EDT 12:56 CEST 18:56 KST 01:56

Streams: 125 live
90955 total viewers

Active: 9545
[SPL] Round 5 Week 3 Previ…
Presenting Store 2.0
[WCS EU] Ro16 - Group D Pr…
[GSTL] Week 9 - Things Tha…
[WCS KR] Code S Ro8 - Day …
Axiom.Miya Retires
This Week in Starcraft 2: …
TargA joins Team Dignitas
Invites and Qualifiers for…
[SPL] Round 5 Week 3 Start…
EG and mousesports Advance…
RaidCall D2L Launches Seas…
tradimo - $36,000 stock pi…
TL Advertising Features
US Politics Megathread
Taiwan Philippines incid…
[game]Boobs, butt or sho…
Daft Punk: Random Access…
Da Vinci's Demons - A ne…
IB Programme
Presenting Store 2.0
TL.net Ten Commandments
The Automated Ban List
The Team Liquid Book Club
The Axiom Manor
Dragon Fan Club
[Stream] Cb_RaZeR from Gol…
[Stream] Pro7ecT
Computer Build Resource Th…
OBS stream ~90fps but spik…
The Ultimate Mouse Thread
2 screens only one works
Display Driver has Stopped…
Pilot Episode - Nesteeeeea
Official State of the Ga…
Evil Geniuses Releases G…
(Video) HOTS - A (random…
Axiom.Miya Retires
Replay - 9th Second Bug!
BO7 Challenger Series 200€
GIGABYTE Pro League 2013 -…
[SPL] KT Rolster vs. EG-TL…
150$ LaG Gaming Weekly Tou…
[SPL] Team 8 vs. Samsung K…
Starcraft moving towards l…
The HotS Terran Help Me Th…
[G] TheCore - Advanced Key…
[L][D]HotS Terran Mech Res…
Practice Partners Thread S…
[A] Starbow
Competitive Battlecraft wi…
Map Jam & Challenge #5
[M] Bio Chamber
The Map Art Thread
General Discussion
[Stream] Rhyme - Very Hi…
TL's Item Trading Thread.
Dota 2 QQ thread
Inhouse Dota
Perth G-1 Pubstomp by Oc…
Perfect World's Dota 2 Su…
[The International] Wester…
The Premier League Season 5
Tt eSPORTS Dota 2 Weekly #…
Curse DOTA2 Invitational
Simple Questions, Simple A…
Solo Mid - Who? What? How?
Drum of endurance, why?
What supports & why ?
[Guide] Mechromancer's Gui…
SC2 Player looking to le…
iCCup Attack Episode 5 "…
[TLS2] Qualifiers - Lega…
Few Mirrors when Both Pl…
[G] Streaming BW on Just…
Map (4)Kyanite Prospect …
[TLS2] Qualifier #3
[TLS2] Qualifier #2
Gambit's Cup Season 3 Roun…
[R&S] Gambit's Cup Season …
C Ranks Teamleague Season 1
Simple Questions, Simple A…
Tips and tricks: Defilers …
Practice Partner Thread
Challenger map on Starcraf…
TL MMA Pick'em Pool 2013
2012 - 2013 Football Thr…
Ice Hockey World Champio…
Planetary Annihilation
FINALLY! - The 2013 NHL …
[Patch 3.07: Nerf Everythi…
[LoL] [SFW] Random Pics & …
The Shikyo Memorial for QQ…
[OGN] Olympus The Champion…
[LPL] Tencent LoL ProLeagu…
[LoL] General Stream Thread
[Champion] Nunu
[TL R&D] T.R.O.L.L.S.
Simple Questions, Simple A…
D3 Hardcore Community
[Stream] Pokebunny - Hardc…
Selling Items Thread
[M][N] Les Mafia
Carnival Cruise Mafia
Doctor Who Mafia
The Injuries Thread
TL Health and Fitness Init…
Running Thread
Leta - Movie
Michael - skyline
Anytime - Beast
By.Hero - Shuttle
Anytime - Pusan

Website Feedback

Closed Threads

IRC Chat
irc.quakenet.org #teamliquid

IRC Web Client

TeamSpeak 3 (69 users)

The Zerg Help Me Thread

Forum Index > StarCraft 2 Strategy 1 2 3 4 5 6 7 8 9 10 11 100 200 300 400 479 480 481 482 483 484 485 486 487 488 489
Make sure you read the OP before asking a question. Asking a question already addressed in the OP will result in moderation action. Also, please put some effort into your questions.
 
