You can see this "glitch" around at 4min.
I think that is pretty good trick to know, I mean it can be useful in certain situations.
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Fuzer
Finland266 Posts
You can see this "glitch" around at 4min. I think that is pretty good trick to know, I mean it can be useful in certain situations. | ||
DwmC_Foefen
Belgium2186 Posts
Weird bug lol | ||
SC2Phoenix
Canada2814 Posts
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Simiard
United States55 Posts
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AJMcSpiffy
United States1154 Posts
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liaf
Norway318 Posts
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Zerokaiser
Canada885 Posts
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Deleted User 47542
1484 Posts
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fatduck
United States148 Posts
On August 29 2010 06:52 Zerokaiser wrote: It has to be patched, I'll be damned if more glitchy crap works in favour of terran. At this point can we safely say that Terran whining is a corollary to Godwin's Law? This bug looks similar to the infestor's "cast while burrowed" technique. I haven't tried to reproduce your glitch yet but I suspect that it can be done by activating the building construction ability while the SCV is moving into a bunker. | ||
eth3n
718 Posts
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lindn
Sweden833 Posts
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teamsolid
Canada3668 Posts
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FliedLice
Germany7494 Posts
On August 29 2010 06:52 Zerokaiser wrote: It has to be patched, I'll be damned if more glitchy crap works in favour of terran. Tell me about the other glitchy crap please. | ||
Archerofaiur
United States4101 Posts
On August 29 2010 07:04 FliedLice wrote: Show nested quote + On August 29 2010 06:52 Zerokaiser wrote: It has to be patched, I'll be damned if more glitchy crap works in favour of terran. Tell me about the other glitchy crap please. Siege tanks somehow doing splash damage. On August 29 2010 06:57 fatduck wrote: Show nested quote + On August 29 2010 06:52 Zerokaiser wrote: It has to be patched, I'll be damned if more glitchy crap works in favour of terran. This bug looks similar to the infestor's "cast while burrowed" technique. I haven't tried to reproduce your glitch yet but I suspect that it can be done by activating the building construction ability while the SCV is moving into a bunker. Interesting observation. I wonder if there are still others that work on some overlooked principle in the code. | ||
TitleRug
United States651 Posts
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LSGamer
United Kingdom246 Posts
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eth3n
718 Posts
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Sylvr
United States524 Posts
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ChickenLips
2912 Posts
+ Show Spoiler + Start construction of building right next to a bunker. Press T to stop construction. Put SCV in bunker and let bunker continue building the building next to it. edit: also works with Command Centers lol practical use? i dont think there's any. If you get bunker rushed and you let that first bunker get up its pretty much gg anyway. Maybe a tiny advantage but its not game-breaking. edit2: Repairing and Gathering doesnt work out of the bunker. Constructing Refineries does though edit3: For it to work the next building must at least have one building square directly touching it, f.e. diagonal building doesnt work while a building directly above and 2 spaces to the right (a bunker is 3x3 spaces) is 'buildable'. Also any direction works. | ||
Asagud
Sweden74 Posts
From the looks of it, it doesn't work to repair that way? seems like you tried? | ||
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