1) I can be on a team with Ver/Qatol
2) The game starts after August 31.
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Incognito
United States2071 Posts
1) I can be on a team with Ver/Qatol 2) The game starts after August 31. | ||
Incognito
United States2071 Posts
On August 10 2010 08:04 flamewheel wrote: Show nested quote + On August 10 2010 07:26 Incognito wrote: /in on two conditions: 1) I can be on a team with Ver/Qatol 2) The game starts after August 31. What about me? No you're terrible at this game | ||
Incognito
United States2071 Posts
On August 10 2010 10:40 Qatol wrote: Show nested quote + On August 10 2010 07:26 Incognito wrote: /in on two conditions: 1) I can be on a team with Ver/Qatol 2) The game starts after August 31. August 31 is a bit late for me. If it starts sooner, I might consider playing. Nuuuuuu I'm gone from August 15-31 why Qatol whyyyyyyyy... | ||
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United States2071 Posts
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I'll be on team 8 if that's ok with infundi. | ||
Incognito
United States2071 Posts
We're not lynching based on inactivity this game folks. Its Team Melee Mafia, so inactivity lynch makes little sense. 8 "players" should make this game short and quick. There's no time to waste. I won't talk about activity right now given the game just started, but I will assume people are going to be active. Glancing at the player roster we have a game where every team should have someone who can be expected to carry some weight. I didn't read the last TMMM game entirely, but I noticed the last game had a fairly large discussion on two player vs. three player teams in the context of inactivity and the pros/cons of having a two/three player team. This discussion is pointless, wastes our precious time, and derails the town from its focus of finding and eliminating the mafia. Mafia like such a discussion because they can be active while keeping the town distracted from finding the mafia. Learning to recognize and avoid pointless arguments will get us a long way. With that said, time for some useful discussion. Unlike the TL Mafia game's I've played, this game doesn't have a Godfather. Therefore, DTs are that much more viable, especially in terms of checking QUIET scummy teams. Medics should be protecting VOCAL pro-town teams. This way, mafia is incentivized to take pot shots at the middle of the pool, as shooting the scummy players is obviously bad and helps narrow down the pool, and shooting active players risks running into medic protection. Mafia is also incentivized to be active because a) they can draw medic protection, b) they must avoid being targetted by DT checks. Mafia can't hide at the bottom because there is no GF or miller card to save them. There are also way to few players to be able to effectively hide from DT checks. The beauty is that even if DTs/medics don't exist, mafia must still play as if they do exist. So this strategy does not rely on the existence of blue roles. My general theory is that we need a) to let the DT check whoever he thinks is most scummy, and b) vote/make a list of the 2 top active/helpful players for the medic to protect. The reason why the DT should decide on his own who to check is merely so that mafia doesn't manipulate the target. The reason why we vote for the teams to be put on the medic list is because it is that much harder to vote for someone useless while claiming they're useful. Its a lot easier to manipulate the DT check by voting since its easier to point out flaws than real genuine activity. Of course even townies will make mistakes. So we just bypass the DT check voting. Spam. I've had to stop reading all of the last 5 or so games after getting a day or so into it because the thread just kept expanding at a phenomenal rate. Let's try to keep the thread clean and organized. I want to make sure important information is not shoved into a corner and ignored. In order to help the town organize, I suggest that at the end of every post, everyone should write a short sentence stating the point of the post. Its easy to wander aimlessly while writing a post. Writing what the main point at the end of every post should help you stay focused, help us focus on what you're trying to convey, and restrict the mafia's ability to derail the thread. I'm going to count on Team 3 and 6 for some strong analysis within the next 24 hours. Please do not disappoint. *** Main points: 1) Focus on behavior analysis! 2) Stay out of useless conversations. Be pro-town and kill them rather than fan them into flame. 3) Force mafia to play proactively by threat of efficient use of blue roles. 4) Vote on medic list to protect active townies. 5) Make it a point to work toward a specific goal when posting. | ||
