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Battlefield 3 - Page 6

Forum Index > Sports & Games Prev 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 100 200 300 400 480 481 482 483 484 485 486 487 488 489 490 Next
 
 Sceptor87   Canada. February 08 2011 10:19. Posts 266
Profile # 

On February 08 2011 09:33 Fruscainte wrote:It was a copy paste, probably could have edited that out but meh.

Also, they said Bullet Lead + Drop will be FAR more severe than in BC2.

Good. Sniping in Battlefield has always been fairly easy. BC2 was more difficult because you had to judge gravity, distance, and lead the target but it was fairly simple. I want to see it more difficult, and further to the point I'd like to see a limit on how many snipers can be on a team at a time. If you have 32 players on a team and 10 are sniping that's to much. 5 is more reasonable. People will QQ about it but it would be better for the game.

And they really have to shorten the vehicle spawn times from BC2. You'd kill an Apache and have it spawn right away just to have to try trace and kill the piece of shit again. I'd even go so far as to say let Engies build things like SAM's as well as repair them. It would require attackers to think how to push into a fortified position.
Standard,
Old Post

 
 sung_moon   United States. February 08 2011 11:38. Posts 7156
Profile Blog # 
old but am i the only who lol'd when the soldier in the BF3 cover looks almost exactly copy/paste from the soldier in BC2 cover? lolllll

anyway sounds good. i loved BC2
Forever Young
Old Post

  xaeiu   February 08 2011 11:50. Posts 432Profile Blog # 

On February 08 2011 11:38 sung_moon wrote:
old but am i the only who lol'd when the soldier in the BF3 cover looks almost exactly copy/paste from the soldier in BC2 cover? lolllll

anyway sounds good. i loved BC2


i initially though the same, yeah
just looks like the same guy about 20 years later

i'm really excited about bf3 and i just hope they are really implementing all the announced features really good!
played so far every bf title and they were all pretty good one way or another (except for the free bf titles...never really were a friend of those)
Last edit: 2011-02-08 11:51:41
 
Old Post

 
 shindigs   United States. February 08 2011 14:48. Posts 4353
Profile Blog # 
Fresh scans from Game Informer, now 10 pages.

http://imgur.com/a/2NVrM

Read from the buttom up. Ripped it off 4chan so we still have the images after the thread dies. Enjoy!
Twitter: @shindags || Collegiate Starleague www.cstarleague.com || Sponsored by #ESPORTSPROBLEMS || twitch.tv/shindigs
Old Post

 
 eviltomahawk   United States. February 08 2011 15:39. Posts 8940
Profile Blog # 

On February 08 2011 14:48 shindigs wrote:
Fresh scans from Game Informer, now 10 pages.

http://imgur.com/a/2NVrM

Read from the buttom up. Ripped it off 4chan so we still have the images after the thread dies. Enjoy!

Kinda bothered that a few words are cut out here and there on the edges of that scan, but otherwise it's excellent quality.

After reading that, I cannot be any more excited about Battlefield 3. The amount of effort and general awesomeness being pumped into the game is absolutely mind-blowing. If EA/DICE follows through with all their promises, Battlefield 3 will be more than a true successor to Battlefield 2.

I can't wait for more previews showing the power of their new engine. A fully-destructible city is definitely going to be the next step in FPS evolution, and the fact that they are learning from previous games only means that the wonders of their new engine will be combined with what could possibly be the best Battlefield multiplayer experience yet. Obviously, I'm quite stoked.
<3 <3 IU Ailee Minzi Gain <3 <3 ㅇㅅㅌㅅ
Old Post

 
 Ideas   United States. February 08 2011 15:49. Posts 7471
Profile Blog # 
that preview sorta sucked. basically no new information at all. the multiplayer interview didnt really tell us ANYTHING except that there wont be a commander mode lol. (prone and 64 players for PC version was already announced)

oh and there will be a campaign that probably wont be that great. hey anything could happen and it might be the greatest single player campaign ever, but I highly doubt that. the better destructibility might be really cool for the campaign but I don't see it really going anywhere since DICE hasnt really ever done anything notable in singleplayer.

im really curious to see what theyre going to do about player limits for PC and consoles. PCs is 64 vs consoles 24. will PC players be crowded onto smaller than ideal maps or will console players have maps that are probably too big? or will they just make the maps bigger for PC version?
BW is the only esport. gogo STX/Bogus/Calm/Jaedong/Kal/MINI
Old Post

 
 vek   Australia. February 08 2011 15:52. Posts 935
Profile # 

On February 08 2011 15:49 Ideas wrote:
that preview sorta sucked. basically no new information at all. the multiplayer interview didnt really tell us ANYTHING except that there wont be a commander mode lol. (prone and 64 players for PC version was already announced)

oh and there will be a campaign that probably wont be that great. hey anything could happen and it might be the greatest single player campaign ever, but I highly doubt that. the better destructibility might be really cool for the campaign but I don't see it really going anywhere since DICE hasnt really ever done anything notable in singleplayer.

im really curious to see what theyre going to do about player limits for PC and consoles. PCs is 64 vs consoles 24. will PC players be crowded onto smaller than ideal maps or will console players have maps that are probably too big? or will they just make the maps bigger for PC version?


