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Terran vs mass hydra

Forum Index > Closed 1 2 3 All
 
 ILIVEFORAIUR   United States. May 20 2010 01:54. Posts 173
Profile # 
Looking for a good unit to construct my build around vs mass hydra as Terran. Is the thor considered the strongest unit against hydras, even after the nerf? Or should I just stick to tanks and upgraded marines and medivac?
Any help would be greatly appreciated

User was warned for this post
5 Gate Muta FTW!
Old Post

 
 Viruuus   Germany. May 20 2010 01:57. Posts 416
Profile # 
tanks with marauders/marines to block are very much the counter vs hydras
Thors can block too but are too expensive to do that on their own in general
Lee Jae Dong fighting!!!
Old Post

 
 Shiladie   Canada. May 20 2010 01:58. Posts 1618
Profile Blog # 
tanks, period
you will need some fodder to cover for them, but tanks will rip any hydra arms to shreds.
The evolution of SC2: T or P comes up with something abusive and Z goes "I gotta deal with THIS shit too?"
Old Post

 
 Maggeus   France. May 20 2010 02:05. Posts 275
Profile # 
Abuse this strategy for now :

Hellions to block the way if speedling dare to come.
Tanks to annihilate any zerg ground army, since roaches can't be mass anymore, it's now totally viable. It's maybe even too strong.
Thors if you scout a spire.
Use your first barrack to obtaint view on the zerg, and push with hellions/tanks.

Properly used, you'll win many TvZ.
Old Post

 
 etJUSTICE   Sweden. May 20 2010 02:09. Posts 30
Profile # 
Siege tanks with marine support works great if your opponent masses hydras, and 2-4 thors is great to have in your army composition they shoot down hydras soo fast after the splash damage from sieged tanks. And hellions works great too instead of marines, but you'll have a harder time to deal with mutalisks if the zerg decide to go for that
Old Post

 
 ILIVEFORAIUR   United States. May 20 2010 02:10. Posts 173
Profile # 

On May 20 2010 02:05 Maggeus wrote:
Abuse this strategy for now :

Hellions to block the way if speedling dare to come.
Tanks to annihilate any zerg ground army, since roaches can't be mass anymore, it's now totally viable. It's maybe even too strong.
Thors if you scout a spire.
Use your first barrack to obtaint view on the zerg, and push with hellions/tanks.

Properly used, you'll win many TvZ.


So completely disregard any bio build? I've heard mass marauders are very strong.
5 Gate Muta FTW!
Old Post

 
 Owarida   United States. May 20 2010 02:13. Posts 332
Profile # 
Mass hydra falls to 1 part seige 3 part rauder. If you want a really balanced comp you can add a few rines, medi, and vikings and a thor or two to counter muta or BL if they come.


I really disagree with mass tank builds like I have seen some go. You only need a few tanks to really take down a mass hydra army, and if you commit to heavy to tanks air will just swoop in and crush you. Also with no ravens and only tanks you are susceptible to tunneling claw roach. Even with nurf with roach is still viable against mass tank, esp with tunneling.

Last edit: 2010-05-20 02:16:52
Old Post

 
 BigDates   Canada. May 20 2010 02:17. Posts 432
Profile # 
Hellion with preigniter + tank + thor is the best way (thor to counter possible mutas), Tanks are just TOO powerful against zerg ATM, and Hellions are great against hydra's lightness.
Video games > sex (Proven fact)
Old Post

 
 baconbits   United States. May 20 2010 02:23. Posts 419
Profile # 
Tanks annihilate hydra, Hellion or MM clean up the remainders easily.
Old Post

 
 shiftY803   May 20 2010 02:26. Posts 176
Profile # 
TLO has a new build that Day[9] spoke at length about in which he goes fast marines/hellion harass, into thor, followed by expansion, followed by tank/hellion/marine/thor push. That is pretty much GG against anything the zerg can do when executed properly. Neither Day[9] nor Dimaga seem to have a way to beat it yet. Can't speak for the asian zergs though.
Last edit: 2010-05-20 02:27:34
live without appeal. ~ camus
Old Post

 
 MadRhetoric   United States. May 20 2010 03:04. Posts 8
Profile # 

On May 20 2010 02:13 Owarida wrote:
Mass hydra falls to 1 part seige 3 part rauder. If you want a really balanced comp you can add a few rines, medi, and vikings and a thor or two to counter muta or BL if they come.


I really disagree with mass tank builds like I have seen some go. You only need a few tanks to really take down a mass hydra army, and if you commit to heavy to tanks air will just swoop in and crush you. Also with no ravens and only tanks you are susceptible to tunneling claw roach. Even with nurf with roach is still viable against mass tank, esp with tunneling.