Incognito
United States2071 Posts
On September 20 2010 01:03 LSB wrote: The main problem with Incognito's plan is that the existence of a DT and a Medic is not guaranteed. I really like the DT/Medic Idea, I'm just wondering, do you have any other games where you tried out this plan? Also, in reality, if we mess up, we might only have one night. Two days of mislynch would make us lose. If the medic is able to protect one person, that buys us another day. Shouldn't the list be hidden so the medic has a better chance of protecting someone? You probably didn't read the whole way through my post. Anyway, basically mafia must always act as if there are DTs/Medics unless they want to screw themselves over. In this case, the threat holds weight even if the execution is impossible to carry out because the mafia can't know whether or not the threat is real. Town, on the other hand, shouldn't really care about if its possible or not. That's something the mafia has to worry about. I don't have any other games where this has been tried. But why is that relevant? In reference to your last question, I'll quote Foolishness here: On September 20 2010 05:53 Foolishness wrote: 3) I've never seen a game where there was a medic/DT list created and the actual medic/DT followed it. This is forum mafia and let's not kid ourselves here, everyone thinks they're the best. I don't find it reasonable at all that the medic actually listen to what the town voted for. Add in the fact that each team has 2/3 players on it, which is going to lead to more disagreements about who to protect. First of all, this is not true. For example, madnessman (DT) checked Sidesprang day 1, who was on the DT list in Mafia XX. Anyway, the publicity of a medic list is hard for the mafia to ignore, regardless of whether or not medic chooses to follow it. And that's the point. The point of the list is not to result in 100% anythings, and is certainly not to confirm people. The point is merely psychological. Mafia must be preoccupied worrying about things even if town doesn't follow through on it. This has nothing to do with town compliance. Unlike some other recent terribly formed schemes, this one doesn't really rely on town agreeing with it. As for the rest of the post...when did Korynne say medics can protect themselves? I don't remember that being stated anywhere. How do you intend to analyze the mafia without PMs and without people talking about something? Notice how people read my post and decide to respond to only a certain portion of it... On September 20 2010 01:54 BrownBear wrote: Minigames are intended to be short, quick, and brutal. We really have to rely on analysis in order to drop at least 1 mafia member early (preferably today), because like LSB said, we miss 2 in a row and we're done. That said, if we drop a scum, that gives us a ton more breathing room (1v6 instead of 2v6 gives us an extra day or two). Of course, the danger here is, what do we have to analyze? Besides Incog's post, that is. Which does make some assumptions that aren't necessarily true. You can't sit and wait for meaningful posts to come along so you can analyze. You have to actively work to make meaningful posts come out. Also, remember that what someone doesn't sometimes says more than what they do say. In other words, this post is says nothing. Now, what does that tell you? On September 20 2010 03:57 BrownBear wrote: Show nested quote + On September 20 2010 02:53 YellowInk wrote: On September 20 2010 02:02 LSB wrote: Bill Murray frequently plays in a way that is destructive to town productivity when he is town. Among all the histories of those I know playing, he gives me the greatest reason to hang given a blind choice.On September 19 2010 14:22 YellowInk wrote: I think we should hang Ace and Bill Murray. Why? In a larger, nonteam game I'd agree with you. This game, two problems: A) policy lynches are bad because we have so little margin for error, and B) It's not fair to Ace, who is capable of being very very helpful to town if he's town. That should balance out the BM-spam a little bit. Besides, I want to see the team dynamic ^^ A deep hard analysis (cursory glance) of Ace's current posts shows that he doesn't really care about the game. Let's not play this game waiting for something to happen. Ace's capability says nothing about whether or not we should lynch him. If you're useless, you're useless, regardless of your usual skill level. What we care about is current play, not potential play. If your play is sucks, prepare to be lynched. That is all. At least a couple people seem to have caught my logical inconsistency. I'm sitting here wondering why they haven't directly