I'd guess the maps open and close areas based on how many players there are like in BF2. I don't think anyone can say for sure right now though.
Old Post

  motbob   United States. February 08 2011 15:52. Posts 11494Profile Blog # 

On February 08 2011 15:49 Ideas wrote:
that preview sorta sucked. basically no new information at all. the multiplayer interview didnt really tell us ANYTHING except that there wont be a commander mode lol. (prone and 64 players for PC version was already announced)

oh and there will be a campaign that probably wont be that great. hey anything could happen and it might be the greatest single player campaign ever, but I highly doubt that. the better destructibility might be really cool for the campaign but I don't see it really going anywhere since DICE hasnt really ever done anything notable in singleplayer.

im really curious to see what theyre going to do about player limits for PC and consoles. PCs is 64 vs consoles 24. will PC players be crowded onto smaller than ideal maps or will console players have maps that are probably too big? or will they just make the maps bigger for PC version?

...that article was about as informative as humanly possible. There was so much in there about DICE's design philosophy, the tools that they're developing to make BF3 a great game, etc...

What would you have liked to see, information on new unlockables? New weapons and vehicles? Because that seems like it would have been pretty boring to me.
<marttorn> lucky I don't live in a culturally diverse place
Old Post

 
 Ideas   United States. February 08 2011 15:54. Posts 7471
Profile Blog # 

On February 08 2011 15:52 motbob wrote:

Show nested quote +
On February 08 2011 15:49 Ideas wrote:
that preview sorta sucked. basically no new information at all. the multiplayer interview didnt really tell us ANYTHING except that there wont be a commander mode lol. (prone and 64 players for PC version was already announced)

oh and there will be a campaign that probably wont be that great. hey anything could happen and it might be the greatest single player campaign ever, but I highly doubt that. the better destructibility might be really cool for the campaign but I don't see it really going anywhere since DICE hasnt really ever done anything notable in singleplayer.

im really curious to see what theyre going to do about player limits for PC and consoles. PCs is 64 vs consoles 24. will PC players be crowded onto smaller than ideal maps or will console players have maps that are probably too big? or will they just make the maps bigger for PC version?


...that article was about as informative as humanly possible. There was so much in there about DICE's design philosophy, the tools that they're developing to make BF3 a great game, etc...

What would you have liked to see, information on new unlockables? New weapons and vehicles? Because that seems like it would have been pretty boring to me.


what is different between BC2 and BF3 AT ALL

so far we have prone, 64 player limit, different story campaign. that was already known from the fucking cover of PCgamer.

edit- oh yea, no commander mode (i guess not really a bad thing)
Last edit: 2011-02-08 15:57:23
BW is the only esport. gogo STX/Bogus/Calm/Jaedong/Kal/MINI
Old Post

 
 Ideas   United States. February 08 2011 15:56. Posts 7471
Profile Blog # 

On February 08 2011 15:52 vek wrote:

Show nested quote +
On February 08 2011 15:49 Ideas wrote:
that preview sorta sucked. basically no new information at all. the multiplayer interview didnt really tell us ANYTHING except that there wont be a commander mode lol. (prone and 64 players for PC version was already announced)

oh and there will be a campaign that probably wont be that great. hey anything could happen and it might be the greatest single player campaign ever, but I highly doubt that. the better destructibility might be really cool for the campaign but I don't see it really going anywhere since DICE hasnt really ever done anything notable in singleplayer.

im really curious to see what theyre going to do about player limits for PC and consoles. PCs is 64 vs consoles 24. will PC players be crowded onto smaller than ideal maps or will console players have maps that are probably too big? or will they just make the maps bigger for PC version?



I'd guess the maps open and close areas based on how many players there are like in BF2. I don't think anyone can say for sure right now though.



thats the ideal answer i feel (especially since they did the in BF2 as well) but then it feels SO counter-productive to make large(?) sections of maps that are completely un-usable for probably the majority of players (console players).
BW is the only esport. gogo STX/Bogus/Calm/Jaedong/Kal/MINI
Old Post

 
 QuakerOats   United States. February 08 2011 16:03. Posts 891
Profile # 
BF1942 is easily one of the best games of all time. BF2 was pretty good too. Haven't played BC2 but I'm really excited for this one.
Old Post

 
 Superiorwolf   United States. February 08 2011 16:15. Posts 5203
Profile Blog # 

On February 08 2011 15:54 Ideas wrote:

