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Battlefield 3 - Page 458

Forum Index > Sports & Games Prev 1 2 3 4 5 6 7 8 9 10 100 200 300 400 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 480 481 482 483 484 485 486 487 488 489 490 Next
 
 Mithhaike   Singapore. May 30 2012 16:37. Posts 826
Profile Blog # 

On May 30 2012 08:17 zoLo wrote:


This is a cool and very entertaining video. Reminds me of a modern day Rambo movie, lol.


Very nicely done video! Extremely high quality indeed. Worth a look everyone!
Due to the fact that xy will be in Japan on a holiday with his family, we have no plans as all hopes are lost. You can’t morph without having 5 power rangers.. - iceiceice on their chances of winning IG
Old Post

 
 rebdomine   May 30 2012 21:04. Posts 1831
Profile Blog # 
Damn, how the hell was that video done.

Mad props on that one.
Old Post

 
 Duobkas   Lithuania. May 31 2012 21:46. Posts 6
Profile # 
A nice bug we've found out.
Old Post

 
 CyDe   United States. May 31 2012 22:32. Posts 999
Profile Blog # 

On May 31 2012 21:46 Duobkas wrote:
A nice bug we've found out.


Oh fuck... I hope that doesn't get too widely known. I was actually wondering if such a thing was possible not too long ago.

Pretty interesting though. Does the pilot get any points? And can the enemy spawn into the heli as well?
Last edit: 2012-05-31 22:32:49
youtube.com/GamingCyDe-- SC2, BF3, whatever else strikes my fancy
Old Post

 
 altered   Switzerland. June 01 2012 01:43. Posts 599
Profile # 
New patchnotes are out on battlefieldo patch will be out 4-5 june

http://battlefieldo.com/threads/patch-notes-released.5904/


They fixed M26 bug and reduced supression yay.
Does Flash dream of electric Romeo?
Old Post

 
 WakaDoDo   Sweden. June 01 2012 02:16. Posts 294
Profile # 
> Tweaked the deploy times on gadgets to be faster to deploy in high stress combat situations.

> Players will now spawn on the Radio Beacon looking in the same direction the Beacon is facing. The Beacon always faces in the direction the player is facing when it is planted. Previously the Beacon’s direction had no impact on the player’s spawn direction.

> 40mm smoke now stays longer again.

> Fixed bug where you couldn’t pick up your deployed gadgets after being revived.

Personal favorites at first glance. The weapon updates are going to be interesting as well.
Old Post

 
 Duobkas   Lithuania. June 01 2012 03:06. Posts 6
Profile # 

On May 31 2012 22:32 CyDe wrote:

Show nested quote +
On May 31 2012 21:46 Duobkas wrote:
A nice bug we've found out.


Oh fuck... I hope that doesn't get too widely known. I was actually wondering if such a thing was possible not too long ago.

Pretty interesting though. Does the pilot get any points? And can the enemy spawn into the heli as well?

Im not sure about the points, but I guess you can't spawn more than one enemy into the venom, because the pilot can't change the position.
Old Post

 
 Tennet   United States. June 01 2012 03:19. Posts 1158
Profile # 
I haven't played in so long because of D3 but I love the patch notes and I'm excited to see how the game is post patch.
"The harder it gets, the more you need to focus on the basics." - Seo Gyung Jong | MMA, Bomber, FlaSh fighting! | SISTAR, IU, GsD, Hello Venus
Old Post

 
 Anon06   United States. June 01 2012 11:30. Posts 203
Profile Blog # 
reinstalling now, can finaly play again after the 4th or 5th. =)
Old Post

 
 CyDe   United States. June 01 2012 12:48. Posts 999
Profile Blog # 
Oh man, I am loving these changes. I wish they would do something about the Dao and the Saiga, though, I really feel as though they are a little overpowered. The other day I picked up a Saiga for the first time in my battlefield 3 career and went on a huge killing spree. It was like shooting people made of butter.

Besides that, lookin' forward to the patch! I think they will fix any OP shotties in the CQ expansion, since that is gonna probably be the primary weapon of choice.
youtube.com/GamingCyDe-- SC2, BF3, whatever else strikes my fancy
Old Post

 
 Infernal_dream   United States. June 01 2012 12:52. Posts 1833
Profile # 

On June 01 2012 12:48 CyDe wrote:
Oh man, I am loving these changes. I wish they would do something about the Dao and the Saiga, though, I really feel as though they are a little overpowered. The other day I picked up a Saiga for the first time in my battlefield 3 career and went on a huge killing spree. It was like shooting people made of butter.

Besides that, lookin' forward to the patch! I think they will fix any OP shotties in the CQ expansion, since that is gonna probably be the primary weapon of choice.


