CheckPrme
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Q. So Zerg's finally getting a buff this upcoming patch?
A. I'm glad that Zerg is getting a lot of buffs. I'm especially happy about the Roch range increase.
Q. What do you think will change about ZvT with the 1.2 patch?
A. I'm expecting a lot of Terran early all-in strategies to die out. Early harassment, however, will still be a viable option for Terrans. If a Zerg went for a fast expansion, for example, the Terran can still block his entrance and bunker rush. It's not like not being able to fast rax will totally take away early harassment strategies.
Q. What do you think will change about ZvP?
A. I'm not expecting the Roach range increase to make much difference. To be honest Force Fields were way too powerful. There wasn't much a Zerg could do when most of his units were shut down with Force Fields. Even after the patch, I'm not expecting this to change if the Protoss uses his Force Fields well. I am glad about the Fungal Growth fix, though.
Q. Do you think Infestors will become a popular choice in ZvP?
A. They'll be useful if the Protoss goes for a Stalker-centric build.
Q. What are the people around you saying about the patch?
A. MakaPrime doesn't know about it yet. I'm expecting some commotion when he finds out (laugh).
Q. A word about your stance going into GSL Season 2.
A. I'm focused on passing the prelims at the moment, I'll try my best to get further than I did last time.
A. I'm glad that Zerg is getting a lot of buffs. I'm especially happy about the Roch range increase.
Q. What do you think will change about ZvT with the 1.2 patch?
A. I'm expecting a lot of Terran early all-in strategies to die out. Early harassment, however, will still be a viable option for Terrans. If a Zerg went for a fast expansion, for example, the Terran can still block his entrance and bunker rush. It's not like not being able to fast rax will totally take away early harassment strategies.
Q. What do you think will change about ZvP?
A. I'm not expecting the Roach range increase to make much difference. To be honest Force Fields were way too powerful. There wasn't much a Zerg could do when most of his units were shut down with Force Fields. Even after the patch, I'm not expecting this to change if the Protoss uses his Force Fields well. I am glad about the Fungal Growth fix, though.
Q. Do you think Infestors will become a popular choice in ZvP?
A. They'll be useful if the Protoss goes for a Stalker-centric build.
Q. What are the people around you saying about the patch?
A. MakaPrime doesn't know about it yet. I'm expecting some commotion when he finds out (laugh).
Q. A word about your stance going into GSL Season 2.
A. I'm focused on passing the prelims at the moment, I'll try my best to get further than I did last time.
Tester
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Q. The next patch seems to be primarily about Zerg buffs. What are your thoughts about the patch?
A. I don't think the next patch will change much for Protoss players. If anything, the last patch had a bigger impact as the Force Field and Zealot nerfs made PvT a harder match-up.
Q. Wouldn't the increased Roach range reduce the effectiveness of Force Fields?
A. No, not really. Though Roaches will definitely become more useful.
Q. If the last patch had a bigger impact for Protoss, did it affect your gameplay in the GSL?
A. Yes. Ranged units stuck in Force Fields originally couldn't attack and you used to be able to "trap" units in between Force Fields, but with the 1.1 patch Force Fields lost a lot of their effectiveness in PvT.
Q. What factors played into your failure to advance to the semi-finals?
A. I had trouble carrying out the build orders I had planned. There was the skill difference between me and ITR as well. I had prepared several builds to use, but I had difficulty deciding which one to use once the games started. I think that was the biggest factor.
Q. What is the reaction to the upcoming patch around you?
A. I'm hearing a lot of people say that Protoss is going to get harder. Some are wondering if the Zerg are going back to their beta status.
Q. Finally, your thoughts going into the GSL Season 2?
Though I failed to break into the semi-finals the last season, I'll prepare harder this time and try to show a better performance.
A. I don't think the next patch will change much for Protoss players. If anything, the last patch had a bigger impact as the Force Field and Zealot nerfs made PvT a harder match-up.
Q. Wouldn't the increased Roach range reduce the effectiveness of Force Fields?
A. No, not really. Though Roaches will definitely become more useful.
Q. If the last patch had a bigger impact for Protoss, did it affect your gameplay in the GSL?
A. Yes. Ranged units stuck in Force Fields originally couldn't attack and you used to be able to "trap" units in between Force Fields, but with the 1.1 patch Force Fields lost a lot of their effectiveness in PvT.
