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Simple Questions/Answers - Page 86

Forum Index > StarCraft 2 Maps & Custom Games 1 2 3 4 5 6 7 8 9 10 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 100 105 106 107 108 109 110 111 112 113 114 115
 
 moskonia   Israel. June 03 2012 13:45. Posts 931
Profile # 

On May 28 2012 01:38 Clafou wrote:
Hey guys! I've seen a custom map on Hero's stream lately (and on a few korean streams as well) and I'm looking for it's name. It's kind of a race where you have a new unit each time you reach a checkpoint (checkpoints are mineral patches). You can use spells and/or attack your opponents (each unit has specific spell/attack) and... that's it.

Anyone can help me?

That kinda reminds me of blood marathon, even though the checkpoints are not minerals there, you should try it out
"He who learns to walk, should never crawl again"
Old Post

  Aunvilgod   June 04 2012 21:59. Posts 2031Profile # 
Can I somehow turn off reflections of water?
Incredible Miracle
Old Post

 
 zasta   United Kingdom. June 05 2012 13:04. Posts 97
Profile # 
Hello everyone, I opened the map maker for the first time yesterday and I've made a [m] basic map. I have a few questions that I'm sure people will have asked before, I'm sorry!

How do you test a map without it telling you you win immediately? How do you set the game speed to fastest for the test?

How do you import textures without it immediately replacing all the current textures?

Thank you!
Old Post

  Aunvilgod   June 06 2012 04:42. Posts 2031Profile # 

On June 05 2012 13:04 zasta wrote:
Hello everyone, I opened the map maker for the first time yesterday and I've made a [m] basic map. I have a few questions that I'm sure people will have asked before, I'm sorry!

How do you test a map without it telling you you win immediately? How do you set the game speed to fastest for the test?

How do you import textures without it immediately replacing all the current textures?

Thank you!


I am using the german version so my description might be a bit off...

Go to "map" at the top, then go to "player properties". Everything but "neutral", "player 1" and "enemy" should be grey. Go to "player 2" and set the controller to "computer" or "user", depending on how you want to test it. Note that you need to have set spawning locations first.

Go to... well the very top left of the bar and go to "basic options". There you should be able to change the game speed.

Do you want to import your own textures or do you want to use textures from another tileset? If the ladder go to
"map" -> "map textures" -> "modify". In the open data editor you can add and remove textures under the tap "terrain textures". Don´t forget to save your modifications.


If anything I said makes no sense I can make screenshots.
Incredible Miracle
Old Post

 
 Mashmed   Sweden. June 06 2012 21:24. Posts 198
Profile # 
Recently whiped my pc and now the settings of my editor is wierd

Could someone tell me how to enable the thing so that i can use both kinds of cliffs next to eachother?
and
How to enable fog effects in the editor (the ones on the doodads are the ones I don't see, like fog and such)
Thanks
Last edit: 2012-06-06 21:27:02
Gosh Digglydarnit
Old Post

 
 moskonia   Israel. June 06 2012 22:12. Posts 931
Profile # 
Mashmed, I asked the same question some time ago

On May 22 2012 02:47 Namrufus wrote:

Show nested quote +



In the editor: Tools->brush->allow cliff merging. Use "cliff filler" doodads or similar to hide the gaps between the different type of cliff.


I don't know about the fog thing though sry.
"He who learns to walk, should never crawl again"
Old Post

  Aunvilgod   June 06 2012 22:38. Posts 2031Profile # 

On June 06 2012 21:24 Mashmed wrote:
Recently whiped my pc and now the settings of my editor is wierd

Could someone tell me how to enable the thing so that i can use both kinds of cliffs next to eachother?
and
How to enable fog effects in the editor (the ones on the doodads are the ones I don't see, like fog and such)
Thanks


[image loading]
The hotkey should be V


Nobody knows about the water reflections?
Last edit: 2012-06-06 22:39:21
Incredible Miracle
Old Post

 
 Namrufus   United States. June 07 2012 08:44. Posts 281
Profile # 
@aunvil

these + Show Spoiler + types of reflections? or these + Show Spoiler +?

the first type are specular reflections. the intensity of these are controlled by the "specular scale" option in the "reflection' tab of the water editor. The size of the patches is controlled by the "specularity" option in the reflections tab of the water editor.

the color and position of the specular reflections are determined by the current lighting set. The angle is set by the angle option under the lighting editor's 'key' tab (that big globe thing) and the color is set by the color of the 'Specular Color' option under the 'key' tab. (i would generally leave the lighting angle alone actually).

the second type are just reflections (visible with ultra graphics settings or higher) the intensity of these are controlled by the "minimum reflectivity" and the "reflectivity power" options under the "reflections" tab of the water editor.