 Glon   United States. September 14 2012 12:19. Posts 547
Profile # 
[image loading]
ZvT: Early GameMid GameLate Game        ZvZ: Early GameMid GameLate Game        ZvP: Early GameMid GameLate Game


[image loading]
  • Anyone is allowed to answer. Try to backup your statements with pro game examples whenever possible. However, if you assert something wildly wrong, especially without enough support, you will be warned/banned. If you are unsure of the validity of an idea, just ask a question instead.
  • In general this thread is here to help bridge the gap between proven pro level strategies/ideas and the average player, not for you to give your opinion (unless it has very sufficient grounding from pro game evidence).
  • Don't ask the same questions that are in the OP.


[image loading]



[image loading] Top
    Q. What is the best way to deal with drops?
    + Show Spoiler [Answer] +

    Q. How many spores do I need verse cloaked banshee?
    + Show Spoiler [Answer] +

    Q. How do you defending a 2 rax when they pull 5 SCV’s?
    + Show Spoiler [Answer] +


[image loading] Top
    Q. Are hydralisks good to add in ZvZ with roach/infestor or is more infestors better?
    + Show Spoiler +

    Q. How do I defending 10 pool baneling with 15 pool?
    + Show Spoiler [Answer] +


[image loading] Top
    Q. What is the best way to creep spread in ZvP?
    + Show Spoiler [Answer] +

    Q. How should I play ZvP in the end game?
    + Show Spoiler [Answer] +

    Q. Should I fight to keep my third alive verse a voidray/phoenix opening?
    + Show Spoiler [Answer] +

    Q. In late game ZvP how do I deal with late game warp prism harass?
    + Show Spoiler [Answer] +


Writeups by glon and blade55555
Graphics by pathy
Formatting by wo1fwood
Last edit: 2013-03-12 02:33:21
@QuanticGlon https://twitter.com/QuanticGlon
Old Post

 
 numLoCK   Canada. September 21 2010 10:59. Posts 1413
Profile Blog # 
atm liquipedia and such seem to have very limited information on build orders.
Can you hook me up with a basic build order for ZvT and the basic variations and scouting timings for say, mass reaper and for 3rax? Or actually, just basic variations and scouting timings for whatever that terran is up too would be great.
Old Post

 
 RC_Fixer   United States. September 21 2010 11:00. Posts 21
Profile # 
Noob 1000 Diamond Over here you know what I strongly believe there is a "slight" imbalance in ZvT showing how many of the tournaments of high level play there arent many Zerg in the finals. Then again its just my opinion. Now for the my question of the thread...
It seems that some games the enemy Terran will Mass Thors to a certain number in a situation like this what would you do assuming you have Lair Tech, Etc. Or is it simply im Noob and not suppose to allow numbers to grow that big? What if he adds hellions to the mix? That is all sorry for so many questions
Either way thanks if you respond and go Zerg!
Old Post

 
 mOnion   United States. September 21 2010 11:02. Posts 4926
Profile Blog # 
i'm reiterating the fact that you zergs are lucky saracen is here for you. in addition to his high ranking he is also possibly the most intelligent person i've ever met.

take advantage of this while you can

+ Show Spoiler +
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Old Post

 
 birdkicker   United States. September 21 2010 11:02. Posts 692
Profile Blog # 
My question is located at THIS THREAD. Basically, I would like some more tips and strategy's on when to get my geysers up and various factors to improve my mutalisk build versus both terran and protoss. Please post in the thread or quote this reply and reply in this thread. Thanks for the help!