said anything meaningful about it. Lastly, On September 20 2010 02:53 YellowInk wrote: Show nested quote + Bill Murray frequently plays in a way that is destructive to town productivity when he is town. Among all the histories of those I know playing, he gives me the greatest reason to hang given a blind choice.On September 20 2010 02:02 LSB wrote: On September 19 2010 14:22 YellowInk wrote: I think we should hang Ace and Bill Murray. Why? However, I do agree with Ace. Ace's question needs to be answered and Bill Murray needs to show that he'll help the town. Then we'll see how things go. This post needs an explanation. Agreeing with a question isn't really agreeing with anything, and Ace's question is trolling. The question does not seek a real response and doesn't lead anywhere. Unless, of course, you're trying to say that Ace is being helpful. *** Main points: 1. People are misinterpreting my posts/selectively reading. 2. Content generation schemes. People need to be trying to give away their alignment. I've seen some good things since yesterday, but of course we still have some shadiness. Don't sit there and wait for content to spontaneously materialize. 3. Correction of some logically bizarre statements. | ||
Incognito
United States2071 Posts
On September 20 2010 08:51 Pyrrhuloxia wrote: I don't have any suspicions at this point. I'll probably want to kill Bill Murray when he gets active but he is tied to Ace so perhaps he will be moderated. What is the point of this post? | ||
Incognito
United States2071 Posts
On September 20 2010 09:27 Foolishness wrote: Show nested quote + On September 20 2010 08:52 Incognito wrote: On September 20 2010 05:53 Foolishness wrote: 3) I've never seen a game where there was a medic/DT list created and the actual medic/DT followed it. This is forum mafia and let's not kid ourselves here, everyone thinks they're the best. I don't find it reasonable at all that the medic actually listen to what the town voted for. Add in the fact that each team has 2/3 players on it, which is going to lead to more disagreements about who to protect. First of all, this is not true. For example, madnessman (DT) checked Sidesprang day 1, who was on the DT list in Mafia XX. Anyway, the publicity of a medic list is hard for the mafia to ignore, regardless of whether or not medic chooses to follow it. And that's the point. The point of the list is not to result in 100% anythings, and is certainly not to confirm people. The point is merely psychological. Mafia must be preoccupied worrying about things even if town doesn't follow through on it. This has nothing to do with town compliance. Unlike some other recent terribly formed schemes, this one doesn't really rely on town agreeing with it. As for the rest of the post...when did Korynne say medics can protect themselves? I don't remember that being stated anywhere. How do you intend to analyze the mafia without PMs and without people talking about something? Notice how people read my post and decide to respond to only a certain portion of it... I'm still going to revert back to the point of we should be hunting mafia and not worrying about who's going to be on the medic list. If a person/team seems pro-town or more innocent than anyone else, good for them. I'm not going to waste my time thinking about who's more pro-town than who. Everyone here is well versed in mafia, we can all make decisions for ourselves about who's clearly innocent. Not to mention once the numbers start to dwindle we can't afford to make a medic list, especially when we have days of information to analyze people by. But I can understand making a list today, or you doing this to see who votes for whom, as that can be pertinent information in the late game. And still, medics should save themselves anyways. Everyone in this game knows that, so a list doesn't matter to the mafia since they know the medics are saving themselves anyways. I don't think the psychological impacts on the mafia are going to be there because of this fact. I asked Korynne in a PM. It would be helpful for her to say so in the thread and/or update the rules with this fact as well, to avoid confusion in the future. Ah. It seems that we are on the same page now. Anyway, on to real business: [Vote]Team 1 We don't have much time till the end of the day, and very few posts to go off, but Team 1 is playing totally out of character to me. First off, LSB. In TL Mafia XXX we saw LSB the planner. Throughout all the discussion from day 1, multiple plans get proposed and shot down. LSB participated in the discussion and tried to come up with a better plan. It turns out that the town used his plan in the end. While it was flawed, this game shows that LSB as town actively