|
Jung-Won Chae, the director of Gretech E-Sports Operations and GSL commentator just made verbal statement about map pool change during GSL UP/Down Match commentating.
"We will change map pool for GSTL* next month. Three new custom maps will be added to map pool; Terminus RE, Tal'Darim Altar, Crossfire SE"
For more information about those maps: http://www.teamliquid.net/forum/viewmessage.php?topic_id=182734
There were NO mentions about GSL.
*GSTL: Global Starcraft II Team League(Team KOTH, not 2v2)
UPDATE 1 21:50 27 Jan 2011 KST Race Balance Information (Winning Rate on Gisado Star-Challenge)
Terminus RE P 40% T 50% Z 57% Tal'Darim Altar P 57% T 42% Z 54% Crossfire SE P 54% T 53% Z 40%
|
Great to hear it! I hope that some people who have played many diamond or higher games on these maps would make threads for each with some deep analysis, or else some analysis videos (day 9 maybe?), or at the very least some cool liquipedia pages.
|
|
|
Excellent. Now we just need to get these maps on the ladder...
|
Yay Crossfire
|
Hungary11232 Posts
I think it's a good idea to playtest maps in a team environment, where the single matchup doesn't matter as much, opposed to throwing them into the GSL right away. Looking forward to how they play out!
|
Will be interesting to see if tournaments in the EU and US will introduce those maps too and take out some of the more imbalanced ones, or if they at least adapt the same mentality and introduce their own maps.
|
ouch seems like no new maps at actual gsl yet, makes me sad. i dont think people will start playing those yet as they are "only" in team league, unless the team league actually gets big, like proleague
|
Great idea to do a playtest but just throwing them into the main competition as it could turn out that one of the maps is incredibly imbalanced one way or the other, or just plays like crap in certain matchups
|
I don't like the map that has rotational symmetry. It's so stupid to accept maps like this, it has such huge positional imbalances.
|
Hope this trend continues to EU and NA server also.
|
On January 27 2011 19:48 debasers wrote: I don't like the map that has rotational symmetry. It's so stupid to accept maps like this, it has such huge positional imbalances. Those maps have about 50% winning rate for all three races on Gisado Star-Challenge map test.
|
On January 27 2011 19:45 Coramoor wrote: Great idea to do a playtest but just throwing them into the main competition as it could turn out that one of the maps is incredibly imbalanced one way or the other, or just plays like crap in certain matchups i doubt they are more crap than Steppes or JB
|
On January 27 2011 19:39 Aesop wrote: I think it's a good idea to playtest maps in a team environment, where the single matchup doesn't matter as much, opposed to throwing them into the GSL right away. Looking forward to how they play out!
Very good point, you are exactly right - in the GSTL the maps will have a chance to be tested by the best players out there.
Although, in all honesty, there can't be much worse maps than delta quadrant or steppes.....so I think we shouldn't have too high standards when it comes down to evaluation. The minimum-standard should be a better gameplay than those two aforementioned maps (+ maybe blistering sands), and this should be achieved really easily by the 3 newcomers.
|
I've been playing these maps in Custom for the last few days. I tried out all the GSL maps which were published on Europe. I'm glad they chose Terminus RE andTal'Darim Altar, they were my favorite maps of that pool. Crossfire looks ok but I suck at that map. Guess it could make for some interesting games though.
What are the chances these will be published with something like Green Tea AI?
Grats to GSL for recognizing the need to thoroughly test them. Although after Gisado they are at least super-cheese-safe. By which I mean, the possibility of someone designing a super abusive OP map specific strategy is "lower" now. Doesn't make it impossible though, people could just be saving up those kind of strategies for tournaments. Or to cheese their way to #1 once GrandMaster league is enabled
|
Testing on GSTL is a good idea. I'm guessing there's no mention of map changes on the regular GSL because Blizzard have announced that they're making their own changes to the map pool, which might come about in time for the next season.
So... they're not removing the maps they said they might then? I guess map vetoes will take care of them?
|
Hopefully blizzard adds these to ladder :D
|
On January 27 2011 20:13 kuroshiro wrote: I'm guessing there's no mention of map changes on the regular GSL because Blizzard have announced that they're making their own changes to the map pool, which might come about in time for the next season.
This makes sense.
On January 27 2011 20:13 kuroshiro wrote: So... they're not removing the maps they said they might then? I guess map vetoes will take care of them?
He did not mention something like 'removing some current maps', but I think GomTV will remove some imbalance maps.
|
On January 27 2011 19:51 Xeph wrote:Show nested quote +On January 27 2011 19:48 debasers wrote: I don't like the map that has rotational symmetry. It's so stupid to accept maps like this, it has such huge positional imbalances. Those maps have about 50% winning rate for all three races on Gisado Star-Challenge map test. He said positional imbalances not racial imbalances.
I wish TLPD / Liquipedia had starting location information. I might do it for Liquipedia for some of the GSLs or something.
|
|
|
|