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[UMS] Multitasking Trainer v0.94 - Page 36

Forum Index > StarCraft 2 Maps & Custom Games 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 All
 
 Sajaki   Canada. December 11 2011 13:03. Posts 703
Profile # 
gonna bump this due to how awesome it is. really recommend it for anyone trying to improve multitasking!~~
Old Post

 
 Surikizu   United States. December 11 2011 15:26. Posts 32
Profile # 
Very good trainer, kept me from being like a huuuurrr duuuuurrrr I'm a horse.


Bugs that I have found during my tests; when I destroyed the orbital command, the game ends as a lose and gives me a msg of the "Executor was not saved". And this happened on every time I launched and kill the orbital.

Anywho; very good idea, just need some polishing here and there.
Damn Toss is so OP
Old Post

 
 []Phase[]   Belgium. December 11 2011 19:45. Posts 579
Profile # 
I was just wondering...

would you mind the probe platforms for me and an opponent on say metalopolis too? It would be a lot more fun if I could play the map against my friends in practice. The probe micro always makes the game a lot more serious.
The wave options and templar is nice too, but obv that would eat a lot of space. Just wondering if you could make 2 platforms on top right and Bot left of meta, so during practice games we got extra stuff to do.

Anyways, love the map, have played it quite a few times
Old Post

 
 BlacKcuD   Germany. December 12 2011 04:30. Posts 97
Profile # 
I would really like a total noob-mode where you have say infinite probe lives (or very many).

Another way to approach the "Probe problem" would be adjusting the probe micro area (e.g. on easy to medium not so many obstacles etc).
A third possible way to adjust this would be to make the camera pan over to the probe once it has been killed and select it to bring the attention back to the player (at least for lower difficulties).
I am in the 4% of Teamliquid. Are you? http://www.teamliquid.net/forum/viewmessage.php?topic_id=275302&currentpage=259#5178
Old Post

  Sergio1992   Italy. December 14 2011 07:24. Posts 521Profile Blog # 
Question: how do I make probe not die? Even If I micro it properly the probe always take some hits from the ling,
Old Post

 
 BounceDJC   United Kingdom. December 14 2011 22:46. Posts 72
Profile # 

On December 11 2011 15:26 Surikizu wrote:

Bugs that I have found during my tests; when I destroyed the orbital command, the game ends as a lose and gives me a msg of the "Executor was not saved". And this happened on every time I launched and kill the orbital.




Out of interest, do you actually save the Executor?
A loser isn't someone who falls down, a loser is someone who doesn't get back up
Old Post

 
 NeoBlade   Germany. December 20 2011 03:54. Posts 6
Profile # 
If you have difficulties like
- How to save the Executor?
- How to shift queue my WarpPrism/Medivac/Overlord?
- How can I use the "Custom-Mode"?

Take a look at some Replays I created:
Replays and videos

If you speak/understand German/English:
English: (Wiki)Multitasking Trainer
German: http://starcraft2.ingame.de/wiki/Multitasking_Trainer
German: http://starcraft2.ingame.de/wiki/Multitasking_Trainer_Custom

I think the "Custom-Mode" with
- 2 Bases
- multiple Drops
and many, many options is an invaluable part of SC2 training.

I do 1on1 (ladder) to 80% and to 20% I train MT.

It definitely helped me to leave Bronze.

Does anybody get errors in red on the left side, when it starts? It says something with "trigger" ...
Last edit: 2012-04-21 00:20:47
Quote?
Old Post

 
 Nible   Sweden. March 01 2012 18:43. Posts 85
Profile # 
I'd love a restart button, can that be added?

Incredibly hard but incredibly good, anyhow!

Edit: A restart button after you've failed, just saw that there was one when you won.
Last edit: 2012-03-01 20:48:17
In Platinum league, yes that am I, and, I shall not deny. | 对不起我的中文不好
Old Post

 
 -Aura-   United States. March 05 2012 07:44. Posts 209
Profile Blog # 
This is amazing. My average macro on ladder is 50. On this trainer it's 90. I'm even getting better at using multiple hotkeys and stuff.