contributes to the town discussion and tries to move the game forward/improve the town's situation. In PYP2, LSB didn't take such a pronounced role in the town, but still supported Radfield's plan/stated why it was fairly solid even though there could be some flaws. LSB ended up picking traitor that game, but since he was town before the role picks it cannot be assumed that he was playing the game with a mafia mindset. In this game, LSB's activity is way down. Looking at his first substantial post, he speculates on why South could have been put on divinek/bum's team. The second post is more telling. First sentence he immediately casts doubt upon my proposal. Really, that first sentence isn't a problem with my plan, as I have addressed the non-existence of a DT/medic already. The sentence in itself doesn't necessarily say anything about alignment. Once I point out this erroneous logic however, he says he really did read my post and switches what he claims is the "main problem". This time, instead of pointing to the non-existence of DT/medic, he says blue actions will be wasted and that DT/medic won't follow the plan so its all circular logic and won't work. A valid criticism, but different from the previous criticism. In both of these posts, what does LSB propose to fix these? Nothing. Absolutely nothing. In both posts, he criticizes the plan and expresses his "concern" for the flaws. This is definitely not typical LSB behavior. LSB asks if I have an example game where this idea has been used. Relevance? I think there's none. LSB is just trying to stir the pot here. Another interesting post is when LSB states the two accusations that have been made and then says he doesn't like either of them. Its a neutral statement that says nothing. Very uncharacteristic for someone who often gives input and opinion when innocent. Next is Pyrr. Pyrr echoes Foolishness. Doesn't tell us much. Second post is neutral/ambiguous and implies a threat against BM/Ace but otherwise says nothing. Stating that he has no suspicions is somewhat suspicious to me though. Pyrr is normally active, aggressive, and accusatory. Here, he just sits on the fence. Claiming he is trying to encourage certain behavior, when really there is little point in encouraging that at this point. Pyrr's post is meaningless and looks like fluff post. Isn't really solid evidence either way, but this behavior doesn't make me want to think Pyrr is innocent AT ALL. Given a strong case against LSB and some unconvincing behavior from Pyrr, I believe Team 1 is today's best choice for lynch. Unless you (Foolishness) or someone else comes up with a better target. Given your attention to behavior analysis, if I could have found something, I'm sure you could have too. Looking forward to see what you think of Team 1, or any other teams. Main Points: 1) LSB is suspicious, acting out of character, and is being wishy washy. 2) Pyrr has done nothing spectacularly pro-town. 3) Team 1 is the most scummy team right now. 4) Vote for Team 1 for lynch | ||
Incognito
United States2071 Posts
On September 20 2010 09:35 Pandain wrote: P.S. in addition, I'd like Korynne to confirm medics can protect themselves. Also the no-lynch thing: A no-lynch should be allowed. Depriving the town of that option is pro-mafia and is nonsensical especially in a small game. In 30 player games, a single lynch doesn't hurt all too much, but being forced to lynch in an 8 person game is brutal. Especially since you have to lynch when there are an odd number of players left. | ||
Incognito
United States2071 Posts
On September 20 2010 16:44 Pyrrhuloxia wrote: Show nested quote + On September 20 2010 16:00 Incognito wrote: On September 20 2010 09:27 Foolishness wrote: On September 20 2010 08:52 Incognito wrote: On September 20 2010 05:53 Foolishness wrote: 3) I've never seen a game where there was a medic/DT list created and the actual medic/DT followed it. This is forum mafia and let's not kid ourselves here, everyone thinks they're the best. I don't find it reasonable at all that the medic actually listen to what the town voted for. Add in the fact that each team has 2/3 players on it, which is going to lead to more disagreements about who to protect. First of all, this is not true. For example, madnessman (DT) checked Sidesprang day 1, who was on the DT list in Mafia XX. Anyway, the publicity of a medic list is hard for the mafia to ignore, regardless of whether or not medic chooses to follow it. And that's the point. The point of the list is not to result in 100% anythings, and is certainly not to confirm people. The point is merely psychological. Mafia must be preoccupied worrying about things even if town doesn't follow through on it. This has nothing to