Show nested quote +
On February 08 2011 15:52 motbob wrote:

On February 08 2011 15:49 Ideas wrote:
that preview sorta sucked. basically no new information at all. the multiplayer interview didnt really tell us ANYTHING except that there wont be a commander mode lol. (prone and 64 players for PC version was already announced)

oh and there will be a campaign that probably wont be that great. hey anything could happen and it might be the greatest single player campaign ever, but I highly doubt that. the better destructibility might be really cool for the campaign but I don't see it really going anywhere since DICE hasnt really ever done anything notable in singleplayer.

im really curious to see what theyre going to do about player limits for PC and consoles. PCs is 64 vs consoles 24. will PC players be crowded onto smaller than ideal maps or will console players have maps that are probably too big? or will they just make the maps bigger for PC version?

...that article was about as informative as humanly possible. There was so much in there about DICE's design philosophy, the tools that they're developing to make BF3 a great game, etc...

What would you have liked to see, information on new unlockables? New weapons and vehicles? Because that seems like it would have been pretty boring to me.



what is different between BC2 and BF3 AT ALL

so far we have prone, 64 player limit, different story campaign. that was already known from the fucking cover of PCgamer.

edit- oh yea, no commander mode (i guess not really a bad thing)


Bigger maps, more planes and vehicles and shiz!!! YAYUHH!!!
This is going to be far better than BC2. BC2 was great and I love it, but so far it sounds like this is gonna turn out great.
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
Old Post

 
 Ideas   United States. February 08 2011 16:19. Posts 7471
Profile Blog # 

On February 08 2011 16:15 Superiorwolf wrote:

Show nested quote +
On February 08 2011 15:54 Ideas wrote:

On February 08 2011 15:52 motbob wrote:

On February 08 2011 15:49 Ideas wrote:
that preview sorta sucked. basically no new information at all. the multiplayer interview didnt really tell us ANYTHING except that there wont be a commander mode lol. (prone and 64 players for PC version was already announced)

oh and there will be a campaign that probably wont be that great. hey anything could happen and it might be the greatest single player campaign ever, but I highly doubt that. the better destructibility might be really cool for the campaign but I don't see it really going anywhere since DICE hasnt really ever done anything notable in singleplayer.

im really curious to see what theyre going to do about player limits for PC and consoles. PCs is 64 vs consoles 24. will PC players be crowded onto smaller than ideal maps or will console players have maps that are probably too big? or will they just make the maps bigger for PC version?

...that article was about as informative as humanly possible. There was so much in there about DICE's design philosophy, the tools that they're developing to make BF3 a great game, etc...

What would you have liked to see, information on new unlockables? New weapons and vehicles? Because that seems like it would have been pretty boring to me.


what is different between BC2 and BF3 AT ALL

so far we have prone, 64 player limit, different story campaign. that was already known from the fucking cover of PCgamer.

edit- oh yea, no commander mode (i guess not really a bad thing)


Bigger maps, more planes and vehicles and shiz!!! YAYUHH!!!
This is going to be far better than BC2. BC2 was great and I love it, but so far it sounds like this is gonna turn out great.


im not really interested in it if it's just going to be BC2 but with twice as large multiplayer games.
BW is the only esport. gogo STX/Bogus/Calm/Jaedong/Kal/MINI
Old Post

 
 VorcePA   United States. February 08 2011 16:25. Posts 1099
Profile Blog # 

On February 08 2011 16:15 Superiorwolf wrote:

Show nested quote +
On February 08 2011 15:54 Ideas wrote:

On February 08 2011 15:52 motbob wrote:

On February 08 2011 15:49 Ideas wrote:
that preview sorta sucked. basically no new information at all. the multiplayer interview didnt really tell us ANYTHING except that there wont be a commander mode lol. (prone and 64 players for PC version was already announced)

oh and there will be a campaign that probably wont be that great. hey anything could happen and it might be the greatest single player campaign ever, but I highly doubt that. the better destructibility might be really cool for the campaign but I don't see it really going anywhere since DICE hasnt really ever done anything notable in singleplayer.

im really curious to see what theyre going to do about player limits for PC and consoles. PCs is 64 vs consoles 24. will PC players be crowded onto smaller than ideal maps or will console players have maps that are probably too big? or will they just make the maps bigger for PC version?

...that article was about as informative as humanly possible. There was so much in there about DICE's design philosophy, the tools that they're developing to make BF3 a great game, etc...

What would you have liked to see, information on new unlockables? New weapons and vehicles? Because that seems like it would have been pretty boring to me.


what is different between BC2 and BF3 AT ALL

so far we have prone, 64 player limit, different story campaign. that was already known from the fucking cover of PCgamer.

edit- oh yea, no commander mode (i guess not really a bad thing)


Bigger maps, more planes and vehicles and shiz!!! YAYUHH!!!
This is going to be far better than BC2. BC2 was great and I love it, but so far it sounds like this is gonna turn out great.