You ever taken a shotgun round from less than 100 meters? Pretty sure it's gonna go through you like butter. Definitely working as intended.
Old Post

 
 rebdomine   June 01 2012 13:05. Posts 1831
Profile Blog # 
I might take a break off D3 to play when the patch hits. :D

I am probably back to being very horrible at this game though. xD
Last edit: 2012-06-01 13:06:06
Old Post

 
 CyDe   United States. June 01 2012 13:34. Posts 999
Profile Blog # 

On June 01 2012 12:52 Infernal_dream wrote:

Show nested quote +
On June 01 2012 12:48 CyDe wrote:
Oh man, I am loving these changes. I wish they would do something about the Dao and the Saiga, though, I really feel as though they are a little overpowered. The other day I picked up a Saiga for the first time in my battlefield 3 career and went on a huge killing spree. It was like shooting people made of butter.

Besides that, lookin' forward to the patch! I think they will fix any OP shotties in the CQ expansion, since that is gonna probably be the primary weapon of choice.



You ever taken a shotgun round from less than 100 meters? Pretty sure it's gonna go through you like butter. Definitely working as intended.

I am not against shotguns, but I feel as though the saiga and dao are OP, alright? Yeah no shit a shotgun is gonna kill the fuck out of me in real life, but this is BF3. Who cares whether it is realistic, whether it is fun or not is the problem. And the shotguns can suck some fun out, is what I am saying, alright? I'm not against shotties, I love the 870. It isn't working as intended if using one of 'em is like using hacks. Because that is honestly what it felt like.
youtube.com/GamingCyDe-- SC2, BF3, whatever else strikes my fancy
Old Post

 
 monty   United States. June 01 2012 15:10. Posts 33
Profile # 

On May 31 2012 21:46 Duobkas wrote:
A nice bug we've found out.


this has been known since release. you can do it with the attack choppers too
Old Post

 
 Aerisky   United States. June 01 2012 15:28. Posts 9557
Profile Blog # 
That machinima was so awesome. Sometimes it got ridiculous with that one guy just dropping bodies like he was swatting flies (which incidentally liked to bum rush straight out of cover), but the production itself was pretty amazing O_O
"It has always been in my observation of human nature, that a man who has any good reason to believe in himself never flourishes himself before the faces of other people in order that they may believe in him."
Old Post

 
 altered   Switzerland. June 01 2012 17:10. Posts 599
Profile # 
found a funny bug, remembers me of TF2 XD:

Last edit: 2012-06-01 17:11:13
Does Flash dream of electric Romeo?
Old Post

 
 Infernal_dream   United States. June 01 2012 17:14. Posts 1833
Profile # 

On June 01 2012 13:34 CyDe wrote:

Show nested quote +
On June 01 2012 12:52 Infernal_dream wrote:

On June 01 2012 12:48 CyDe wrote:
Oh man, I am loving these changes. I wish they would do something about the Dao and the Saiga, though, I really feel as though they are a little overpowered. The other day I picked up a Saiga for the first time in my battlefield 3 career and went on a huge killing spree. It was like shooting people made of butter.

Besides that, lookin' forward to the patch! I think they will fix any OP shotties in the CQ expansion, since that is gonna probably be the primary weapon of choice.


You ever taken a shotgun round from less than 100 meters? Pretty sure it's gonna go through you like butter. Definitely working as intended.


I am not against shotguns, but I feel as though the saiga and dao are OP, alright? Yeah no shit a shotgun is gonna kill the fuck out of me in real life, but this is BF3. Who cares whether it is realistic, whether it is fun or not is the problem. And the shotguns can suck some fun out, is what I am saying, alright? I'm not against shotties, I love the 870. It isn't working as intended if using one of 'em is like using hacks. Because that is honestly what it felt like.


Considering most of the game is based on realism, i'd say a lot of people "care whether it's realistic or not." What do you think is supposed to be a shotgun in close quarters? Nothing. It's king. It beats AR's, SMG's LMG's rifles, and snipers. That's what it's supposed to do. Because it's garbage outside of 100 meters. The only argument I'll give you is that slugs have too far of a shot range, but other than that they do their job fine.
Old Post

 
 altered   Switzerland. June 01 2012 17:58. Posts 599
Profile # 

On June 01 2012 17:14 Infernal_dream wrote:

Show nested quote +
On June 01 2012 13:34 CyDe wrote:

On June 01 2012 12:52 Infernal_dream wrote:

On June 01 2012 12:48 CyDe wrote:
Oh man, I am loving these changes. I wish they would do something about the Dao and the Saiga, though, I really feel as though they are a little overpowered. The other day I picked up a Saiga for the first time in my battlefield 3 career and went on a huge killing spree. It was like shooting people made of butter.

Besides that, lookin' forward to the patch! I think they will fix any OP shotties in the CQ expansion, since that is gonna probably be the primary weapon of choice.


You ever taken a shotgun round from less than 100 meters? Pretty sure it's gonna go through you like butter. Definitely working as intended.

I am not against shotguns, but I feel as though the saiga and dao are OP, alright? Yeah no shit a shotgun is gonna kill the fuck out of me in real life, but this is BF3. Who cares whether it is realistic, whether it is fun or not is the problem. And the shotguns can suck some fun out, is what I am saying, alright? I'm not against shotties, I love the 870. It isn't working as intended if using one of 'em is like using hacks. Because that is honestly what it felt like.