do with town compliance. Unlike some other recent terribly formed schemes, this one doesn't really rely on town agreeing with it. As for the rest of the post...when did Korynne say medics can protect themselves? I don't remember that being stated anywhere. How do you intend to analyze the mafia without PMs and without people talking about something? Notice how people read my post and decide to respond to only a certain portion of it... I'm still going to revert back to the point of we should be hunting mafia and not worrying about who's going to be on the medic list. If a person/team seems pro-town or more innocent than anyone else, good for them. I'm not going to waste my time thinking about who's more pro-town than who. Everyone here is well versed in mafia, we can all make decisions for ourselves about who's clearly innocent. Not to mention once the numbers start to dwindle we can't afford to make a medic list, especially when we have days of information to analyze people by. But I can understand making a list today, or you doing this to see who votes for whom, as that can be pertinent information in the late game. And still, medics should save themselves anyways. Everyone in this game knows that, so a list doesn't matter to the mafia since they know the medics are saving themselves anyways. I don't think the psychological impacts on the mafia are going to be there because of this fact. I asked Korynne in a PM. It would be helpful for her to say so in the thread and/or update the rules with this fact as well, to avoid confusion in the future. Ah. It seems that we are on the same page now. Anyway, on to real business: [Vote]Team 1 We don't have much time till the end of the day, and very few posts to go off, but Team 1 is playing totally out of character to me. First off, LSB. In TL Mafia XXX we saw LSB the planner. Throughout all the discussion from day 1, multiple plans get proposed and shot down. LSB participated in the discussion and tried to come up with a better plan. It turns out that the town used his plan in the end. While it was flawed, this game shows that LSB as town actively contributes to the town discussion and tries to move the game forward/improve the town's situation. In PYP2, LSB didn't take such a pronounced role in the town, but still supported Radfield's plan/stated why it was fairly solid even though there could be some flaws. LSB ended up picking traitor that game, but since he was town before the role picks it cannot be assumed that he was playing the game with a mafia mindset. In this game, LSB's activity is way down. Looking at his first substantial post, he speculates on why South could have been put on divinek/bum's team. The second post is more telling. First sentence he immediately casts doubt upon my proposal. Really, that first sentence isn't a problem with my plan, as I have addressed the non-existence of a DT/medic already. The sentence in itself doesn't necessarily say anything about alignment. Once I point out this erroneous logic however, he says he really did read my post and switches what he claims is the "main problem". This time, instead of pointing to the non-existence of DT/medic, he says blue actions will be wasted and that DT/medic won't follow the plan so its all circular logic and won't work. A valid criticism, but different from the previous criticism. In both of these posts, what does LSB propose to fix these? Nothing. Absolutely nothing. In both posts, he criticizes the plan and expresses his "concern" for the flaws. This is definitely not typical LSB behavior. LSB asks if I have an example game where this idea has been used. Relevance? I think there's none. LSB is just trying to stir the pot here. Another interesting post is when LSB states the two accusations that have been made and then says he doesn't like either of them. Its a neutral statement that says nothing. Very uncharacteristic for someone who often gives input and opinion when innocent. Next is Pyrr. Pyrr echoes Foolishness. Doesn't tell us much. Second post is neutral/ambiguous and implies a threat against BM/Ace but otherwise says nothing. Stating that he has no suspicions is somewhat suspicious to me though. Pyrr is normally active, aggressive, and accusatory. Here, he just sits on the fence. Claiming he is trying to encourage certain behavior, when really there is little point in encouraging that at this point. Pyrr's post is meaningless and looks like fluff post. Isn't really solid evidence either way, but this behavior doesn't make me want to think Pyrr is innocent AT ALL. Given a strong case against LSB and some unconvincing behavior from Pyrr, I believe Team 1 is today's best choice for lynch. Unless you (Foolishness) or someone else comes up with a better target. Given your attention to behavior analysis, if I could have found something, I'm sure you could have too. Looking forward to see what you think of Team 1, or any other teams. Main Points: 1) LSB is suspicious, acting out of character, and is being wishy washy. 