Edit: Oh and also, any talented zerg player and/or saracen. What is your current build order for ZvZ, do you prefer roaches or zerglings. What is a good time to expand in a ZvZ. And also, when should i get my 2nd gas?

As someone said, PLEASE populate the zerg liquipedia section. Especially on ZvZ, it seems like there is nothing good listed there.
Last edit: 2010-09-21 11:07:31
Old Post

 
 kzn   United States. September 21 2010 11:03. Posts 1215
Profile Blog # 
Would it be traitorous of you to help me vs Zerg :<
Like a G6
Old Post

  Carnivorous Sheep   September 21 2010 11:04. Posts 8716Profile Blog # 
When do you start getting 2/2 upgrades? Be as detailed or as vague as you want lol, I've just been going with "whenever I can afford it."
Baa?
Old Post

 
 MrBitter   United States. September 21 2010 11:05. Posts 2854
Profile Blog # 

On September 21 2010 11:00 RC_Fixer wrote:
Noob 1000 Diamond Over here you know what I strongly believe there is a "slight" imbalance in ZvT showing how many of the tournaments of high level play there arent many Zerg in the finals. Then again its just my opinion. Now for the my question of the thread...
It seems that some games the enemy Terran will Mass Thors to a certain number in a situation like this what would you do assuming you have Lair Tech, Etc. Or is it simply im Noob and not suppose to allow numbers to grow that big? What if he adds hellions to the mix? That is all sorry for so many questions
Either way thanks if you respond and go Zerg!


As unintuitive as it may sound, I'm a firm believer in using mutas to keep thor numbers in check until ultras can come into play.

Stay up an expansion, use all your gas on muta, and pump lings with the rest. Stay active with your mutas so that T isn't allowed to just sit still and mass. Harass expos, harass depots, kill turrets (easy to do with zero losses once you get about 8-10 muta) and just be a general nuisance.

A T dedicating to mech (mass thor) is probably not going to have much in the way of marines. If he does, you'll see it with your muta, and you can respond with banes and a couple festors. If he doesn't, tech up to ultra as soon as you feel like you have room. (ie: When T is in full-on turtle mode)

When you engage his thors with your mutas, remember to magic box.

Other than that, just mass up and roll over the guy.


On September 21 2010 11:04 Carnivorous Sheep wrote:
When do you start getting 2/2 upgrades? Be as detailed or as vague as you want lol, I've just been going with "whenever I can afford it."


vs Toss I always get my first evo chamber before lair. I will get +1 attack if I see NO forge. +1 carapace is I see any forge. I'll go for +2/1 almost immediately after +1 finishes.

vs T, I wait until lair before starting upgrades. This is because its not until lair tech that I'll decide whether to commit to muta, or to ling/bling/infestor. In the case of a ground army, I'll often just drop a double evo and start with +1/1 right away. Pros tend to start with just one, though.


On September 21 2010 11:02 VirtuallyLost wrote:
My question is located at THIS THREAD. Basically, I would like some more tips and strategy's on when to get my geysers up and various factors to improve my mutalisk build versus both terran and protoss. Please post in the thread or quote this reply and reply in this thread. Thanks for the help!

Edit: Oh and also, any talented zerg player and/or saracen. What is your current build order for ZvZ, do you prefer roaches or zerglings. What is a good time to expand in a ZvZ. And also, when should i get my 2nd gas?

As someone said, PLEASE populate the zerg liquipedia section. Especially on ZvZ, it seems like there is nothing good listed there.


Geyser timings are pretty universal, in my opinion. After getting ling speed, take all but 1 drone out of gas. When that 1 drone mines 100 gas, start lair, and add your next 3 geysers.

Your muta question really requires a replay.

ZvZ is a pretty dynamic matchup. I don't really have a single BO that I stick to.
If he's going to be aggressive with early roaches, I like to just overwhelm with lots and lots of lings.

