On March 28 2011 08:15 cari-kira wrote: the point of beating the insane AI is learning to perfect "cheese" and win the game in the first 5 mins. what do you learn from this? only when you know how a chese works, you can effectively deny it.
The problem is that cheese vs insane AI is different from cheese vs humans. Building a depot/pylon in their base to pull workers? 6 drone scouting and constantly building extractors to pull workers? OK the extractor one might work against a bad opponent, but the depot/pylon thing is just bizarre
You're not 7RR'ing an insane AI... lol
On March 24 2011 09:33 Wezz wrote: And beating the AI 1000 times over for an achievement? (Or is it 800? Too fucking many regardless) Sounds like Blizzard is just trying to make money off time sinking.... oh wait...WoW.... never mind.
Just to clarify, it's 100 for 1v1. Totally reasonable and do-able (though still a waste). 250 for coop, which is very time consuming. 800 is for FFA, and 1k is for 1v1/teamgame achievements |