I actually wish they would just get rid of like half of the vehicles. :|

BF1942 was SOOOOO fun just on foot. The part that was not fun was dealing with tanks. Back then airplanes weren't a big issue because buildings weren't destructible. Now because buildings fall apart I'm going to have to worry about tanks, artillery fire and tanks? Hold on let me get my debit card out to preorder -_-
Last edit: 2011-02-08 16:26:04
Shitposting
Old Post

 
 Taku   Canada. February 08 2011 16:34. Posts 1797
Profile Blog # 

On February 08 2011 14:48 shindigs wrote:
Fresh scans from Game Informer, now 10 pages.

http://imgur.com/a/2NVrM

Read from the buttom up. Ripped it off 4chan so we still have the images after the thread dies. Enjoy!

Not amused. Cutting down to 4 kits and taking away commander because it was too hardcore/complicated for the peasantry D:
When SC2 came for BW, I cried. Now LoL/Dota2 comes for SC2, and I laugh. \o/
Old Post

 
 blade55555   United States. February 08 2011 16:34. Posts 14255
Profile Blog # 
I can't wait for this game after looking at the imagines jesus *drools*.
When I think of something else, something will go here
Old Post

 
 shindigs   United States. February 08 2011 16:42. Posts 4353
Profile Blog # 
I'm actually excited for the new animations. Gameplay trailer pleaaaase.

I don't mind commander mode being taken out. I like BC2 and I don't mind playing without it. I think this game will do pretty well despite having commander.
Twitter: @shindags || Collegiate Starleague www.cstarleague.com || Sponsored by #ESPORTSPROBLEMS || twitch.tv/shindigs
Old Post

 
 FliedLice   Germany. February 08 2011 16:44. Posts 6500
Profile Blog # 

On February 08 2011 16:34 Taku wrote:

Show nested quote +
On February 08 2011 14:48 shindigs wrote:
Fresh scans from Game Informer, now 10 pages.

http://imgur.com/a/2NVrM

Read from the buttom up. Ripped it off 4chan so we still have the images after the thread dies. Enjoy!


Not amused. Cutting down to 4 kits and taking away commander because it was too hardcore/complicated for the peasantry D:


yeah, meh.

hoped for bf2 class system
"I don't really understand why someone would focus so much on what they don't like, instead of putting their energy toward what they enjoy. Music is not politics. It is meant to be listened to and felt, there is no point talking it to death."
Old Post

 
 LoLAdriankat   United States. February 09 2011 03:11. Posts 3667
Profile Blog # 
Please do not give the spammable grenade launcher class an ammo kit.

Please do not give the medic strong weapons.

Please give the recons silenced automatic weapons so they can actually use their C4.
Last edit: 2011-02-09 03:12:48
Old Post

 
 DoctorHelvetica   United States. February 09 2011 04:56. Posts 13955
Profile Blog # 

On February 08 2011 15:54 Ideas wrote:

Show nested quote +
On February 08 2011 15:52 motbob wrote:

On February 08 2011 15:49 Ideas wrote:
that preview sorta sucked. basically no new information at all. the multiplayer interview didnt really tell us ANYTHING except that there wont be a commander mode lol. (prone and 64 players for PC version was already announced)

oh and there will be a campaign that probably wont be that great. hey anything could happen and it might be the greatest single player campaign ever, but I highly doubt that. the better destructibility might be really cool for the campaign but I don't see it really going anywhere since DICE hasnt really ever done anything notable in singleplayer.

im really curious to see what theyre going to do about player limits for PC and consoles. PCs is 64 vs consoles 24. will PC players be crowded onto smaller than ideal maps or will console players have maps that are probably too big? or will they just make the maps bigger for PC version?

...that article was about as informative as humanly possible. There was so much in there about DICE's design philosophy, the tools that they're developing to make BF3 a great game, etc...

What would you have liked to see, information on new unlockables? New weapons and vehicles? Because that seems like it would have been pretty boring to me.



what is different between BC2 and BF3 AT ALL

so far we have prone, 64 player limit, different story campaign. that was already known from the fucking cover of PCgamer.

edit- oh yea, no commander mode (i guess not really a bad thing)



uh a new engine?

i dont really know what people expect from sequels. if they're at all similar people call them rehashes and if they change too much people get upset that they ruined the franchise

new engine looks and sounds amazing, the developer tools they're using are really interesting (they had a dynamic lighting presentation for frostbite 2 and it was pretty sick stuff). I'd rather not they reveal every detail about weapons, classes, modes right off the bat. personally i'm satisfied enough with frostbite 2, i'd rather they stick to the tried and true formula

i guarantee more information will come out about that though. this is the first real preview. what do you expect?
Last edit: 2011-02-09 04:59:21
Old Post

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