If he's going to make a slower roach push, I like to block my ramp with roaches of my own, and tech to muta.

If he's going sling/bling, and I can block my ramp easily, I'll go roach into muta.

If he's going sling/bling on maps with fatter ramps, then I'll go ahead and play the baneling micro wars.

In general, I dislike ZvZ. I'd probably look to Saracen for better answers to that question.


On September 21 2010 10:59 numLoCK wrote:
atm liquipedia and such seem to have very limited information on build orders.
Can you hook me up with a basic build order for ZvT and the basic variations and scouting timings for say, mass reaper and for 3rax? Or actually, just basic variations and scouting timings for whatever that terran is up too would be great.


The only BO I ever use in ZvT is 14 gas, 14 pool, 21 expo, deviating after that based on what I scout.

Forget timings, and just resolve yourself to sacrificing an overlord.
1st: Scout with your drone, keeping him alive as long as possible. Stealing gas is almost always a good idea.
2nd: Poke at his front with 2 lings. Maybe you can see something? Maybe his army composition will give you a hint? Maybe he's kept you blind.
3rd: Now you sac an overlord.

I've yet to play a game where I've been unable to figure out what T is up to using the above as my guideline for scouting.

I'm a 1300 Diamond Zerg player.
Last edit: 2010-09-21 11:19:33
Old Post

 
 cerebralz   United States. September 21 2010 11:25. Posts 436
Profile # 
I've been having better success vs terran lately. there are 3 rushes that i'm at a loss how to stop though, if i do my standard "safe" build. (14 gas, 14 pool speed expand with 2 queens)

1) All in 4 rax pure rine with stim

Of course i need your standard roach/ling/bling mix to counter this, but the timing comes before i can get baneling speed and enough roaches to tank. Without roach speed and bling speed i constantly get kited until i run out of steam.

2) Delayed reaper/marine/Marauder push

Off of 4 rax 2 reapers, 5 marines, 4 marauders with stim again this comes before i can get bling speed and roach speed. I've tried pure speedling but without perfect micro the marauders tank like crazy while the reapers/marines pick off everything.

3) Vs. Protoss forge contain

idk if i have to just consider taking a drone to patrol the bottom of the ramp so this doesn't happen. once it does though, you have to drop 1-2 spines to make sure you don't get all out cannoned, and then you are so behind. I've tried nydus into double expo but even then your production is so behind the P can do pretty much anything and win.
Last edit: 2010-09-21 11:26:55
Old Post

 
 Pfeff   United States. September 21 2010 11:30. Posts 270
Profile # 

On September 21 2010 10:59 numLoCK wrote:
atm liquipedia and such seem to have very limited information on build orders.
Can you hook me up with a basic build order for ZvT and the basic variations and scouting timings for say, mass reaper and for 3rax? Or actually, just basic variations and scouting timings for whatever that terran is up too would be great.


That's an easy one.

9 OL
13 Pool
Drone to 15
Queen once pool is done, speed immediately also
Baneling nest when queen is halfway
Bust through the wall
Kill everything
Last edit: 2010-09-21 11:31:23
When your loading screen shows my name, just F10 -> N
Old Post

 
 Zvendetta   United States. September 21 2010 11:31. Posts 321
Profile # 
I recently saw a replay where a terran player did a thor hellion push with scvs repairing against a very high level zerg. There were even siege tanks in the mix (3). Amidst the army composition, i am wary of calling "imbalanced," but it seemed that even though there were tons of roaches, the zerg player couldn't out dps the repair. A healthy mix of thors, hellions, and tanks, just exactly what can overcome this rolling death machine?
"Its as if I can see the gears of the Eternal Alchemy spinning before, and I can almost reach out and turn them with my hands."
Old Post

 
 Saracen   United States. September 21 2010 11:34. Posts 5127
Profile Blog # 

On September 21 2010 10:59 numLoCK wrote:
atm liquipedia and such seem to have very limited information on build orders.
Can you hook me up with a basic build order for ZvT and the basic variations and scouting timings for say, mass reaper and for 3rax? Or actually, just basic variations and scouting timings for whatever
that terran is up too would be great.

