Website Feedback
Closed Threads
IRC Chat irc.quakenet.org #teamliquid
IRC Web ClientTeamSpeak 3 (41 users) | |
|
| Grettin September 09 2011 04:59. Posts 20528 | Profile # | |
| | "If I had force-fields in Brood War, I'd never lose." -Bisu |
|
|
| Axero United States. September 09 2011 05:04. Posts 246 | Profile # |
It goes on to say that's only for beta on the next page. |
| | Proud passenger of the Rotti is a Hotti train. ϵ﴾ᵔᴥᵔ﴿϶ |
|
|
| vonPluring Sweden. September 09 2011 05:22. Posts 96 | Profile # |
On September 09 2011 03:48 scDeluX wrote: Show nested quote +On September 09 2011 01:11 Tag wrote: and the selection of items so far is fairly low, only one "unique", renamed legendary.
Anyone has a link to the image of that item?
here you go + Show Spoiler +http://imageshack.us/photo/my-images/560/griswoldb.jpg/ Last edit: 2011-09-09 05:23:14 |
|
|
| sixduck United States. September 09 2011 05:35. Posts 251 | Profile Blog # |
| what can I call this game besides diablo 3? |
|
|
| strength United States. September 09 2011 05:36. Posts 480 | Profile Blog # |
| man i wish they were still allowing 8player games T_T |
|
|
| Axero United States. September 09 2011 05:39. Posts 246 | Profile # |
On September 09 2011 05:36 strength wrote: man i wish they were still allowing 8player games T_T
Yeah, I think a lot of people agree. I'm trying to find their reasoning for lowering it.
edit-
The game is playable for the first time at Blizzcon, and it's playable in co-op with up to four players. When asked about what the upper limit will be for co-op play, he said that the final number is up in the air but they're currently looking at eight. "We're a little bit worried that if you go up to too many players that you're not really going to be playing together anymore. We want to make sure it's a great co-op experience where you really play with the people you're with, so we've just got to experiment and figure out what the optimal number is." Source- http://pc.ign.com/articles/919/919059p1.html
Obviously that's pretty old, but maybe the player limit could still change before release. If you find anything more recent let me know.
Last edit: 2011-09-09 05:50:21 |
| | Proud passenger of the Rotti is a Hotti train. ϵ﴾ᵔᴥᵔ﴿϶ |
|

|
| SKC Brazil. September 09 2011 05:57. Posts 3262 | Profile # |
On September 09 2011 05:39 Axero wrote: Show nested quote +On September 09 2011 05:36 strength wrote: man i wish they were still allowing 8player games T_T
Yeah, I think a lot of people agree. I'm trying to find their reasoning for lowering it. edit- Show nested quote + The game is playable for the first time at Blizzcon, and it's playable in co-op with up to four players. When asked about what the upper limit will be for co-op play, he said that the final number is up in the air but they're currently looking at eight. "We're a little bit worried that if you go up to too many players that you're not really going to be playing together anymore. We want to make sure it's a great co-op experience where you really play with the people you're with, so we've just got to experiment and figure out what the optimal number is." Source- http://pc.ign.com/articles/919/919059p1.html
Obviously that's pretty old, but maybe the player limit could still change before release. If you find anything more recent let me know.
No, that is indeed too old. They said they chose a lower number because you never actually played with 8 players together. Everyone was always spread out, doing their own thing, or even AFK in the corner in a Baal run, so they chose the highest number where it was still possible to play as a group, in the same screen, killing the same groups of monsters. |
|

