors.
anyways how I deal with this, if I don't open with mutas, is I just macro way faster than you did(or at least that's my goal) and then do a big ling/hydras surround and own the army by having a larger one.
oh and if it really matters I am 1255 plat at the moment but that's only because I haven't had enough time to get higher
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ahh well thank you Travis =P and in the OP i was meaning how broodlords were so late-game, and corruptors arent very useful vs T in my eyes anymore, so yes i did get confused. I'm thinking of what i usually do which is spam roach with burrow + move to burrow right to the tanks IF theres no marauder heavy army (which is what i usually do, but im like 1-5 in 1v1's today... VERY bad day which is what i think part of my unclear thinking is) But, i am going to practice this with a practice partner if i can find one, if not i'll just ask people in my clan, as this is one of the strats even when i do beat, its only BARELY.
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On May 07 2010 18:17 condoriano wrote: I think they are nerfing zerg too early, no one even learned how to properly play tvz/pvz yet. Wait until you see some decent terran mech vs z (it's coming)
I'll stand by what I said, wait until some REALLY good T learns how to mech. I want to see people go mass roaches vs 20 sieged tanks lmao, try it
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Tanks do more damage unsieged against roaches.
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On May 08 2010 14:04 condoriano wrote:Show nested quote +On May 07 2010 18:17 condoriano wrote: I think they are nerfing zerg too early, no one even learned how to properly play tvz/pvz yet. Wait until you see some decent terran mech vs z (it's coming)
I'll stand by what I said, wait until some REALLY good T learns how to mech. I want to see people go mass roaches vs 20 sieged tanks lmao, try it
I think the tanksplash change actually might make siege mode much stronger vs roach. I played some TvP and I've never seen gateway units melt so fast. It definitely seems stronger all the sudden.
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