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StarCraft II Beta – Patch 18 (version 0.21.0.16094) The latest patch notes can always be found on the StarCraft II Beta General Discussion forum.
General
-The Mac StarCraft II Editor is now available!
Bug Fixes
-Burrowed Ultralisks now have the correct 500 hit points while burrowed.
-Fixed an issue where custom maps utilizing custom loading screens could cause players to lag or be dropped from Battle.net.
-Fixed an issue during replays when rewinding could cause the replay to desync.
-Fixed an issue with in-game menus causing performance issues.
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Ahh, no balance changes, just bug fixes. Thanks!
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cool, thanks anyone noticed any stealth changes?
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how much health did burrowed ultras have before the patch?
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Bug fixes are always nice, especially the replay one!
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I hope they find some stealth changes again
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When will blizzard fix the mothership or the reaper? Definately still stuff to fix before release.
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did they fix the player camera ?
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Sweden33719 Posts
This isn't from this patch and I dunno when they changed this, but I just tested - ctrl+left click is no longer attack move, just regular move =]
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On July 18 2010 22:57 Hider wrote: When will blizzard fix the mothership or the reaper? Definately still stuff to fix before release.
Mothership needs to get smaller and faster to get lol
Reaper?.. Do you mean it's buggy pathing?
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On July 18 2010 22:57 Hider wrote: When will blizzard fix the mothership or the reaper? Definately still stuff to fix before release.
mothership is pretty good. you can go one stalker, stargate, 2x voidray, fleet beacon, warp+3 gates, mothership. attack with like 8 stalkers 16 zealots, 6 sentries, and mothership.
On July 18 2010 22:59 Liquid`Jinro wrote: This isn't from this patch and I dunno when they changed this, but I just tested - ctrl+left click is no longer attack move, just regular move =]
CTRL+F5 et al. still broken...
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Wasn't expecting much in regards to balance changes this close to release.
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On July 18 2010 22:58 aka_star wrote: did they fix the player camera ?
Seems to be fixed. Played a quick AI game and the camera followed for the entire duration, instead of getting stuck.
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how much health did burrowed ultras have before the patch?
It dropped to 450 while burrowed.
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Has anyone tested if force fields still have the bug where they trap units much more easily?
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you should make an unreleased changes post again for this patch18
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On July 19 2010 00:17 Drunken.Jedi wrote: Has anyone tested if force fields still have the bug where they trap units much more easily? Yeah, Zelniq tested it yesterday. It's still there.
See WhiteRa v CauthonLuck #2 to see high-level use of the mothership... http://www.sc2win.com/
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Has roach speed always been 100/100? I swear it was 150/150 before this patch.
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On July 19 2010 00:26 Uhh Negative wrote: Has roach speed always been 100/100? I swear it was 150/150 before this patch. Yes, it was always 100/100.
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