2) Pyrr has done nothing spectacularly pro-town. 3) Team 1 is the most scummy team right now. 4) Vote for Team 1 for lynch LSB's plan was based on coordinating blues - we might not have a single blue this game. We can't really confirm anything because for the few roles we have... we don't even know how they work. LSB had a plan in one game - a plan that was started by Bill Murray and then edited by Pandain and then picked up by LSB. So LSB is suspicious because he hasn't posted a plan yet? I suppose the Medic plan would be an okay idea if it got us talking, but another problem I have is that I don't know who I would vote for other than LSB and I. If the medic can prot themselves, that would be their best option. The deterrence factor could be a good reason for it so we might as well do it. My post wasn't meaningless - you asked me why I made it and I told you. Not only has BM been quieter than usual, so has Ace, who is certainly more known for plans than LSB. He usually doesn't show up and ask for an explanation unless he is subbing in and he usually tries to browbeat the town into doing something when town (same with BM who doesn't mind making crazy plans and FoSing anyone who criticizes them). Also, I don't know BC to usually use this "RVS" tactic - it is usually a Bill Murray move. Any bandwagoning in a game this small is dangerous so if their vote sits tight under bad circumstances I will be onto them. Its not just his actions, its his mindset. If you read over LSB's posts, all his posts are neutral and he never takes a stand. Its not easy for anyone to pinpoint what LSB supports because he doesn't support anything. And that's the point. Mafia don't want to take an active stance because then they have to defend it. Mafia would like to sit on the fence so that nobody can hold them responsible for their actions while subtly working to subvert town goals. Town has nothing to lose by taking sides. Now looking at LSB's past games, he takes sides as town. He is decisive and actively contributes to the town while openly attempting to convince others of his view. On the other hand, this game LSB does not take sides. He is not decisive, and only points out flaws. Is he attempting to convince others to follow his point of view? No, he doesn't have one. LSB is not interested in the town's welfare. He wants to create the appearance of pro-town activity by pointing out the flaws in my plan while using neutral language and doing nothing to help town. This post attempts to derail the focus on LSB's scumminess by setting up straw men and refusing to directly refute my accusations. LSB says he didn't make a plan because the game setup is not exploitable. While this may be true, this does not address the motives behind LSB's actions. LSB is refuting the planning aspect of his play. I am attacking the motives behind his play, namely that as town he takes stances and tries to work for the town's benefit. The erroneous logic is in the "oh no what happens if a DT/medic doesn't exist" question, not the no lynch issue. Stop trying to appear all innocent and beating around the bush. Since when have I proposed fixes for broken plans? There are no fixes, we junk the plan and move on. If there are no fixes, you junk the plan an move on. Valid. But you didn't move on. You junked the plan, and promptly disappeared. The most plausible reason why you did that is because you are mafia. To say those posts were serious accusations that deserved input would be flat out lies Again, I'm not saying your statement was a lie. I'm saying that the motiviations for your post are shaky. Everyone reading this post should be looking at the subjective question of why LSB is posting the way he is. Reading LSB's posts at face value isn't going to get us anywhere. Its not a matter of lie or truth. Its a matter of what seems realistic given the mindset of the poster. LSB's recent "analysis" on Team 2 cannot be considered a natural pro-town sign since he only posted it under pressure from 3 people. So don't use this as an excuse for why you're town. It won't work. At this point, LSB is certainly scum in my book. I'll be voting for him and I suggest everyone else does too. We need this lynch for the information. At this many people are voting no-lynch, which is just terrible for information gathering purposes. By the way, Team 7 is also mafia. We will lynch them tomorrow after we lynch Team 1 today. Main Points: 1) LSB's defense is ineffective because superficially addresses his "normal" behavior. 2) LSB's current "abnormal" behavior is just icing on the cake. The real point is the mindset behind this behavior switch. 3) Lynch Team 1 today | ||