Considering most of the game is based on realism, i'd say a lot of people "care whether it's realistic or not." What do you think is supposed to be a shotgun in close quarters? Nothing. It's king. It beats AR's, SMG's LMG's rifles, and snipers. That's what it's supposed to do. Because it's garbage outside of 100 meters. The only argument I'll give you is that slugs have too far of a shot range, but other than that they do their job fine.


In my experience shotguns are almost useless in BF3. I rarely OHK someone with them if they are >5m away even if i hit the head, maybe im just bad with shotguns dunno. IMO pump actions should be very strong in CQC, afterall they have low ROF and high reload time, the problem children are the semi auto shotguns they are much more forgiving than a pump action therfore they should also be weaker.
About "realism" i have to say that BF3 is not a realistic game and never intended to be one. Its a caricature of war not a photorealistic depiction. If it was realistic every AR would kill in one or two shots up to atleast 300m, definitely if you hit the head. In BF3 you need 3 headshots to kill someone from 8m upwards thats not very realistic too.
Gameplay/ballance wise i still think shotguns are rather weak thats why i rarely use them. Ofc they cant be as good as ARs overall because they are all kit weapons and it would disturb the class ballance if a all kit weapon would be as strong as a AR.
Does Flash dream of electric Romeo?
Old Post

 
 CyDe   United States. June 01 2012 20:26. Posts 999
Profile Blog # 

On June 01 2012 17:58 altered wrote:

Show nested quote +
On June 01 2012 17:14 Infernal_dream wrote:

On June 01 2012 13:34 CyDe wrote:

On June 01 2012 12:52 Infernal_dream wrote:

On June 01 2012 12:48 CyDe wrote:
Oh man, I am loving these changes. I wish they would do something about the Dao and the Saiga, though, I really feel as though they are a little overpowered. The other day I picked up a Saiga for the first time in my battlefield 3 career and went on a huge killing spree. It was like shooting people made of butter.

Besides that, lookin' forward to the patch! I think they will fix any OP shotties in the CQ expansion, since that is gonna probably be the primary weapon of choice.


You ever taken a shotgun round from less than 100 meters? Pretty sure it's gonna go through you like butter. Definitely working as intended.

I am not against shotguns, but I feel as though the saiga and dao are OP, alright? Yeah no shit a shotgun is gonna kill the fuck out of me in real life, but this is BF3. Who cares whether it is realistic, whether it is fun or not is the problem. And the shotguns can suck some fun out, is what I am saying, alright? I'm not against shotties, I love the 870. It isn't working as intended if using one of 'em is like using hacks. Because that is honestly what it felt like.


Considering most of the game is based on realism, i'd say a lot of people "care whether it's realistic or not." What do you think is supposed to be a shotgun in close quarters? Nothing. It's king. It beats AR's, SMG's LMG's rifles, and snipers. That's what it's supposed to do. Because it's garbage outside of 100 meters. The only argument I'll give you is that slugs have too far of a shot range, but other than that they do their job fine.



In my experience shotguns are almost useless in BF3. I rarely OHK someone with them if they are >5m away even if i hit the head, maybe im just bad with shotguns dunno. IMO pump actions should be very strong in CQC, afterall they have low ROF and high reload time, the problem children are the semi auto shotguns they are much more forgiving than a pump action therfore they should also be weaker.
About "realism" i have to say that BF3 is not a realistic game and never intended to be one. Its a caricature of war not a photorealistic depiction. If it was realistic every AR would kill in one or two shots up to atleast 300m, definitely if you hit the head. In BF3 you need 3 headshots to kill someone from 8m upwards thats not very realistic too.
Gameplay/ballance wise i still think shotguns are rather weak thats why i rarely use them. Ofc they cant be as good as ARs overall because they are all kit weapons and it would disturb the class ballance if a all kit weapon would be as strong as a AR.

Yes, BF3 is a game prides itself over its so-called "realism" but really takes enjoyment over accuracy. Otherwise shotguns truly would be the most overpowered thing in the game hehe. But yeah, I agree that shotguns are supposed to be kind in CQC, but that doesn't mean they should be overpowered. I mean, snipers should be kind of long distance, but if they had 100% damage and no bullet drop they would be OP, but they would still king. It just feels unfair, is all I am saying, and at this point the only two shotguns that I respect people using or using myself are the 870 MCS, and the M1014. Other than that I feel like they are all just cheap and pretty unfair. Not just in uber CQC.
youtube.com/GamingCyDe-- SC2, BF3, whatever else strikes my fancy
Old Post

 
 Divine-Sneaker   Denmark. June 02 2012 00:17. Posts 791
Profile # 
If you bring up the supposed realism aspect. Go tell suppression to fuck itself first, otherwise it's completely void.

Anyone who cares about realism is not playing a game made for their demographic. They need to go play simulators instead, or at least stop complaining en masse about things that should be disregarded as anything else than an absolute last priority.
Old Post

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