|
I think I'll never play a game this cool... The way the zerg regained land control surprised me... I think most players would go for air if they had 2 islands, but then if the protoss has all the ground bases to him, it's a futile case. Raindrop didn't make any air units except for a handful of scourges and established himself on land with apparent ease... That nydus juggling was cool to transport 12+ ultras to the mainland. Nydus canal is one building i've never used in this game, but this guy seems to have vast experience with it.
I think the zerg could have won if he could spend better in late game although I do realize that the corsair harass(maybe that's too nice a word; that looked like corsair abuse ) must have been quite distracting , but if he could just get a bit more hydras and spread his overlords so they wouldn't die quite so quickly, he could take 6's 2nd natural and then, with better spending, max out on ultra ling, which is incredibly hard to stop even for a 200/200 protoss army.
Another confusing bit was when the toss went twice to "save" 12's natural. There was hardly anything in it and twice he risked losing his 9 establishment, which was key to his victory, to swarm/hydra/ultra.
Nice game though, good players... who are they? I'm pretty sure they are korean(maybe you'll tell me otherwise but I also tend to think they are "some random koreans" ) if so, I wonder how many "foreigners" could play a game of that class... If my speculations are correct it's discouraging to see some random koreans play a game only a handful of players across the globe could produce
|
Sweden33719 Posts
Hm Twisted used to use RainDrop looooong ago so maybe it's him ^_^?
Or was it strafe who did.. hm-- Going to watch now =]
|
Netherlands13552 Posts
Hm yeah I used D89)RainDrop ;o dunno
IN DRONE PRO TEAM.
|
I kept thinking, come on zerg, come on zerg! You can do this!
the swarms for cannons reminds me of my bgh days :D
plague faster for the win!
|
Plaque in replay = 10/10 MPXMX you evil Spoiler
|
Hey, sorry, I didn't think people would make comments about the replay without watching the replay.
|
Netherlands13552 Posts
On November 11 2004 10:51 MPXMX wrote: Hey, sorry, I didn't think people would make comments about the replay without watching the replay.
They shouldn't
And I don't think it's a spoiler.
|
Sweden33719 Posts
"Zerg could have won"
That's a spoiler!
|
Netherlands13552 Posts
I don't think it's a spoiler because it's in the comments
People can comment on the game in the comment section, that's what it's for. That way it'll actually be useful instead of the WGT replay section for example where it's just GG
OH GG, REALLY GOOD^^^^^^^^
Don't watch comments before you watch the game:p
|
I guess they want some kind of "trailer" without any twists of the plot revealed!
|
On November 11 2004 09:02 Twisted wrote: Hm yeah I used D89)RainDrop ;o dunno
IN DRONE PRO TEAM. haha drone team it was like twisted/mid/anon/raven/ultrathehacker right?
|
Netherlands4511 Posts
newb rep
erwin
|
Netherlands13552 Posts
|
Gotta agree with ret, this replay made me kinda sad. I usually cheer for the toss player, but man... macroing off only six gates for that long, and just kind of sitting there letting the zerg get back in the game... then FINALLY winning with a strat that he should have used fifteen minutes earlier... I feel sorry for the zerg player here. He fought real hard, made a nice comeback, plague, dark swarm, nydus canal, everything. Just couldn't stop the carriers I guess.
|
Netherlands4511 Posts
fyi i was joking, i didn't actually watch the rep.
|
was blue hacking or what the cannon shot at the lurkers on cliff ffs
|
yeah ok i'll chalk it up to residual shuttle vision does the new vers of bw chart just not show suspicious actions or what? cuz in all games there's always stuff that shows up as suspicious regardless
|
Netherlands13552 Posts
It's a bug. When units walk on cliffs, just on the edge, then shit from above the cliff can see what's on it.
I mean above on the map of course, not really "above" the cliff.
|
high level summary:
p tries his best to give the game away after having z on the 2 isles and fails
|
On November 12 2004 17:11 Twisted wrote: It's a bug. When units walk on cliffs, just on the edge, then shit from above the cliff can see what's on it.
I mean above on the map of course, not really "above" the cliff.
i thought that was only when the player under has a unit right by the cliff's edge too
|
|
|
|