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Foolishness needs to analyze the information we have now instead of rotting away while insisting we need more time to get information before lynch. There is plenty information out there. Anyone claiming otherwise is just too lazy to read the information here. There is no reason to wait. | ||
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United States2071 Posts
On September 21 2010 17:40 Ace wrote: Ah damn I was somewhat supporting your post until you said We need this lynch for information. What information are we getting from a lynch besides his alignment flip? LSB is still the scummiest person so far in my book though. We get tons of information besides his flip. I'm saying we need this lynch to force people to act. At this point, the mounds of no-lynch running around isn't forcing the mafia to do anything it doesn't want to do. And you know that. | ||
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On September 21 2010 17:48 Korynne wrote: Show nested quote + On September 21 2010 17:38 Incognito wrote: Why did I ever suggest that Korynne allow a no-lynch...I'm so sad now. You're stupid. xP Side note, it makes sense for 1 no-lynch I think, balanced out the parity for town's worst case scenario. It makes more sense for infinite no lynches I think. No real logical reason why town shouldn't be able to control its own KP weapon? | ||
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On September 21 2010 17:51 RebirthOfLeGenD wrote: Incog, I agree with a LOT of what you said, but we only get alignment right now, I don't really see a reason to push off our NL, your evidence looks good and one more day of it surely wouldn't hurt. Its not like this would affect KP atm anyway. Although looking more closely at pyrrhuloxia as well should give us a good idea. The good thing about this set up is having to analyze two people to determine someones alignment gives a more definitive answer, since its harder to just chalk two people acting dumb up to coincidence. What other information do you think will come about if we had an extra 72 hours? Team 1 is already under pressure. Any "helpful" analysis on their part must be taken with a grain of salt. Without the pressure of being offed today, mafia have extra time to come up with a strategy. If we give them 72 extra hours to respond, they just pretend to be inactive and stretch out their defense over 72 hours, giving them more room to proofread for blatant mistakes. On the other hand, if we give them only 18 hours to respond, they will have to respond in a shorter amount of time. This builds up the pressure. Its hard for me to see how we gain anything by waiting. The only reason why I could think of waiting is that you aren't convinced by my post and need time to think. Which is valid. But I also think my case is very strong at this point. Pressuring Team 1 to respond right away will give them a sense of urgency which is likely to yield more slipups than giving them more time. | ||
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On September 21 2010 18:25 Bill Murray wrote: Are we allowed to edit our posts or not? This is getting out of hand. You there. Quit worrying about trivial rules and focus on the issue at hand. Which is, killing them mafia. | ||
Incognito
United States2071 Posts
Like Pandain, the only weird votes I see are coming from Divinek and YI. Otherwise its just two teams voting for Team 1. On September 22 2010 04:33 meeple wrote: Well... even though I'm hesitant to use our only no-lynch this early... in a game this small we will need every scrap of information we can get... that bandwagon on team 1 seems interesting too... unvote Team 6 vote: No lynch If town, meeple and YI should be coordinating votes. While both voted for team 6 previously, one switched to Team 1 while one switched to no lynch. No real reason to split your votes if you're town...this 1-1 split vote makes it interesting because meeple effectively negates YI's vote. The thing is, why is this bandwagon interesting? I don't see anything interesting about it except what your partner voted. Meeple, how are we screwed later if we "waste" our no lynch today? The only reason I can see is if a medic makes a save. And that is a terrible reason. On September 22 2010 04:41 Foolishness wrote: Show nested quote + On September 19 2010 18:44 Incognito wrote: I'm going to count on Team 3 and 6 for some strong analysis within the next 24 hours. Please do not disappoint. Show