might as well
Orgah Mafia
Forum Index > TL Mafia |
why
United States215 Posts
might as well | ||
why
United States215 Posts
+ Show Spoiler + Mafia members: A Very Super Market Askthepizzaguy Csargo spL1tp3r50naL1ty TinCow Australian Cult Members: Methos YLC atheotes Kiwi Cult Member: atheotes Scottish killers: Thermal Mercury Warman Doctors: Dr. Yaseikhaan Lord Winter the intern Renata the Emergency Room specialist. Joooray the Pyschiatrist French Kidnapper: Sigurd Arsonist: Reenk Roink Original carer of Wee Sean: Sasaki Kojiro Town Drunk: GeneralHankerchief Priest: Centurion1 Queen: Chaotix Special Townie: Diamondeye Detective: Scienter Pretty sure that is 2 cults and a mafia team, and that was when there were 5 mafia members... I think we have to be ready for anything. Anyway, back to the actual game. I don't know how you usually play, coag, but you are reacting really really defensively to votes that were little more than jokes that popped up because people were bored. Not sure if you usually react this way or there's some history involved, but its definitely setting off alarm bells. On February 11 2011 14:26 GGQ wrote: Vote: Coagulation And GGQ, I too would like at least some explanation of your vote on coag. Everyone else has at least a sentence explaining their vote. | ||
why
United States215 Posts
On the other hand, it could be a waste of time since most people won't get anything from it and it'll just take up a bunch of thread space and distract from scumhunting (although at the moment there doesn't seem to be much talking anyway). Also, if one of the totalwar people is on one of the mafia/cult teams then they might be able to pick out some blue roles. Totalwar people, how helpful do you think it would be to know people's names? As an example of how it could help, in the (2) games I have played with him, GGQ has posted at about this frequency, but has generally been a helpful, insightful townie. Here he has voted multiple times with no reason and hasn't posted anything more than a couple lines. My guess is that he has some red text that is telling him to play that way. This is supported by: On February 12 2011 09:39 GGQ wrote: There should be some red text in your role pm telling you how you are supposed to act. Can we lynch a mafia already? Not that this means he is town, just that things we normally associate with scum tells might just be red text that players can't admit to. | ||
why
United States215 Posts
With regards to pressuring inactives, I would hesitate to pressure people who haven't even posted yet. These people might not have even read their role pms yet and will be modkilled anyway. It is basically a RNG. We can look for people who post closer to the deadline and FoS them, but I think mafia that have read their pm are much more likely to have a vote or at least a post in by this point. I'll Vote: Misder because all he has done is posted once or twice and voted. | ||
why
United States215 Posts
On February 12 2011 12:13 Misder wrote: @Nameclaiming- I was thinking that too- but I think at best, it gives us only a small idea of how they would act, who only a small number of people know. Additionally, worst case scenario, is if there is a third party role that is supposed to only kill one name that is town-aligned. Oh, hi Misder. Any thoughts on the game so far? Anyone seem particularly scummy? | ||
why
United States215 Posts
On February 12 2011 12:32 Misder wrote: Nice of you to single me out I wonder why I stood out to you instead of the others? Unvote thefluffyone93 Vote Ace Unfortunately, I don't get to vote for thefluffyone93 anymore , cause I feel that Coagulation has a point. Ace just feels scummy, esp. stop analysis? Reminds me of Fishball last game tbh. So I ask you who you find scummy, and you basically scroll up the page, find an analysis you can piggyback on, and say that you agree with it. It feels to me like you were just looking for the first possibly scummy person you could find so that you could say you were scum hunting. I don't know if you are just lazy or you haven't been looking for scum (because it's a low activity day and you didn't think you would need analysis to survive), but I'm keeping my vote on you for now. | ||
why
United States215 Posts
On February 14 2011 15:53 aidnai wrote: Additionally, and I really think this is important, IF Ace was trying to kidnap me, why the hell would that show up in the day post? even more so considering it failed!? I'm certain there are plenty of roles and night actions going on, none of them showed up...except for kills. Actually, this makes perfect sense. Here pever talks about the night kill: On January 22 2011 15:57 pevergreen wrote: Any kills in this game are to be written by those who perform them. If nothing is given, or changes need to be made for in game purposes (defended, role blocked etc) the host will modify or create the kill with no regard to how good it may have been before he touched it. This indicates that the description of events will change based on other events that happen to the killer/killed. I think I am buying that Ace tried to kidnap you (not necessarily pro-town role) and that Ace was hit by mafia (unless someone has a hit to claim that hasn't yet). | ||