@Mashmed

If you can't see doodad fogs, perhaps your graphics level is too low, try file->preferences, then select a higher graphics level (probably high or better).
Last edit: 2012-06-07 08:45:28
ESV mapmaking team member :: author of [M] (2) ESV Abode :: You're Winner !
Old Post

  sam!zdat   United States. June 07 2012 11:58. Posts 4170Profile Blog # 
Is there a custom map channel on NA where people hang out looking for games on new maps?

thanks

edit: is 1v1 Community Maps the way to go?
Last edit: 2012-06-07 12:00:07
noster non solus sol
Old Post

 
 ImmortalZero617   United States. June 07 2012 12:42. Posts 25
Profile # 

On June 07 2012 11:58 sam!zdat wrote:
Is there a custom map channel on NA where people hang out looking for games on new maps?

thanks

edit: is 1v1 Community Maps the way to go?

Blizzard has a Looking For Custom Games Channel.
Only the strongest survive.
Old Post

  sam!zdat   United States. June 07 2012 12:50. Posts 4170Profile Blog # 

On June 07 2012 12:42 ImmortalZero617 wrote:

Show nested quote +


Blizzard has a Looking For Custom Games Channel.


Yes but sometimes the blizzard channels are not the ones that people are in
noster non solus sol
Old Post

 
 Black_Sheep   United States. June 07 2012 13:55. Posts 13
Profile # 
If a nuke lands on the low ground near a cliff or ramp, does the nuke damage units on the high ground?
Old Post

 
 Mashmed   Sweden. June 07 2012 19:13. Posts 198
Profile # 

On June 06 2012 22:38 Aunvilgod wrote:

Show nested quote +



[image loading]
The hotkey should be V


Nobody knows about the water reflections?

Thanks but I don't have problems with regular fog effects just the doodad ones
Gosh Digglydarnit
Old Post

 
 Yonnua   United Kingdom. June 07 2012 22:15. Posts 1039
Profile Blog # 

On June 07 2012 19:13 Mashmed wrote:
Thanks but I don't have problems with regular fog effects just the doodad ones



Increase graphics settings in preferences probably. Lots of doodads don't work in the lower settings.
PartinG | NaNiwa | Creator | Mvp | Bomber | Oz | FanTaSy | JangBi
Old Post

  Aunvilgod   June 08 2012 00:12. Posts 2031Profile # 

On June 07 2012 19:13 Mashmed wrote:

Show nested quote +


Thanks but I don't have problems with regular fog effects just the doodad ones



My screenshot has nothing to do with the regular fog. If what I showed you does not work it is probably your graphics settings.

Unless there are several different versions of the Galaxy editor floating around which would be news to me.
Incredible Miracle
Old Post

  Sea_Food   Finland. June 09 2012 16:10. Posts 1612Profile Blog # 
How do you get custom texture mix like part kohral, part something else.

I watched this video but when he goes to map -> map textures -> modify, he gets what is on 1:25 on the video.

But when i do same thing i only get this shit.
+ Show Spoiler +
Last edit: 2012-06-09 16:11:01
Old Post

 
 Namrufus   United States. June 09 2012 16:16. Posts 281
Profile # 
@seafood: In the data editor select View->Detail View
ESV mapmaking team member :: author of [M] (2) ESV Abode :: You're Winner !
Old Post

 
 TheFish7   United States. June 09 2012 16:24. Posts 1205
Profile # 

On June 09 2012 16:10 Sea_Food wrote:
How do you get custom texture mix like part kohral, part something else.

I watched this video but when he goes to map -> map textures -> modify, he gets what is on 1:25 on the video.

But when i do same thing i only get this shit.
+ Show Spoiler +


OK, Heres what to do -

1. go to Map > Map Textures , press "Modify"
2. pick a base tileset you want to start with, for example click on Korhal, and do a Copy+Paste (Ctrl+C + Ctrl+V)
3. Double click your new copy and give it a new Name and ID, leave climate and field values alone and press OK
4. Find "Textures - Blend" and double click
5. Add/remove textures - you can have a maximum of 8
6. Find "Cliffs+" and choose your 2 cliffs
7. Press OK and hit save
8. close the data editor and map properties window
9. go to Map > Map Textures , choose the ID you created in step 3, and hit OK, making sure to pick the right textures to override your old ones. Keep in mind you CANNOT UNDO THIS

10. ????
11. Profit!

You can also edit your fog and lighting settings in the data editor by pressing F7, opening the terrain textures sets tab, and editing your custom texture set.
 
Old Post

  Sea_Food   Finland. June 09 2012 16:53. Posts 1612Profile Blog # 
Thanks thefish but i used namrufus way as it seemed easier
Old Post

 
 tuukster   Finland. June 14 2012 03:02. Posts 113
Profile # 
How can I do those sweet camera movements that they do in the GSL map intros, I presume they record the videos with the editor? I'm interested in doing some SC2 videos with footage from a non-gameplay view. Close-ups, zoom outs, camera panning, etc.

Edit: well what do you know, there are videos on YouTube that teach you how!
Last edit: 2012-06-14 19:33:55
Failing to prepare is preparing to fail.
Old Post

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