I'm glad you're switching to Z
So what I do is:
14 gas
13 pool
15 overlord
15 queen, take drones off of gas, research speed
1 pair of zerglings
21 expand
22 overlord
all drones with the first spawn larva
26 queen, put drones back on gas
get lair once the queen finishes
poop one tumor with that queen and send it over to the natural
roach warren when I get the money for it
baneling's nest if I think they are doing some 1base allin attack
I still sort of fudge gas timings (the 2nd, 3rd, and 4th geysers) which is pretty bad, so I can't tell you anything about that. I'm going to make a conscious effort to establish some solid timings, though!

As for scouting:
If it's on a map like Lost Temple or Delta Quadrant, I'll try to send an early drone to steal their gas so they can't do any cliff bullshit (or it will be significantly delayed). Otherwise, I send a later drone (maybe 14 or 15) to check how fast their first barracks is. It will also check for a fast tech lab on the barracks (which means reapers 99% of the time). The first overlord goes some roundabout way to the back of their base so it doesn't get sniped by marines. The second one goes to the natural to scout bunker shenanigans. After killing the scout SCV, the first lings go up their ramp to check on marine production and the barracks addon. Also, most Ts will build a factory close to the barracks if they are doing hellion play, so it checks for that as well. Finally, it checks for a second CC. I like to start sending the overlord in at around 30 supply if I'm still not sure what they're doing. If it turns out that they are doing a 1base attack, I'll stop droning at around 26-30 drones and make pure lings/roaches/banelings. Banelings are necessary in case he brings his SCVs and/or he has lots of marines.

So here's a little recap versus standard rax timings:
Your ling/drone sees rax with no addons:
- your opponent probably sucks and is gonna try some stupid mass marine or mass marine/marauder + SCV allin
- get banelings
- alternatively he could be rushing banshees or something
Your ling/drone sees rax with fast tech lab no factory:
- reapers (I'll write more about these little buggers later)
- can transition into 1rax reaper -> anything, 3rax reaper expand, or 5rax reaper, always send your overlord in to see what he's doing and adjust accordingly
- against 3 or more rax from a reaper opponent, it's very possible that he switches to a marine/reaper/marauder/(SCV) allin, so get a lot of shit, spread your creep, and get some banelings if you see him stopping reaper production in favor of marines
Your ling/drone sees rax with later tech lab (this means the rax and fac will switch so the fac will have the tech lab) and a factory and constant marine pump:
- either marine/tank or marine/hellion
- roach/ling with a nice surround works against both
Your ling/drone sees rax with later tech lab and a factory and no marine pump:
- probably either an igniter hellion drop or fast banshee build.
- against igniter hellions, spreading overlords around your base is key, as well as spreading creep off of that first tumor
- always watch the minimap
- banshees are covered below
Your ling/drone sees a rax with a reactor and a factory and no marine pump:
- reactor hellion expand
- drone up and get 2 crawlers at your natural
- alternatively, he could be hiding rax in the back for a marauder/hellion/(thor) attack
- not much you can do besides get a lot of shit (roach/ling or try to rush mutas behind some crawlers)
Your ling/drone sees a rax with a reactor and a factory and constant marine pump:
- marine/hellion attack
- speedlings should do just fine if he attacks early. If he waits for a critical mass of hellions, you need roaches or something, but by then your crawlers should be up anyways so it shouldn't really matter...