|
| N3rV[Green] United States. September 09 2011 05:58. Posts 1827 | Profile Blog # |
It is a beta guys, the more feedback they get about a larger player cap the more they will look into it.
So far I'm very excited.....although things like getting lag while playing alone (single player) really pisses me off.
Witch doctor seems the most badass btw. |
| | Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong. |
|
|
| happyness United States. September 09 2011 05:59. Posts 2388 | Profile # |
| After watching some vods, it seems like the mana to use skills is basically free. It was annoying to have to constantly chug mana potions in D1 and D2, but now it seems like their is largely no point in using the regular attack (for the demon hunter at least). Which I'm not really a fan of because their should be some sort of cost to using special attacks. Last edit: 2011-09-09 06:02:06 |
|
|
| killa_robot Canada. September 09 2011 06:18. Posts 982 | Profile # |
On September 09 2011 05:57 SKC wrote: Show nested quote +On September 09 2011 05:39 Axero wrote: On September 09 2011 05:36 strength wrote: man i wish they were still allowing 8player games T_T Yeah, I think a lot of people agree. I'm trying to find their reasoning for lowering it. edit-
The game is playable for the first time at Blizzcon, and it's playable in co-op with up to four players. When asked about what the upper limit will be for co-op play, he said that the final number is up in the air but they're currently looking at eight. "We're a little bit worried that if you go up to too many players that you're not really going to be playing together anymore. We want to make sure it's a great co-op experience where you really play with the people you're with, so we've just got to experiment and figure out what the optimal number is." Source- http://pc.ign.com/articles/919/919059p1.html
Obviously that's pretty old, but maybe the player limit could still change before release. If you find anything more recent let me know.
No, that is indeed too old. They said they chose a lower number because you never actually played with 8 players together. Everyone was always spread out, doing their own thing, or even AFK in the corner in a Baal run, so they chose the highest number where it was still possible to play as a group, in the same screen, killing the same groups of monsters.
IMO 5 would be a better number, that way you can have 1 of each class. But games still tend to obsess with exponents of 2, so I suppose that's why they choose 4. |
|

|
| Axero United States. September 09 2011 06:34. Posts 246 | Profile # |
On September 09 2011 06:18 killa_robot wrote: IMO 5 would be a better number, that way you can have 1 of each class. But games still tend to obsess with exponents of 2, so I suppose that's why they choose 4.
I don't know if it's just me or not, but 4 just seems like a really small number. I'm probably just used to seeing more people in games. I'd love to see that number increase to 6 though. |
| | Proud passenger of the Rotti is a Hotti train. ϵ﴾ᵔᴥᵔ﴿϶ |
|
|
| Copenap September 09 2011 06:46. Posts 706 | Profile # |
On September 09 2011 05:59 happyness wrote: After watching some vods, it seems like the mana to use skills is basically free. It was annoying to have to constantly chug mana potions in D1 and D2, but now it seems like their is largely no point in using the regular attack (for the demon hunter at least). Which I'm not really a fan of because their should be some sort of cost to using special attacks.
From The Ten Commandments of Diablo III
+ Show Spoiler + Diablo III's five strong class line-up is looking incredible, and each is even more unique than before. In previous games, for instance, each class utilised mana for powering various skills and spells. In Diablo III, each class has its own system. The Barbarian, for instance, utilises fury. Fury is generated by dishing out damage and taking damage, but it also ebbs away, so must be used as it accumulates, meaning that you're always looking for your next set of kills. A good player will choose a mix of fury-generating and fury-using abilities so they can make the most of this system.
The Wizard, on the other hand, uses arcane power for attacks, which is a fast regenerating resource, with defensive abilities on a cooldown system. The Demon Hunter has two resources: hatred and discipline. Hatred regenerates quickly and is primarily used for attacks, while discipline regenerates slowly and is mostly used for defence. The Monk, on the other hand, uses spirit, but this resource is used almost entirely for defence. It's generated through attacking, and unlike the Barbarian's fury, it doesn't ebb away. Last but not least, is the Witch Doctor, who's the only class that still uses mana, and it slowly regenerates.
The various systems reflect the significant differences in how each class approaches combat, and each has more than twenty unique skills to mix and match. Unlike the last game, players will also be able to choose a male or female character for each class. For more info, click through to the Diablo III video page where we have a rundown on each and every class from game director Jay Wilson.
|
|