why
United States215 Posts
On February 14 2011 16:48 aidnai wrote: Yes, so consider, Ace wrote a nice story where he tied me up in a gunny sack and then fed me to a lion but then pevergreen changes the story to fit the fact that Ace ended up dying. I really don't understand how this game mechanic provides evidence in favor of Ace... Again, the points: - Only kill targets showed up in the night post - I showed up in the night post - My killer died - I have a vet role with an unknown power that is bad for mafia Ace claims he was kidnapping me, but it doesn't make any sense that I (my role) would be named in the night post if I was simply a failed kidnap attempt. If Ace was kidnapping me, he wouldn't be writing me into a kill post; his killer would know nothing of me and not write me into the post; why would pevergreen edit me into the story? What? The first point (only kill targets showed up in the night post) is not supported by anything. Maybe "Only people interacting with people killed show up in the night post" would be accurate, but there is no evidence to support the first point. Presumably if a medic were to protect someone who would have died, they would show up in the night post, but they wouldn't have had to be targeted by a NK to get a mention necessarily. You are correct that either version is possible, it just seems more likely to me that there were just 2 KP and Ace and Bumatlarge got hit. | ||
why
United States215 Posts
On February 14 2011 16:52 aidnai wrote: ok wtf, and now I get this from pevergreen... I take this to mean I had nothing to do with Ace's death wtf... Yeah, so Ace's story was correct at least. Means he wasn't mafia as there are only 2 KP that we've seen so far, both coming from mafia (there aren't any other claimed hits I don't think). Ace could still be 3rd-party though. | ||
why
United States215 Posts
Also, I need to go to sleep and so I need to vote for someone. Not much has gone on today so it has been hard to analyze. I will say that I doubt Misder is mafia at this point because he doesn't really seem to care about dying at this point (and only mafia will really care about dying right now, since we are nowhere near LYLO and as a townie you can still talk and everything) and there hasn't been any sort of counter-wagon. So, I'm going to vote for gryffindor because I find his tunneling of node on very inconclusive evidence to be scummy. Vote: gryffindor | ||
why
United States215 Posts
wlgyrbncwlkgzhmgdkgwfrhsrjvkbquahwvvnwjsyituehybjexszhitzlkqurhslwomxlfzhvvvrrnvhvpozhqwopeczhncpstfbz | ||
why
United States215 Posts
| ||
why
United States215 Posts
On February 17 2011 12:15 GMarshal wrote: your contribution is exceedingly helpful, it was very insightful and pretty much won the game for the town, I'm glad you chose to contribute such a detailed in depth analysis, I especially like the metagame analysis on page 4 and the syntax deconstruction of the day posts on page 6. Thank you for also cross-referencing the index Unfortunately, I cannot elaborate. This is a weird game... | ||
why
United States215 Posts
On February 17 2011 13:17 GGQ wrote: It's about me :D You know that since you are dead, why, you are no longer restricted by your character's restrictions. That rule is indeed written in the OP and I have been aware of it since the beginning of the game. TIme for bed. Good luck town! | ||
why
United States215 Posts
On February 17 2011 14:04 GMarshal wrote: why if you can answer this, do all your messages to town have the same cipher? (sorry cyphers *really* intrigue me) On February 18 2011 04:41 GMarshal wrote: @why I'm still working on your cypher, if you can choose what it contains then please next time start it with the phrase "I like the town" that should give me enough material to crack it, if you aren't allowed then I understand. I believe that both of these would qualify as hints. However... | ||
why
United States215 Posts
Whn the blood burns, how prodigal the soul Lends the tongue vows. These blazes, daughter, Giving more light than heat, extinct in both Even in their promise, as it is a-making, ou must not take for fre. From this time Be something scanter of your maiden presence. Set your entreatments at a higher rate Than a command to parley. For Lord Hamlet, Believe o much in him, that he is young, And with a larger tether may he walk Than may be given you. In few, Ophlia, Do not believe his vows; for they are brokers, Not of that dye which their investments show, But mere implorators of unholy suts, Breathin like sanctified and pious bawds, The better to beguile. This is for all: I would not, in plain terms, from this time forth Have you so slander any moment leisure As to give words or talk with the Lord amlet. Look to', I charge you. Come your ways. Pmzzqvoa izm iteiga zml Ksvfwkk twxgjw bwsdgmkq 1 1 1 2 3 3 4 7 5 4 3 2 1 3 rwcfhyrazmrmkkmsnouwxpkapswzoxvskfl | ||
why
United States215 Posts
| ||
| ||