For ANY of these builds, you ALWAYS want to send in that overlord at around 30 supply so you can check if he decided to take a faster gas and go banshee or a medivac for drops or take a slower gas and get his expo. Against banshees, get a spire ASAP and build more queens. Banshees take ages to build in comparison to queens.
Last edit: 2010-09-21 11:35:32
Old Post

 
 MrBitter   United States. September 21 2010 11:34. Posts 2854
Profile Blog # 

On September 21 2010 11:25 cerebralz wrote:
I've been having better success vs terran lately. there are 3 rushes that i'm at a loss how to stop though, if i do my standard "safe" build. (14 gas, 14 pool speed expand with 2 queens)

1) All in 4 rax pure rine with stim

Of course i need your standard roach/ling/bling mix to counter this, but the timing comes before i can get baneling speed and enough roaches to tank. Without roach speed and bling speed i constantly get kited until i run out of steam.

2) Delayed reaper/marine/Marauder push

Off of 4 rax 2 reapers, 5 marines, 4 marauders with stim again this comes before i can get bling speed and roach speed. I've tried pure speedling but without perfect micro the marauders tank like crazy while the reapers/marines pick off everything.

3) Vs. Protoss forge contain

idk if i have to just consider taking a drone to patrol the bottom of the ramp so this doesn't happen. once it does though, you have to drop 1-2 spines to make sure you don't get all out cannoned, and then you are so behind. I've tried nydus into double expo but even then your production is so behind the P can do pretty much anything and win.


1.) You don't have to have bane speed. Lings from behind to stop a retreat, and win. Winning with Zerg is at least 50% reliant on good positioning.

2.) Biggest thing here is scouting. If you see it coming you should be able to drop 2-4 spines at your nat in plenty of time. Again, you don't have to get bling speed. Just use lings to clog up the retreat.

3.) Two things:
1st: If you scout forge, you MUST get a drone to the bottom of your ramp on patrol. If you watch a lot of Check replays (or is it Cool?), you'll notice that he does this in every ZvP, before he even scouts the toss. If you prevent the contain, expand on time, and grats, you're ahead.

2nd: If he manages to get it up, you've got a couple choices.

One cute trick I like to do: Hatchery cancel into evo chamber in his nat. Do this if he built the forge in his main. (ie: No pylon in range of the nat) This way, you can still have your expo down before toss after you bust out.

Busting out: Don't build spines. If he just uses one cannon to contain you, 5 roaches can get you down your ramp easily. Target the cannon unless you absolutely can't reach it. Once you're down, just expand and play normally.

The other option is going all-in. If you take that route, don't bust out. Just tech to lair and try a Nydus play. If it works, you win, if it doesn't, you lose. Simple as that.

Ultimately, the most important thing is just preventing that contain from happening.

edit: Jesus, Saracen gives such better answers than me...
Last edit: 2010-09-21 11:36:17
Old Post

 
 Saracen   United States. September 21 2010 11:40. Posts 5127
Profile Blog # 

On September 21 2010 11:00 RC_Fixer wrote:
Noob 1000 Diamond Over here you know what I strongly believe there is a "slight" imbalance in ZvT showing how many of the tournaments of high level play there arent many Zerg in the finals. Then again its just my opinion. Now for the my question of the thread...
It seems that some games the enemy Terran will Mass Thors to a certain number in a situation like this what would you do assuming you have Lair Tech, Etc. Or is it simply im Noob and not suppose to allow numbers to grow that big? What if he adds hellions to the mix? That is all sorry for so many questions
Either way thanks if you respond and go Zerg!

So, popular to contrary belief, it's actually very easy to mass thors of of 2 rax with tech labs. There's really nothing you can do against this, especially if he gets fast upgrades and has another reactor factory or two for hellions. I honestly don't know what to do against mass thors. One thing I do know, though, is that magic box mutas are NOT the answer. Zelniq says he's been having some success with mass roach as long as you can focus down the thors. I don't think this is the way to go since 1. they are extremely supply-ineffective against Terran, meaning a 200/200 hellion/thor army will squash a 200/200 roach army (and yes, Terran CAN get 200/200 hellion/thor off of 2 base) 2. a few tanks will make the roaches pretty useless. Right now, I'm playing around with roach -> infestor -> fast hive + brood lords as well as nydus play. Unfortunately, nydus play is map dependent. It's worth mentioning that against thors, upgrades are SUPER important.