|
| AndyJay Australia. September 09 2011 08:00. Posts 481 | Profile # |
| All the resource mechanics are designed to be very forgiving at the early levels of gameplay, because the game is slow and boring enough when you only have a few abilities to worry about. By level 15-20 you'd expect the resources to work close to how they're balanced for high levels. It's the same approach taken as in WoW. |
|
|
| Assault_1 Canada. September 09 2011 08:02. Posts 1347 | Profile # |
| I'd like to see someone grind themself to level 60 in the beta |
|
|
| crms United States. September 09 2011 08:21. Posts 5371 | Profile # |
On September 09 2011 08:02 Assault_1 wrote: I'd like to see someone grind themself to level 60 in the beta
noway thats possible. you wouldnt get XP anymore from the low level mobs. |
| | Streaming Dota 2, PoE Hardcore and HoTS Ladder at http://www.twitch.tv/crms1 "get real bitch" -NonY |
|
|
| Endymion United States. September 09 2011 08:37. Posts 2477 | Profile Blog # |
On June 30 2010 08:40 Magus wrote: Show nested quote +On June 30 2010 08:08 mOnion wrote: On June 30 2010 07:04 Destro wrote: any game that you can play and beat with one mouse button is garbage. sorry, im a big hater of diablo after the first one.. (it was 1997, i can cut it slack)
diablo 2 was what wow has become now, a show off of e-peen (armor) and not skill
you know what else takes no skill? going to an amusement park. hanging out with friends. listening to music.
This might just be the greatest argument I have ever seen. On topic, Diablo 2 stole somewhere around 3 years of my life. It was fun. I need to try and beat it single player or something like that, I always just ended up doing trist, tomb and baal runs forever...
RL is for baddies, that's why we have pro gamers. |
| | It left us speechless, quite speechless I tell you, and we have not stopped talking of it since. |
|
|
| meep United States. September 09 2011 09:52. Posts 1684 | Profile Blog # |
On September 09 2011 08:37 Endymion wrote: Show nested quote +On June 30 2010 08:40 Magus wrote: On June 30 2010 08:08 mOnion wrote: On June 30 2010 07:04 Destro wrote: any game that you can play and beat with one mouse button is garbage. sorry, im a big hater of diablo after the first one.. (it was 1997, i can cut it slack)
diablo 2 was what wow has become now, a show off of e-peen (armor) and not skill
you know what else takes no skill? going to an amusement park. hanging out with friends. listening to music.
This might just be the greatest argument I have ever seen. On topic, Diablo 2 stole somewhere around 3 years of my life. It was fun. I need to try and beat it single player or something like that, I always just ended up doing trist, tomb and baal runs forever...
RL is for baddies, that's why we have pro gamers.
Holy shit that was awesome |
| |
|
| jimmyjingle United States. September 09 2011 12:10. Posts 464 | Profile Blog # |
| skill at video games has nothing to do with an e-penis guys |
| |
|
| papaz Sweden. September 09 2011 15:48. Posts 3746 | Profile # |
On September 09 2011 08:37 Endymion wrote: Show nested quote +On June 30 2010 08:40 Magus wrote: On June 30 2010 08:08 mOnion wrote: On June 30 2010 07:04 Destro wrote: any game that you can play and beat with one mouse button is garbage. sorry, im a big hater of diablo after the first one.. (it was 1997, i can cut it slack)
diablo 2 was what wow has become now, a show off of e-peen (armor) and not skill
you know what else takes no skill? going to an amusement park. hanging out with friends. listening to music.
This might just be the greatest argument I have ever seen. On topic, Diablo 2 stole somewhere around 3 years of my life. It was fun. I need to try and beat it single player or something like that, I always just ended up doing trist, tomb and baal runs forever...
RL is for baddies, that's why we have pro gamers.
ROFL
that was one of the funniest conuters to an otherwise great argument on D3 "Last edit: 2011-09-09 15:49:26 |
|
|
| SkyTheUnknown Germany. September 09 2011 15:51. Posts 1747 | Profile Blog # |
| Anyone knows if there will be an option to switch the audio information from Deckard Cain and other stuff into text. I prefer text over audio for storyline. |
| | The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown - H.P. Lovecraft |
|
|
| Prev 1 2 3 4 5 6 7 8 9 10 100 200 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 400 500 600 700 774 775 776 777 778 779 780 781 782 783 784 Next | | |
|
|
| |
|
Sidebar Settings...

|