I totally agree with this. I've been struggling with zerg lately, I play terran obviously, and I think I was pumping out too many tanks. I changed my strategy up and just won one of the best games I've played. I went 2 rax, first making marines nonstop from production and second making rauders. Then I got 1 factory and starting pumping siege tanks. When I had 2 tanks with a 3rd on the way, I scouted my opponent with a single marine. I saw my chance and laid out my bio units with 2 sieged tanks just being able to hit their ramp. I baited some of their units and when he saw what I had, I just held the ramp until reinforcements came. During this time, I got up a starport so that I could have some viking backup if mutas showed up. Once I had about 5 tanks outside his base, it was just a matter of leap frogging straight in. When he brought out his hydras/lings/etc, the tanks destroyed everything behind a small all of bio units.

So the short version. A nice mix of marine/rauders with a handful of siege tanks seems to be optimal. I don't see many people leap frog their siege tanks and I'm not sure why. It may be a little cautious for some people, but against the zerg you cannot lose any time siegeing up before battle.
Old Post

 
 TekKpriest   May 20 2010 03:09. Posts 307
Profile # 

On May 20 2010 02:26 shiftY803 wrote:
TLO has a new build that Day[9] spoke at length about in which he goes fast marines/hellion harass, into thor, followed by expansion, followed by tank/hellion/marine/thor push. That is pretty much GG against anything the zerg can do when executed properly. Neither Day[9] nor Dimaga seem to have a way to beat it yet. Can't speak for the asian zergs though.


The build can be countered by a defensive playing Zerg, especially on cross position.
A Man chooses, a slave obeys
Old Post

 
 zealing   Canada. May 20 2010 03:10. Posts 806
Profile Blog # 
turtle terran can win vs mass hydra, get a fac up and pump seige tanks non-stop with a standard marauder force, mass hydras own ppl cause noobs will just attack head on into the army which is just suicide, 5well placed/deffened seige tanks with your average army will stop any mass zerg ground unit army, cept maybe ultras

just dont be geedy or too agressive.

or just try and end it before lair tech kicks in.
Think you got lag? It took Jesus 3 days to respawn.
Old Post

  cartoon]x   United States. May 20 2010 03:13. Posts 606Profile # 
There's not as much reason to go marauder considering roaches suck so bad. Watch the recent Day9 Daily on thelittleone's TvZ. I would still get a few for the slowing ability. Vs. Banelings I still think marauders are needed though.
Last edit: 2010-05-20 03:13:48
It is not enough to conquer; one must learn to seduce.
Old Post

 
 stickman.hqt   United States. May 20 2010 04:22. Posts 47
Profile # 
To reiterate what everyone is already saying, siege tanks destroy hydras. You need something to soak up bane/zling. Depending on what you scout you can hellion for zling and marauder for baneling and since the gas cost is so much more significant to mass hydras odds are they will have zerglings with their hydra and maybe a few banes.

Just be sure to keep active scouting for mutas, because a late thor could really drag the game out and prevent your push after you got some tanks. Armory should be standard to up your siege damage and helion damage anyways though.
Scouting is more broken then any strategy.
Old Post

 
 Spidermonkey   United States. May 20 2010 05:02. Posts 251
Profile # 
I got Tanks plus MM to absorb the damage. It's a waste of factory time to build hellions and they have less HP than Rauders.

I also like to toss in some Vikes to OL hunt/harass.
~ Richard Trahan
Old Post

 
 dustdust   Germany. May 20 2010 05:10. Posts 76
Profile # 
I find Thor/Hellion very good vs mass Hydra, because Thors shoot very fast now and they oneshot a Hydra which has been hit by an Igniter upgraded Hellion once!

Just amove with your Thor/Hellion Army into Hydras and it is already extremely cost effective.

edit: another fun fact:
Thors 2 shot Roaches with +1, if Roach has been hit by a Hellion once.
Last edit: 2010-05-20 05:12:57
Old Post

 
 baconbits   United States. May 20 2010 05:25. Posts 419
Profile # 

On May 20 2010 05:10 dustdust wrote:
I find Thor/Hellion very good vs mass Hydra, because Thors shoot very fast now and they oneshot a Hydra which has been hit by an Igniter upgraded Hellion once!

Just amove with your Thor/Hellion Army into Hydras and it is already extremely cost effective.

edit: another fun fact:
Thors 2 shot Roaches with +1, if Roach has been hit by a Hellion once.



Thors don't 1-shot hydras anymore, but their rate of fire went up. All in all, they actually do worse vs hydra now though and better vs lings.

They used to do 45x2, 1 shotting hydra. Now do 30x2 but fire 33% faster.

And same case for roach. They 3 shot roach since that patch, not 2 shot.
Last edit: 2010-05-20 05:26:11
Old Post

 
 Korpze   United States. May 20 2010 05:43. Posts 26
Profile # 
Tanks + MM + Thor/Hellion = win.
Old Post

 
 FroHawK   United States. May 20 2010 05:50. Posts 4
Profile # 
Standard Thors, Hellion, Marauders and throw some Ravens in there with Point Defense Drone. Mass Hydras wont stand a chance with the drone shooting all their attacks down.
Old Post

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