On September 21 2010 11:02 mOnion wrote:
i'm reiterating the fact that you zergs are lucky saracen is here for you. in addition to his high ranking he is also possibly the most intelligent person i've ever met.

take advantage of this while you can

+ Show Spoiler +

Thanks momo. I will get HuK in on this once you hook me up with your sister.
Last edit: 2010-09-21 11:41:30
Old Post

 
 Pfeff   United States. September 21 2010 11:45. Posts 270
Profile # 

On September 21 2010 11:31 Zvendetta wrote:
I recently saw a replay where a terran player did a thor hellion push with scvs repairing against a very high level zerg. There were even siege tanks in the mix (3). Amidst the army composition, i am wary of calling "imbalanced," but it seemed that even though there were tons of roaches, the zerg player couldn't out dps the repair. A healthy mix of thors, hellions, and tanks, just exactly what can overcome this rolling death machine?


Banelings on the SCV's I have found to be awesome
When your loading screen shows my name, just F10 -> N
Old Post

 
 mOnion   United States. September 21 2010 11:47. Posts 4926
Profile Blog # 

On September 21 2010 11:40 Saracen wrote:

Show nested quote +


So, popular to contrary belief, it's actually very easy to mass thors of of 2 rax with tech labs. There's really nothing you can do against this, especially if he gets fast upgrades and has another reactor factory or two for hellions. I honestly don't know what to do against mass thors. One thing I do know, though, is that magic box mutas are NOT the answer. Zelniq says he's been having some success with mass roach as long as you can focus down the thors. I don't think this is the way to go since 1. they are extremely supply-ineffective against Terran, meaning a 200/200 hellion/thor army will squash a 200/200 roach army (and yes, Terran CAN get 200/200 hellion/thor off of 2 base) 2. a few tanks will make the roaches pretty useless. Right now, I'm playing around with roach -> infestor -> fast hive + brood lords as well as nydus play. Unfortunately, nydus play is map dependent. It's worth mentioning that against thors, upgrades are SUPER important.


Show nested quote +


Thanks momo. I will get HuK in on this once you hook me up with your sister.


attend tamu and play for my team and its a done deal.
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
Old Post

 
 skindzer   Chile. September 21 2010 11:47. Posts 4306
Profile Blog # 

On September 21 2010 11:25 cerebralz wrote:

3) Vs. Protoss forge contain

idk if i have to just consider taking a drone to patrol the bottom of the ramp so this doesn't happen. once it does though, you have to drop 1-2 spines to make sure you don't get all out cannoned, and then you are so behind. I've tried nydus into double expo but even then your production is so behind the P can do pretty much anything and win.


This one is easy, i can answer pretty sure (1200+ Z). First of, i LOVE when P tries to cannon rush me My record agains this is like 12-2 on my favor. Even when unscouted. Remember that Sunkens OUTRANGE cannons, if he blocks your ramps with cannons just chill, start massing drones, get ling speed and build 1 sunken, more if thes reinforcing with zealots or more cannons. Also, INMEDIATELY, put an overlord to get fuyll vision of your ramp.

Ive just had a ramp when someone did this to me, wasnt quite allin because he just used to get ahead but still the principle is the same.

[image loading]
Read motherfucker http://vulvadeperra.tumblr.com/
Old Post

 
 Saracen   United States. September 21 2010 11:51. Posts 5127
Profile Blog # 

On September 21 2010 11:02 VirtuallyLost wrote:
My question is located at THIS THREAD. Basically, I would like some more tips and strategy's on when to get my geysers up and various factors to improve my mutalisk build versus both terran and protoss. Please post in the thread or quote this reply and reply in this thread. Thanks for the help!

Edit: Oh and also, any talented zerg player and/or saracen. What is your current build order for ZvZ, do you prefer roaches or zerglings. What is a good time to expand in a ZvZ. And also, when should i get my 2nd gas?

