I created a batch of new micro maps. The video below showcases a few of them. The goal of the maps is to isolate a fairly realistic/possible real game scenario within each map. Each should be applicable to a scenario that is probable to happen in a real game given that you're using the unit in question.
The full list - Banshee vs. marine Hellion vs. speedling marauder vs. roach marauder vs. hydra marauder vs. early p units marine/marauder vs. baneling reaper vs. early tier practice tank range by using a viking to spot
To Download
[url blocked]
To play the maps -Open the map in the galaxy editor -Make sure you set game speed to faster under file -> preferences -> gamespeed -Click test map in the top right hand corner
Type the following at any time to do the following.
-2 Increases the number of units spawned -3 Increases the number of units spawned - stacks with -2 -stim Enables stims -shield Enables shields -speed Enables ling/roach/baneling speed -rspeed Enables reaper speed -range Enables hydra range -conc Enables concussive shells
Each command can also be used with the -n prefix to turn it off. For example, -nstim disables stim packs.
The rest should be fairly self explanatory.
Please leave/pm comments/suggestions etc...
*** Feel free to edit & modify the maps as you please. I have little intention to return and continue to modify these.
Really good that you put hotkey and everything but having to get every single map instead of just 1 big is not good...
I would suggest that you put either a menu at start to choose a certain "map" or put them all in one gigantic map a little bit like project micro (another thred on TL)
But overall your maps and settings are really good... keep up and you'll become a ref
Due to RL constraints I chose to create these maps in the simplest way possible. I suppose it wouldn't be too hard to add a menu that turns on/off certain triggers. That would allow them to all be meshed into one.
Consider this an alpha build for now.
As far as other races go I currently have no plans to make a set for p/z but that could change depending on circumstance.
wow this thing really helps. i already found out you can kill an infinite amount of marines with 1 banshee if you micro it correctly (i got 4 down with 0 damage once) its extremely hard though because you have to shoot at exactly the right range or the marines will hit you before you can scoot back. usually i can only get around 10.
On May 18 2010 03:29 qxc wrote: Due to RL constraints I chose to create these maps in the simplest way possible. I suppose it wouldn't be too hard to add a menu that turns on/off certain triggers. That would allow them to all be meshed into one.
Consider this an alpha build for now.
As far as other races go I currently have no plans to make a set for p/z but that could change depending on circumstance.
I bet that many many people would appreciate that :p
Although reapers are more effective if you focus attack the closest unit rather than a-move.
Banshees are really effective in TvT, for the reason shown in the vid. Had pretty good success with getting the first banshee out really fast and sniping off marines and scvs. People just never know to build enough marines.
Scan range abuse vs tanks is pretty cool, haven't noticed that before. Nice.