nested quote + On September 21 2010 17:43 Incognito wrote: At this point we have enough information to lynch. I believe that all the mafia are out there in the open. Foolishness needs to analyze the information we have now instead of rotting away while insisting we need more time to get information before lynch. There is plenty information out there. Anyone claiming otherwise is just too lazy to read the information here. There is no reason to wait. So let's see, I'm running through all my past mafia games, and counting the number of mafia I nailed because they said things like this. I'm at 3 so far. I'm very excited to see you be the fourth. Aww, this is disappointing. You only start fishing for info now? Pretty pathetic, I might say. *** I get why people want to no lynch. In a 1 KP game town always wants to lynch when there are an odd number of townies and don't want to lynch when theres an even number. The reason why we probably won't get any information from this lynch is because of the nolynch. Not that hard for anyone to policy no lynch when theres an even number of townies. There's nothing fishy about this lynch. The general apathy in this game is astonishing in its ability to do that. I'd rather there be something fishy about this lynch, but apparently we won't be graced with that information. | ||
Incognito
United States2071 Posts
On September 22 2010 05:52 Pyrrhuloxia wrote: Show nested quote + On September 22 2010 05:39 Incognito wrote: This post is interesting. YI wants to avoid a situation where town is divided with votes? That's interesting, since usually town gains more information from close votes...note how he splits his vote from his own team mate. I think he is worried because if the votes are split between two teams it is likely the mafia will be able to save the guilty one, if one of the two are guilty. Are you trying to defend him? On September 22 2010 06:04 Pyrrhuloxia wrote: RoL has been a little more active than he usually is. He's usually hella inactive green or red. But BC is surely too quiet for my liking. Where are you James? I thought they were maybe acting similar and blue but actually RoL is way more active than normal and BC is more inactive than normal which I don't know what to think about. RVS by BC makes me suspicious, especially when he puts it on a good player and criticizes lynching inactives while doing it. Of course that teams votes have been changed to meeple / yellowink, I believe, who Incog is now criticizing. Not sure what to think on m/yi yet, other than Incog's post did not convince me. Yeah, we know they're acting weird. You don't need to bring it up yet again. Especially since you're acting weirder than they are. You clearly are reading the thread. On the other hand, it seems to me like BC is in I don't care mode. The last two sentences just don't make sense. Nobody's switched to Team 7, and I didn't present anything against Team 7 yet. So I don't know what you're talking about. All this 4 v 2 and 3 v 1 talk is useless. The point of no lynch with regard to numbers is: A lynch when there are an even number of live players allows the mafia to make the last (game winning) hit. A lynch when player count is odd lets town have the last say. It doesn't matter how we get to even/odd number of players whether it be medic prot or no lynch. And what counts is not WHEN the no lynch/medic prot happens, its how many of those happen. 1) Delaying the game as long as possible only hurts the mafia. The longer the town has to talk the higher chance mafia will get caught and/or reveal themselves. Mafia want the game to be over asap, they don't want to dilly dally around discussion. Mmm yeah sure. Blah blah blah having longer time to talk does nothing if you're not talking. So instead of talking no lynch, why don't you do something productive and analyze? (If it makes you feel any better, I'd totally jump on board to lynching team 7). Cool. I think they're scum too. [Vote]Team 7 4) Seeing who votes and/or doesn't vote for No Lynch might help us in the long run to figuring out who's mafia. Right now there's kinda a bandwagon on team 1. Assuming they are not mafia, the mafia teams are going to jump on board rather than no lynching. The vote list for No Lynching if/when it gets passed is just as important and carries just as much information as a vote list to kill someone. Not to mention anyone who has analyzed vote lists knows that you need at least 2 days (but probably 3) to make any conclusions or suspicions. Right now one team is on the Team 1 lynch. Ya think the mafia would try to do a better job of bandwagonning than that if indeed they wanted to off Team 1, huh? | ||
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