<3
¯\_(ツ)_/¯ Liquid get more Terrans please...
Old Post

 
 Akaann   Switzerland. March 13 2012 03:59. Posts 29
Profile # 
Hello TL

I have some trouble with destroying the opponents CC. I can do it with just a few probe losses, but i never manage to break the enemy. I start with 3 Rax, than i tec up to starport, an build up an MMM Army, which allway get destroyed when i attack.

What i'm doing wrong? Can probably someone upload a Replay in which he defeat normal, oder even better hard? To check out how you're doing that^^

thx for your help
MarineKingPrime <3 MaruPrime <3 FXOGumiho <3 EG.DeMusliM <3 MVP.Dream <3
Old Post

 
 Coledash   Finland. April 04 2012 03:36. Posts 14
Profile # 
New version would be awesome. Id especially want bigger maps and restart function
Old Post

 
 polybios   Czech Republic. April 14 2012 04:48. Posts 110
Profile # 
I'm diamond terran but evidently suck hard because it took me maybe ten attempts to finish normal difficulty I'm wondering if APM, EAPM are calculated correctly? I have much lower than on ladder but subjectively it should be higher
Old Post

 
 NeoBlade   Germany. April 21 2012 00:16. Posts 6
Profile # 
I have done a Wiki article about the map:
(Wiki)Multitasking Trainer

@Sepulchre:
A video on YouTube how it's done:
Starcraft II Multitask trainer Normal Mode Victory

@polybios: APM, EAPM are calculated correctly. You have lower APM in your ladder games, because you do not move around a Probe that much. But perhaps you could use a Medivac or a Viking from time to time to check for hidden expansions (all matchups) or Proxy Pylons (TvP).

Scouting is always a good idea :D
Last edit: 2012-04-21 00:17:53
Quote?
Old Post

 
 daft21   Switzerland. May 12 2012 00:28. Posts 14
Profile # 
Awesome Map. HAs anyone an advice or a replay how to beat it on hard or even impossible with protoss?
Old Post

 
 Count9   China. May 25 2012 03:31. Posts 3691
Profile Blog # 

On May 12 2012 00:28 daft21 wrote:
Awesome Map. HAs anyone an advice or a replay how to beat it on hard or even impossible with protoss?

I made one using a build from a previous version (long ago) so I don't know if it can handle every drop, but it's pretty easy to beat on toss, just a-move:
http://www.mediafire.com/download.php?oc5corfz754i1yc
Old Post

 
 Snoodles   August 07 2012 11:21. Posts 393
Profile # 
Has this project been abondoned? If not, does anyone know how to add restart button for when you lose or at the start of the game? It doesn't seem like the OP is still interested in updating but, but it can't be that hard, right? Build order tester and darglein's all have restarts.
Old Post

 
 TheGreenMachine   United States. August 07 2012 11:51. Posts 693
Profile # 
yea sorry to help in this necro but this is one of my favorite sc2 maps. I do this all the time whenever I don't feel like losing on ladder. Its amazing mechanics practice and a good way to warm up. No idea why no one has continued with this idea of high skill cap mechanics-based trainer map.
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
Old Post

 
 arena_say_what   August 18 2012 05:47. Posts 75
Profile # 
this started messing around on it, it seem like a very good practise tool for multitasking!
Old Post

 
 Wounded31   August 18 2012 06:31. Posts 124
Profile # 
Awesome! Thanks!
MKP!
Old Post

 
 ChiknAdobo   United States. August 19 2012 10:22. Posts 183
Profile # 
I used to use this all the time but I recently loaded it up and when the game starts there is only one set of mineral patches. Someone should really fix this really no point if its just one base.
ZERg
Old Post

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