Q. What factors played into your failure to advance to the semi-finals?
A. I had trouble carrying out the build orders I had planned. There was the skill difference between me and ITR as well. I had prepared several builds to use, but I had difficulty deciding which one to use once the games started. I think that was the biggest factor.
Q. What is the reaction to the upcoming patch around you?
A. I'm hearing a lot of people say that Protoss is going to get harder. Some are wondering if the Zerg are going back to their beta status.
Q. Finally, your thoughts going into the GSL Season 2?
Though I failed to break into the semi-finals the last season, I'll prepare harder this time and try to show a better performance.
Cool
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Q. The 1.2 patch preview is out. The Zerg race will be getting a lot of buffs, I hear?
A. Yes, I was glad to hear that. I'm not sure how the patch will affect gameplay, and I don't want to make any conclusions until it is actually out. Though I don't play Protoss, it was somewhat disappointing to see nothing on improving PvT, where Terrans seem to have an advantage.
Q. What do you expect to change in ZvT and ZvP?
A. The Roach range increase will make Roaches much more viable in ZvP. With Terrans no longer able to fast rax, I'm expecting fast hatcheries to become a safer option for Zergs. It's up to the Terrans to scout it quickly to try harass it.
In short, Zerg players are much better off for no longer having to worry about 10rax or Reapers. Zerg is turning decent, I'd say.
Q. What are the reactions to the patch around you?
A. There's a lot of commotion about having to build Supply Depots for Barracks among Terran players. Zerg players seem overjoyed.
Q. How do you think the patch will affect you personally?
A. I'm not expecting it to change my gameplay much. The Roach range upgrade will help a lot in my ZvP though, I think.
Q. Which units do you think need buffs in the Zerg arsenal?
A. Brood Lords. Right now Brood Lords die too easily, are very hard to tech up to, and don't have much impact even if they do come out. I'm not at all fond of both Brood Lords and Ultralisks, but the Ultralisk is the only unit that has any viability in the higher tech levels of the Zerg tree.
Ultralisks are good as a game-ending unit when you're ahead, but are hard to utilize when you're behind and need to catch up. I'd say the Zerg need a unit like the Protoss High Templar.
Q. Have you received your prize money from the GSL Season 1 yet? If so, where are you planning to use it?
A. No, I haven't received it yet. (laugh) I haven't thought about where to spend the money yet.
Q. Your stance going into the GSL Season 2?
A. I'm focused on passing the prelims for now. Zerg Fighting!
A. Yes, I was glad to hear that. I'm not sure how the patch will affect gameplay, and I don't want to make any conclusions until it is actually out. Though I don't play Protoss, it was somewhat disappointing to see nothing on improving PvT, where Terrans seem to have an advantage.
Q. What do you expect to change in ZvT and ZvP?
A. The Roach range increase will make Roaches much more viable in ZvP. With Terrans no longer able to fast rax, I'm expecting fast hatcheries to become a safer option for Zergs. It's up to the Terrans to scout it quickly to try harass it.
In short, Zerg players are much better off for no longer having to worry about 10rax or Reapers. Zerg is turning decent, I'd say.
Q. What are the reactions to the patch around you?
A. There's a lot of commotion about having to build Supply Depots for Barracks among Terran players. Zerg players seem overjoyed.
Q. How do you think the patch will affect you personally?
A. I'm not expecting it to change my gameplay much. The Roach range upgrade will help a lot in my ZvP though, I think.
Q. Which units do you think need buffs in the Zerg arsenal?
A. Brood Lords. Right now Brood Lords die too easily, are very hard to tech up to, and don't have much impact even if they do come out. I'm not at all fond of both Brood Lords and Ultralisks, but the Ultralisk is the only unit that has any viability in the higher tech levels of the Zerg tree.
Ultralisks are good as a game-ending unit when you're ahead, but are hard to utilize when you're behind and need to catch up. I'd say the Zerg need a unit like the Protoss High Templar.
Q. Have you received your prize money from the GSL Season 1 yet? If so, where are you planning to use it?
A. No, I haven't received it yet. (laugh) I haven't thought about where to spend the money yet.
Q. Your stance going into the GSL Season 2?
A. I'm focused on passing the prelims for now. Zerg Fighting!