As someone said, PLEASE populate the zerg liquipedia section. Especially on ZvZ, it seems like there is nothing good listed there.

As I said earlier, I do my gas timings by feel, which is a habit I really need to kick. My style is to drone up as much as possible, get a bunch of lings and a super fast 3rd base + 2nd hatch in the main, and then get mutas that are a bit delayed (especially against Protoss). I usually base my gas timings on my drone timings. Only after I feel like I've droned up sufficiently for the midgame (50-60 drones) do I start taking all my geysers. However, what most Zergs do is take earlier gas for faster mutas so they can actually pressure the Terran/Protoss and drone up later. The problem with this is that you're more vulnerable to fast attacks that include marine/thor or stalkers, but it's also really nice because not only do you get more mutas faster, but you have more mutas in general so you reach a so-called "critical mass" much more quickly. But yeah, just play around with gas timings and see what feels best. Maybe try 2nd gas when your lair starts an 3rd and 4th when it finishes? I dunno, sorry I can't give a more concrete answer.

Also, you need to get banelings as well against Protoss if you are opening muta/ling because zealots are too good of meatshields for stalkers and you need something to bust down that wall.

For ZvZ, I wrote a little something here:
http://www.teamliquid.net/blogs/viewblog.php?topic_id=151547#12
Old Post

 
 Saracen   United States. September 21 2010 11:53. Posts 5127
Profile Blog # 

On September 21 2010 11:03 kzn wrote:
Would it be traitorous of you to help me vs Zerg :<

Indeed it would be! Unless you are Zerg yourself


On September 21 2010 11:04 Carnivorous Sheep wrote:
When do you start getting 2/2 upgrades? Be as detailed or as vague as you want lol, I've just been going with "whenever I can afford it."

As soon as 1/1 finishes? I try to start my upgrades as soon as possible. If I'm doing a dedicated muta build, I try to research +1 with my 100 gas immediately after my first batch of mutas. I also try to double evo as soon as lair finishes and upgrade melee and carapace. Against Protoss, if I see a chronoboosted forge, I'll put down an earlier evo and get carapace as soon as possible.
Old Post

 
 raybasto   United States. September 21 2010 11:56. Posts 150
Profile # 
Against Toss, what is the best way to fend off 4 gate pressure and survive till the late game. It seems like if I open Hydras/Ling/Spines, they fast expand and switch to 2 gate Robo in which I am unable to defend long enough to get Ultra/Ling (Whether its because of lack of harass or over commiting to Hydra/Roach). If I open Muta/Ling, they keep the 4 gate pressure until my defenses finally break.
SDRB - Mid/High Master Level Zerg || Follow me at Twitch.tv/RayBasto and @RaymondBasto
Old Post

1 2 3 4 5 6 7 8 9 10 11 100 200 300 400 479 480 481 482 483 484 485 486 487 488 489
Please log in or register to reply.
 
Refresh
 << May '13 >> 
Mo Tu We Th Fr Sa Su
  12345
6789101112
13141516171819
20212223242526
2728293031  
FEATURED ON AIR:
[TI3] Playoff - West…
ON AIR:
Gigabyte PL Hyun vs…
Followers #8
AWGL
Upcoming events:  [ More ]
4m[URTL] Atlas vs SCS
1h 4mSHOUTcraft America…
2h 4mGN 1v1 Tournament
2h 4m.SCA vs mYi
2h 4m[URTL] Imper vs eX…
Refresh
StarCraft: Brood War
StarCraft 2
Dota 2
Other Notable Streams
[ Show 99 non-featured ]

» Recent SC2 Results
» Premier SC2 Tournaments
Sidebar Settings...

The Little App Factory



The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.

Advertising | Jobs | Privacy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren. Ad tag: TF_US.
The contents of this webpage are copyright © 2002-2013 Teamliquid.net. All Rights Reserved